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-rw-r--r--ace/Future.cpp224
1 files changed, 96 insertions, 128 deletions
diff --git a/ace/Future.cpp b/ace/Future.cpp
index 7c5fd9b29af..eccf2ef6e0b 100644
--- a/ace/Future.cpp
+++ b/ace/Future.cpp
@@ -17,13 +17,14 @@ ACE_Future_Rep<T>::dump (void) const
{
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG,
- "ref_count_ = %d\n",
- (int) this->ref_count_));
+ "ref_count_ = %d\n",
+ (int) this->ref_count_));
ACE_DEBUG ((LM_INFO,"value_: \n"));
if (this->value_)
ACE_DEBUG ((LM_DEBUG," (NON-NULL)\n"));
else
ACE_DEBUG ((LM_DEBUG," (NULL)\n"));
+
ACE_DEBUG ((LM_INFO,"value_ready_: \n"));
this->value_ready_.dump ();
ACE_DEBUG ((LM_INFO,"value_ready_mutex_: \n"));
@@ -31,6 +32,62 @@ ACE_Future_Rep<T>::dump (void) const
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}
+template <class T> ACE_Future_Rep<T> *
+ACE_Future_Rep<T>::create (void)
+{
+ // Yes set ref count to zero.
+ return new ACE_Future_Rep<T>();
+}
+
+template <class T> ACE_Future_Rep<T> *
+ACE_Future_Rep<T>::attach (ACE_Future_Rep<T>*& rep)
+{
+ ACE_ASSERT (rep != 0);
+ // Use value_ready_mutex_ for both condition and ref count management
+ ACE_MT (ACE_Guard<ACE_Thread_Mutex> r_mon(rep->value_ready_mutex_));
+ ++rep->ref_count_;
+ return rep;
+}
+
+template <class T> void
+ACE_Future_Rep<T>::detach (ACE_Future_Rep<T>*& rep)
+{
+ ACE_ASSERT(rep != 0);
+ // Use value_ready_mutex_ for both condition and ref count management
+ ACE_MT (ACE_GUARD (ACE_Thread_Mutex, r_mon, rep->value_ready_mutex_));
+
+ if (rep->ref_count_-- == 0)
+ {
+ r_mon.release ();
+ // We do not need the lock when deleting the representation.
+ // There should be no side effects from deleting rep and we don
+ // not want to release a deleted mutex.
+ delete rep;
+ }
+}
+
+template <class T> void
+ACE_Future_Rep<T>::assign (ACE_Future_Rep<T>*& rep, ACE_Future_Rep<T>* new_rep)
+{
+ ACE_ASSERT(rep != 0);
+ ACE_ASSERT(new_rep != 0);
+ // Use value_ready_mutex_ for both condition and ref count management
+ ACE_MT (ACE_GUARD (ACE_Thread_Mutex, r_mon, rep->value_ready_mutex_));
+
+ ACE_Future_Rep<T>* old = rep;
+ rep = new_rep;
+
+ // detached old last for exception safety
+ if (old->ref_count_-- == 0)
+ {
+ r_mon.release ();
+ // We do not need the lock when deleting the representation.
+ // There should be no side effects from deleting rep and we don
+ // not want to release a deleted mutex.
+ delete old;
+ }
+}
+
template <class T>
ACE_Future_Rep<T>::ACE_Future_Rep (void)
: value_ (0),
@@ -43,7 +100,6 @@ template <class T>
ACE_Future_Rep<T>::~ACE_Future_Rep (void)
{
delete this->value_;
- this->value_ = 0;
}
template <class T> int
@@ -63,7 +119,7 @@ ACE_Future_Rep<T>::set (const T &r)
// Double-checked locking pattern to avoid multiple allocations.
if (this->value_ == 0)
- ACE_NEW_RETURN (this->value_, T (r), -1);
+ ACE_NEW_RETURN (this->value_, T (r), -1);
// Signal all the waiting threads.
return this->value_ready_.broadcast ();
@@ -74,7 +130,8 @@ ACE_Future_Rep<T>::set (const T &r)
}
template <class T> int
-ACE_Future_Rep<T>::get (T &value, ACE_Time_Value *tv)
+ACE_Future_Rep<T>::get (T &value,
+ ACE_Time_Value *tv)
{
// If the value is already produced, return it.
if (this->value_ == 0)
@@ -85,11 +142,10 @@ ACE_Future_Rep<T>::get (T &value, ACE_Time_Value *tv)
// producer writes to it.
while (this->value_ == 0)
- {
- // Perform a timed wait.
