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-rw-r--r--ace/OS/OS.cpp7972
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diff --git a/ace/OS/OS.cpp b/ace/OS/OS.cpp
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+++ b/ace/OS/OS.cpp
@@ -0,0 +1,7972 @@
+// $Id$
+
+#include "OS.h"
+#include "Sched_Params.h"
+#include "OS_Thread_Adapter.h"
+#include "OS_QoS.h"
+
+// Perhaps we should *always* include ace/OS.i in order to make sure
+// we can always link against the OS symbols?
+#if !defined (ACE_HAS_INLINED_OSCALLS)
+# include "OS.i"
+#endif /* ACE_HAS_INLINED_OS_CALLS */
+
+ACE_RCSID(ace, OS, "$Id$")
+
+#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
+# if defined (ACE_HAS_WINCE)
+const wchar_t *ACE_OS::day_of_week_name[] = {ACE_LIB_TEXT ("Sun"), ACE_LIB_TEXT ("Mon"),
+ ACE_LIB_TEXT ("Tue"), ACE_LIB_TEXT ("Wed"),
+ ACE_LIB_TEXT ("Thu"), ACE_LIB_TEXT ("Fri"),
+ ACE_LIB_TEXT ("Sat")};
+const wchar_t *ACE_OS::month_name[] = {ACE_LIB_TEXT ("Jan"), ACE_LIB_TEXT ("Feb"),
+ ACE_LIB_TEXT ("Mar"), ACE_LIB_TEXT ("Apr"),
+ ACE_LIB_TEXT ("May"), ACE_LIB_TEXT ("Jun"),
+ ACE_LIB_TEXT ("Jul"), ACE_LIB_TEXT ("Aug"),
+ ACE_LIB_TEXT ("Sep"), ACE_LIB_TEXT ("Oct"),
+ ACE_LIB_TEXT ("Nov"), ACE_LIB_TEXT ("Dec") };
+
+static const ACE_TCHAR *ACE_OS_CTIME_R_FMTSTR = ACE_LIB_TEXT ("%3s %3s %02d %02d:%02d:%02d %04d\n");
+# endif /* ACE_HAS_WINCE */
+
+# if defined (ACE_WIN32)
+OSVERSIONINFO ACE_OS::win32_versioninfo_;
+// Cached win32 version information.
+
+HINSTANCE ACE_OS::win32_resource_module_;
+
+# if defined (ACE_OS_HAS_DLL) && (ACE_OS_HAS_DLL == 1) && !defined (ACE_HAS_WINCE)
+// This function is called by the OS when the ACE DLL is loaded. We
+// use it to determine the default module containing ACE's resources.
+BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID)
+{
+ if (reason == DLL_PROCESS_ATTACH)
+ ACE_OS::set_win32_resource_module(instance);
+ return TRUE;
+}
+# endif /* ACE_OS_HAS_DLL && ACE_OS_HAS_DLL == 1 */
+# endif /* ACE_WIN32 */
+
+class ACE_OS_Thread_Mutex_Guard
+{
+ // = TITLE
+ // This data structure is meant to be used within an ACE_OS
+ // function. It performs automatic aquisition and release of
+ // an ACE_thread_mutex_t.
+ //
+ // = DESCRIPTION
+ // For internal use only by ACE_OS.
+public:
+ ACE_OS_Thread_Mutex_Guard (ACE_thread_mutex_t &m);
+ // Implicitly and automatically acquire the lock.
+
+ ~ACE_OS_Thread_Mutex_Guard (void);
+ // Implicitly release the lock.
+
+ int acquire (void);
+ // Explicitly acquire the lock.
+
+ int release (void);
+ // Explicitly release the lock.
+
+protected:
+ ACE_thread_mutex_t &lock_;
+ // Reference to the mutex.
+
+ int owner_;
+ // Keeps track of whether we acquired the lock or failed.
+
+ // = Prevent assignment and initialization.
+ ACE_OS_Thread_Mutex_Guard &operator= (const ACE_OS_Thread_Mutex_Guard &);
+ ACE_OS_Thread_Mutex_Guard (const ACE_OS_Thread_Mutex_Guard &);
+};
+
+#if defined (ACE_IS_SPLITTING)
+# define ACE_SPECIAL_INLINE
+#else
+# define ACE_SPECIAL_INLINE inline
+#endif
+
+ACE_SPECIAL_INLINE
+int
+ACE_OS_Thread_Mutex_Guard::acquire (void)
+{
+ return owner_ = ACE_OS::thread_mutex_lock (&lock_);
+}
+
+ACE_SPECIAL_INLINE
+int
+ACE_OS_Thread_Mutex_Guard::release (void)
+{
+ if (owner_ == -1)
+ return 0;
+ else
+ {
+ owner_ = -1;
+ return ACE_OS::thread_mutex_unlock (&lock_);
+ }
+}
+
+ACE_SPECIAL_INLINE
+ACE_OS_Thread_Mutex_Guard::ACE_OS_Thread_Mutex_Guard (ACE_thread_mutex_t &m)
+ : lock_ (m)
+{
+ acquire ();
+}
+
+ACE_OS_Thread_Mutex_Guard::~ACE_OS_Thread_Mutex_Guard ()
+{
+ release ();
+}
+
+class ACE_OS_Recursive_Thread_Mutex_Guard
+{
+ // = TITLE
+ // This data structure is meant to be used within an ACE_OS
+ // function. It performs automatic aquisition and release of
+ // an ACE_recursive_thread_mutex_t.
+ //
+ // = DESCRIPTION
+ // For internal use only by ACE_OS.
+public:
+ ACE_OS_Recursive_Thread_Mutex_Guard (ACE_recursive_thread_mutex_t &m);
+ // Implicitly and automatically acquire the lock.
+
+ ~ACE_OS_Recursive_Thread_Mutex_Guard (void);
+ // Implicitly release the lock.
+
+ int acquire (void);
+ // Explicitly acquire the lock.
+
+ int release (void);
+ // Explicitly release the lock.
+
+protected:
+ ACE_recursive_thread_mutex_t &lock_;
+ // Reference to the mutex.
+
+ int owner_;
+ // Keeps track of whether we acquired the lock or failed.
+
+ // = Prevent assignment and initialization.
+ ACE_OS_Recursive_Thread_Mutex_Guard &operator= (
+ const ACE_OS_Recursive_Thread_Mutex_Guard &);
+ ACE_OS_Recursive_Thread_Mutex_Guard (
+ const ACE_OS_Recursive_Thread_Mutex_Guard &);
+};
+
+ACE_SPECIAL_INLINE
+int
+ACE_OS_Recursive_Thread_Mutex_Guard::acquire (void)
+{
+ return owner_ = ACE_OS::recursive_mutex_lock (&lock_);
+}
+
+ACE_SPECIAL_INLINE
+int
+ACE_OS_Recursive_Thread_Mutex_Guard::release (void)
+{
+ if (owner_ == -1)
+ return 0;
+ else
+ {
+ owner_ = -1;
+ return ACE_OS::recursive_mutex_unlock (&lock_);
+ }
+}
+
+ACE_SPECIAL_INLINE
+ACE_OS_Recursive_Thread_Mutex_Guard::ACE_OS_Recursive_Thread_Mutex_Guard (
+ ACE_recursive_thread_mutex_t &m)
+ : lock_ (m),
+ owner_ (-1)
+{
+ acquire ();
+}
+
+ACE_OS_Recursive_Thread_Mutex_Guard::~ACE_OS_Recursive_Thread_Mutex_Guard ()
+{
+ release ();
+}
+
+#define ACE_OS_GUARD \
+ ACE_OS_Thread_Mutex_Guard ace_os_guard__ (*(ACE_thread_mutex_t *) \
+ ACE_OS_Object_Manager::preallocated_object[ \
+ ACE_OS_Object_Manager::ACE_OS_MONITOR_LOCK]);
+
+#define ACE_TSS_CLEANUP_GUARD \
+ ACE_OS_Recursive_Thread_Mutex_Guard ace_tss_cleanup_guard__ (*(ACE_recursive_thread_mutex_t *) \
+ ACE_OS_Object_Manager::preallocated_object[ \
+ ACE_OS_Object_Manager::ACE_TSS_CLEANUP_LOCK]);
+
+#define ACE_TSS_BASE_GUARD \
+ ACE_OS_Recursive_Thread_Mutex_Guard ace_tss_base_guard__ (*(ACE_recursive_thread_mutex_t *) \
+ ACE_OS_Object_Manager::preallocated_object[ \
+ ACE_OS_Object_Manager::ACE_TSS_BASE_LOCK]);
+
+
+# if defined (ACE_LACKS_NETDB_REENTRANT_FUNCTIONS)
+int
+ACE_OS::netdb_acquire (void)
+{
+ return ACE_OS::thread_mutex_lock ((ACE_thread_mutex_t *)
+ ACE_OS_Object_Manager::preallocated_object[
+ ACE_OS_Object_Manager::ACE_OS_MONITOR_LOCK]);
+}
+
+int
+ACE_OS::netdb_release (void)
+{
+ return ACE_OS::thread_mutex_unlock ((ACE_thread_mutex_t *)
+ ACE_OS_Object_Manager::preallocated_object[
+ ACE_OS_Object_Manager::ACE_OS_MONITOR_LOCK]);
+}
+# endif /* defined (ACE_LACKS_NETDB_REENTRANT_FUNCTIONS) */
+#else /* ! ACE_MT_SAFE */
+# define ACE_OS_GUARD
+# define ACE_TSS_CLEANUP_GUARD
+# define ACE_TSS_BASE_GUARD
+#endif /* ! ACE_MT_SAFE */
+
+ACE_EXIT_HOOK ACE_OS::exit_hook_ = 0;
+
+// Static constant representing `zero-time'.
+// Note: this object requires static construction.
+const ACE_Time_Value ACE_Time_Value::zero;
+
+// Constant for maximum time representable. Note that this time
+// is not intended for use with select () or other calls that may
+// have *their own* implementation-specific maximum time representations.
+// Its primary use is in time computations such as those used by the
+// dynamic subpriority strategies in the ACE_Dynamic_Message_Queue class.
+// Note: this object requires static construction.
+const ACE_Time_Value ACE_Time_Value::max_time (LONG_MAX,
+ ACE_ONE_SECOND_IN_USECS - 1);
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Time_Value)
+
+// Increment microseconds (the only reason this is here is to allow
+// the use of ACE_Atomic_Op with ACE_Time_Value).
+
+ACE_Time_Value
+ACE_Time_Value::operator ++ (int)
+{
+ ACE_OS_TRACE ("ACE_Time_Value::operator ++ (int)");
+ usec (usec () + 1);
+ normalize ();
+ return *this;
+}
+
+ACE_Time_Value &
+ACE_Time_Value::operator ++ (void)
+{
+ ACE_OS_TRACE ("ACE_Time_Value::operator ++ (void)");
+ usec (usec () + 1);
+ normalize ();
+ return *this;
+}
+
+// Decrement microseconds (the only reason this is here is / to allow
+// the use of ACE_Atomic_Op with ACE_Time_Value).
+
+ACE_Time_Value
+ACE_Time_Value::operator -- (int)
+{
+ ACE_OS_TRACE ("ACE_Time_Value::operator -- (int)");
+ usec (usec () - 1);
+ normalize ();
+ return *this;
+}
+
+ACE_Time_Value &
+ACE_Time_Value::operator -- (void)
+{
+ ACE_OS_TRACE ("ACE_Time_Value::operator -- (void)");
+ usec (usec () - 1);
+ normalize ();
+ return *this;
+}
+
+#if defined (ACE_WIN32)
+// Static constant to remove time skew between FILETIME and POSIX
+// time. POSIX and Win32 use different epochs (Jan. 1, 1970 v.s.
+// Jan. 1, 1601). The following constant defines the difference
+// in 100ns ticks.
+//
+// In the beginning (Jan. 1, 1601), there was no time and no computer.
+// And Bill said: "Let there be time," and there was time....
+# if defined (ACE_LACKS_LONGLONG_T)
+const ACE_U_LongLong ACE_Time_Value::FILETIME_to_timval_skew =
+ACE_U_LongLong (0xd53e8000, 0x19db1de);
+# else
+const DWORDLONG ACE_Time_Value::FILETIME_to_timval_skew =
+ACE_INT64_LITERAL (0x19db1ded53e8000);
+# endif
+
+// Initializes the ACE_Time_Value object from a Win32 FILETIME
+
+ACE_Time_Value::ACE_Time_Value (const FILETIME &file_time)
+{
+ // ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value");
+ this->set (file_time);
+}
+
+void ACE_Time_Value::set (const FILETIME &file_time)
+{
+ // Initializes the ACE_Time_Value object from a Win32 FILETIME
+#if defined (ACE_LACKS_LONGLONG_T)
+ ACE_U_LongLong LL_100ns(file_time.dwLowDateTime, file_time.dwHighDateTime);
+ LL_100ns -= ACE_Time_Value::FILETIME_to_timval_skew;
+ // Convert 100ns units to seconds;
+ this->tv_.tv_sec = (long) (LL_100ns / ((double) (10000 * 1000)));
+ // Convert remainder to microseconds;
+ this->tv_.tv_usec = (long)((LL_100ns % ((ACE_UINT32)(10000 * 1000))) / 10);
+#else
+ // Don't use a struct initializer, gcc don't like it.
+ ULARGE_INTEGER _100ns;
+ _100ns.LowPart = file_time.dwLowDateTime;
+ _100ns.HighPart = file_time.dwHighDateTime;
+
+ _100ns.QuadPart -= ACE_Time_Value::FILETIME_to_timval_skew;
+
+ // Convert 100ns units to seconds;
+ this->tv_.tv_sec = (long) (_100ns.QuadPart / (10000 * 1000));
+ // Convert remainder to microseconds;
+ this->tv_.tv_usec = (long) ((_100ns.QuadPart % (10000 * 1000)) / 10);
+#endif // ACE_LACKS_LONGLONG_T
+}
+
+// Returns the value of the object as a Win32 FILETIME.
+
+ACE_Time_Value::operator FILETIME () const
+{
+ FILETIME file_time;
+ ACE_OS_TRACE ("ACE_Time_Value::operator FILETIME");
+
+#if defined (ACE_LACKS_LONGLONG_T)
+ ACE_U_LongLong LL_sec(this->tv_.tv_sec);
+ ACE_U_LongLong LL_usec(this->tv_.tv_usec);
+ ACE_U_LongLong LL_100ns = LL_sec * (ACE_UINT32)(10000 * 1000) +
+ LL_usec * (ACE_UINT32)10 +
+ ACE_Time_Value::FILETIME_to_timval_skew;
+ file_time.dwLowDateTime = LL_100ns.lo();
+ file_time.dwHighDateTime = LL_100ns.hi();
+#else
+ ULARGE_INTEGER _100ns;
+ _100ns.QuadPart = (((DWORDLONG) this->tv_.tv_sec * (10000 * 1000) +
+ this->tv_.tv_usec * 10) +
+ ACE_Time_Value::FILETIME_to_timval_skew);
+
+ file_time.dwLowDateTime = _100ns.LowPart;
+ file_time.dwHighDateTime = _100ns.HighPart;
+#endif //ACE_LACKS_LONGLONG_T
+
+ return file_time;
+}
+
+#endif /* ACE_WIN32 */
+
+ACE_Cleanup_Info::ACE_Cleanup_Info (void)
+ : object_ (0),
+ cleanup_hook_ (0),
+ param_ (0)
+{
+}
+
+int
+ACE_Cleanup_Info::operator== (const ACE_Cleanup_Info &o) const
+{
+ return o.object_ == this->object_
+ && o.cleanup_hook_ == this->cleanup_hook_
+ && o.param_ == this->param_;
+}
+
+int
+ACE_Cleanup_Info::operator!= (const ACE_Cleanup_Info &o) const
+{
+ return !(*this == o);
+}
+
+class ACE_Cleanup_Info_Node
+{
+ // = TITLE
+ // For maintaining a list of ACE_Cleanup_Info items.
+ //
+ // = DESCRIPTION
+ // For internal use by ACE_Object_Manager.
+public:
+ ACE_Cleanup_Info_Node (void);
+ ACE_Cleanup_Info_Node (const ACE_Cleanup_Info &new_info,
+ ACE_Cleanup_Info_Node *next);
+ ~ACE_Cleanup_Info_Node (void);
+ ACE_Cleanup_Info_Node *insert (const ACE_Cleanup_Info &);
+private:
+ ACE_Cleanup_Info cleanup_info_;
+ ACE_Cleanup_Info_Node *next_;
+
+ friend class ACE_OS_Exit_Info;
+};
+
+ACE_Cleanup_Info_Node::ACE_Cleanup_Info_Node (void)
+ : cleanup_info_ (),
+ next_ (0)
+{
+}
+
+ACE_Cleanup_Info_Node::ACE_Cleanup_Info_Node (const ACE_Cleanup_Info &new_info,
+ ACE_Cleanup_Info_Node *next)
+ : cleanup_info_ (new_info),
+ next_ (next)
+{
+}
+
+ACE_Cleanup_Info_Node::~ACE_Cleanup_Info_Node (void)
+{
+ delete next_;
+}
+
+ACE_Cleanup_Info_Node *
+ACE_Cleanup_Info_Node::insert (const ACE_Cleanup_Info &new_info)
+{
+ ACE_Cleanup_Info_Node *new_node;
+
+ ACE_NEW_RETURN (new_node,
+ ACE_Cleanup_Info_Node (new_info, this),
+ 0);
+
+ return new_node;
+}
+
+ACE_OS_Exit_Info::ACE_OS_Exit_Info (void)
+{
+ ACE_NEW (registered_objects_, ACE_Cleanup_Info_Node);
+}
+
+ACE_OS_Exit_Info::~ACE_OS_Exit_Info (void)
+{
+ delete registered_objects_;
+ registered_objects_ = 0;
+}
+
+int
+ACE_OS_Exit_Info::at_exit_i (void *object,
+ ACE_CLEANUP_FUNC cleanup_hook,
+ void *param)
+{
+ ACE_Cleanup_Info new_info;
+ new_info.object_ = object;
+ new_info.cleanup_hook_ = cleanup_hook;
+ new_info.param_ = param;
+
+ // Return -1 and sets errno if unable to allocate storage. Enqueue
+ // at the head and dequeue from the head to get LIFO ordering.
