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Diffstat (limited to 'ace/Log_Msg_Callback.h')
-rw-r--r-- | ace/Log_Msg_Callback.h | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/ace/Log_Msg_Callback.h b/ace/Log_Msg_Callback.h deleted file mode 100644 index 3602d56459d..00000000000 --- a/ace/Log_Msg_Callback.h +++ /dev/null @@ -1,65 +0,0 @@ -// -*- C++ -*- - -//============================================================================= -/** - * @file Log_Msg_Callback.h - * - * $Id$ - * - * @author Douglas C. Schmidt <schmidt@cs.wustl.edu> - */ -//============================================================================= - -#ifndef ACE_LOG_MSG_CALLBACK_H -#define ACE_LOG_MSG_CALLBACK_H -#include "ace/pre.h" - -#include "ace/ACE_export.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -class ACE_Log_Record; - -/** - * @class ACE_Log_Msg_Callback - * - * @brief An interface class used to get logging callbacks. - * - * Users who are interested in getting the logging messages - * directly, can subclass this interface and override the log() - * method. They must then register their subclass with the - * Log_Msg class and make sure that they turn on the - * ACE_Log_Msg::MSG_CALLBACK flag. - * - * Your <log> routine is called with an instance of - * ACE_Log_Record. From this class, you can get the log - * message, the verbose log message, message type, message - * priority, and so on. - * - * Remember that there is one Log_Msg object per thread. - * Therefore, you may need to register your callback object with - * many <ACE_Log_Msg> objects (and have the correct - * synchronization in the <log> method) or have a separate - * callback object per Log_Msg object. Moreover, - * <ACE_Log_Msg_Callbacks> are not inherited when a new thread - * is spawned because it might have been allocated off of the - * stack of the original thread, in which case all hell would - * break loose... Therefore, you'll need to reset these in each - * new thread. - */ -class ACE_Export ACE_Log_Msg_Callback -{ -public: - /// No-op virtual destructor. - virtual ~ACE_Log_Msg_Callback (void); - - /// Callback routine. This is called when we want to log a message. - /// Since this routine is pure virtual, it must be overwritten by the - /// subclass. - virtual void log (ACE_Log_Record &log_record) = 0; -}; - -#include "ace/post.h" -#endif /* ACE_LOG_MSG_CALLBACK_H */ |