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-rw-r--r--ace/Message_Block.cpp731
1 files changed, 0 insertions, 731 deletions
diff --git a/ace/Message_Block.cpp b/ace/Message_Block.cpp
deleted file mode 100644
index 31d86595042..00000000000
--- a/ace/Message_Block.cpp
+++ /dev/null
@@ -1,731 +0,0 @@
-// Message_Block.cpp
-// $Id$
-
-#define ACE_BUILD_DLL
-#include "ace/Message_Block.h"
-#include "ace/Synch_T.h"
-
-#if !defined (__ACE_INLINE__)
-#include "ace/Message_Block.i"
-#endif /* __ACE_INLINE__ */
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Message_Block)
-
-void
-ACE_Message_Block::data_block (ACE_Data_Block *db)
-{
- ACE_TRACE ("ACE_Message_Block::data_block");
- if (this->data_block_ != 0)
- this->data_block_->release ();
-
- this->data_block_ = db;
-
- // Set the read and write pointers in the <Message_Block> to point
- // to the buffer in the <ACE_Data_Block>.
- this->rd_ptr (this->data_block ()->base ());
- this->wr_ptr (this->data_block ()->base ());
-}
-
-int
-ACE_Message_Block::copy (const char *buf, size_t n)
-{
- ACE_TRACE ("ACE_Message_Block::copy");
- // Note that for this to work correct, end() *must* be >= wr_ptr().
- size_t len = ACE_static_cast(size_t, this->end () - this->wr_ptr ());
-
- if (len < n)
- return -1;
- else
- {
- (void) ACE_OS::memcpy (this->wr_ptr (), buf, n);
- this->wr_ptr (n);
- return 0;
- }
-}
-
-int
-ACE_Message_Block::copy (const char *buf)
-{
- ACE_TRACE ("ACE_Message_Block::copy");
- // Note that for this to work correct, end() *must* be >= wr_ptr().
- size_t len = ACE_static_cast(size_t, (this->end () - this->wr_ptr ()));
- size_t buflen = ACE_OS::strlen (buf) + 1;
-
- if (len < buflen)
- return -1;
- else
- {
- (void) ACE_OS::memcpy (this->wr_ptr (), buf, buflen);
- this->wr_ptr (buflen);
- return 0;
- }
-}
-
-void
-ACE_Data_Block::dump (void) const
-{
- ACE_TRACE ("ACE_Data_Block::dump");
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- ACE_DEBUG ((LM_DEBUG,
- "-----( Data Block )-----\n"
- "type_ = %d\n"
- "cur_size_ = %u\n"
- "max_size_ = %u\n"
- "flags_ = %u\n"
- "base_ = %u\n"
- "locking_strategy_ = %u\n"
- "reference_count_ = %u\n"
- "---------------------------\n",
- this->type_,
- this->cur_size_,
- this->max_size_,
- this->flags_,
- this->base_,
- this->locking_strategy_,
- this->reference_count_));
- this->allocator_strategy_->dump ();
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-}
-
-void
-ACE_Message_Block::dump (void) const
-{
- ACE_TRACE ("ACE_Message_Block::dump");
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- ACE_DEBUG ((LM_DEBUG,
- "-----( Message Block )-----\n"
- "priority_ = %d\n"
- "next_ = %u\n"
- "prev_ = %u\n"
- "cont_ = %u\n"
- "rd_ptr_ = %u\n"
- "wr_ptr_ = %u\n"
- "---------------------------\n",
- this->priority_,
- this->next_,
- this->prev_,
- this->cont_,
- this->rd_ptr_,
- this->wr_ptr_));
- this->data_block ()->dump ();
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-}
-
-int
-ACE_Data_Block::size (size_t length)
-{
- ACE_TRACE ("ACE_Data_Block::size");
-
- if (length <= this->max_size_)
- this->cur_size_ = length;
- else
- {
- // We need to resize!
- char *buf;
- ACE_ALLOCATOR_RETURN (buf,
- (char *) this->allocator_strategy_->malloc (length),
- -1);
-
- ACE_OS::memcpy (buf, this->base_, this->cur_size_);
- if (ACE_BIT_DISABLED (this->flags_, ACE_Message_Block::DONT_DELETE))
- this->allocator_strategy_->free ((void *) this->base_);
- else
- // We now assume ownership.