+
+ ACE_Cleanup_Info_Node *new_node;
+
+ if ((new_node = registered_objects_->insert (new_info)) == 0)
+ return -1;
+ else
+ {
+ registered_objects_ = new_node;
+ return 0;
+ }
+}
+
+int
+ACE_OS_Exit_Info::find (void *object)
+{
+ // Check for already in queue, and return 1 if so.
+ for (ACE_Cleanup_Info_Node *iter = registered_objects_;
+ iter && iter->next_ != 0;
+ iter = iter->next_)
+ {
+ if (iter->cleanup_info_.object_ == object)
+ {
+ // The object has already been registered.
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+void
+ACE_OS_Exit_Info::call_hooks ()
+{
+ // Call all registered cleanup hooks, in reverse order of
+ // registration.
+ for (ACE_Cleanup_Info_Node *iter = registered_objects_;
+ iter && iter->next_ != 0;
+ iter = iter->next_)
+ {
+ ACE_Cleanup_Info &info = iter->cleanup_info_;
+ if (info.cleanup_hook_ == ACE_reinterpret_cast (ACE_CLEANUP_FUNC,
+ ace_cleanup_destroyer))
+ // The object is an ACE_Cleanup.
+ ace_cleanup_destroyer (ACE_reinterpret_cast (ACE_Cleanup *,
+ info.object_),
+ info.param_);
+ else if (info.object_ == &ace_exit_hook_marker)
+ // The hook is an ACE_EXIT_HOOK.
+ (* ACE_reinterpret_cast (ACE_EXIT_HOOK, info.cleanup_hook_)) ();
+ else
+ (*info.cleanup_hook_) (info.object_, info.param_);
+ }
+}
+
+void
+ACE_Time_Value::dump (void) const
+{
+ ACE_OS_TRACE ("ACE_Time_Value::dump");
+#if 0
+ ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\ntv_sec_ = %d"), this->tv_.tv_sec));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\ntv_usec_ = %d\n"), this->tv_.tv_usec));
+ ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
+#endif /* 0 */
+}
+
+void
+ACE_Time_Value::normalize (void)
+{
+ // ACE_OS_TRACE ("ACE_Time_Value::normalize");
+ // New code from Hans Rohnert...
+
+ if (this->tv_.tv_usec >= ACE_ONE_SECOND_IN_USECS)
+ {
+ do
+ {
+ this->tv_.tv_sec++;
+ this->tv_.tv_usec -= ACE_ONE_SECOND_IN_USECS;
+ }
+ while (this->tv_.tv_usec >= ACE_ONE_SECOND_IN_USECS);
+ }
+ else if (this->tv_.tv_usec <= -ACE_ONE_SECOND_IN_USECS)
+ {
+ do
+ {
+ this->tv_.tv_sec--;
+ this->tv_.tv_usec += ACE_ONE_SECOND_IN_USECS;
+ }
+ while (this->tv_.tv_usec <= -ACE_ONE_SECOND_IN_USECS);
+ }
+
+ if (this->tv_.tv_sec >= 1 && this->tv_.tv_usec < 0)
+ {
+ this->tv_.tv_sec--;
+ this->tv_.tv_usec += ACE_ONE_SECOND_IN_USECS;
+ }
+ else if (this->tv_.tv_sec < 0 && this->tv_.tv_usec > 0)
+ {
+ this->tv_.tv_sec++;
+ this->tv_.tv_usec -= ACE_ONE_SECOND_IN_USECS;
+ }
+}
+
+ACE_Countdown_Time::ACE_Countdown_Time (ACE_Time_Value *max_wait_time)
+ : max_wait_time_ (max_wait_time),
+ stopped_ (0)
+{
+ this->start ();
+}
+
+ACE_Countdown_Time::~ACE_Countdown_Time (void)
+{
+ this->stop ();
+}
+
+#if defined (ACE_HAS_POWERPC_TIMER) && defined (ghs)
+void
+ACE_OS::readPPCTimeBase (u_long &most, u_long &least)
+{
+ ACE_OS_TRACE ("ACE_OS::readPPCTimeBase");
+
+ // This function can't be inline because it depends on the arguments
+ // being in particular registers (r3 and r4), in conformance with the
+ // EABI standard. It would be nice if we knew how to put the variable
+ // names directly into the assembler instructions . . .
+ asm("aclock:");
+ asm("mftb r5,TBU");
+ asm("mftb r6,TBL");
+ asm("mftb r7,TBU");
+ asm("cmpw r5,r7");
+ asm("bne aclock");
+
+ asm("stw r5, 0(r3)");
+ asm("stw r6, 0(r4)");
+}
+#elif defined (ACE_HAS_POWERPC_TIMER) && defined (__GNUG__)
+void
+ACE_OS::readPPCTimeBase (u_long &most, u_long &least)
+{
+ ACE_OS_TRACE ("ACE_OS::readPPCTimeBase");
+
+ // This function can't be inline because it defines a symbol,
+ // aclock. If there are multiple calls to the function in a
+ // compilation unit, then that symbol would be multiply defined if
+ // the function was inline.
+ asm volatile ("aclock:\n"
+ "mftbu 5\n" /* upper time base register */
+ "mftb 6\n" /* lower time base register */
+ "mftbu 7\n" /* upper time base register */
+ "cmpw 5,7\n" /* check for rollover of upper */
+ "bne aclock\n"
+ "stw 5,%0\n" /* most */
+ "stw 6,%1" /* least */
+ : "=m" (most), "=m" (least) /* outputs */
+ : /* no inputs */
+ : "5", "6", "7", "memory" /* constraints */);
+}
+#endif /* ACE_HAS_POWERPC_TIMER && (ghs or __GNUG__) */
+
+#if defined (ACE_WIN32) || defined (VXWORKS) || defined (CHORUS) || defined (ACE_PSOS)
+// Don't inline on those platforms because this function contains
+// string literals, and some compilers, e.g., g++, don't handle those
+// efficiently in unused inline functions.
+int
+ACE_OS::uname (ACE_utsname *name)
+{
+ ACE_OS_TRACE ("ACE_OS::uname");
+# if defined (ACE_WIN32)
+ size_t maxnamelen = sizeof name->nodename;
+ ACE_OS::strcpy (name->sysname,
+ ACE_LIB_TEXT ("Win32"));
+
+ OSVERSIONINFO vinfo;
+ vinfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+ ::GetVersionEx (&vinfo);
+
+ SYSTEM_INFO sinfo;
+# if defined (ACE_HAS_PHARLAP)
+ // PharLap doesn't do GetSystemInfo. What's really wanted is the
+ // CPU architecture, so we can get that with EtsGetSystemInfo. Fill
+ // in what's wanted in the SYSTEM_INFO structure, and carry on. Note
+ // that the CPU type values in EK_KERNELINFO have the same values
+ // are the ones defined for SYSTEM_INFO.
+ EK_KERNELINFO ets_kern;
+ EK_SYSTEMINFO ets_sys;
+ EtsGetSystemInfo (&ets_kern, &ets_sys);
+ sinfo.wProcessorLevel = ACE_static_cast (WORD, ets_kern.CpuType);
+ sinfo.wProcessorArchitecture = PROCESSOR_ARCHITECTURE_INTEL;
+ sinfo.dwProcessorType = ets_kern.CpuType * 100 + 86;
+# else
+ ::GetSystemInfo(&sinfo);
+
+ ACE_OS::strcpy (name->sysname, ACE_LIB_TEXT ("Win32"));
+# endif /* ACE_HAS_PHARLAP */
+
+ const ACE_TCHAR* unknown = ACE_LIB_TEXT ("???");
+
+ if (vinfo.dwPlatformId == VER_PLATFORM_WIN32_NT)
+ {
+ // Get information from the two structures
+ ACE_OS::sprintf (name->release,
+# if defined (ACE_HAS_WINCE)
+ ACE_LIB_TEXT ("Windows CE %d.%d"),
+# else
+ ACE_LIB_TEXT ("Windows NT %d.%d"),
+# endif /* ACE_HAS_WINCE */
+ (int) vinfo.dwMajorVersion,
+ (int) vinfo.dwMinorVersion);
+ ACE_OS::sprintf (name->version,
+ ACE_LIB_TEXT ("Build %d %s"),
+ (int) vinfo.dwBuildNumber,
+ vinfo.szCSDVersion);
+
+ // We have to make sure that the size of (processor + subtype)
+ // is not greater than the size of name->machine. So we give
+ // half the space to the processor and half the space to
+ // subtype. The -1 is necessary for because of the space
+ // between processor and subtype in the machine name.
+ const int bufsize = ((sizeof (name->machine) / sizeof (ACE_TCHAR)) / 2) - 1;
+ ACE_TCHAR processor[bufsize] = ACE_LIB_TEXT ("Unknown");
+ ACE_TCHAR subtype[bufsize] = ACE_LIB_TEXT ("Unknown");
+
+# if defined (ghs)
+ WORD arch = sinfo.u.s.wProcessorArchitecture;
+# else
+ WORD arch = sinfo.wProcessorArchitecture;
+# endif
+
+ switch (arch)
+ {
+ case PROCESSOR_ARCHITECTURE_INTEL:
+ ACE_OS::strcpy (processor, ACE_LIB_TEXT ("Intel"));
+ if (sinfo.wProcessorLevel == 3)
+ ACE_OS::strcpy (subtype, ACE_LIB_TEXT ("80386"));
+ else if (sinfo.wProcessorLevel == 4)
+ ACE_OS::strcpy (subtype, ACE_LIB_TEXT ("80486"));
+ else if (sinfo.wProcessorLevel == 5)
+ ACE_OS::strcpy (subtype, ACE_LIB_TEXT ("Pentium"));
+ else if (sinfo.wProcessorLevel == 6)
+ ACE_OS::strcpy (subtype, ACE_LIB_TEXT ("Pentium Pro"));
+ else if (sinfo.wProcessorLevel == 7) // I'm guessing here
+ ACE_OS::strcpy (subtype, ACE_LIB_TEXT ("Pentium II"));
+ break;
+ case PROCESSOR_ARCHITECTURE_MIPS:
+ ACE_OS::strcpy (processor, ACE_LIB_TEXT ("MIPS"));
+ ACE_OS::strcpy (subtype, ACE_LIB_TEXT ("R4000"));
+ break;
+ case PROCESSOR_ARCHITECTURE_ALPHA:
+ ACE_OS::strcpy (processor, ACE_LIB_TEXT ("Alpha"));
+ ACE_OS::sprintf (subtype, ACE_LIB_TEXT ("%d"), sinfo.wProcessorLevel);
+ break;
+ case PROCESSOR_ARCHITECTURE_PPC:
+ ACE_OS::strcpy (processor, ACE_LIB_TEXT ("PPC"));
+ if (sinfo.wProcessorLevel == 1)
+ ACE_OS::strcpy (subtype, ACE_LIB_TEXT ("601"));
+ else if (sinfo.wProcessorLevel == 3)
+ ACE_OS::strcpy (subtype, ACE_LIB_TEXT ("603"));
+ else if (sinfo.wProcessorLevel == 4)
+ ACE_OS::strcpy (subtype, ACE_LIB_TEXT ("604"));
+ else if (sinfo.wProcessorLevel == 6)
+ ACE_OS::strcpy (subtype, ACE_LIB_TEXT ("603+"));
+ else if (sinfo.wProcessorLevel == 9)
+ ACE_OS::strcpy (subtype, ACE_LIB_TEXT ("804+"));
+ else if (sinfo.wProcessorLevel == 20)
+ ACE_OS::strcpy (subtype, ACE_LIB_TEXT ("620"));
+ break;
+ case PROCESSOR_ARCHITECTURE_UNKNOWN:
+ default:
+ // @@ We could provide WinCE specific info here. But let's
+ // defer that to some later point.
+ ACE_OS::strcpy (processor, ACE_LIB_TEXT ("Unknown"));
+ break;
+ }
+ ACE_OS::sprintf (name->machine,
+ ACE_LIB_TEXT ("%s %s"),
+ processor, subtype);
+ }
+ else if (vinfo.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS)
+ {
+ if (vinfo.dwMajorVersion == 4 && vinfo.dwMinorVersion == 0)
+ {
+ ACE_OS::strcpy (name->release, ACE_LIB_TEXT ("Windows 95"));
+ if (vinfo.szCSDVersion[1] == 'C')
+ ACE_OS::strcat (name->release, ACE_LIB_TEXT (" OSR2"));
+ }
+ else if (vinfo.dwMajorVersion == 4 && vinfo.dwMinorVersion == 10)
+ {
+ ACE_OS::strcpy (name->release, ACE_LIB_TEXT ("Windows 98"));
+ if (vinfo.szCSDVersion[1] == 'A')
+ ACE_OS::strcat (name->release, ACE_LIB_TEXT (" SE"));
+ }
+ else if (vinfo.dwMajorVersion == 4 && vinfo.dwMinorVersion == 90)
+ {
+ ACE_OS::strcpy (name->release, ACE_LIB_TEXT ("Windows Me"));
+ }
+ else
+ {
+ ACE_OS::strcpy (name->release, unknown);
+ }
+
+ ACE_OS::sprintf (name->version, ACE_LIB_TEXT ("%d"),
+ LOWORD (vinfo.dwBuildNumber));
+ if (sinfo.dwProcessorType == PROCESSOR_INTEL_386)
+ ACE_OS::strcpy (name->machine, ACE_LIB_TEXT ("Intel 80386"));
+ else if (sinfo.dwProcessorType == PROCESSOR_INTEL_486)
+ ACE_OS::strcpy (name->machine, ACE_LIB_TEXT ("Intel 80486"));
+ else if (sinfo.dwProcessorType == PROCESSOR_INTEL_PENTIUM)
+ ACE_OS::strcpy (name->machine, ACE_LIB_TEXT ("Intel Pentium"));
+ else
+ ACE_OS::strcpy (name->machine, unknown);
+ }
+ else
+ {
+ // We don't know what this is!
+
+ ACE_OS::strcpy (name->release, unknown);
+ ACE_OS::strcpy (name->version, unknown);
+ ACE_OS::strcpy (name->machine, unknown);
+ }
+
+# if defined (ACE_LACKS_HOSTNAME)
+ return 0;
+# else /* ACE_LACKS_HOSTNAME */
+ return ACE_OS::hostname (name->nodename, maxnamelen);
+# endif /* ACE_LACKS_HOSTNAME */
+
+# elif defined (VXWORKS)
+ size_t maxnamelen = sizeof name->nodename;
+ ACE_OS::strcpy (name->sysname, "VxWorks");
+ ACE_OS::strcpy (name->release, "???");
+ ACE_OS::strcpy (name->version, sysBspRev ());
+ ACE_OS::strcpy (name->machine, sysModel ());
+
+ return ACE_OS::hostname (name->nodename, maxnamelen);
+# elif defined (CHORUS)
+ size_t maxnamelen = sizeof name->nodename;
+ ACE_OS::strcpy (name->sysname, "CHORUS/ClassiX");
+ ACE_OS::strcpy (name->release, "???");
+ ACE_OS::strcpy (name->version, "???");
+ ACE_OS::strcpy (name->machine, "???");
+
+ return ACE_OS::hostname (name->nodename, maxnamelen);
+#elif defined (ACE_PSOS)
+ const unsigned long buflen(64);
+ char buf[buflen];
+ unsigned long len;
+ sys_info(PSOS_VERSION,(void *)buf,buflen,&len);
+ ACE_OS::strcpy (name->sysname, "pSOS");
+ ACE_OS::strcpy (name->release, "???");
+ ACE_OS::strcpy (name->version, buf);
+ ACE_OS::strcpy (name->machine, "PPC 405"); // a bit of a hack
+
+#endif /* ACE_WIN32 */
+}
+#endif /* ACE_WIN32 || VXWORKS */
+
+
+#if defined (VXWORKS)
+struct hostent *
+ACE_OS::gethostbyname (const char *name)
+{
+ ACE_OS_TRACE ("ACE_OS::gethostbyname");
+
+ // not thread safe!
+ static hostent ret;
+ static int first_addr;
+ static char *hostaddr[2];
+ static char *aliases[1];
+
+ ACE_OSCALL (::hostGetByName ((char *) name), int, -1, first_addr);
+ if (first_addr == -1)
+ return 0;
+
+ hostaddr[0] = (char *) &first_addr;
+ hostaddr[1] = 0;
+ aliases[0] = 0;
+
+ // Might not be official: just echo input arg.
+ ret.h_name = (char *) name;
+ ret.h_addrtype = AF_INET;
+ ret.h_length = 4; // VxWorks 5.2/3 doesn't define IP_ADDR_LEN;
+ ret.h_addr_list = hostaddr;
+ ret.h_aliases = aliases;
+
+ return &ret;
+}
+
+struct hostent *
+ACE_OS::gethostbyaddr (const char *addr, int length, int type)
+{
+ ACE_OS_TRACE ("ACE_OS::gethostbyaddr");
+
+ if (length != 4 || type != AF_INET)
+ {
+ errno = EINVAL;
+ return 0;
+ }
+
+ // not thread safe!
+ static hostent ret;
+ static char name [MAXNAMELEN + 1];
+ static char *hostaddr[2];
+ static char *aliases[1];
+
+ if (::hostGetByAddr (*(int *) addr, name) != 0)
+ {
+ // errno will have been set to S_hostLib_UNKNOWN_HOST.
+ return 0;
+ }
+
+ // Might not be official: just echo input arg.
+ hostaddr[0] = (char *) addr;
+ hostaddr[1] = 0;
+ aliases[0] = 0;
+
+ ret.h_name = name;
+ ret.h_addrtype = AF_INET;
+ ret.h_length = 4; // VxWorks 5.2/3 doesn't define IP_ADDR_LEN;
+ ret.h_addr_list = hostaddr;
+ ret.h_aliases = aliases;
+
+ return &ret;
+}
+
+struct hostent *
+ACE_OS::gethostbyaddr_r (const char *addr, int length, int type,
+ hostent *result, ACE_HOSTENT_DATA buffer,
+ int *h_errnop)
+{
+ ACE_OS_TRACE ("ACE_OS::gethostbyaddr_r");
+ if (length != 4 || type != AF_INET)
+ {
+ errno = EINVAL;
+ return 0;
+ }
+
+ if (ACE_OS::netdb_acquire ())
+ return 0;
+ else
+ {
+ // buffer layout:
+ // buffer[0-3]: h_addr_list[0], the first (and only) addr.