- if (this->value_ready_.wait (tv) == -1)
- return -1;
- }
+ // Perform a timed wait.
+ if (this->value_ready_.wait (tv) == -1)
+ return -1;
+
// Destructor releases the lock.
}
@@ -109,82 +165,45 @@ ACE_Future_Rep<T>::operator T ()
// If the value is not yet defined we must block until the
// producer writes to it.
+ // Wait ``forever.''
+
while (this->value_ == 0)
- {
- // wait forever
- if (this->value_ready_.wait () == -1)
- // What to do in this case since we've got to indicate
- // failure somehow? Exceptions would be nice, but they're
- // not portable...
- return 0;
- }
+ if (this->value_ready_.wait () == -1)
+ // What to do in this case since we've got to indicate
+ // failure somehow? Exceptions would be nice, but they're
+ // not portable...
+ return 0;
// Destructor releases the mutex
-
}
return *this->value_;
}
-
template <class T>
ACE_Future<T>::ACE_Future (void)
- : future_rep_ (0)
+ : future_rep_ (FUTURE_REP::create ())
{
}
template <class T>
ACE_Future<T>::ACE_Future (const ACE_Future<T> &r)
+ : future_rep_ (FUTURE_REP::attach (((ACE_Future<T> &) r).future_rep_))
{
-
- // copy constructor:
- //
- // bind <this> to the same <ACE_Future_Rep> as <r>.
-
- // @@ not really clear if this is needed... after all this
- // ACE_Future is just being instantiated...
- ACE_MT (ACE_GUARD (ACE_Thread_Mutex, ace_mon, this->mutex_));
-
- // acquire the mutex on <r>. We have to make sure
- // that <r> does not delete its future_rep_...
-
- ACE_MT (ACE_GUARD (ACE_Thread_Mutex, r_mon, (ACE_Thread_Mutex &) r.mutex_));
-
- // Check if 'r' has already a ACE_Future_rep bound to it.
- if (r.future_rep_ == 0)
- this->future_rep_ = r.create_rep_i ();
- else
- // ACE_Future_rep exists already, we can just link to it.
- this->future_rep_ = r.future_rep_;
-
- this->future_rep_->ref_count_++;
-
}
template <class T>
ACE_Future<T>::ACE_Future (const T &r)
+ : future_rep_ (FUTURE_REP::create ())
{
ACE_DEBUG ((LM_DEBUG," (%t) funny constructor\n"));
- ACE_MT (ACE_GUARD (ACE_Thread_Mutex, ace_mon, this->mutex_));
- this->create_rep_i ()->set (r);
+ this->future_rep_->set (r);
}
template <class T>
ACE_Future<T>::~ACE_Future (void)
{
- ACE_MT (ACE_GUARD (ACE_Thread_Mutex, ace_mon, this->mutex_));
-
- if (this->future_rep_)
- {
- this->future_rep_->ref_count_--;
-
- if (this->future_rep_->ref_count_ == 0)
- {
- delete this->future_rep_;
- this->future_rep_ = 0;
- }
- }
-
+ FUTURE_REP::detach (future_rep_);
}
template <class T> int
@@ -202,64 +221,35 @@ ACE_Future<T>::operator!= (const ACE_Future<T> &r) const
template <class T> int
ACE_Future<T>::cancel (const T &r)
{
- ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->mutex_, -1));
+ this->cancel ();
+ return this->future_rep_->set (r);
+}
+template <class T> int
+ACE_Future<T>::cancel (void)
+{
// If this ACE_Future is already attached to a ACE_Future_Rep,
// detach it (maybe delete the ACE_Future_Rep).
