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-rw-r--r--ace/Local_Name_Space_T.h76
1 files changed, 38 insertions, 38 deletions
diff --git a/ace/Local_Name_Space_T.h b/ace/Local_Name_Space_T.h
index fccd5f8bd5d..9d65682f3b1 100644
--- a/ace/Local_Name_Space_T.h
+++ b/ace/Local_Name_Space_T.h
@@ -65,22 +65,22 @@ public:
// acquire the lock, set the allocator to the one specific to this
// process, and then call down to perform the intended operation.
int bind (const ACE_NS_String &,
- const ACE_NS_Internal &,
- ALLOCATOR *alloc);
+ const ACE_NS_Internal &,
+ ALLOCATOR *alloc);
int unbind (const ACE_NS_String &,
- ACE_NS_Internal &,
- ALLOCATOR *alloc);
+ ACE_NS_Internal &,
+ ALLOCATOR *alloc);
int rebind (const ACE_NS_String &,
- const ACE_NS_Internal &,
- ACE_NS_String &,
- ACE_NS_Internal &,
- ALLOCATOR *alloc);
+ const ACE_NS_Internal &,
+ ACE_NS_String &,
+ ACE_NS_Internal &,
+ ALLOCATOR *alloc);
int find (const ACE_NS_String &,
- ACE_NS_Internal &,
- ALLOCATOR *alloc);
+ ACE_NS_Internal &,
+ ALLOCATOR *alloc);
int close (ALLOCATOR *alloc);
@@ -89,25 +89,25 @@ private:
template <ACE_MEM_POOL_1, class ACE_LOCK>
class ACE_Local_Name_Space : public ACE_Name_Space
+{
// = TITLE
// Maintaining accesses Local Name Server Database. Allows to
// add NameBindings, change them, remove them and resolve
// NameBindings.
//
// = DESCRIPTION
- // Manages a Naming Service for a local name space which includes
- // bindings for node_local and host_local naming contexts.
- // All strings are stored in wide character format.
+ // Manages a Naming Service for a local name space which
+ // includes bindings for node_local and host_local naming
+ // contexts. All strings are stored in wide character format.
// A Name Binding consists of a name (that's the key), a value
- // string and an optional type string (no wide chars).
-{
+ // string and an optional type string (no wide chars).
public:
// = Initialization and termination methods.
ACE_Local_Name_Space (void);
// "Do-nothing" constructor.
ACE_Local_Name_Space (ACE_Naming_Context::Context_Scope_Type scope_in,
- ACE_Name_Options *name_options);
+ ACE_Name_Options *name_options);
// Specifies the scope of this namespace, opens and memory-maps the
// associated file (if accessible) or contacts the dedicated name
// server process for NET_LOCAL namespace.
@@ -122,13 +122,13 @@ public:
// file
virtual int bind (const ACE_WString &name,
- const ACE_WString &value,
- const char *type = "");
+ const ACE_WString &value,
+ const char *type = "");
// Bind a new name to a naming context (Wide character strings).
virtual int rebind (const ACE_WString &name,
- const ACE_WString &value,
- const char *type = "");
+ const ACE_WString &value,
+ const char *type = "");
// Overwrite the value or type of an existing name in a
// ACE_Local_Name_Space or bind a new name to the context, if it
// didn't exist yet. (Wide charcter strings interface).
@@ -139,55 +139,55 @@ public:
// Interface).
virtual int resolve (const ACE_WString &name,
- ACE_WString &value,
- char *&type);
+ ACE_WString &value,
+ char *&type);
virtual int resolve_i (const ACE_WString &name,
- ACE_WString &value,
- char *&type);
+ ACE_WString &value,
+ char *&type);
// Get value and type of a given name binding (Wide chars). The
// caller is responsible for deleting <type>!
virtual int list_names (ACE_WSTRING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
virtual int list_names_i (ACE_WSTRING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of names matching a specified pattern (wchars). Matching
// means the names must begin with the pattern string.
virtual int list_values (ACE_WSTRING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
virtual int list_values_i (ACE_WSTRING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of values matching a specified pattern (wchars). Matching
// means the values must begin with the pattern string.
virtual int list_types (ACE_WSTRING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
virtual int list_types_i (ACE_WSTRING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of types matching a specified pattern (wchars). Matching
// means the types must begin with the pattern string.
virtual int list_name_entries (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
virtual int list_name_entries_i (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of names matching a specified pattern (wchars). Matching
// means the names must begin with the pattern string. Returns the
// complete binding associated each pattern match.
virtual int list_value_entries (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
virtual int list_value_entries_i (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of values matching a specified pattern (wchars). Matching
// means the values must begin with the pattern string. Returns the
// complete binding associated each pattern match.
virtual int list_type_entries (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
virtual int list_type_entries_i (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of types matching a specified pattern (wchars). Matching
// means the types must begin with the pattern string. Returns the
// complete binding associated each pattern match.
@@ -206,9 +206,9 @@ private:
#endif /* ACE_WIN32 */
int shared_bind (const ACE_WString &name, const ACE_WString &value,
- const char *type, int rebind);
+ const char *type, int rebind);
int shared_bind_i (const ACE_WString &name, const ACE_WString &value,
- const char *type, int rebind);
+ const char *type, int rebind);
// Factor out code from bind() and rebind().
int create_manager (void);