- ACE_CLR_BITS (this->flags_, ACE_Message_Block::DONT_DELETE);
-
- this->max_size_ = length;
- this->cur_size_ = length;
- this->base_ = buf;
- }
- return 0;
-}
-
-int
-ACE_Message_Block::size (size_t length)
-{
- ACE_TRACE ("ACE_Message_Block::size");
- char *old_base = this->data_block ()->base ();
-
- // Resize the underlying <ACE_Data_Block>.
- if (this->data_block ()->size (length) == -1)
- return -1;
-
- // Reset the read and write pointers if we've changed the underlying
- // memory buffer.
- else if (this->data_block ()->base () != old_base)
- {
- // Compute the old deltas...
- int r_delta = this->rd_ptr_ - old_base;
- int w_delta = this->wr_ptr_ - old_base;
-
- // ... and use them to initialize the new deltas.
- this->rd_ptr_ = this->data_block ()->base () + r_delta;
- this->wr_ptr_ = this->data_block ()->base () + w_delta;
- }
- return 0;
-}
-
-ACE_Data_Block::ACE_Data_Block (void)
- : type_ (ACE_Message_Block::MB_DATA),
- cur_size_ (0),
- max_size_ (0),
- flags_ (ACE_Message_Block::DONT_DELETE),
- base_ (0),
- allocator_strategy_ (0),
- locking_strategy_ (0),
- reference_count_ (1)
-{
- ACE_TRACE ("ACE_Data_Block::ACE_Data_Block");
-}
-
-ACE_Data_Block::ACE_Data_Block (size_t size,
- ACE_Message_Block::ACE_Message_Type msg_type,
- const char *msg_data,
- ACE_Allocator *allocator_strategy,
- ACE_Lock *locking_strategy,
- ACE_Message_Block::Message_Flags flags)
- : type_ (msg_type),
- cur_size_ (size),
- max_size_ (size),
- flags_ (flags),
- base_ ((char *) msg_data),
- allocator_strategy_ (allocator_strategy),
- locking_strategy_ (locking_strategy),
- reference_count_ (1)
-{
- ACE_TRACE ("ACE_Data_Block::ACE_Data_Block");
-
- // If the user didn't pass one in, let's use the
- // <ACE_Allocator::instance>.
- if (this->allocator_strategy_ == 0)
- ACE_ALLOCATOR (this->allocator_strategy_, ACE_Allocator::instance ());
-
- if (msg_data == 0)
- ACE_ALLOCATOR (this->base_,
- (char *) this->allocator_strategy_->malloc (size));
- else
- this->base_ = (char *) msg_data;
-}
-
-ACE_Message_Block::ACE_Message_Block (const char *data,
- size_t size)
-{
- ACE_TRACE ("ACE_Message_Block::ACE_Message_Block");
-
- if (this->init_i (size, // size
- MB_DATA, // type
- 0, // cont
- data, // data
- 0, // allocator
- 0, // locking strategy
- ACE_Message_Block::DONT_DELETE, // flags
- 0, // priority
- 0) == -1) // data block
- ACE_ERROR ((LM_ERROR, "ACE_Message_Block"));
-}
-
-ACE_Message_Block::ACE_Message_Block (void)
-{
- ACE_TRACE ("ACE_Message_Block::ACE_Message_Block");
-
- if (this->init_i (0, // size
- MB_DATA, // type
- 0, // cont
- 0, // data
- 0, // allocator
- 0, // locking strategy
- ACE_Message_Block::DONT_DELETE, // flags
- 0, // priority
- 0) == -1) // data block
- ACE_ERROR ((LM_ERROR, "ACE_Message_Block"));
-}
-
-ACE_Message_Block::ACE_Message_Block (size_t size,
- ACE_Message_Type msg_type,
- ACE_Message_Block *msg_cont,
- const char *msg_data,
- ACE_Allocator *allocator_strategy,
- ACE_Lock *locking_strategy,
- u_long priority)
-{
- ACE_TRACE ("ACE_Message_Block::ACE_Message_Block");
-
- if (this->init_i (size,
- msg_type,
- msg_cont,
- msg_data,
- allocator_strategy,
- locking_strategy,
- msg_data ? ACE_Message_Block::DONT_DELETE : 0,
- priority,
- 0) == -1) // data block
- ACE_ERROR ((LM_ERROR, "ACE_Message_Block"));
-}
-
-int
-ACE_Message_Block::init (size_t size,
- ACE_Message_Type msg_type,
- ACE_Message_Block *msg_cont,
- const char *msg_data,
- ACE_Allocator *allocator_strategy,
- ACE_Lock *locking_strategy,
- u_long priority)
-{
- ACE_TRACE ("ACE_Message_Block::init");
-
- return this->init_i (size,
- msg_type,
- msg_cont,
- msg_data,
- allocator_strategy,
- locking_strategy,
- msg_data ? ACE_Message_Block::DONT_DELETE : 0,
- priority,
- 0); // data block
-}
-
-int
-ACE_Message_Block::init (const char *data,
- size_t size)
-{
- ACE_TRACE ("ACE_Message_Block::init");
- // Should we also initialize all the other fields, as well?