- if (this->future_rep_)
- {
- this->future_rep_->ref_count_--;
-
- if (this->future_rep_->ref_count_ == 0)
- delete this->future_rep_;
- }
-
- // Make a new ACE_Future_Rep and immediately assign
- // the new value to it.
- this->create_rep_i ();
- return this->future_rep_->set (r);
+ FUTURE_REP::assign (this->future_rep_, FUTURE_REP::create ());
+ return 0;
}
template <class T> int
ACE_Future<T>::set (const T &r)
{
- if (this->future_rep_)
- // Give the pointer to the result to the ACE_Future_Rep.
- return this->future_rep_->set (r);
- else
- // @@ Maybe this should return a special value to indicate that
- // there's no <ACE_Future_Rep> yet?
- return 0;
-}
-
-template <class T> ACE_Future_Rep<T> *
-ACE_Future<T>::create_rep_i (void) const
-{
- // Should only be called internally with locks held.
- ACE_NEW_RETURN (((ACE_Future<T> *) this)->future_rep_, ACE_Future_Rep<T>, 0);
- this->future_rep_->ref_count_ = 1;
- return this->future_rep_;
+ // Give the pointer to the result to the ACE_Future_Rep.
+ return this->future_rep_->set (r);
}
-
template <class T> int
ACE_Future<T>::ready (void)
{
// We're ready if the ACE_Future_rep is ready...
- if (this->future_rep_)
- return this->future_rep_->ready ();
- else
- return 0;
+ return this->future_rep_->ready ();
}
template <class T> int
ACE_Future<T>::get (T &value, ACE_Time_Value *tv)
{
- ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->mutex_, -1));
-
- if (this->future_rep_ == 0)
- // Oops, we have to create a ACE_Future_Rep first.
- this->create_rep_i ();
-
// We return the ACE_Future_rep.
return this->future_rep_->get (value, tv);
}
@@ -283,38 +273,16 @@ ACE_Future<T>::operator T ()
}
template <class T> void
-ACE_Future<T>::operator = (const ACE_Future<T> &r)
+ACE_Future<T>::operator = (const ACE_Future<T> &rhs)
{
// assignment:
//
// bind <this> to the same <ACE_Future_Rep> as <r>.
- ACE_MT (ACE_GUARD (ACE_Thread_Mutex, ace_mon, this->mutex_));
-
- // if there is already a <ACE_Future_Rep> we have
- // to disconnect from it...
- if (this->future_rep_)
- {
- // Disconnect from the <ACE_Future_Rep>.
- this->future_rep_->ref_count_--;
-
- if (this->future_rep_->ref_count_ == 0)
- delete this->future_rep_;
- }
-
- // Acquire the mutex on <r>. We have to make sure
- // that <r> does not delete it's future_rep_...
-
- ACE_MT (ACE_GUARD (ACE_Thread_Mutex, r_mon, (ACE_Thread_Mutex &) r.mutex_));
-
- // Check if 'r' has already a ACE_Future_rep bound to it.
- if (r.future_rep_ == 0)
- this->future_rep_ = r.create_rep_i ();
- else
- // ACE_Future_rep exists already, we can just link to it.
- this->future_rep_ = r.future_rep_;
-
- this->future_rep_->ref_count_++;
+ // This will work if &r == this, by first increasing the ref count
+ ACE_Future<T> &r = ( ACE_Future<T> &) rhs;
+ FUTURE_REP::assign (this->future_rep_,
+ FUTURE_REP::attach (r.future_rep_));
}
template <class T> void
@@ -324,8 +292,6 @@ ACE_Future<T>::dump (void) const
if (this->future_rep_)
this->future_rep_->dump ();
-
- this->mutex_.dump ();
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}
@@ -346,6 +312,8 @@ ACE_Future<T>::operator &()
}
#if defined (ACE_TEMPLATES_REQUIRE_SPECIALIZATION)
+// This should probably be moved elsewhere now that ACE_Atomic_Op<>
+// isn't used.
template class ACE_Atomic_Op<ACE_Thread_Mutex, int>;
#endif /* ACE_TEMPLATES_REQUIRE_SPECIALIZATION */