+ // buffer[4-7]: h_addr_list[1], the null terminator for the h_addr_list.
+ // buffer[8]: the name of the host, null terminated.
+
+ // Call ::hostGetByAddr (), which puts the (one) hostname into
+ // buffer.
+ if (::hostGetByAddr (*(int *) addr, &buffer[8]) == 0)
+ {
+ // Store the return values in result.
+ result->h_name = &buffer[8]; // null-terminated host name
+ result->h_addrtype = AF_INET;
+ result->h_length = 4; // VxWorks 5.2/3 doesn't define IP_ADDR_LEN.
+
+ result->h_addr_list = (char **) buffer;
+ // Might not be official: just echo input arg.
+ result->h_addr_list[0] = (char *) addr;
+ // Null-terminate the list of addresses.
+ result->h_addr_list[1] = 0;
+ // And no aliases, so null-terminate h_aliases.
+ result->h_aliases = &result->h_addr_list[1];
+ }
+ else
+ {
+ // errno will have been set to S_hostLib_UNKNOWN_HOST.
+ result = 0;
+ }
+ }
+
+ ACE_OS::netdb_release ();
+ *h_errnop = errno;
+ return result;
+}
+
+struct hostent *
+ACE_OS::gethostbyname_r (const char *name, hostent *result,
+ ACE_HOSTENT_DATA buffer,
+ int *h_errnop)
+{
+ ACE_OS_TRACE ("ACE_OS::gethostbyname_r");
+
+ if (ACE_OS::netdb_acquire ())
+ return 0;
+ else
+ {
+ int addr;
+ ACE_OSCALL (::hostGetByName ((char *) name), int, -1, addr);
+
+ if (addr == -1)
+ {
+ // errno will have been set to S_hostLib_UNKNOWN_HOST
+ result = 0;
+ }
+ else
+ {
+ // Might not be official: just echo input arg.
+ result->h_name = (char *) name;
+ result->h_addrtype = AF_INET;
+ result->h_length = 4; // VxWorks 5.2/3 doesn't define IP_ADDR_LEN;
+
+ // buffer layout:
+ // buffer[0-3]: h_addr_list[0], pointer to the addr.
+ // buffer[4-7]: h_addr_list[1], null terminator for the h_addr_list.
+ // buffer[8-11]: the first (and only) addr.
+
+ // Store the address list in buffer.
+ result->h_addr_list = (char **) buffer;
+ // Store the actual address _after_ the address list.
+ result->h_addr_list[0] = (char *) &result->h_addr_list[2];
+ result->h_addr_list[2] = (char *) addr;
+ // Null-terminate the list of addresses.
+ result->h_addr_list[1] = 0;
+ // And no aliases, so null-terminate h_aliases.
+ result->h_aliases = &result->h_addr_list[1];
+ }
+ }
+
+ ACE_OS::netdb_release ();
+ *h_errnop = errno;
+ return result;
+}
+#endif /* VXWORKS */
+
+void
+ACE_OS::ace_flock_t::dump (void) const
+{
+ ACE_OS_TRACE ("ACE_OS::ace_flock_t::dump");
+
+#if 0
+ ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("handle_ = %u"), this->handle_));
+#if defined (ACE_WIN32)
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nInternal = %d"), this->overlapped_.Internal));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nInternalHigh = %d"), this->overlapped_.InternalHigh));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nOffsetHigh = %d"), this->overlapped_.OffsetHigh));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nhEvent = %d"), this->overlapped_.hEvent));
+#elif !defined (CHORUS)
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nl_whence = %d"), this->lock_.l_whence));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nl_start = %d"), this->lock_.l_start));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nl_len = %d"), this->lock_.l_len));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nl_type = %d"), this->lock_.l_type));
+#endif /* ACE_WIN32 */
+ ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
+#endif /* 0 */
+}
+
+void
+ACE_OS::mutex_lock_cleanup (void *mutex)
+{
+ ACE_OS_TRACE ("ACE_OS::mutex_lock_cleanup");
+#if defined (ACE_HAS_PACE) && !defined (ACE_WIN32)
+ pace_pthread_mutex_t *p_lock = (pace_pthread_mutex_t *) mutex;
+ pace_pthread_mutex_unlock (p_lock);
+# elif defined (ACE_HAS_THREADS)
+# if defined (ACE_HAS_PTHREADS)
+ ACE_mutex_t *p_lock = (ACE_mutex_t *) mutex;
+ ACE_OS::mutex_unlock (p_lock);
+# else
+ ACE_UNUSED_ARG (mutex);
+# endif /* ACE_HAS_PTHREADS */
+# else
+ ACE_UNUSED_ARG (mutex);
+# endif /* ACE_HAS_PACE && !ACE_WIN32 */
+}
+
+#if defined (ACE_HAS_WINCE)
+FILE *
+ACE_OS::fopen (const ACE_TCHAR *filename,
+ const ACE_TCHAR *mode)
+{
+ return ::_wfopen (filename, mode);
+}
+
+#elif defined (ACE_WIN32)
+FILE *
+ACE_OS::fopen (const ACE_TCHAR *filename,
+ const ACE_TCHAR *mode)
+{
+ ACE_OS_TRACE ("ACE_OS::fopen");
+ int hmode = _O_TEXT;
+
+ for (const ACE_TCHAR *mode_ptr = mode; *mode_ptr != 0; mode_ptr++)
+ ACE_OS::fopen_mode_to_open_mode_converter (*mode_ptr, hmode);
+
+ ACE_HANDLE handle = ACE_OS::open (filename, hmode);
+ if (handle != ACE_INVALID_HANDLE)
+ {
+ hmode &= _O_TEXT | _O_RDONLY | _O_APPEND;
+ int fd = _open_osfhandle ((long) handle, hmode);
+ if (fd != -1)
+ {
+# if defined (__BORLANDC__) && !defined (ACE_USES_WCHAR)
+ FILE *fp = ::_fdopen (fd, ACE_const_cast (char *, mode));
+# elif defined (__BORLANDC__) && defined (ACE_USES_WCHAR)
+ FILE *fp = ::_wfdopen (fd, ACE_const_cast (wchar_t *, mode));
+# elif defined (ACE_USES_WCHAR)
+ FILE *fp = ::_wfdopen (fd, mode);
+# else
+ FILE *fp = ::fdopen (fd, mode);
+# endif /* defined(__BORLANDC__) && !defined (ACE_USES_WCHAR)) */
+ if (fp != NULL)
+ return fp;
+ _close (fd);
+ }
+ ACE_OS::close (handle);
+ }
+ return NULL;
+}
+#endif /* ACE_WIN32 */
+
+// The following *printf functions aren't inline because
+// they use varargs.
+
+int
+ACE_OS::fprintf (FILE *fp, const char *format, ...)
+{
+ ACE_OS_TRACE ("ACE_OS::fprintf");
+#if defined (ACE_HAS_WINCE)
+ ACE_NOTSUP_RETURN (-1);
+# else /* ACE_HAS_WINCE */
+ int result = 0;
+ va_list ap;
+ va_start (ap, format);
+# if defined (ACE_HAS_PACE)
+ ACE_OSCALL (::pace_vfprintf (fp, format, ap), int, -1, result);
+# else
+ ACE_OSCALL (::vfprintf (fp, format, ap), int, -1, result);
+# endif /* ACE_HAS_PACE */
+ va_end (ap);
+ return result;
+# endif /* ACE_HAS_WINCE */
+}
+
+#if defined (ACE_HAS_WCHAR)
+int
+ACE_OS::fprintf (FILE *fp, const wchar_t *format, ...)
+{
+ ACE_OS_TRACE ("ACE_OS::fprintf");
+
+# if !defined (ACE_HAS_VFWPRINTF)
+ ACE_UNUSED_ARG (fp);
+ ACE_UNUSED_ARG (format);
+ ACE_NOTSUP_RETURN (-1);
+
+# else
+ int result = 0;
+ va_list ap;
+ va_start (ap, format);
+ ACE_OSCALL (::vfwprintf (fp, format, ap), int, -1, result);
+ va_end (ap);
+ return result;
+
+# endif /* ACE_HAS_VFWPRINTF */
+}
+#endif /* ACE_HAS_WCHAR */
+
+int
+ACE_OS::printf (const char *format, ...)
+{
+ ACE_OS_TRACE ("ACE_OS::printf");
+ int result;
+ va_list ap;
+ va_start (ap, format);
+#if defined (ACE_HAS_PACE)
+ ACE_OSCALL (::pace_vprintf (format, ap), int, -1, result);
+#else
+ ACE_OSCALL (::vprintf (format, ap), int, -1, result);
+#endif /* ACE_HAS_PACE */
+ va_end (ap);
+ return result;
+}
+
+int
+ACE_OS::sprintf (char *buf, const char *format, ...)
+{
+ // ACE_OS_TRACE ("ACE_OS::sprintf");
+
+ int result;
+ va_list ap;
+ va_start (ap, format);
+#if defined (ACE_HAS_PACE)
+ ACE_OSCALL (ACE_SPRINTF_ADAPTER (::pace_vsprintf (buf, format, ap)), int, -1, result);
+#else
+ ACE_OSCALL (ACE_SPRINTF_ADAPTER (::vsprintf (buf, format, ap)), int, -1, result);
+#endif /* ACE_HAS_PACE */
+ va_end (ap);
+ return result;
+}
+
+#if defined (ACE_HAS_WCHAR)
+int
+ACE_OS::sprintf (wchar_t *buf, const wchar_t *format, ...)
+{
+ ACE_OS_TRACE ("ACE_OS::sprintf");
+
+# if defined (ACE_HAS_VSWPRINTF)
+
+ int result;
+ va_list ap;
+ va_start (ap, format);
+ ACE_OSCALL (::vswprintf (buf, format, ap), int, -1, result);
+ va_end (ap);
+ return result;
+
+# else
+
+ ACE_UNUSED_ARG (buf);
+ ACE_UNUSED_ARG (format);
+ ACE_NOTSUP_RETURN (-1);
+
+# endif /* ACE_HAS_VSWPRINTF */
+}
+#endif /* ACE_HAS_WCHAR */
+
+char *
+ACE_OS::gets (char *str, int n)
+{
+ ACE_OS_TRACE ("ACE_OS::gets");
+#if defined (ACE_HAS_PACE)
+ return pace_fgets (str, n, stdin);
+#else
+ int c;
+ char *s = str;
+
+ if (str == 0 || n < 0) n = 0;
+ if (n == 0) str = 0;
+ else n--;
+
+ while ((c = getchar ()) != '\n')
+ {
+
+ if (c == EOF && errno == EINTR)
+ {
+# if defined (ACE_HAS_SIGNAL_SAFE_OS_CALLS)
+ continue;
+# else
+ break;
+# endif /* ACE_HAS_SIGNAL_SAFE_OS_CALLS */
+ }
+
+ if (c == EOF)
+ break;
+
+ if (n > 0)
+ n--, *s++ = c;
+ }
+ if (s) *s = '\0';
+
+ return (c == EOF) ? 0 : str;
+#endif /* ACE_HAS_PACE */
+}
+
+int
+ACE_OS::execl (const char * /* path */, const char * /* arg0 */, ...)
+{
+ ACE_OS_TRACE ("ACE_OS::execl");
+#if defined (ACE_WIN32) || defined (VXWORKS)
+ ACE_NOTSUP_RETURN (-1);
+#else
+ ACE_NOTSUP_RETURN (-1);
+ // Need to write this code.
+ // ACE_OSCALL_RETURN (::execv (path, argv), int, -1);
+#endif /* ACE_WIN32 */
+}
+
+int
+ACE_OS::execle (const char * /* path */, const char * /* arg0 */, ...)
+{
+ ACE_OS_TRACE ("ACE_OS::execle");
+#if defined (ACE_WIN32) || defined (VXWORKS)
+ ACE_NOTSUP_RETURN (-1);
+#else
+ ACE_NOTSUP_RETURN (-1);
+ // Need to write this code.
+ // ACE_OSCALL_RETURN (::execve (path, argv, envp), int, -1);
+#endif /* ACE_WIN32 */
+}
+
+int
+ACE_OS::execlp (const char * /* file */, const char * /* arg0 */, ...)
+{
+ ACE_OS_TRACE ("ACE_OS::execlp");
+#if defined (ACE_WIN32) || defined (VXWORKS)
+ ACE_NOTSUP_RETURN (-1);
+#else
+ ACE_NOTSUP_RETURN (-1);
+ // Need to write this code.
+ // ACE_OSCALL_RETURN (::execvp (file, argv), int, -1);
+#endif /* ACE_WIN32 */
+}
+
+int
+ACE_OS::scheduling_class (const char *class_name, ACE_id_t &id)
+{
+#if defined (ACE_HAS_PRIOCNTL)
+ // Get the priority class ID.
+ pcinfo_t pcinfo;
+ // The following is just to avoid Purify warnings about unitialized
+ // memory reads.
+ ACE_OS::memset (&pcinfo, 0, sizeof pcinfo);
+
+ ACE_OS::strcpy (pcinfo.pc_clname, class_name);
+ if (ACE_OS::priority_control (P_ALL /* ignored */,
+ P_MYID /* ignored */,
+ PC_GETCID,
+ (char *) &pcinfo) == -1)
+ {
+ return -1;
+ }
+ else
+ {
+ id = pcinfo.pc_cid;
+ return 0;
+ }
+#else /* ! ACE_HAS_PRIOCNTL */
+ ACE_UNUSED_ARG (class_name);
+ ACE_UNUSED_ARG (id);
+ ACE_NOTSUP_RETURN (-1);
+#endif /* ! ACE_HAS_PRIOCNTL */
+}
+
+int
+ACE_OS::set_scheduling_params (const ACE_Sched_Params &sched_params,
+ ACE_id_t id)
+{
+#if defined (ACE_HAS_PRIOCNTL)
+ // Set priority class, priority, and quantum of this LWP or process as
+ // specified in sched_params.
+
+ // Get the priority class ID.
+ ACE_id_t class_id;
+ if (ACE_OS::scheduling_class (sched_params.policy() == ACE_SCHED_OTHER ?
+ "TS" :
+ "RT", class_id) == -1)
+ {
+ return -1;
+ }
+
+ pcparms_t pcparms;
+ // The following is just to avoid Purify warnings about unitialized
+ // memory reads.
+ ACE_OS::memset (&pcparms, 0, sizeof pcparms);
+
+ pcparms.pc_cid = class_id;
+
+ if (sched_params.policy () == ACE_SCHED_OTHER &&
+ sched_params.quantum () == ACE_Time_Value::zero)
+ // SunOS doesn't support non-zero quantums in time-sharing class: use
+ // real-time class instead.
+ {
+ tsparms_t tsparms;
+ // The following is just to avoid Purify warnings about unitialized
+ // memory reads.
+ ACE_OS::memset (&tsparms, 0, sizeof tsparms);
+
+ // Don't change ts_uprilim (user priority limit)
+ tsparms.ts_uprilim = TS_NOCHANGE;
+ tsparms.ts_upri = sched_params.priority ();
+
+ // Package up the TS class ID and parameters for the
+ // priority_control () call.
+ ACE_OS::memcpy (pcparms.pc_clparms, &tsparms, sizeof tsparms);
+ }
+ else if (sched_params.policy () == ACE_SCHED_FIFO ||
+ (sched_params.policy () == ACE_SCHED_RR &&
+ sched_params.quantum () != ACE_Time_Value::zero))
+ // must have non-zero quantum for RR, to make it meaningful
+ // A zero quantum with FIFO has special significance: it actually
+ // means infinite time quantum, i.e., run-to-completion.
+ {
+ rtparms_t rtparms;
+ // The following is just to avoid Purify warnings about unitialized
+ // memory reads.
+ ACE_OS::memset (&rtparms, 0, sizeof rtparms);
+
+ rtparms.rt_pri = sched_params.priority ();
+
+ if (sched_params.quantum () == ACE_Time_Value::zero)
+ {
+ // rtparms.rt_tqsecs is ignored with RT_TQINF
+ rtparms.rt_tqnsecs = RT_TQINF;
+ }
+ else
+ {
+ rtparms.rt_tqsecs = (ulong) sched_params.quantum ().sec ();
+ rtparms.rt_tqnsecs = sched_params.quantum ().usec () * 1000;
+ }
+
+ // Package up the RT class ID and parameters for the
+ // priority_control () call.
+ ACE_OS::memcpy (pcparms.pc_clparms, &rtparms, sizeof rtparms);
+ }
+ else
+ {
+ errno = EINVAL;
+ return -1;
+ }
+
+ if (ACE_OS::priority_control ((idtype_t) (sched_params.scope () == ACE_SCOPE_THREAD
+ ? ACE_SCOPE_PROCESS
+ : sched_params.scope ()),
+ id,
+ PC_SETPARMS,
+ (char *) &pcparms) < 0)
+ {
+ return ACE_OS::last_error ();
+ }
+
+ return 0;
+#else /* ! ACE_HAS_PRIOCNTL */
+ ACE_UNUSED_ARG (sched_params);
+ ACE_UNUSED_ARG (id);
+ ACE_NOTSUP_RETURN (-1);
+#endif /* ! ACE_HAS_PRIOCNTL */
+}
+
+int
+ACE_OS::thr_setprio (const ACE_Sched_Priority prio)
+{
+ // Set the thread priority on the current thread.
+ ACE_hthread_t my_thread_id;
+ ACE_OS::thr_self (my_thread_id);
+
+ int status = ACE_OS::thr_setprio (my_thread_id, prio);
+
+# if defined (ACE_NEEDS_LWP_PRIO_SET)
+ // If the thread is in the RT class, then set the priority on its
+ // LWP. (Instead of doing this if the thread is in the RT class, it
+ // should be done for all bound threads. But, there doesn't appear
+ // to be an easy way to determine if the thread is bound.)
+
+ if (status == 0)
+ {
+ // Find what scheduling class the thread's LWP is in.
+ ACE_Sched_Params sched_params (ACE_SCHED_OTHER, 0);
+ if (ACE_OS::lwp_getparams (sched_params) == -1)
+ {
+ return -1;
+ }
+ else if (sched_params.policy () == ACE_SCHED_FIFO ||
+ sched_params.policy () == ACE_SCHED_RR)
+ {
+ // This thread's LWP is in the RT class, so we need to set
+ // its priority.
+ sched_params.priority (prio);
+ return ACE_OS::lwp_setparams (sched_params);
+ }
+ // else this is not an RT thread. Nothing more needs to be
+ // done.