-
- return this->init_i (size, // size
- MB_DATA, // type
- 0, // cont
- data, // data
- 0, // allocator
- 0, // locking strategy
- ACE_Message_Block::DONT_DELETE, // flags
- 0, // priority
- 0); // data block
-}
-
-ACE_Message_Block::ACE_Message_Block (size_t size,
- ACE_Message_Type msg_type,
- ACE_Message_Block *msg_cont,
- const char *msg_data,
- ACE_Allocator *allocator_strategy,
- ACE_Lock *locking_strategy,
- Message_Flags flags,
- u_long priority,
- ACE_Data_Block *db)
-{
- ACE_TRACE ("ACE_Message_Block::ACE_Message_Block");
-
- if (this->init_i (size,
- msg_type,
- msg_cont,
- msg_data,
- allocator_strategy,
- locking_strategy,
- flags,
- priority,
- db) == -1)
- ACE_ERROR ((LM_ERROR, "ACE_Message_Block"));
-}
-
-ACE_Message_Block::ACE_Message_Block (ACE_Data_Block *data_block)
-{
- ACE_TRACE ("ACE_Message_Block::ACE_Message_Block");
-
- if (this->init_i (0, // size
- MB_NORMAL, // type
- 0, // cont
- 0, // data
- 0, // allocator
- 0, // locking strategy
- 0, // flags
- 0, // priority
- data_block) == -1) // data block
- ACE_ERROR ((LM_ERROR, "ACE_Message_Block"));
-}
-
-int
-ACE_Message_Block::init_i (size_t size,
- ACE_Message_Type msg_type,
- ACE_Message_Block *msg_cont,
- const char *msg_data,
- ACE_Allocator *allocator_strategy,
- ACE_Lock *locking_strategy,
- Message_Flags flags,
- u_long priority,
- ACE_Data_Block *db)
-{
- ACE_TRACE ("ACE_Message_Block::init_i");
-
- this->priority_ = priority;
- this->cont_ = msg_cont;
- this->next_ = 0;
- this->prev_ = 0;
- this->data_block_ = 0;
-
- if (db == 0)
- // Allocate the <ACE_Data_Block> portion, which is reference
- // counted.
- ACE_NEW_RETURN (db,
- ACE_Data_Block (size,
- msg_type,
- msg_data,
- allocator_strategy,
- locking_strategy,
- flags),
- -1);
-
- // Reset the data_block_ pointer.
- this->data_block (db);
- return 0;
-}
-
-ACE_Data_Block::~ACE_Data_Block (void)
-{
- // Sanity check...
- ACE_ASSERT (this->reference_count_ <= 1);
-
- // Just to be safe...
- this->reference_count_ = 0;
-
- if (ACE_BIT_DISABLED (this->flags_, ACE_Message_Block::DONT_DELETE))
- {
- this->allocator_strategy_->free ((void *) this->base_);
- this->base_ = 0;
- }
-}
-
-ACE_Data_Block *
-ACE_Data_Block::release_i (void)
-{
- ACE_TRACE ("ACE_Data_Block::release_i");
-
- ACE_ASSERT (this->reference_count_ > 0);
-
- ACE_Data_Block *result = 0;
-
- // decrement reference count
- this->reference_count_--;
-
- if (this->reference_count_ == 0)
- // this will cause deletion of this
- result = 0;
- else
- result = this;
-
- return result;
-}
-
-ACE_Data_Block *
-ACE_Data_Block::release (ACE_Lock *lock)
-{
- ACE_TRACE ("ACE_Data_Block::release");
-
- ACE_Data_Block *result = 0;
- ACE_Lock *lock_to_be_used = 0;
-
- // Check if we were passed in a lock
- if (lock != 0)
- {
- // Make sure that the lock passed in and our lock are the same
- if (lock == this->locking_strategy_)
- // In this case no locking is required.
