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-rw-r--r--ace/High_Res_Timer.cpp23
1 files changed, 17 insertions, 6 deletions
diff --git a/ace/High_Res_Timer.cpp b/ace/High_Res_Timer.cpp
index e0f7813329a..e83c6573c9c 100644
--- a/ace/High_Res_Timer.cpp
+++ b/ace/High_Res_Timer.cpp
@@ -23,8 +23,12 @@
ACE_RCSID(ace, High_Res_Timer, "$Id$")
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
ACE_ALLOC_HOOK_DEFINE(ACE_High_Res_Timer)
+ACE_END_VERSIONED_NAMESPACE_DECL
+
// For Intel platforms, a scale factor is required for
// ACE_OS::gethrtime. We'll still set this to one to prevent division
// by zero errors.
@@ -36,23 +40,34 @@ ACE_ALLOC_HOOK_DEFINE(ACE_High_Res_Timer)
# include "ace/Recursive_Thread_Mutex.h"
# include "ace/Object_Manager.h"
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
// Initialize the global_scale_factor_ to 1. The first
// ACE_High_Res_Timer instance construction will override this
// value.
/* static */
ACE_UINT32 ACE_High_Res_Timer::global_scale_factor_ = 1u;
+ACE_END_VERSIONED_NAMESPACE_DECL
+
#else /* ! (ACE_WIN32 || ACE_HAS_POWERPC_TIMER || \
ACE_HAS_PENTIUM || ACE_HAS_ALPHA_TIMER) ||
ACE_HAS_HI_RES_TIMER */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
// A scale_factor of 1000 converts nanosecond ticks to microseconds.
// That is, on these platforms, 1 tick == 1 nanosecond.
/* static */
ACE_UINT32 ACE_High_Res_Timer::global_scale_factor_ = 1000u;
+
+ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ! (ACE_WIN32 || ACE_HAS_POWERPC_TIMER || \
ACE_HAS_PENTIUM || ACE_HAS_ALPHA_TIMER) ||
ACE_HAS_HI_RES_TIMER */
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
// This is used to tell if the global_scale_factor_ has been
// set, and if high resolution timers are supported.
/* static */
@@ -371,15 +386,9 @@ ACE_High_Res_Timer::elapsed_time (struct timespec &elapsed_time) const
// Get just the microseconds (dropping any left over nanoseconds).
ACE_UINT32 useconds = (ACE_UINT32) (elapsed / global_scale_factor ());
-#if ! defined(ACE_HAS_BROKEN_TIMESPEC_MEMBERS)
elapsed_time.tv_sec = (time_t) (useconds / ACE_ONE_SECOND_IN_USECS);
// Transforms one second in microseconds into nanoseconds.
elapsed_time.tv_nsec = (time_t) ((useconds % ACE_ONE_SECOND_IN_USECS) * 1000u + nseconds);
-#else
- elapsed_time.ts_sec = (time_t) (useconds / ACE_ONE_SECOND_IN_USECS);
- // Transforms one second in microseconds into nanoseconds.
- elapsed_time.ts_nsec = (time_t) ((useconds % ACE_ONE_SECOND_IN_USECS) * 1000u + nseconds);
-#endif /* ACE_HAS_BROKEN_TIMESPEC_MEMBERS */
}
#endif /* ACE_HAS_POSIX_TIME */
@@ -533,3 +542,5 @@ ACE_High_Res_Timer::get_env_global_scale_factor (const char *env)
#endif /* !ACE_HAS_WINCE */
return -1;
}
+
+ACE_END_VERSIONED_NAMESPACE_DECL