+ }
+# endif /* ACE_NEEDS_LWP_PRIO_SET */
+
+ return status;
+}
+
+int
+ACE_OS::sched_params (const ACE_Sched_Params &sched_params,
+ ACE_id_t id)
+{
+ ACE_OS_TRACE ("ACE_OS::sched_params");
+#if defined (ACE_HAS_PACE) && !defined (ACE_WIN32)
+ ACE_UNUSED_ARG (id);
+ if (sched_params.quantum () != ACE_Time_Value::zero)
+ {
+ // quantums not supported
+ errno = EINVAL;
+ return -1;
+ }
+
+ // Thanks to Thilo Kielmann <kielmann@informatik.uni-siegen.de> for
+ // providing this code for 1003.1c PThreads. Please note that this
+ // has only been tested for POSIX 1003.1c threads, and may cause problems
+ // with other PThreads flavors!
+
+ struct sched_param param;
+ param.sched_priority = sched_params.priority ();
+
+ if (sched_params.scope () == ACE_SCOPE_PROCESS)
+ return pace_sched_setscheduler (0, // this process
+ sched_params.policy (),
+ &param) == -1 ? -1 : 0;
+ else if (sched_params.scope () == ACE_SCOPE_THREAD)
+ {
+ ACE_thread_t thr_id = ACE_OS::thr_self ();
+ return pace_pthread_setschedparam (thr_id,
+ sched_params.policy (),
+ &param);
+ }
+#if defined (sun)
+ // We need to be able to set LWP priorities on Suns, even without
+ // ACE_HAS_STHREADS, to obtain preemption.
+ else if (sched_params.scope () == ACE_SCOPE_LWP)
+ return ACE_OS::set_scheduling_params (sched_params, id);
+#endif /* sun */
+ else // sched_params.scope () == ACE_SCOPE_LWP, which isn't POSIX
+ {
+ errno = EINVAL;
+ return -1;
+ }
+# elif defined (CHORUS)
+ ACE_UNUSED_ARG (id);
+ int result;
+ struct sched_param param;
+ ACE_thread_t thr_id = ACE_OS::thr_self ();
+
+ param.sched_priority = sched_params.priority ();
+
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_setschedparam (thr_id,
+ sched_params.policy (),
+ &param),
+ result),
+ int, -1);
+# elif defined (ACE_HAS_STHREADS)
+ return ACE_OS::set_scheduling_params (sched_params, id);
+# elif defined (ACE_HAS_PTHREADS) && !defined (ACE_LACKS_SETSCHED)
+ ACE_UNUSED_ARG (id);
+ if (sched_params.quantum () != ACE_Time_Value::zero)
+ {
+ // quantums not supported
+ errno = EINVAL;
+ return -1;
+ }
+
+ // Thanks to Thilo Kielmann <kielmann@informatik.uni-siegen.de> for
+ // providing this code for 1003.1c PThreads. Please note that this
+ // has only been tested for POSIX 1003.1c threads, and may cause
+ // problems with other PThreads flavors!
+
+ struct sched_param param;
+ param.sched_priority = sched_params.priority ();
+
+ if (sched_params.scope () == ACE_SCOPE_PROCESS)
+ {
+ int result = ::sched_setscheduler (0, // this process
+ sched_params.policy (),
+ &param) == -1 ? -1 : 0;
+# if defined (DIGITAL_UNIX)
+ return result == 0
+ ? // Use priocntl (2) to set the process in the RT class,
+ // if using an RT policy.
+ ACE_OS::set_scheduling_params (sched_params)
+ : result;
+# else /* ! DIGITAL_UNIX */
+ return result;
+# endif /* ! DIGITAL_UNIX */
+ }
+ else if (sched_params.scope () == ACE_SCOPE_THREAD)
+ {
+ ACE_thread_t thr_id = ACE_OS::thr_self ();
+
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ return (::pthread_setscheduler (thr_id,
+ sched_params.policy (),
+ sched_params.priority()) == -1 ? -1 : 0);
+# else
+ int result;
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_setschedparam (thr_id,
+ sched_params.policy (),
+ &param),
+ result),
+ int, -1);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+ }
+#if defined (sun)
+ // We need to be able to set LWP priorities on Suns, even without
+ // ACE_HAS_STHREADS, to obtain preemption.
+ else if (sched_params.scope () == ACE_SCOPE_LWP)
+ return ACE_OS::set_scheduling_params (sched_params, id);
+#endif /* sun */
+ else // sched_params.scope () == ACE_SCOPE_LWP, which isn't POSIX
+ {
+ errno = EINVAL;
+ return -1;
+ }
+
+# elif defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)
+
+ // PharLap ETS can act on the current thread - it can set the
+ // quantum also, unlike Win32. All this only works on the RT
+ // version.
+# if defined (ACE_HAS_PHARLAP_RT)
+ if (id != ACE_SELF)
+ ACE_NOTSUP_RETURN (-1);
+
+ if (sched_params.quantum() != ACE_Time_Value::zero)
+ EtsSetTimeSlice (sched_params.quantum().msec());
+
+# else
+ ACE_UNUSED_ARG (id);
+
+ if (sched_params.scope () != ACE_SCOPE_PROCESS
+ || sched_params.quantum () != ACE_Time_Value::zero)
+ {
+ // Win32 only allows setting priority class (therefore, policy)
+ // at the process level. I don't know of a way to set the
+ // quantum.
+ errno = EINVAL;
+ return -1;
+ }
+
+ // Set the priority class of this process to the REALTIME process class
+ // _if_ the policy is ACE_SCHED_FIFO. Otherwise, set to NORMAL.
+ if (!::SetPriorityClass (::GetCurrentProcess (),
+ sched_params.policy () == ACE_SCHED_FIFO
+ ? REALTIME_PRIORITY_CLASS
+ : NORMAL_PRIORITY_CLASS))
+ {
+ ACE_OS::set_errno_to_last_error ();
+ return -1;
+ }
+# endif /* ACE_HAS_PHARLAP_RT */
+
+ // Set the thread priority on the current thread.
+ return ACE_OS::thr_setprio (sched_params.priority ());
+
+# elif defined (VXWORKS) || defined (ACE_PSOS)
+ ACE_UNUSED_ARG (id);
+
+ // There is only one class of priorities on VxWorks, and no time
+ // quanta. So, just set the current thread's priority.
+
+ if (sched_params.policy () != ACE_SCHED_FIFO
+ || sched_params.scope () != ACE_SCOPE_PROCESS
+ || sched_params.quantum () != ACE_Time_Value::zero)
+ {
+ errno = EINVAL;
+ return -1;
+ }
+
+ // Set the thread priority on the current thread.
+ return ACE_OS::thr_setprio (sched_params.priority ());
+#else
+ ACE_UNUSED_ARG (sched_params);
+ ACE_UNUSED_ARG (id);
+ ACE_NOTSUP_RETURN (-1);
+#endif /* ACE_HAS_PACE && !ACE_WIN32 */
+}
+
+// = Static initialization.
+
+// This is necessary to deal with POSIX pthreads insanity. This
+// guarantees that we've got a "zero'd" thread id even when
+// ACE_thread_t, ACE_hthread_t, and ACE_thread_key_t are implemented
+// as structures... Under no circumstances should these be given
+// initial values.
+// Note: these three objects require static construction.
+ACE_thread_t ACE_OS::NULL_thread;
+ACE_hthread_t ACE_OS::NULL_hthread;
+#if defined (ACE_HAS_TSS_EMULATION) || (defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS))
+ ACE_thread_key_t ACE_OS::NULL_key = ACE_static_cast (ACE_thread_key_t, -1);
+#else /* ! ACE_HAS_TSS_EMULATION */
+ ACE_thread_key_t ACE_OS::NULL_key;
+#endif /* ! ACE_HAS_TSS_EMULATION */
+
+#if defined (CHORUS)
+KnCap ACE_OS::actorcaps_[ACE_CHORUS_MAX_ACTORS];
+// This is used to map an actor's id into a KnCap for killing and
+// waiting actors.
+#endif /* CHORUS */
+
+#if defined (ACE_WIN32)
+
+// = Static initialization.
+
+// Keeps track of whether we've initialized the WinSock DLL.
+int ACE_OS::socket_initialized_;
+
+#endif /* WIN32 */
+
+#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION) || (defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS))
+
+// Moved class ACE_TSS_Ref declaration to OS.h so it can be visible to
+// the single file of template instantiations.
+
+ACE_TSS_Ref::ACE_TSS_Ref (ACE_thread_t id)
+ : tid_(id)
+{
+ ACE_OS_TRACE ("ACE_TSS_Ref::ACE_TSS_Ref");
+}
+
+ACE_TSS_Ref::ACE_TSS_Ref (void)
+{
+ ACE_OS_TRACE ("ACE_TSS_Ref::ACE_TSS_Ref");
+}
+
+// Check for equality.
+int
+ACE_TSS_Ref::operator== (const ACE_TSS_Ref &info) const
+{
+ ACE_OS_TRACE ("ACE_TSS_Ref::operator==");
+
+ return this->tid_ == info.tid_;
+}
+
+// Check for inequality.
+ACE_SPECIAL_INLINE
+int
+ACE_TSS_Ref::operator != (const ACE_TSS_Ref &tss_ref) const
+{
+ ACE_OS_TRACE ("ACE_TSS_Ref::operator !=");
+
+ return !(*this == tss_ref);
+}
+
+// moved class ACE_TSS_Info declaration
+// to OS.h so it can be visible to the
+// single file of template instantiations
+
+ACE_TSS_Info::ACE_TSS_Info (ACE_thread_key_t key,
+ void (*dest)(void *),
+ void *tss_inst)
+ : key_ (key),
+ destructor_ (dest),
+ tss_obj_ (tss_inst),
+ thread_count_ (-1)
+{
+ ACE_OS_TRACE ("ACE_TSS_Info::ACE_TSS_Info");
+}
+
+ACE_TSS_Info::ACE_TSS_Info (void)
+ : key_ (ACE_OS::NULL_key),
+ destructor_ (0),
+ tss_obj_ (0),
+ thread_count_ (-1)
+{
+ ACE_OS_TRACE ("ACE_TSS_Info::ACE_TSS_Info");
+}
+
+# if defined (ACE_HAS_NONSCALAR_THREAD_KEY_T)
+static inline int operator== (const ACE_thread_key_t &lhs,
+ const ACE_thread_key_t &rhs)
+{
+ return ! ACE_OS::memcmp (&lhs, &rhs, sizeof (ACE_thread_key_t));
+}
+
+static inline int operator!= (const ACE_thread_key_t &lhs,
+ const ACE_thread_key_t &rhs)
+{
+ return ! (lhs == rhs);
+}
+# endif /* ACE_HAS_NONSCALAR_THREAD_KEY_T */
+
+// Check for equality.
+int
+ACE_TSS_Info::operator== (const ACE_TSS_Info &info) const
+{
+ ACE_OS_TRACE ("ACE_TSS_Info::operator==");
+
+ return this->key_ == info.key_;
+}
+
+// Check for inequality.
+int
+ACE_TSS_Info::operator != (const ACE_TSS_Info &info) const
+{
+ ACE_OS_TRACE ("ACE_TSS_Info::operator !=");
+
+ return !(*this == info);
+}
+
+void
+ACE_TSS_Info::dump (void)
+{
+ // ACE_OS_TRACE ("ACE_TSS_Info::dump");
+
+#if 0
+ ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("key_ = %u\n"), this->key_));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("destructor_ = %u\n"), this->destructor_));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("tss_obj_ = %u\n"), this->tss_obj_));
+ ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
+#endif /* 0 */
+}
+
+// Moved class ACE_TSS_Keys declaration to OS.h so it can be visible
+// to the single file of template instantiations.
+
+ACE_TSS_Keys::ACE_TSS_Keys (void)
+{
+ for (u_int i = 0; i < ACE_WORDS; ++i)
+ {
+ key_bit_words_[i] = 0;
+ }
+}
+
+ACE_SPECIAL_INLINE
+void
+ACE_TSS_Keys::find (const u_int key, u_int &word, u_int &bit)
+{
+ word = key / ACE_BITS_PER_WORD;
+ bit = key % ACE_BITS_PER_WORD;
+}
+
+int
+ACE_TSS_Keys::test_and_set (const ACE_thread_key_t key)
+{
+ ACE_KEY_INDEX (key_index, key);
+ u_int word, bit;
+ find (key_index, word, bit);
+
+ if (ACE_BIT_ENABLED (key_bit_words_[word], 1 << bit))
+ {
+ return 1;
+ }
+ else
+ {
+ ACE_SET_BITS (key_bit_words_[word], 1 << bit);
+ return 0;
+ }
+}
+
+int
+ACE_TSS_Keys::test_and_clear (const ACE_thread_key_t key)
+{
+ ACE_KEY_INDEX (key_index, key);
+ u_int word, bit;
+ find (key_index, word, bit);
+
+ if (ACE_BIT_ENABLED (key_bit_words_[word], 1 << bit))
+ {
+ ACE_CLR_BITS (key_bit_words_[word], 1 << bit);
+ return 0;
+ }
+ else
+ {
+ return 1;
+ }
+}
+
+int
+ACE_TSS_Keys::is_set (const ACE_thread_key_t key) const
+{
+ ACE_KEY_INDEX (key_index, key);
+ u_int word, bit;
+ find (key_index, word, bit);
+
+ return ACE_BIT_ENABLED (key_bit_words_[word], 1 << bit);
+}
+
+
+class ACE_TSS_Cleanup
+ // = TITLE
+ // Singleton that knows how to clean up all the thread-specific
+ // resources for Win32.
+ //
+ // = DESCRIPTION
+ // All this nonsense is required since Win32 doesn't
+ // automatically cleanup thread-specific storage on thread exit,
+ // unlike real operating systems... ;-)
+{
+public:
+ static ACE_TSS_Cleanup *instance (void);
+
+ ~ACE_TSS_Cleanup (void);
+
+ void exit (void *status);
+ // Cleanup the thread-specific objects. Does _NOT_ exit the thread.
+
+ int insert (ACE_thread_key_t key, void (*destructor)(void *), void *inst);
+ // Insert a <key, destructor> tuple into the table.
+
+ int remove (ACE_thread_key_t key);
+ // Remove a <key, destructor> tuple from the table.
+
+ int detach (void *inst);
+ // Detaches a tss_instance from its key.
+
+ void key_used (ACE_thread_key_t key);
+ // Mark a key as being used by this thread.
+
+ int free_all_keys_left (void);
+ // Free all keys left in the table before destruction.
+
+ static int lockable () { return instance_ != 0; }
+ // Indication of whether the ACE_TSS_CLEANUP_LOCK is usable, and
+ // therefore whether we are in static constructor/destructor phase
+ // or not.
+
+protected:
+ void dump (void);
+
+ ACE_TSS_Cleanup (void);
+ // Ensure singleton.
+
+private:
+ // Array of <ACE_TSS_Info> objects.
+ typedef ACE_TSS_Info ACE_TSS_TABLE[ACE_DEFAULT_THREAD_KEYS];
+ typedef ACE_TSS_Info *ACE_TSS_TABLE_ITERATOR;
+
+ ACE_TSS_TABLE table_;
+ // Table of <ACE_TSS_Info>'s.
+
+ ACE_thread_key_t in_use_;
+ // Key for the thread-specific array of whether each TSS key is in use.
+
+ ACE_TSS_Keys *tss_keys ();
+ // Accessor for this threads ACE_TSS_Keys instance.
+
+#if defined (ACE_HAS_TSS_EMULATION)
+ ACE_thread_key_t in_use_key_;
+ // Key that is used by in_use_. We save this key so that we know
+ // not to call its destructor in free_all_keys_left ().
+#endif /* ACE_HAS_TSS_EMULATION */
+
+ // = Static data.
+ static ACE_TSS_Cleanup *instance_;
+ // Pointer to the singleton instance.
+};
+
+// = Static object initialization.
+
+// Pointer to the singleton instance.
+ACE_TSS_Cleanup *ACE_TSS_Cleanup::instance_ = 0;
+
+ACE_TSS_Cleanup::~ACE_TSS_Cleanup (void)
+{
+ // Zero out the instance pointer to support lockable () accessor.
+ ACE_TSS_Cleanup::instance_ = 0;
+}
+
+void
+ACE_TSS_Cleanup::exit (void * /* status */)
+{
+ ACE_OS_TRACE ("ACE_TSS_Cleanup::exit");
+
+ ACE_TSS_TABLE_ITERATOR key_info = table_;
+ ACE_TSS_Info info_arr[ACE_DEFAULT_THREAD_KEYS];
+ int info_ix = 0;
+
+ // While holding the lock, we only collect the ACE_TSS_Info objects
+ // in an array without invoking the according destructors.
+ {
+ ACE_TSS_CLEANUP_GUARD
+
+ // Iterate through all the thread-specific items and free them all
+ // up.
+
+ for (unsigned int i = 0;
+ i < ACE_DEFAULT_THREAD_KEYS;
+ ++key_info, ++i)
+ {
+ if (key_info->key_ == ACE_OS::NULL_key ||
+ ! key_info->key_in_use ()) continue;
+
+ // If the key's ACE_TSS_Info in-use bit for this thread was set,
+ // unset it and decrement the key's thread_count_.
+ if (! tss_keys ()->test_and_clear (key_info->key_))
+ {
+ --key_info->thread_count_;
+ }
+
+ void *tss_info = 0;
+
+ if (key_info->destructor_
+ && ACE_OS::thr_getspecific (key_info->key_, &tss_info) == 0
+ && tss_info)
+ {
+ info_arr[info_ix].key_ = key_info->key_;
+ info_arr[info_ix].destructor_ = key_info->destructor_;
+ info_arr[info_ix++].tss_obj_ = key_info->tss_obj_;
+ }
+ }
+ }
+
+ // Now we have given up the ACE_TSS_Cleanup::lock_ and we start
+ // invoking destructors, in the reverse order of creation.
+ for (int i = info_ix - 1; i >= 0; --i)
+ {
+ void *tss_info = 0;
+
+ ACE_OS::thr_getspecific (info_arr[i].key_, &tss_info);
+
+ if (tss_info != 0)
+ {
+ // Only call the destructor if the value is non-zero for this
+ // thread.