- lock_to_be_used = 0;
-
- // The lock passed in does not match our lock
- else
- // Lock to be used is our lock
- lock_to_be_used = this->locking_strategy_;
- }
- // This is the case when no lock was passed in
- else
- // Lock to be used is our lock
- lock_to_be_used = this->locking_strategy_;
-
- // If there's a locking strategy then we need to acquire the lock
- // before decrementing the count.
- if (lock_to_be_used != 0)
- {
- ACE_GUARD_RETURN (ACE_Lock, ace_mon, *lock_to_be_used, 0);
-
- result = this->release_i ();
- }
- else
- result = this->release_i ();
-
- // We must delete this outside the scope of the locking_strategy_
- // since otherwise we'd be trying to "release" through a deleted
- // pointer!
- if (result == 0)
- delete this;
-
- return result;
-}
-
-ACE_Message_Block *
-ACE_Message_Block::release (void)
-{
- ACE_TRACE ("ACE_Message_Block::release");
-
- ACE_Message_Block *result = 0;
- ACE_Lock *lock = 0;
-
- // Do we have a valid data block
- if (this->data_block ())
- {
- // Grab the lock that belongs to my data block
- lock = this->data_block ()->locking_strategy ();
-
- // if we have a lock
- if (lock != 0)
- {
- // One guard for all
- ACE_GUARD_RETURN (ACE_Lock, ace_mon, *lock, 0);
-
- // Call non-guarded release with <lock>
- result = this->release_i (lock);
- }
- // This is the case when we have a valid data block but no lock
- else
- // Call non-guarded release with no lock
- result = this->release_i (0);
- }
- else
- // This is the case when we don't even have a valid data block
- result = this->release_i (0);
-
- return result;
-}
-
-ACE_Message_Block *
-ACE_Message_Block::release_i (ACE_Lock *lock)
-{
- ACE_TRACE ("ACE_Message_Block::release_i");
-
- // Free up all the continuation messages.
- if (this->cont_)
- {
- ACE_Message_Block *mb = this->cont_;
- ACE_Message_Block *tmp;
-
- do
- {
- tmp = mb;
- mb = mb->cont_;
- tmp->cont_ = 0;
-
- tmp->release_i (lock);
- }
- while (mb);
-
- this->cont_ = 0;
- }
-
- if (this->data_block ())
- {
- this->data_block ()->release (lock);
- this->data_block_ = 0;
- }
-
- // We will now commit suicide: this object *must* have come from the heap
- delete this;
-
- return 0;
-}
-
-/* static */ ACE_Message_Block *
-ACE_Message_Block::release (ACE_Message_Block *mb)
-{
- ACE_TRACE ("ACE_Message_Block::release");
-
- if (mb != 0)
- return mb->release ();
- else
- return 0;
-}
-
-ACE_Message_Block::~ACE_Message_Block (void)
-{
- ACE_TRACE ("ACE_Message_Block::~ACE_Message_Block");
-
- if (this->data_block ())
- this->data_block ()->release ();
-
- this->prev_ = 0;
- this->next_ = 0;
-}
-
-ACE_Data_Block *
-ACE_Data_Block::duplicate (void)
-{
- ACE_TRACE ("ACE_Data_Block::duplicate");
-
- // Create a new <ACE_Message_Block>, but share the <base_> pointer
- // data (i.e., don't copy that).
- if (this->locking_strategy_)
- {
- // We need to acquire the lock before incrementing the count.
- ACE_GUARD_RETURN (ACE_Lock, ace_mon, *this->locking_strategy_, 0);
- this->reference_count_++;
- }
- else
- this->reference_count_++;
-
- return this;
-}
-
-ACE_Message_Block *
-ACE_Message_Block::duplicate (void) const
-{
- ACE_TRACE ("ACE_Message_Block::duplicate");
-
- ACE_Message_Block *nb;
-
- // Create a new <ACE_Message_Block> that contains unique copies of
- // the message block fields, but a reference counted duplicate of
- // the <ACE_Data_Block>.
- ACE_NEW_RETURN (nb,
- ACE_Message_Block (0, // size
- ACE_Message_Type (0), // type
- 0, // cont
- 0, // data
- 0, // allocator
- 0, // locking strategy
- 0, // flags
- this->priority_, // priority
- // Get a pointer to a
- // "duplicated" <ACE_Data_Block>
- // (will simply increment the
- // reference count).
