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-rw-r--r--ace/Future.h88
1 files changed, 59 insertions, 29 deletions
diff --git a/ace/Future.h b/ace/Future.h
index a296a91c632..09d08f5fdcd 100644
--- a/ace/Future.h
+++ b/ace/Future.h
@@ -1,7 +1,6 @@
/* -*- C++ -*- */
// $Id$
-
// ============================================================================
//
// = LIBRARY
@@ -11,8 +10,9 @@
// Future.h
//
// = AUTHOR
-// Andres Kruse <Andres.Kruse@cern.ch> and Douglas C. Schmidt
-// <schmidt@cs.wustl.edu>
+// Andres Kruse <Andres.Kruse@cern.ch>, Douglas C. Schmidt
+// <schmidt@cs.wustl.edu>, and Per Andersson
+// <Per.Andersson@hfera.ericsson.se>.
//
// ============================================================================
@@ -27,24 +27,48 @@
template <class T> class ACE_Future;
template <class T> class ACE_Future_Rep
-// = TITLE
-//
-// ACE_Future_Rep<T>
-//
-// = DESCRIPTION
-// An ACE_Future_Rep<T> object encapsules a pointer to an
-// object of class T which is the result of an asynchronous
-// method invocation. It is pointed to by ACE_Future<T> object[s]
-// and only accessible through them.
+ // = TITLE
+ // ACE_Future_Rep<T>
+ //
+ // = DESCRIPTION
+ // An ACE_Future_Rep<T> object encapsules a pointer to an
+ // object of class T which is the result of an asynchronous
+ // method invocation. It is pointed to by ACE_Future<T> object[s]
+ // and only accessible through them.
{
friend class ACE_Future<T>;
private:
-
+
+ // Create, attach, detach and assign encapsulates the reference
+ // count handling and the object lifetime of ACE_Future_Rep<T>
+ // instances.
+
+ static ACE_Future_Rep<T> *create (void);
+ // Create a ACE_Future_Rep<T> and initialize the reference count
+
+ static ACE_Future_Rep<T> *attach (ACE_Future_Rep<T> *&rep);
+ // Precondition(rep != 0)
+ // Increase the reference count and return argument. Uses
+ // the attribute "value_ready_mutex_" to synchronize reference
+ // count updating
+
+ static void detach (ACE_Future_Rep<T> *&rep);
+ // Precondition(rep != 0)
+ // Decreases the reference count and and deletes rep if
+ // there are no more references to rep.
+
+ static void assign (ACE_Future_Rep<T> *&rep,
+ ACE_Future_Rep<T> *new_rep);
+ // Precondition(rep != 0 && new_rep != 0)
+ // Decreases the rep's reference count and and deletes rep if there
+ // are no more references to rep. Then assigns new_rep to rep
+
int set (const T &r);
// Set the result value.
- int get (T &value, ACE_Time_Value *tv);
+ int get (T &value,
+ ACE_Time_Value *tv);
// Wait up to <tv> time to get the <value>.
operator T ();
@@ -62,7 +86,7 @@ private:
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
- // = constructor and destructor private
+ // = Constructor and destructor private
ACE_Future_Rep (void);
~ACE_Future_Rep (void);
@@ -72,7 +96,7 @@ private:
T *value_;
// Pointer to the result.
- ACE_Atomic_Op<ACE_Thread_Mutex, int> ref_count_;
+ int ref_count_;
// Reference count.
// = Condition variable and mutex that protect the <value_>.
@@ -82,10 +106,12 @@ private:
template <class T> class ACE_Future
// = TITLE
- // This class implements a ``single write, multiple read'' pattern
- // that can be used to return results from asynchronous method
- // invocations.
+ // This class implements a ``single write, multiple read''
+ // pattern that can be used to return results from asynchronous
+ // method invocations.
+ //
// = DESCRIPTION
+ // @@ Please update me...
{
public:
// = Initialization and termination methods.
@@ -110,6 +136,12 @@ public:
int cancel (const T &r);
// Cancel an <ACE_Future> and assign the value <r>. It is used if a
// client does not want to wait for <T> to be produced.
+
+ int cancel (void);
+ // Cancel an <ACE_Future>. Put the future into its initial
+ // state. Returns 0 on succes and -1 on failure. It is now possible
+ // to reuse the ACE_Future<T>. But remember, the ACE_Future<T>
+ // is now bound to a new ACE_Future_Rep<T>.
int operator == (const ACE_Future<T> &r) const;
// Equality operator that returns 1 if both ACE_Future<T> objects
@@ -124,7 +156,8 @@ public:
// Make the result available. Is used by the server thread to give
// the result to all waiting clients.
- int get (T &value, ACE_Time_Value *tv = 0);
+ int get (T &value,
+ ACE_Time_Value *tv = 0);
// Wait up to <tv> time to get the <value>.
operator T ();
@@ -146,24 +179,19 @@ public:
// Declare the dynamic allocation hooks.
private:
- ACE_Future_Rep<T> *create_rep_i (void) const;
- // Create the <ACE_Future_Rep> object.
-
- void* operator new (size_t nbytes);
+ void *operator new (size_t nbytes);
// Do not allow new operator.
- void operator delete(void *);
+ void operator delete (void *);
// Do not allow delete operator
void operator &();
// Do not allow address-of operator.
- ACE_Future_Rep<T> *future_rep_;
// the ACE_Future_Rep
-
- ACE_Thread_Mutex mutex_;
+ typedef ACE_Future_Rep<T> FUTURE_REP;
+ FUTURE_REP *future_rep_;
// Protect operations on the <Future>.
-
};
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
@@ -173,5 +201,7 @@ private:
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Future.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
+
#endif /* ACE_HAS_THREADS */
#endif /* ACE_FUTURE_H */
+