+ (*info_arr[i].destructor_)(tss_info);
+ }
+ }
+
+ // Acquire the ACE_TSS_CLEANUP_LOCK, then free TLS keys and remove
+ // entries from ACE_TSS_Info table.
+ {
+ ACE_TSS_CLEANUP_GUARD
+
+# if 0
+ // We shouldn't free the key and remove it from the table here
+ // because if we do and some thread ends before other threads
+ // even get started (or their TSS object haven't been created yet,)
+ // it's entry will be removed from the table and we are in big chaos.
+ // For TSS object, these have been done in ACE_TSS_Cleanup::detach.
+ // Two other use cases will be user managed TSS'es and system wide
+ // TSS, ones are users responsibilities and the others should be
+ // persistant system wide.
+ for (int i = 0; i < index; i++)
+ {
+# if defined (ACE_WIN32) || (defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS))
+ // Calling thr_keyfree here ensure the key
+ // gets removed appropriately. Notice that
+ // a key should be removed before freeing it.
+ ACE_OS::thr_keyfree (key_info->key_);
+# else
+ // don't bother to free the key
+ this->remove (key_info->key_);
+# endif /* ACE_WIN32 */
+ }
+# endif /* 0 */
+ }
+}
+
+int
+ACE_TSS_Cleanup::free_all_keys_left (void)
+ // This is called from ACE_OS::cleanup_tss (). When this gets
+ // called, all threads should have exited except the main thread.
+ // No key should be freed from this routine. It there's any,
+ // something might be wrong.
+{
+ ACE_thread_key_t key_arr[ACE_DEFAULT_THREAD_KEYS];
+ ACE_TSS_TABLE_ITERATOR key_info = table_;
+ unsigned int idx = 0;
+ unsigned int i;
+
+ for (i = 0;
+ i < ACE_DEFAULT_THREAD_KEYS;
+ ++key_info, ++i)
+#if defined (ACE_HAS_TSS_EMULATION)
+ if (key_info->key_ != in_use_key_)
+#endif /* ACE_HAS_TSS_EMULATION */
+ // Don't call ACE_OS::thr_keyfree () on ACE_TSS_Cleanup's own
+ // key. See the comments in ACE_OS::thr_key_detach (): the key
+ // doesn't get detached, so it will be in the table here.
+ // However, there's no resource associated with it, so we don't
+ // need to keyfree it. The dynamic memory associated with it
+ // was already deleted by ACE_TSS_Cleanup::exit (), so we don't
+ // want to access it again.
+ key_arr [idx++] = key_info->key_;
+
+ for (i = 0; i < idx; i++)
+ if (key_arr[i] != ACE_OS::NULL_key)
+#if defined (ACE_HAS_TSS_EMULATION)
+ ACE_OS::thr_keyfree (key_arr[i]);
+#elif defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS)
+ // Don't call ACE_OS::thr_keyfree here. It will try to use
+ // <in_use_> which has already been cleaned up here.
+ ::tsd_delete (key_arr[i]);
+#else /* ACE_WIN32 */
+ // Don't call ACE_OS::thr_keyfree here. It will try to use
+ // <in_use_> which has already been cleaned up here.
+ TlsFree (key_arr[i]);
+#endif /* ACE_HAS_TSS_EMULATION */
+
+ return 0;
+}
+
+extern "C" void
+ACE_TSS_Cleanup_keys_destroyer (void *tss_keys)
+{
+ delete ACE_reinterpret_cast (ACE_TSS_Keys *, tss_keys);
+}
+
+ACE_TSS_Cleanup::ACE_TSS_Cleanup (void)
+ : in_use_ (ACE_OS::NULL_key)
+#if defined (ACE_HAS_TSS_EMULATION)
+ // ACE_TSS_Emulation::total_keys () provides the value of the next
+ // key to be created.
+ , in_use_key_ (ACE_TSS_Emulation::total_keys ())
+#endif /* ACE_HAS_TSS_EMULATION */
+{
+ ACE_OS_TRACE ("ACE_TSS_Cleanup::ACE_TSS_Cleanup");
+}
+
+ACE_TSS_Cleanup *
+ACE_TSS_Cleanup::instance (void)
+{
+ ACE_OS_TRACE ("ACE_TSS_Cleanup::instance");
+
+ // Create and initialize thread-specific key.
+ if (ACE_TSS_Cleanup::instance_ == 0)
+ {
+ // Insure that we are serialized!
+ ACE_TSS_CLEANUP_GUARD
+
+ // Now, use the Double-Checked Locking pattern to make sure we
+ // only create the ACE_TSS_Cleanup instance once.
+ if (ACE_TSS_Cleanup::instance_ == 0)
+ ACE_NEW_RETURN (ACE_TSS_Cleanup::instance_,
+ ACE_TSS_Cleanup,
+ 0);
+ }
+
+ return ACE_TSS_Cleanup::instance_;
+}
+
+int
+ACE_TSS_Cleanup::insert (ACE_thread_key_t key,
+ void (*destructor)(void *),
+ void *inst)
+{
+ ACE_OS_TRACE ("ACE_TSS_Cleanup::insert");
+ ACE_TSS_CLEANUP_GUARD
+
+ ACE_KEY_INDEX (key_index, key);
+ if (key_index < ACE_DEFAULT_THREAD_KEYS)
+ {
+ table_[key_index] = ACE_TSS_Info (key, destructor, inst);
+ return 0;
+ }
+ else
+ {
+ return -1;
+ }
+}
+
+int
+ACE_TSS_Cleanup::remove (ACE_thread_key_t key)
+{
+ ACE_OS_TRACE ("ACE_TSS_Cleanup::remove");
+ ACE_TSS_CLEANUP_GUARD
+
+ ACE_KEY_INDEX (key_index, key);
+ if (key_index < ACE_DEFAULT_THREAD_KEYS)
+ {
+ // "Remove" the TSS_Info table entry by zeroing out its key_ and
+ // destructor_ fields. Also, keep track of the number threads
+ // using the key.
+ ACE_TSS_Info &info = this->table_ [key_index];
+
+ // Don't bother to check <in_use_> if the program is shutting
+ // down. Doing so will cause a new ACE_TSS object getting
+ // created again.
+ if (!ACE_OS_Object_Manager::shutting_down ()
+ && ! tss_keys ()->test_and_clear (info.key_))
+ --info.thread_count_;
+
+ info.key_ = ACE_OS::NULL_key;
+ info.destructor_ = 0;
+ return 0;
+ }
+ else
+ return -1;
+}
+
+int
+ACE_TSS_Cleanup::detach (void *inst)
+{
+ ACE_TSS_CLEANUP_GUARD
+
+ ACE_TSS_TABLE_ITERATOR key_info = table_;
+ int success = 0;
+ int ref_cnt = 0;
+
+ // Mark the key as detached in the TSS_Info table.
+ // It only works for the first key that "inst" owns.
+ // I don't know why.
+ for (unsigned int i = 0;
+ i < ACE_DEFAULT_THREAD_KEYS;
+ ++key_info, ++i)
+ {
+ if (key_info->tss_obj_ == inst)
+ {
+ key_info->tss_obj_ = 0;
+ ref_cnt = key_info->thread_count_;
+ success = 1;
+ break;
+ }
+ }
+
+ if (success == 0)
+ return -1;
+ else if (ref_cnt == 0)
+ {
+ // Mark the key as no longer being used.
+ key_info->key_in_use (0);
+# if defined (ACE_WIN32) || (defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS))
+ ACE_thread_key_t temp_key = key_info->key_;
+# endif /* ACE_WIN32 */
+ int retv = this->remove (key_info->key_);
+
+# if defined (ACE_WIN32)
+ ::TlsFree (temp_key);
+# elif defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS)
+ ::tsd_delete (temp_key);
+# endif /* ACE_WIN32 */
+ return retv;
+ }
+
+ return 0;
+}
+
+void
+ACE_TSS_Cleanup::key_used (ACE_thread_key_t key)
+{
+ // If the key's ACE_TSS_Info in-use bit for this thread is not set,
+ // set it and increment the key's thread_count_.
+ if (! tss_keys ()->test_and_set (key))
+ {
+ ACE_TSS_CLEANUP_GUARD
+
+ // Retrieve the key's ACE_TSS_Info and increment its thread_count_.
+ ACE_KEY_INDEX (key_index, key);
+ ACE_TSS_Info &key_info = this->table_ [key_index];
+ if (key_info.thread_count_ == -1)
+ key_info.key_in_use (1);
+ else
+ ++key_info.thread_count_;
+ }
+}
+
+void
+ACE_TSS_Cleanup::dump (void)
+{
+ // Iterate through all the thread-specific items and dump them all.
+
+ ACE_TSS_TABLE_ITERATOR key_info = table_;
+ for (unsigned int i = 0;
+ i < ACE_DEFAULT_THREAD_KEYS;
+ ++key_info, ++i)
+ key_info->dump ();
+}
+
+ACE_TSS_Keys *
+ACE_TSS_Cleanup::tss_keys ()
+{
+ if (in_use_ == ACE_OS::NULL_key)
+ {
+ ACE_TSS_CLEANUP_GUARD
+ // Double-check;
+ if (in_use_ == ACE_OS::NULL_key)
+ {
+ // Initialize in_use_ with a new key.
+ if (ACE_OS::thr_keycreate (&in_use_,
+ &ACE_TSS_Cleanup_keys_destroyer))
+ return 0; // Major problems, this should *never* happen!
+ }
+ }
+
+ ACE_TSS_Keys *ts_keys = 0;
+ if (ACE_OS::thr_getspecific (in_use_,
+ ACE_reinterpret_cast (void **, &ts_keys)) == -1)
+ return 0; // This should not happen!
+
+ if (ts_keys == 0)
+ {
+ ACE_NEW_RETURN (ts_keys,
+ ACE_TSS_Keys,
+ 0);
+ // Store the dynamically allocated pointer in thread-specific
+ // storage.
+ if (ACE_OS::thr_setspecific (in_use_,
+ ACE_reinterpret_cast (void *,
+ ts_keys)) == -1)
+ {
+ delete ts_keys;
+ return 0; // Major problems, this should *never* happen!
+ }
+ }
+
+ return ts_keys;
+}
+
+# if defined (ACE_HAS_TSS_EMULATION)
+u_int ACE_TSS_Emulation::total_keys_ = 0;
+
+ACE_TSS_Keys ACE_TSS_Emulation::tss_keys_used_;
+
+ACE_TSS_Emulation::ACE_TSS_DESTRUCTOR
+ACE_TSS_Emulation::tss_destructor_[ACE_TSS_Emulation::ACE_TSS_THREAD_KEYS_MAX]
+ = { 0 };
+
+# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
+
+int ACE_TSS_Emulation::key_created_ = 0;
+
+ACE_OS_thread_key_t ACE_TSS_Emulation::native_tss_key_;
+
+/* static */
+# if defined (ACE_HAS_THR_C_FUNC)
+extern "C"
+void
+ACE_TSS_Emulation_cleanup (void *ptr)
+{
+ ACE_UNUSED_ARG (ptr);
+ // Really this must be used for ACE_TSS_Emulation code to make the TSS
+ // cleanup
+}
+#else
+void
+ACE_TSS_Emulation_cleanup (void *ptr)
+{
+ ACE_UNUSED_ARG (ptr);
+ // Really this must be used for ACE_TSS_Emulation code to make the TSS
+ // cleanup
+}
+# endif /* ACE_HAS_THR_C_FUNC */
+
+void **
+ACE_TSS_Emulation::tss_base (void* ts_storage[], u_int *ts_created)
+{
+ // TSS Singleton implementation.
+
+ // Create the one native TSS key, if necessary.
+ if (key_created_ == 0)
+ {
+ // Double-checked lock . . .
+ ACE_TSS_BASE_GUARD
+
+ if (key_created_ == 0)
+ {
+ ACE_NO_HEAP_CHECK;
+ if (ACE_OS::thr_keycreate (&native_tss_key_,
+ &ACE_TSS_Emulation_cleanup) != 0)
+ {
+ return 0; // Major problems, this should *never* happen!
+ }
+ key_created_ = 1;
+ }
+ }
+
+ void **old_ts_storage = 0;
+
+ // Get the tss_storage from thread-OS specific storage.
+ if (ACE_OS::thr_getspecific (native_tss_key_,
+ (void **) &old_ts_storage) == -1)
+ return 0; // This should not happen!
+
+ // Check to see if this is the first time in for this thread.
+ // This block can also be entered after a fork () in the child process,
+ // at least on Pthreads Draft 4 platforms.
+ if (old_ts_storage == 0)
+ {
+ if (ts_created)
+ *ts_created = 1u;
+
+ // Use the ts_storage passed as argument, if non-zero. It is
+ // possible that this has been implemented in the stack. At the
+ // moment, this is unknown. The cleanup must not do nothing.
+ // If ts_storage is zero, allocate (and eventually leak) the
+ // storage array.
+ if (ts_storage == 0)
+ {
+ ACE_NO_HEAP_CHECK;
+
+ ACE_NEW_RETURN (ts_storage,
+ void*[ACE_TSS_THREAD_KEYS_MAX],
+ 0);
+
+ // Zero the entire TSS array. Do it manually instead of
+ // using memset, for optimum speed. Though, memset may be
+ // faster :-)
+ void **tss_base_p = ts_storage;
+
+ for (u_int i = 0;
+ i < ACE_TSS_THREAD_KEYS_MAX;
+ ++i)
+ *tss_base_p++ = 0;
+ }
+
+ // Store the pointer in thread-specific storage. It gets
+ // deleted via the ACE_TSS_Emulation_cleanup function when the
+ // thread terminates.
+ if (ACE_OS::thr_setspecific (native_tss_key_,
+ (void *) ts_storage) != 0)
+ return 0; // Major problems, this should *never* happen!
+ }
+ else
+ if (ts_created)
+ ts_created = 0;
+
+ return ts_storage ? ts_storage : old_ts_storage;
+}
+# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
+
+u_int
+ACE_TSS_Emulation::total_keys ()
+{
+ ACE_OS_Recursive_Thread_Mutex_Guard (
+ *ACE_static_cast (ACE_recursive_thread_mutex_t *,
+ ACE_OS_Object_Manager::preallocated_object[
+ ACE_OS_Object_Manager::ACE_TSS_KEY_LOCK]));
+
+ return total_keys_;
+}
+
+int
+ACE_TSS_Emulation::next_key (ACE_thread_key_t &key)
+{
+ ACE_OS_Recursive_Thread_Mutex_Guard (
+ *ACE_static_cast (ACE_recursive_thread_mutex_t *,
+ ACE_OS_Object_Manager::preallocated_object[
+ ACE_OS_Object_Manager::ACE_TSS_KEY_LOCK]));
+
+ if (total_keys_ < ACE_TSS_THREAD_KEYS_MAX)
+ {
+ u_int counter = 0;
+ // Loop through all possible keys and check whether a key is free
+ for ( ;counter < ACE_TSS_THREAD_KEYS_MAX; counter++)
+ {
+ ACE_thread_key_t localkey;
+# if defined (ACE_HAS_NONSCALAR_THREAD_KEY_T)
+ ACE_OS::memset (&localkey, 0, sizeof (ACE_thread_key_t));
+ ACE_OS::memcpy (&localkey, &counter_, sizeof (u_int));
+# else
+ localkey = counter;
+# endif /* ACE_HAS_NONSCALAR_THREAD_KEY_T */
+ // If the key is not set as used, we can give out this key, if not
+ // we have to search further
+ if (tss_keys_used_.is_set(localkey) == 0)
+ {
+ tss_keys_used_.test_and_set(localkey);
+ key = localkey;
+ break;
+ }
+ }
+
+ ++total_keys_;
+ return 0;
+ }
+ else
+ {
+ key = ACE_OS::NULL_key;
+ return -1;
+ }
+}
+
+int
+ACE_TSS_Emulation::release_key (ACE_thread_key_t key)
+{
+ ACE_OS_Recursive_Thread_Mutex_Guard (
+ *ACE_static_cast (ACE_recursive_thread_mutex_t *,
+ ACE_OS_Object_Manager::preallocated_object[
+ ACE_OS_Object_Manager::ACE_TSS_KEY_LOCK]));
+
+ if (tss_keys_used_.test_and_clear (key) == 0)
+ {
+ --total_keys_;
+ return 0;
+ }
+ return 1;
+}
+
+void *
+ACE_TSS_Emulation::tss_open (void *ts_storage[ACE_TSS_THREAD_KEYS_MAX])
+{
+# if defined (ACE_PSOS)
+ u_long tss_base;
+
+ // Use the supplied array for this thread's TSS.
+ tss_base = (u_long) ts_storage;
+ t_setreg (0, PSOS_TASK_REG_TSS, tss_base);
+
+ // Zero the entire TSS array.
+ void **tss_base_p = ts_storage;
+ for (u_int i = 0; i < ACE_TSS_THREAD_KEYS_MAX; ++i, ++tss_base_p)
+ {
+ *tss_base_p = 0;
+ }
+
+ return (void *) tss_base;
+# else /* ! ACE_PSOS */
+# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
+ // On VxWorks, in particular, don't check to see if the field
+ // is 0. It isn't always, specifically, when a program is run
+ // directly by the shell (without spawning a new task) after
+ // another program has been run.
+
+ u_int ts_created = 0;
+ tss_base (ts_storage, &ts_created);
+ if (ts_created)
+ {
+# else /* ! ACE_HAS_THREAD_SPECIFIC_STORAGE */
+ tss_base () = ts_storage;
+# endif
+
+ // Zero the entire TSS array. Do it manually instead of using
+ // memset, for optimum speed. Though, memset may be faster :-)
+ void **tss_base_p = tss_base ();
+ for (u_int i = 0; i < ACE_TSS_THREAD_KEYS_MAX; ++i, ++tss_base_p)
+ {
+ *tss_base_p = 0;
+ }
+
+ return tss_base ();
+# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
+ }
+ else
+ {
+ return 0;
+ }
+# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
+# endif /* ! ACE_PSOS */
+}
+
+void
+ACE_TSS_Emulation::tss_close ()
+{
+#if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
+ // Free native_tss_key_ here.
+#endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
+}
+
+# endif /* ACE_HAS_TSS_EMULATION */
+
+#endif /* WIN32 || ACE_HAS_TSS_EMULATION */
+
+void
+ACE_OS::cleanup_tss (const u_int main_thread)
+{
+#if defined (ACE_HAS_TSS_EMULATION) || defined (ACE_WIN32) || (defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS))
+ // Call TSS destructors for current thread.