- this->data_block ()->duplicate ()), // data block
- 0);
-
- // Set the read and write pointers in the new <Message_Block> to the
- // same relative offset as in the existing <Message_Block>. Note
- // that we are assuming that the data_block()->base() pointer
- // doesn't change when it's duplicated.
- nb->rd_ptr (this->rd_ptr_ - this->data_block ()->base ());
- nb->wr_ptr (this->wr_ptr_ - this->data_block ()->base ());
-
- // Increment the reference counts of all the continuation messages.
- if (this->cont_)
- {
- nb->cont_ = this->cont_->duplicate ();
-
- // If things go wrong, release all of our resources and return
- // 0.
- if (nb->cont_ == 0)
- {
- nb->release ();
- nb = 0;
- }
- }
-
- return nb;
-}
-
-ACE_Message_Block *
-ACE_Message_Block::duplicate (ACE_Message_Block *mb)
-{
- ACE_TRACE ("ACE_Message_Block::duplicate");
- if (mb == 0)
- return 0;
- else
- return mb->duplicate ();
-}
-
-ACE_Data_Block *
-ACE_Data_Block::clone (ACE_Message_Block::Message_Flags mask) const
-{
- ACE_TRACE ("ACE_Data_Block::clone");
-
- // You always want to clear this one to prevent memory leaks but you
- // might add some others later.
- const ACE_Message_Block::Message_Flags always_clear =
- ACE_Message_Block::DONT_DELETE;
-
- ACE_Data_Block *nb;
-
- ACE_NEW_RETURN (nb,
- ACE_Data_Block (this->max_size_, // size
- this->type_, // type
- 0, // data
- this->allocator_strategy_, // allocator
- this->locking_strategy_, // locking strategy
- this->flags_), // flags
- 0);
-
- // Copy all of the payload memory into the new object.
- ACE_OS::memcpy (nb->base_, this->base_, this->max_size_);
-
- // Set new flags minus the mask...
- nb->clr_flags (mask | always_clear);
- return nb;
-}
-
-ACE_Message_Block *
-ACE_Message_Block::clone (Message_Flags mask) const
-{
- ACE_TRACE ("ACE_Message_Block::clone");
-
- // Get a pointer to a "cloned" <ACE_Data_Block> (will copy the
- // values rather than increment the reference count).
-
- ACE_Data_Block *db = this->data_block ()->clone (mask);
-
- if (db == 0)
- return 0;
-
- ACE_Message_Block *nb =
- new ACE_Message_Block (0, // size
- ACE_Message_Type (0), // type
- 0, // cont
- 0, // data
- 0, // allocator
- 0, // locking strategy
- 0, // flags
- this->priority_, // priority
- db); // data_block
- if (nb == 0)
- {
- db->release ();
- return 0;
- }
-
- // Set the read and write pointers in the new <Message_Block> to the
- // same relative offset as in the existing <Message_Block>.
- nb->rd_ptr (this->rd_ptr_ - this->data_block ()->base ());
- nb->wr_ptr (this->wr_ptr_ - this->data_block ()->base ());
-
- // Clone all the continuation messages if necessary.
- if (this->cont () != 0
- && (nb->cont_ = this->cont ()->clone (mask)) == 0)
- {
- nb->release ();
- return 0;
- }
- return nb;
-}
-
-// This is private.
-ACE_Message_Block &
-ACE_Message_Block::operator= (const ACE_Message_Block &)
-{
- ACE_TRACE ("ACE_Message_Block::operator=");
- return *this;
-}
-
-#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
-// These specializations aren't needed for the ACE library because
-// Service_Config.cpp has them:
-//
-// template class ACE_Malloc <ACE_LOCAL_MEMORY_POOL, ACE_Null_Mutex>;
-// template class ACE_Allocator_Adapter <ACE_Malloc <ACE_LOCAL_MEMORY_POOL, ACE_Null_Mutex> >;
-template class ACE_Guard<ACE_Lock>;
-#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
-// These specializations aren't needed for the ACE library because
-// Service_Config.cpp has them:
-//
-// #pragma instantiate ACE_Malloc <ACE_LOCAL_MEMORY_POOL, ACE_Null_Mutex>
-// #pragma instantiate ACE_Allocator_Adapter <ACE_Malloc <ACE_LOCAL_MEMORY_POOL, ACE_Null_Mutex> >
-#pragma instantiate ACE_Guard<ACE_Lock>
-#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
-