+ ACE_TSS_Cleanup::instance ()->exit (0);
+#endif /* ACE_HAS_TSS_EMULATION || ACE_WIN32 || ACE_PSOS_HAS_TSS */
+
+ if (main_thread)
+ {
+#if !defined (ACE_HAS_TSS_EMULATION) && !defined (ACE_HAS_MINIMAL_ACE_OS)
+ // Just close the ACE_Log_Msg for the current (which should be
+ // main) thread. We don't have TSS emulation; if there's native
+ // TSS, it should call its destructors when the main thread
+ // exits.
+ ACE_Base_Thread_Adapter::close_log_msg ();
+#endif /* ! ACE_HAS_TSS_EMULATION && ! ACE_HAS_MINIMAL_ACE_OS */
+
+#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION) || (defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS))
+#if ! defined (ACE_HAS_TSS_EMULATION)
+ // Don't do this with TSS_Emulation, because the the
+ // ACE_TSS_Cleanup::instance () has already exited (). We can't
+ // safely access the TSS values that were created by the main
+ // thread.
+
+ // Remove all TSS_Info table entries.
+ ACE_TSS_Cleanup::instance ()->free_all_keys_left ();
+#endif /* ! ACE_HAS_TSS_EMULATION */
+
+ // Finally, free up the ACE_TSS_Cleanup instance. This method gets
+ // called by the ACE_Object_Manager.
+ delete ACE_TSS_Cleanup::instance ();
+#endif /* WIN32 || ACE_HAS_TSS_EMULATION || ACE_PSOS_HAS_TSS */
+
+#if defined (ACE_HAS_TSS_EMULATION)
+ ACE_TSS_Emulation::tss_close ();
+#endif /* ACE_HAS_TSS_EMULATION */
+ }
+}
+
+#if !defined(ACE_WIN32) && defined (__IBMCPP__) && (__IBMCPP__ >= 400)
+#define ACE_BEGINTHREADEX(STACK, STACKSIZE, ENTRY_POINT, ARGS, FLAGS, THR_ID) \
+ (*THR_ID = ::_beginthreadex ((void(_Optlink*)(void*))ENTRY_POINT, STACK, STACKSIZE, ARGS), *THR_ID)
+#elif defined(ACE_WIN32) && defined (__IBMCPP__) && (__IBMCPP__ >= 400)
+
+struct __IBMCPP__thread_params {
+ __IBMCPP__thread_params(ACE_THR_C_FUNC e, LPVOID a)
+ :entry_point(e),args(a) {}
+ ACE_THR_C_FUNC entry_point;
+ LPVOID args;
+};
+
+#pragma handler(initThread)
+extern "C" DWORD __stdcall __IBMCPP__initThread(void *arg)
+{
+ // Must reset 387 since using CreateThread
+ _fpreset();
+
+ // Dispatch user function...
+ auto_ptr<__IBMCPP__thread_params> parms((__IBMCPP__thread_params *)arg);
+ (*parms->entry_point)(parms->args);
+ _endthread();
+ return 0;
+}
+
+HANDLE WINAPI __IBMCPP__beginthreadex(void *stack,
+ DWORD stacksize,
+ ACE_THR_C_FUNC entry_point,
+ LPVOID args,
+ DWORD flags,
+ LPDWORD thr_id)
+{
+ return CreateThread(NULL,
+ stacksize,
+ (LPTHREAD_START_ROUTINE)__IBMCPP__initThread,
+ new __IBMCPP__thread_params(entry_point, args),
+ flags,
+ thr_id);
+}
+
+#define ACE_BEGINTHREADEX(STACK, STACKSIZE, ENTRY_POINT, ARGS, FLAGS, THR_ID) \
+ __IBMCPP__beginthreadex(STACK, STACKSIZE, ENTRY_POINT, ARGS, FLAGS, THR_ID)
+
+#elif defined (ACE_HAS_WINCE) && defined (UNDER_CE) && (UNDER_CE >= 211)
+#define ACE_BEGINTHREADEX(STACK, STACKSIZE, ENTRY_POINT, ARGS, FLAGS, THR_ID) \
+ CreateThread (NULL, STACKSIZE, (unsigned long (__stdcall *) (void *)) ENTRY_POINT, ARGS, (FLAGS) & CREATE_SUSPENDED, (unsigned long *) THR_ID)
+#elif defined(ACE_HAS_WTHREADS)
+ // Green Hills compiler gets confused when __stdcall is imbedded in
+ // parameter list, so we define the type ACE_WIN32THRFUNC_T and use it
+ // instead.
+ typedef unsigned (__stdcall *ACE_WIN32THRFUNC_T)(void*);
+#define ACE_BEGINTHREADEX(STACK, STACKSIZE, ENTRY_POINT, ARGS, FLAGS, THR_ID) \
+ ::_beginthreadex (STACK, STACKSIZE, (ACE_WIN32THRFUNC_T) ENTRY_POINT, ARGS, FLAGS, (unsigned int *) THR_ID)
+#endif /* defined (__IBMCPP__) && (__IBMCPP__ >= 400) */
+
+#if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS)
+int ACE_SEH_Default_Exception_Selector (void *)
+{
+#if 0
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_LIB_TEXT ("(%t) Win32 structured exception exiting thread\n")));
+#endif /* 0 */
+ return (DWORD) ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION;
+}
+
+int ACE_SEH_Default_Exception_Handler (void *)
+{
+ return 0;
+}
+#endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */
+
+extern "C" void
+ace_cleanup_destroyer (ACE_Cleanup *object, void *param)
+{
+ object->cleanup (param);
+}
+
+int
+ACE_OS::thr_create (ACE_THR_FUNC func,
+ void *args,
+ long flags,
+ ACE_thread_t *thr_id,
+ ACE_hthread_t *thr_handle,
+ long priority,
+ void *stack,
+ size_t stacksize,
+ ACE_Base_Thread_Adapter *thread_adapter)
+{
+ ACE_OS_TRACE ("ACE_OS::thr_create");
+
+ if (ACE_BIT_DISABLED (flags, THR_DETACHED) &&
+ ACE_BIT_DISABLED (flags, THR_JOINABLE))
+ ACE_SET_BITS (flags, THR_JOINABLE);
+
+# if defined (ACE_NO_THREAD_ADAPTER)
+# define ACE_THREAD_FUNCTION func
+# define ACE_THREAD_ARGUMENT args
+# else /* ! defined (ACE_NO_THREAD_ADAPTER) */
+# if defined (ACE_PSOS)
+# define ACE_THREAD_FUNCTION (PSOS_TASK_ENTRY_POINT) thread_args->entry_point ()
+# else
+# define ACE_THREAD_FUNCTION thread_args->entry_point ()
+# endif /* defined (ACE_PSOS) */
+# define ACE_THREAD_ARGUMENT thread_args
+# endif /* ! defined (ACE_NO_THREAD_ADAPTER) */
+
+#if defined (ACE_HAS_PACE) && !defined (ACE_WIN32)
+ ACE_Base_Thread_Adapter *thread_args;
+ if (thread_adapter == 0)
+ ACE_NEW_RETURN (thread_args,
+ ACE_OS_Thread_Adapter (func, args,
+ (ACE_THR_C_FUNC) ace_thread_adapter),
+ -1);
+ else
+ thread_args = thread_adapter;
+
+# if defined (ACE_NEEDS_HUGE_THREAD_STACKSIZE)
+ if (stacksize < ACE_NEEDS_HUGE_THREAD_STACKSIZE)
+ stacksize = ACE_NEEDS_HUGE_THREAD_STACKSIZE;
+# endif /* ACE_NEEDS_HUGE_THREAD_STACKSIZE */
+
+ ACE_thread_t tmp_thr;
+
+ if (thr_id == 0)
+ thr_id = &tmp_thr;
+
+ ACE_hthread_t tmp_handle;
+ if (thr_handle == 0)
+ thr_handle = &tmp_handle;
+
+ int result = 0;
+ pace_pthread_attr_t attr;
+ if (::pace_pthread_attr_init (&attr) != 0)
+ return -1;
+
+ if (stacksize != 0)
+ {
+ size_t size = stacksize;
+# if defined (PACE_PTHREAD_STACK_MIN)
+ if (size < ACE_static_cast (pace_size_t, PACE_PTHREAD_STACK_MIN))
+ size = PACE_PTHREAD_STACK_MIN;
+# endif /* PACE_PTHREAD_STACK_MIN */
+
+ if (ACE_ADAPT_RETVAL(::pace_pthread_attr_setstacksize (&attr, size), result) == -1)
+ {
+ ::pace_pthread_attr_destroy (&attr);
+ return -1;
+ }
+ }
+
+ // *** Set Stack Address
+ if (stack != 0)
+ {
+ if (::pace_pthread_attr_setstackaddr (&attr, stack) != 0)
+ {
+ ::pace_pthread_attr_destroy (&attr);
+ return -1;
+ }
+ }
+
+ // *** Deal with various attributes
+ if (flags != 0)
+ {
+ // *** Set Detach state
+ if (ACE_BIT_ENABLED (flags, THR_DETACHED)
+ || ACE_BIT_ENABLED (flags, THR_JOINABLE))
+ {
+ int dstate = PACE_PTHREAD_CREATE_JOINABLE;
+
+ if (ACE_BIT_ENABLED (flags, THR_DETACHED))
+ dstate = PACE_PTHREAD_CREATE_DETACHED;
+ if (ACE_ADAPT_RETVAL(::pace_pthread_attr_setdetachstate (&attr, dstate),
+ result) != 0)
+ {
+ ::pace_pthread_attr_destroy (&attr);
+ return -1;
+ }
+ }
+
+ // *** Set Policy
+ // If we wish to set the priority explicitly, we have to enable
+ // explicit scheduling, and a policy, too.
+ if (priority != ACE_DEFAULT_THREAD_PRIORITY)
+ {
+ ACE_SET_BITS (flags, THR_EXPLICIT_SCHED);
+ if (ACE_BIT_DISABLED (flags, THR_SCHED_FIFO)
+ && ACE_BIT_DISABLED (flags, THR_SCHED_RR)
+ && ACE_BIT_DISABLED (flags, THR_SCHED_DEFAULT))
+ ACE_SET_BITS (flags, THR_SCHED_DEFAULT);
+ }
+
+ if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO)
+ || ACE_BIT_ENABLED (flags, THR_SCHED_RR)
+ || ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
+ {
+ int spolicy;
+
+# if defined (ACE_HAS_ONLY_SCHED_OTHER)
+ // SunOS, thru version 5.6, only supports SCHED_OTHER.
+ spolicy = SCHED_OTHER;
+# else
+ // Make sure to enable explicit scheduling, in case we didn't
+ // enable it above (for non-default priority).
+ ACE_SET_BITS (flags, THR_EXPLICIT_SCHED);
+
+ if (ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
+ spolicy = SCHED_OTHER;
+ else if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO))
+ spolicy = SCHED_FIFO;
+# if defined (SCHED_IO)
+ else if (ACE_BIT_ENABLED (flags, THR_SCHED_IO))
+ spolicy = SCHED_IO;
+# else
+ else if (ACE_BIT_ENABLED (flags, THR_SCHED_IO))
+ {
+ errno = ENOSYS;
+ return -1;
+ }
+# endif /* SCHED_IO */
+ else
+ spolicy = SCHED_RR;
+
+ ACE_ADAPT_RETVAL(::pace_pthread_attr_setschedpolicy (&attr, spolicy),
+ result);
+ if (result != 0)
+ {
+ ::pace_pthread_attr_destroy (&attr);
+ return -1;
+ }
+ }
+
+ // *** Set Priority (use reasonable default priorities)
+# if defined(ACE_HAS_PTHREADS_STD)
+ // If we wish to explicitly set a scheduling policy, we also
+ // have to specify a priority. We choose a "middle" priority as
+ // default. Maybe this is also necessary on other POSIX'ish
+ // implementations?
+ if ((ACE_BIT_ENABLED (flags, THR_SCHED_FIFO)
+ || ACE_BIT_ENABLED (flags, THR_SCHED_RR)
+ || ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
+ && priority == ACE_DEFAULT_THREAD_PRIORITY)
+ {
+ if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO))
+ priority = ACE_THR_PRI_FIFO_DEF;
+ else if (ACE_BIT_ENABLED (flags, THR_SCHED_RR))
+ priority = ACE_THR_PRI_RR_DEF;
+ else // THR_SCHED_DEFAULT
+ priority = ACE_THR_PRI_OTHER_DEF;
+ }
+# endif /* ACE_HAS_PTHREADS_STD */
+ if (priority != ACE_DEFAULT_THREAD_PRIORITY)
+ {
+ pace_sched_param sparam;
+ ACE_OS::memset ((void *) &sparam, 0, sizeof sparam);
+ sparam.sched_priority = priority;
+# if defined (sun) && defined (ACE_HAS_ONLY_SCHED_OTHER)
+ // SunOS, through 5.6, POSIX only allows priorities > 0 to
+ // ::pthread_attr_setschedparam. If a priority of 0 was
+ // requested, set the thread priority after creating it, below.
+ if (priority > 0)
+# endif /* sun && ACE_HAS_ONLY_SCHED_OTHER */
+ {
+ ACE_ADAPT_RETVAL(::pace_pthread_attr_setschedparam (&attr, &sparam),
+ result);
+ if (result != 0)
+ {
+ ::pace_pthread_attr_destroy (&attr);
+ return -1;
+ }
+ }
+ }
+
+ if (ACE_BIT_ENABLED (flags, THR_INHERIT_SCHED)
+ || ACE_BIT_ENABLED (flags, THR_EXPLICIT_SCHED))
+ {
+ int sched = PTHREAD_EXPLICIT_SCHED;
+ if (ACE_BIT_ENABLED (flags, THR_INHERIT_SCHED))
+ sched = PTHREAD_INHERIT_SCHED;
+ if (::pace_pthread_attr_setinheritsched (&attr, sched) != 0)
+ {
+ ::pace_pthread_attr_destroy (&attr);
+ return -1;
+ }
+ }
+
+ // *** Set Scope
+# if !defined (ACE_LACKS_THREAD_PROCESS_SCOPING)
+ if (ACE_BIT_ENABLED (flags, THR_SCOPE_SYSTEM)
+ || ACE_BIT_ENABLED (flags, THR_SCOPE_PROCESS))
+ {
+# if defined (ACE_CONFIG_LINUX_H)
+ // LinuxThreads do not have support for PTHREAD_SCOPE_PROCESS.
+ int scope = PTHREAD_SCOPE_SYSTEM;
+# else /* ACE_CONFIG_LINUX_H */
+ int scope = PTHREAD_SCOPE_PROCESS;
+# endif /* ACE_CONFIG_LINUX_H */
+ if (ACE_BIT_ENABLED (flags, THR_SCOPE_SYSTEM))
+ scope = PTHREAD_SCOPE_SYSTEM;
+
+ if (::pace_pthread_attr_setscope (&attr, scope) != 0)
+ {
+ ::pace_pthread_attr_destroy (&attr);
+ return -1;
+ }
+ }
+# endif /* !ACE_LACKS_THREAD_PROCESS_SCOPING */
+
+ if (ACE_BIT_ENABLED (flags, THR_NEW_LWP))
+ {
+ // Increment the number of LWPs by one to emulate the
+ // SunOS semantics.
+ int lwps = ACE_OS::thr_getconcurrency ();
+ if (lwps == -1)
+ {
+ if (errno == ENOTSUP)
+ // Suppress the ENOTSUP because it's harmless.
+ errno = 0;
+ else
+ // This should never happen on SunOS:
+ // ::thr_getconcurrency () should always succeed.
+ return -1;
+ }
+ else if (ACE_OS::thr_setconcurrency (lwps + 1) == -1)
+ {
+ if (errno == ENOTSUP)
+ {
+ // Unlikely: ::thr_getconcurrency () is supported
+ // but ::thr_setconcurrency () is not?
+ }
+ else
+ return -1;
+ }
+ }
+ }
+
+ ACE_OSCALL (ACE_ADAPT_RETVAL (::pace_pthread_create (thr_id,
+ &attr,
+ PACE_THR_ENTRY_CAST (void * (*)(void *)) thread_args->entry_point (),
+ thread_args),
+ result),
+ int, -1, result);
+ ::pace_pthread_attr_destroy (&attr);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+
+ // This is a SunOS or POSIX implementation of pthreads,
+ // where we assume that ACE_thread_t and ACE_hthread_t are the same.
+ // If this *isn't* correct on some platform, please let us know.
+ if (result != -1)
+ *thr_handle = *thr_id;
+
+# if defined (sun) && defined (ACE_HAS_ONLY_SCHED_OTHER)
+ // SunOS prior to 5.7:
+
+ // If the priority is 0, then we might have to set it now
+ // because we couldn't set it with
+ // ::pthread_attr_setschedparam, as noted above. This doesn't
+ // provide strictly correct behavior, because the thread was
+ // created (above) with the priority of its parent. (That
+ // applies regardless of the inherit_sched attribute: if it
+ // was PTHREAD_INHERIT_SCHED, then it certainly inherited its
+ // parent's priority. If it was PTHREAD_EXPLICIT_SCHED, then
+ // "attr" was initialized by the SunOS ::pthread_attr_init
+ // () to contain NULL for the priority, which indicated to
+ // SunOS ::pthread_create () to inherit the parent
+ // priority.)
+ if (priority == 0)
+ {
+ // Check the priority of this thread, which is the parent
+ // of the newly created thread. If it is 0, then the
+ // newly created thread will have inherited the priority
+ // of 0, so there's no need to explicitly set it.
+ struct sched_param sparam;
+ int policy = 0;
+ ACE_OSCALL (ACE_ADAPT_RETVAL (::pace_pthread_getschedparam (thr_self (),
+ &policy,
+ &sparam),
+ result), int,
+ -1, result);
+
+ // The only policy supported by by SunOS, thru version 5.6,
+ // is SCHED_OTHER, so that's hard-coded here.
+ policy = ACE_SCHED_OTHER;
+
+ if (sparam.sched_priority != 0)
+ {
+ ACE_OS::memset ((void *) &sparam, 0, sizeof sparam);
+ // The memset to 0 sets the priority to 0, so we don't need
+ // to explicitly set sparam.sched_priority.
+
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pace_pthread_setschedparam (
+ *thr_id,
+ policy,
+ &sparam),
+ result),
+ int, -1);
+ }
+ }
+# endif /* sun && ACE_HAS_ONLY_SCHED_OTHER */
+ return result;
+
+#else /* ACE_HAS_PACE && !ACE_WIN32 */
+
+ ACE_Base_Thread_Adapter *thread_args;
+ if (thread_adapter == 0)
+
+# if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS)
+ ACE_NEW_RETURN (thread_args,
+ ACE_OS_Thread_Adapter (func, args,
+ (ACE_THR_C_FUNC) ace_thread_adapter,
+ ACE_OS_Object_Manager::seh_except_selector(),
+ ACE_OS_Object_Manager::seh_except_handler()),
+ -1);
+# else
+ ACE_NEW_RETURN (thread_args,
+ ACE_OS_Thread_Adapter (func, args,
+ (ACE_THR_C_FUNC) ace_thread_adapter),
+ -1);
+
+# endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */
+ else
+ thread_args = thread_adapter;
+
+# if defined (ACE_HAS_THREADS)
+
+ // *** Set Stack Size
+# if defined (ACE_NEEDS_HUGE_THREAD_STACKSIZE)
+ if (stacksize < ACE_NEEDS_HUGE_THREAD_STACKSIZE)
+ stacksize = ACE_NEEDS_HUGE_THREAD_STACKSIZE;
+# endif /* ACE_NEEDS_HUGE_THREAD_STACKSIZE */
+
+# if !defined (VXWORKS)
+ // On VxWorks, the OS will provide a task name if the user doesn't.
+ // So, we don't need to create a tmp_thr. If the caller of this
+ // member function is the Thread_Manager, than thr_id will be non-zero
+ // anyways.
+ ACE_thread_t tmp_thr;
+
+ if (thr_id == 0)
+ thr_id = &tmp_thr;
+# endif /* ! VXWORKS */
+
+ ACE_hthread_t tmp_handle;
+ if (thr_handle == 0)
+ thr_handle = &tmp_handle;
+
+# if defined (ACE_HAS_PTHREADS)
+
+ int result;
+ pthread_attr_t attr;
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ if (::pthread_attr_create (&attr) != 0)
+# else /* ACE_HAS_PTHREADS_DRAFT4 */
+ if (::pthread_attr_init (&attr) != 0)
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+ return -1;
+
+# if defined (CHORUS)
+ // If it is a super actor, we can't set stacksize. But for the time
+ // being we are all non-super actors. Should be fixed to take care
+ // of super actors!!!
+ if (stacksize == 0)
+ stacksize = ACE_CHORUS_DEFAULT_MIN_STACK_SIZE;
+ else if (stacksize < ACE_CHORUS_DEFAULT_MIN_STACK_SIZE)
+ stacksize = ACE_CHORUS_DEFAULT_MIN_STACK_SIZE;
+# endif /*CHORUS */
+
+ if (stacksize != 0)
+ {
+ size_t size = stacksize;
+
+# if defined (PTHREAD_STACK_MIN)
+ if (size < ACE_static_cast (size_t, PTHREAD_STACK_MIN))
+ size = PTHREAD_STACK_MIN;
+# endif /* PTHREAD_STACK_MIN */
+
+# if !defined (ACE_LACKS_THREAD_STACK_SIZE) // JCEJ 12/17/96
+# if defined (ACE_HAS_PTHREADS_DRAFT4) || defined (ACE_HAS_PTHREADS_DRAFT6)
+ if (::pthread_attr_setstacksize (&attr, size) != 0)
+# else
+ if (ACE_ADAPT_RETVAL(pthread_attr_setstacksize (&attr, size), result) == -1)
+# endif /* ACE_HAS_PTHREADS_DRAFT4, 6 */
+ {
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ ::pthread_attr_delete (&attr);
+# else /* ACE_HAS_PTHREADS_DRAFT4 */
+ ::pthread_attr_destroy (&attr);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+ return -1;
+ }
+# else
+ ACE_UNUSED_ARG (size);
+# endif /* !ACE_LACKS_THREAD_STACK_SIZE */
+ }
+
+ // *** Set Stack Address
+# if !defined (ACE_LACKS_THREAD_STACK_ADDR)
+ if (stack != 0)
+ {
+ if (::pthread_attr_setstackaddr (&attr, stack) != 0)
+ {
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ ::pthread_attr_delete (&attr);
+# else /* ACE_HAS_PTHREADS_DRAFT4 */
+ ::pthread_attr_destroy (&attr);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+ return -1;
+ }
+ }
+# else
+ ACE_UNUSED_ARG (stack);
+# endif /* !ACE_LACKS_THREAD_STACK_ADDR */
+
+ // *** Deal with various attributes
+ if (flags != 0)
+ {
+ // *** Set Detach state
+# if !defined (ACE_LACKS_SETDETACH)
+ if (ACE_BIT_ENABLED (flags, THR_DETACHED)
+ || ACE_BIT_ENABLED (flags, THR_JOINABLE))
+ {
+ int dstate = PTHREAD_CREATE_JOINABLE;
+
+ if (ACE_BIT_ENABLED (flags, THR_DETACHED))
+ dstate = PTHREAD_CREATE_DETACHED;
+
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ if (::pthread_attr_setdetach_np (&attr, dstate) != 0)
+# else /* ACE_HAS_PTHREADS_DRAFT4 */
+# if defined (ACE_HAS_PTHREADS_DRAFT6)
+ if (::pthread_attr_setdetachstate (&attr, &dstate) != 0)
+# else
+ if (ACE_ADAPT_RETVAL(::pthread_attr_setdetachstate (&attr, dstate),
+ result) != 0)
+# endif /* ACE_HAS_PTHREADS_DRAFT6 */
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+ {
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ ::pthread_attr_delete (&attr);
+# else /* ACE_HAS_PTHREADS_DRAFT4 */
+ ::pthread_attr_destroy (&attr);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+ return -1;
+ }
+ }
+
+ // Note: if ACE_LACKS_SETDETACH and THR_DETACHED is enabled, we
+ // call ::pthread_detach () below. If THR_DETACHED is not
+ // enabled, we call ::pthread_detach () in the Thread_Manager,
+ // after joining with the thread.
+# endif /* ACE_LACKS_SETDETACH */
+
+ // *** Set Policy
+# if !defined (ACE_LACKS_SETSCHED)
+ // If we wish to set the priority explicitly, we have to enable
+ // explicit scheduling, and a policy, too.
+ if (priority != ACE_DEFAULT_THREAD_PRIORITY)
+ {
+ ACE_SET_BITS (flags, THR_EXPLICIT_SCHED);
+ if (ACE_BIT_DISABLED (flags, THR_SCHED_FIFO)
+ && ACE_BIT_DISABLED (flags, THR_SCHED_RR)
+ && ACE_BIT_DISABLED (flags, THR_SCHED_DEFAULT))
+ ACE_SET_BITS (flags, THR_SCHED_DEFAULT);
+ }
+
+ if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO)
+ || ACE_BIT_ENABLED (flags, THR_SCHED_RR)
+ || ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
+ {
+ int spolicy;
+
+# if defined (ACE_HAS_ONLY_SCHED_OTHER)
+ // SunOS, thru version 5.6, only supports SCHED_OTHER.
+ spolicy = SCHED_OTHER;
+# else
+ // Make sure to enable explicit scheduling, in case we didn't
+ // enable it above (for non-default priority).
+ ACE_SET_BITS (flags, THR_EXPLICIT_SCHED);
+
+ if (ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
+ spolicy = SCHED_OTHER;
+ else if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO))
+ spolicy = SCHED_FIFO;
+# if defined (SCHED_IO)
+ else if (ACE_BIT_ENABLED (flags, THR_SCHED_IO))
+ spolicy = SCHED_IO;
+# else
+ else if (ACE_BIT_ENABLED (flags, THR_SCHED_IO))
+ {
+ errno = ENOSYS;
+ return -1;
+ }
+# endif /* SCHED_IO */
+ else
+ spolicy = SCHED_RR;
+
+# if defined (ACE_HAS_FSU_PTHREADS)
+ int ret;
+ switch (spolicy)
+ {
+ case SCHED_FIFO:
+ case SCHED_RR:
+ ret = 0;
+ break;
+ default:
+ ret = 22;
+ break;
+ }
+ if (ret != 0)
+ {
+ ::pthread_attr_destroy (&attr);
+ return -1;
+ }
+# endif /* ACE_HAS_FSU_PTHREADS */
+
+# endif /* ACE_HAS_ONLY_SCHED_OTHER */
+
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ result = ::pthread_attr_setsched (&attr, spolicy);
+# elif defined (ACE_HAS_PTHREADS_DRAFT6)
+ result = ::pthread_attr_setschedpolicy (&attr, spolicy);
+# else /* draft 7 or std */
+ ACE_ADAPT_RETVAL(::pthread_attr_setschedpolicy (&attr, spolicy),
+ result);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+ if (result != 0)
+ {
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ ::pthread_attr_delete (&attr);
+# else /* ACE_HAS_PTHREADS_DRAFT4 */
+ ::pthread_attr_destroy (&attr);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+ return -1;
+ }
+ }
+
+ // *** Set Priority (use reasonable default priorities)
+# if defined(ACE_HAS_PTHREADS_STD)
+ // If we wish to explicitly set a scheduling policy, we also
+ // have to specify a priority. We choose a "middle" priority as
+ // default. Maybe this is also necessary on other POSIX'ish
+ // implementations?
+ if ((ACE_BIT_ENABLED (flags, THR_SCHED_FIFO)
+ || ACE_BIT_ENABLED (flags, THR_SCHED_RR)
+ || ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
+ && priority == ACE_DEFAULT_THREAD_PRIORITY)
+ {
+ if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO))
+ priority = ACE_THR_PRI_FIFO_DEF;
+ else if (ACE_BIT_ENABLED (flags, THR_SCHED_RR))
+ priority = ACE_THR_PRI_RR_DEF;
+ else // THR_SCHED_DEFAULT
+ priority = ACE_THR_PRI_OTHER_DEF;
+ }
+# endif /* ACE_HAS_PTHREADS_STD */
+ if (priority != ACE_DEFAULT_THREAD_PRIORITY)
+ {
+ struct sched_param sparam;
+ ACE_OS::memset ((void *) &sparam, 0, sizeof sparam);
+
+# if defined (ACE_HAS_IRIX62_THREADS)
+ sparam.sched_priority = ACE_MIN (priority,
+ (long) PTHREAD_MAX_PRIORITY);
+# elif defined (PTHREAD_MAX_PRIORITY) && !defined(ACE_HAS_PTHREADS_STD)
+ /* For MIT pthreads... */
+ sparam.prio = ACE_MIN (priority, PTHREAD_MAX_PRIORITY);
+# elif defined(ACE_HAS_PTHREADS_STD) && !defined (ACE_HAS_STHREADS)
+ // The following code forces priority into range.
+ if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO))
+ sparam.sched_priority =
+ ACE_MIN (ACE_THR_PRI_FIFO_MAX,
+ ACE_MAX (ACE_THR_PRI_FIFO_MIN, priority));
+ else if (ACE_BIT_ENABLED(flags, THR_SCHED_RR))
+ sparam.sched_priority =
+ ACE_MIN (ACE_THR_PRI_RR_MAX,
+ ACE_MAX (ACE_THR_PRI_RR_MIN, priority));
+ else // Default policy, whether set or not
+ sparam.sched_priority =
+ ACE_MIN (ACE_THR_PRI_OTHER_MAX,
+ ACE_MAX (ACE_THR_PRI_OTHER_MIN, priority));
+# elif defined (PRIORITY_MAX)
+ sparam.sched_priority = ACE_MIN (priority,
+ (long) PRIORITY_MAX);
+# else
+ sparam.sched_priority = priority;
+# endif /* ACE_HAS_IRIX62_THREADS */
+
+# if defined (ACE_HAS_FSU_PTHREADS)
+ if (sparam.sched_priority >= PTHREAD_MIN_PRIORITY
+ && sparam.sched_priority <= PTHREAD_MAX_PRIORITY)
+ attr.prio = sparam.sched_priority;
+ else
+ {
+ pthread_attr_destroy (&attr);
+ errno = EINVAL;
+ return -1;
+ }
+# else
+ {
+# if defined (sun) && defined (ACE_HAS_ONLY_SCHED_OTHER)
+ // SunOS, through 5.6, POSIX only allows priorities > 0 to
+ // ::pthread_attr_setschedparam. If a priority of 0 was
+ // requested, set the thread priority after creating it, below.
+ if (priority > 0)
+# endif /* sun && ACE_HAS_ONLY_SCHED_OTHER */
+ {
+# if defined (ACE_HAS_PTHREADS_DRAFT4) || defined (ACE_HAS_PTHREADS_DRAFT6)
+ result = ::pthread_attr_setprio (&attr,
+ sparam.sched_priority);
+# else /* this is draft 7 or std */
+ ACE_ADAPT_RETVAL(::pthread_attr_setschedparam (&attr, &sparam),
+ result);
+# endif /* ACE_HAS_PTHREADS_DRAFT4, 6 */
+ if (result != 0)
+ {
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ ::pthread_attr_delete (&attr);
+# else /* ACE_HAS_PTHREADS_DRAFT4 */
+ ::pthread_attr_destroy (&attr);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+ return -1;
+ }
+ }
+ }
+# endif /* ACE_HAS_FSU_PTHREADS */
+ }
+
+ // *** Set scheduling explicit or inherited
+ if (ACE_BIT_ENABLED (flags, THR_INHERIT_SCHED)
+ || ACE_BIT_ENABLED (flags, THR_EXPLICIT_SCHED))
+ {
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ int sched = PTHREAD_DEFAULT_SCHED;
+# else /* ACE_HAS_PTHREADS_DRAFT4 */
+ int sched = PTHREAD_EXPLICIT_SCHED;
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+ if (ACE_BIT_ENABLED (flags, THR_INHERIT_SCHED))
+ sched = PTHREAD_INHERIT_SCHED;
+ if (::pthread_attr_setinheritsched (&attr, sched) != 0)
+ {
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ ::pthread_attr_delete (&attr);
+# else /* ACE_HAS_PTHREADS_DRAFT4 */
+ ::pthread_attr_destroy (&attr);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+ return -1;
+ }
+ }
+# else /* ACE_LACKS_SETSCHED */
+ ACE_UNUSED_ARG (priority);
+# endif /* ACE_LACKS_SETSCHED */
+
+ // *** Set Scope
+# if !defined (ACE_LACKS_THREAD_PROCESS_SCOPING)
+ if (ACE_BIT_ENABLED (flags, THR_SCOPE_SYSTEM)
+ || ACE_BIT_ENABLED (flags, THR_SCOPE_PROCESS))
+ {
+# if defined (ACE_CONFIG_LINUX_H) || defined (HPUX)
+ // LinuxThreads do not have support for PTHREAD_SCOPE_PROCESS.
+ // Neither does HPUX (up to HP-UX 11.00, as far as I know).
+ int scope = PTHREAD_SCOPE_SYSTEM;
+# else /* ACE_CONFIG_LINUX_H */
+ int scope = PTHREAD_SCOPE_PROCESS;
+# endif /* ACE_CONFIG_LINUX_H */
+ if (ACE_BIT_ENABLED (flags, THR_SCOPE_SYSTEM))
+ scope = PTHREAD_SCOPE_SYSTEM;
+
+ if (::pthread_attr_setscope (&attr, scope) != 0)
+ {
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ ::pthread_attr_delete (&attr);
+# else /* ACE_HAS_PTHREADS_DRAFT4 */
+ ::pthread_attr_destroy (&attr);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+ return -1;
+ }
+ }
+# endif /* !ACE_LACKS_THREAD_PROCESS_SCOPING */
+
+ if (ACE_BIT_ENABLED (flags, THR_NEW_LWP))
+ {
+ // Increment the number of LWPs by one to emulate the
+ // SunOS semantics.
+ int lwps = ACE_OS::thr_getconcurrency ();
+ if (lwps == -1)
+ {
+ if (errno == ENOTSUP)
+ // Suppress the ENOTSUP because it's harmless.
+ errno = 0;
+ else
+ // This should never happen on SunOS:
+ // ::thr_getconcurrency () should always succeed.
+ return -1;
+ }
+ else if (ACE_OS::thr_setconcurrency (lwps + 1) == -1)
+ {
+ if (errno == ENOTSUP)
+ {
+ // Unlikely: ::thr_getconcurrency () is supported but
+ // ::thr_setconcurrency () is not?
+ }
+ else
+ return -1;
+ }
+ }
+ }
+
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+ ACE_OSCALL (::pthread_create (thr_id, attr,
+ thread_args->entry_point (),
+ thread_args),
+ int, -1, result);
+
+# if defined (ACE_LACKS_SETDETACH)
+ if (ACE_BIT_ENABLED (flags, THR_DETACHED))
+ {
+# if defined (HPUX_10)
+ // HP-UX DCE threads' pthread_detach will smash thr_id if it's
+ // just given as an argument. This will cause
+ // ACE_Thread_Manager (if it's doing this create) to lose track
+ // of the new thread since the ID will be passed back equal to
+ // 0. So give pthread_detach a junker to scribble on.
+ ACE_thread_t junker;
+ cma_handle_assign(thr_id, &junker);
+ ::pthread_detach (&junker);
+# else
+ ::pthread_detach (thr_id);
+# endif /* HPUX_10 */
+ }
+# endif /* ACE_LACKS_SETDETACH */
+
+ ::pthread_attr_delete (&attr);
+
+# elif defined (ACE_HAS_PTHREADS_DRAFT6)
+ ACE_OSCALL (::pthread_create (thr_id, &attr,
+ thread_args->entry_point (),
+ thread_args),
+ int, -1, result);
+ ::pthread_attr_destroy (&attr);
+
+# else /* this is draft 7 or std */
+ ACE_OSCALL (ACE_ADAPT_RETVAL (::pthread_create (thr_id,
+ &attr,
+ thread_args->entry_point (),
+ thread_args),
+ result),
+ int, -1, result);
+ ::pthread_attr_destroy (&attr);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+
+ // This is a SunOS or POSIX implementation of pthreads, where we
+ // assume that ACE_thread_t and ACE_hthread_t are the same. If this
+ // *isn't* correct on some platform, please let us know.
+ if (result != -1)
+ *thr_handle = *thr_id;
+
+# if defined (sun) && defined (ACE_HAS_ONLY_SCHED_OTHER)
+ // SunOS prior to 5.7:
+
+ // If the priority is 0, then we might have to set it now because we
+ // couldn't set it with ::pthread_attr_setschedparam, as noted
+ // above. This doesn't provide strictly correct behavior, because
+ // the thread was created (above) with the priority of its parent.
+ // (That applies regardless of the inherit_sched attribute: if it
+ // was PTHREAD_INHERIT_SCHED, then it certainly inherited its
+ // parent's priority. If it was PTHREAD_EXPLICIT_SCHED, then "attr"
+ // was initialized by the SunOS ::pthread_attr_init () to contain
+ // NULL for the priority, which indicated to SunOS ::pthread_create
+ // () to inherit the parent priority.)
+ if (priority == 0)
+ {
+ // Check the priority of this thread, which is the parent
+ // of the newly created thread. If it is 0, then the
+ // newly created thread will have inherited the priority
+ // of 0, so there's no need to explicitly set it.
+ struct sched_param sparam;
+ int policy = 0;
+ ACE_OSCALL (ACE_ADAPT_RETVAL (::pthread_getschedparam (thr_self (),
+ &policy,
+ &sparam),
+ result), int,
+ -1, result);
+
+ // The only policy supported by by SunOS, thru version 5.6,
+ // is SCHED_OTHER, so that's hard-coded here.
+ policy = ACE_SCHED_OTHER;
+
+ if (sparam.sched_priority != 0)
+ {
+ ACE_OS::memset ((void *) &sparam, 0, sizeof sparam);
+ // The memset to 0 sets the priority to 0, so we don't need
+ // to explicitly set sparam.sched_priority.
+
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_setschedparam (*thr_id,
+ policy,
+ &sparam),
+ result),
+ int, -1);
+ }
+ }
+
+# if defined (ACE_NEEDS_LWP_PRIO_SET)
+# if 0
+ // It would be useful if we could make this work. But, it requires
+ // a mechanism for determining the ID of an LWP to which another
+ // thread is bound. Is there a way to do that? Instead, just rely
+ // on the code in ACE_Thread_Adapter::invoke () to set the LWP
+ // priority.
+
+ // If the thread is bound, then set the priority on its LWP.
+ if (ACE_BIT_ENABLED (flags, THR_BOUND))
+ {
+ ACE_Sched_Params sched_params (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO) ||
+ ACE_BIT_ENABLED (flags, THR_SCHED_RR) ?
+ ACE_SCHED_FIFO :
+ ACE_SCHED_OTHER,
+ priority);
+ result = ACE_OS::lwp_setparams (sched_params,
+ /* ? How do we find the ID of the LWP
+ to which *thr_id is bound? */);
+ }
+# endif /* 0 */
+# endif /* ACE_NEEDS_LWP_PRIO_SET */
+
+# endif /* sun && ACE_HAS_ONLY_SCHED_OTHER */
+ return result;
+# elif defined (ACE_HAS_STHREADS)
+ int result;
+ int start_suspended = ACE_BIT_ENABLED (flags, THR_SUSPENDED);
+
+ if (priority != ACE_DEFAULT_THREAD_PRIORITY)
+ // If we need to set the priority, then we need to start the
+ // thread in a suspended mode.
+ ACE_SET_BITS (flags, THR_SUSPENDED);
+
+ ACE_OSCALL (ACE_ADAPT_RETVAL (::thr_create (stack, stacksize,
+ thread_args->entry_point (),
+ thread_args,
+ flags, thr_id), result),
+ int, -1, result);
+
+ if (result != -1)
+ {
+ // With SunOS threads, ACE_thread_t and ACE_hthread_t are the same.
+ *thr_handle = *thr_id;
+
+ if (priority != ACE_DEFAULT_THREAD_PRIORITY)
+ {
+ // Set the priority of the new thread and then let it
+ // continue, but only if the user didn't start it suspended
+ // in the first place!
+ if ((result = ACE_OS::thr_setprio (*thr_id, priority)) != 0)
+ {
+ errno = result;
+ return -1;
+ }
+
+ if (start_suspended == 0)
+ {
+ if ((result = ACE_OS::thr_continue (*thr_id)) != 0)
+ {
+ errno = result;
+ return -1;
+ }
+ }
+ }
+ }
+ return result;
+# elif defined (ACE_HAS_WTHREADS)
+ ACE_UNUSED_ARG (stack);
+# if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0)
+ if (ACE_BIT_ENABLED (flags, THR_USE_AFX))
+ {
+ CWinThread *cwin_thread =
+ ::AfxBeginThread ((AFX_THREADPROC) thread_args->entry_point (),
+ thread_args,
+ priority,
+ 0,
+ flags | THR_SUSPENDED);
+ // Have to duplicate the handle because
+ // CWinThread::~CWinThread() closes the original handle.
+# if !defined (ACE_HAS_WINCE)
+ (void) ::DuplicateHandle (::GetCurrentProcess (),
+ cwin_thread->m_hThread,
+ ::GetCurrentProcess (),
+ thr_handle,
+ 0,
+ TRUE,
+ DUPLICATE_SAME_ACCESS);
+# endif /* ! ACE_HAS_WINCE */
+ *thr_id = cwin_thread->m_nThreadID;
+
+ if (ACE_BIT_ENABLED (flags, THR_SUSPENDED) == 0)
+ cwin_thread->ResumeThread ();
+ // cwin_thread will be deleted in AfxThreadExit()
+ // Warning: If AfxThreadExit() is called from within the
+ // thread, ACE_TSS_Cleanup->exit() never gets called !
+ }
+ else
+# endif /* ACE_HAS_MFC */
+ {
+ int start_suspended = ACE_BIT_ENABLED (flags, THR_SUSPENDED);
+
+ if (priority != ACE_DEFAULT_THREAD_PRIORITY)
+ // If we need to set the priority, then we need to start the
+ // thread in a suspended mode.
+ ACE_SET_BITS (flags, THR_SUSPENDED);
+
+ *thr_handle = (void *) ACE_BEGINTHREADEX (0,
+ stacksize,
+ thread_args->entry_point (),
+ thread_args,
+ flags,
+ thr_id);
+
+ if (priority != ACE_DEFAULT_THREAD_PRIORITY && *thr_handle != 0)
+ {
+ // Set the priority of the new thread and then let it
+ // continue, but only if the user didn't start it suspended
+ // in the first place!
+ ACE_OS::thr_setprio (*thr_handle, priority);
+
+ if (start_suspended == 0)
+ ACE_OS::thr_continue (*thr_handle);
+ }
+ }
+# if 0
+ *thr_handle = ::CreateThread
+ (0,
+ stacksize,
+ LPTHREAD_START_ROUTINE (thread_args->entry_point ()),
+ thread_args,
+ flags,
+ thr_id);
+# endif /* 0 */
+
+ // Close down the handle if no one wants to use it.
+ if (thr_handle == &tmp_handle)
+ ::CloseHandle (tmp_handle);
+
+ if (*thr_handle != 0)
+ return 0;
+ else
+ ACE_FAIL_RETURN (-1);
+ /* NOTREACHED */
+
+# elif defined (ACE_PSOS)
+
+ // stack is created in the task's memory region 0
+ ACE_UNUSED_ARG (stack);
+
+ // task creation and start flags are fixed
+ ACE_UNUSED_ARG (flags);
+
+ // lowest priority is reserved for the IDLE pSOS+ system daemon,
+ // highest are reserved for high priority pSOS+ system daemons
+ if (priority < PSOS_TASK_MIN_PRIORITY)
+ {
+ priority = PSOS_TASK_MIN_PRIORITY;
+ }
+ else if (priority > PSOS_TASK_MAX_PRIORITY)
+ {
+ priority = PSOS_TASK_MAX_PRIORITY;
+ }
+
+ // set the stacksize to a default value if no size is specified
+ if (stacksize == 0)
+ stacksize = ACE_PSOS_DEFAULT_STACK_SIZE;
+
+ ACE_hthread_t tid;
+ *thr_handle = 0;
+
+ // create the thread
+ if (t_create ((char *) thr_id, // task name
+ priority, // (possibly adjusted) task priority
+ stacksize, // passed stack size is used for supervisor stack
+ 0, // no user stack: tasks run strictly in supervisor mode
+ T_LOCAL, // local to the pSOS+ node (does not support pSOS+m)
+ &tid) // receives task id
+ != 0)
+ {
+ return -1;
+ }
+
+ // pSOS tasks are passed an array of 4 u_longs
+ u_long targs[4];
+ targs[0] = (u_long) ACE_THREAD_ARGUMENT;
+ targs[1] = 0;
+ targs[2] = 0;
+ targs[3] = 0;
+
+ // start the thread
+ if (t_start (tid,
+ T_PREEMPT | // Task can be preempted
+ // T_NOTSLICE | // Task is not timesliced with other tasks at same priority
+ T_TSLICE | // Task is timesliced with other tasks at same priority
+ T_NOASR | // Task level signals disabled
+ T_SUPV | // Task runs strictly in supervisor mode
+ T_ISR, // Hardware interrupts are enabled
+ ACE_THREAD_FUNCTION, // Task entry point
+ targs) // Task argument(s)
+ != 0)
+ {
+ return -1;
+ }
+
+ // store the task id in the handle and return success
+ *thr_handle = tid;
+ return 0;
+
+# elif defined (VXWORKS)
+ // The hard-coded values below are what ::sp () would use. (::sp ()
+ // hardcodes priority to 100, flags to VX_FP_TASK, and stacksize to
+ // 20,000.) stacksize should be an even integer. If a stack is not
+ // specified, ::taskSpawn () is used so that we can set the
+ // priority, flags, and stacksize. If a stack is specified,
+ // ::taskInit ()/::taskActivate() are used.
+
+ // If called with thr_create() defaults, use same default values as ::sp ():
+ if (priority == ACE_DEFAULT_THREAD_PRIORITY) priority = 100;
+ // Assumes that there is a floating point coprocessor. As noted
+ // above, ::sp () hardcodes this, so we should be safe with it.
+ if (flags == 0) flags = VX_FP_TASK;
+ if (stacksize == 0) stacksize = 20000;
+
+ const u_int thr_id_provided =
+ thr_id && *thr_id && (*thr_id)[0] != ACE_THR_ID_ALLOCATED;
+
+ ACE_hthread_t tid;
+# if 0 /* Don't support setting of stack, because it doesn't seem to work. */
+ if (stack == 0)
+ {
+# else
+ ACE_UNUSED_ARG (stack);
+# endif /* 0 */
+ // The call below to ::taskSpawn () causes VxWorks to assign a
+ // unique task name of the form: "t" + an integer, because the
+ // first argument is 0.
+ tid = ::taskSpawn (thr_id_provided ? *thr_id : 0,
+ priority,
+ (int) flags,
+ (int) stacksize,
+ thread_args->entry_point (),
+ (int) thread_args,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0);
+# if 0 /* Don't support setting of stack, because it doesn't seem to work. */
+ }
+ else
+ {
+ // If a task name (thr_id) was not supplied, then the task will
+ // not have a unique name. That's VxWorks' behavior.
+
+ // Carve out a TCB at the beginning of the stack space. The TCB
+ // occupies 400 bytes with VxWorks 5.3.1/I386.
+ WIND_TCB *tcb = (WIND_TCB *) stack;
+
+ // The TID is defined to be the address of the TCB.
+ int status = ::taskInit (tcb,
+ thr_id_provided ? *thr_id : 0,
+ priority,
+ (int) flags,
+ (char *) stack + sizeof (WIND_TCB),
+ (int) (stacksize - sizeof (WIND_TCB)),
+ thread_args->entry_point (),
+ (int) thread_args,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0);
+
+ if (status == OK)
+ {
+ // The task was successfully initialized, now activate it.
+ status = ::taskActivate ((ACE_hthread_t) tcb);
+ }
+
+ tid = status == OK ? (ACE_hthread_t) tcb : ERROR;
+ }
+# endif /* 0 */
+
+ if (tid == ERROR)
+ return -1;
+ else
+ {
+ if (! thr_id_provided && thr_id)
+ {
+ if (*thr_id && (*thr_id)[0] == ACE_THR_ID_ALLOCATED)
+ // *thr_id was allocated by the Thread_Manager. ::taskTcb
+ // (int tid) returns the address of the WIND_TCB (task
+ // control block). According to the ::taskSpawn()
+ // documentation, the name of the new task is stored at
+ // pStackBase, but is that of the current task? If so, it
+ // might be a bit quicker than this extraction of the tcb
+ // . . .
+ ACE_OS::strsncpy (*thr_id + 1, ::taskTcb (tid)->name, 10);
+ else
+ // *thr_id was not allocated by the Thread_Manager.
+ // Pass back the task name in the location pointed to
+ // by thr_id.
+ *thr_id = ::taskTcb (tid)->name;
+ }
+ // else if the thr_id was provided, there's no need to overwrite
+ // it with the same value (string). If thr_id is 0, then we can't
+ // pass the task name back.
+
+ if (thr_handle)
+ *thr_handle = tid;
+
+ return 0;
+ }
+
+# endif /* ACE_HAS_STHREADS */
+# else
+ ACE_UNUSED_ARG (func);
+ ACE_UNUSED_ARG (args);
+ ACE_UNUSED_ARG (flags);
+ ACE_UNUSED_ARG (thr_id);
+ ACE_UNUSED_ARG (thr_handle);
+ ACE_UNUSED_ARG (priority);
+ ACE_UNUSED_ARG (stack);
+ ACE_UNUSED_ARG (stacksize);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_THREADS */
+#endif /* ACE_HAS_PACE && !ACE_WIN32 */
+}
+
+void
+ACE_OS::thr_exit (void *status)
+{
+ ACE_OS_TRACE ("ACE_OS::thr_exit");
+#if defined (ACE_HAS_PACE) && !defined (ACE_WIN32)
+ ::pace_pthread_exit (status);
+# elif defined (ACE_HAS_THREADS)
+# if defined (ACE_HAS_PTHREADS)
+ ::pthread_exit (status);
+# elif defined (ACE_HAS_STHREADS)
+ ::thr_exit (status);
+# elif defined (ACE_HAS_WTHREADS)
+ // Can't call it here because on NT, the thread is exited
+ // directly by ACE_Thread_Adapter::invoke ().
+ // ACE_TSS_Cleanup::instance ()->exit (status);
+
+# if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0)
+ int using_afx = -1;
+ // An ACE_Thread_Descriptor really is an ACE_OS_Thread_Descriptor.
+ // But without #including ace/Thread_Manager.h, we don't know that.
+ ACE_OS_Thread_Descriptor *td =
+ ACE_Base_Thread_Adapter::thr_desc_log_msg ();
+ if (td)
+ using_afx = ACE_BIT_ENABLED (td->flags (), THR_USE_AFX);
+# endif /* ACE_HAS_MFC && (ACE_HAS_MFC != 0) */
+
+ // Call TSS destructors.
+ ACE_OS::cleanup_tss (0 /* not main thread */);
+
+ // Exit the thread.
+ // Allow CWinThread-destructor to be invoked from AfxEndThread.
+ // _endthreadex will be called from AfxEndThread so don't exit the
+ // thread now if we are running an MFC thread.
+# if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0)
+ if (using_afx != -1)
+ {
+ if (using_afx)
+ ::AfxEndThread ((DWORD)status);
+ else
+ ACE_ENDTHREADEX (status);
+ }
+ else
+ {
+ // Not spawned by ACE_Thread_Manager, use the old buggy
+ // version. You should seriously consider using
+ // ACE_Thread_Manager to spawn threads. The following code is
+ // know to cause some problem.
+ CWinThread *pThread = ::AfxGetThread ();
+ if (!pThread || pThread->m_nThreadID != ACE_OS::thr_self ())
+ ACE_ENDTHREADEX (status);
+ else
+ ::AfxEndThread ((DWORD)status);
+ }
+# else
+ ACE_ENDTHREADEX (status);
+# endif /* ACE_HAS_MFC && ACE_HAS_MFS != 0*/
+
+# elif defined (VXWORKS)
+ ACE_hthread_t tid;
+ ACE_OS::thr_self (tid);
+ *((int *) status) = ::taskDelete (tid);
+# elif defined (ACE_PSOS)
+ ACE_hthread_t tid;
+ ACE_OS::thr_self (tid);
+
+# if defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS)
+ // Call TSS destructors.
+ ACE_OS::cleanup_tss (0 /* not main thread */);
+# endif /* ACE_PSOS && ACE_PSOS_HAS_TSS */
+
+ *((u_long *) status) = ::t_delete (tid);
+# endif /* ACE_HAS_PTHREADS */
+# else
+ ACE_UNUSED_ARG (status);
+# endif /* ACE_HAS_PACE && !ACE_WIN32 */
+}
+
+int
+ACE_OS::lwp_getparams (ACE_Sched_Params &sched_params)
+{
+# if defined (ACE_HAS_STHREADS) || defined (sun)
+ // Get the class TS and RT class IDs.
+ ACE_id_t rt_id;
+ ACE_id_t ts_id;
+ if (ACE_OS::scheduling_class ("RT", rt_id) == -1
+ || ACE_OS::scheduling_class ("TS", ts_id) == -1)
+ return -1;
+
+ // Get this LWP's scheduling parameters.
+ pcparms_t pcparms;
+ // The following is just to avoid Purify warnings about unitialized
+ // memory reads.
+ ACE_OS::memset (&pcparms, 0, sizeof pcparms);
+ pcparms.pc_cid = PC_CLNULL;
+
+ if (ACE_OS::priority_control (P_LWPID,
+ P_MYID,
+ PC_GETPARMS,
+ (char *) &pcparms) == -1)
+ return -1;
+ else if (pcparms.pc_cid == rt_id)
+ {
+ // RT class.
+ rtparms_t rtparms;
+ ACE_OS::memcpy (&rtparms, pcparms.pc_clparms, sizeof rtparms);
+
+ sched_params.policy (ACE_SCHED_FIFO);
+ sched_params.priority (rtparms.rt_pri);
+ sched_params.scope (ACE_SCOPE_THREAD);
+ ACE_Time_Value quantum (rtparms.rt_tqsecs,
+ rtparms.rt_tqnsecs == RT_TQINF
+ ? 0 : rtparms.rt_tqnsecs * 1000);
+ sched_params.quantum (quantum);
+ return 0;
+ }
+ else if (pcparms.pc_cid == ts_id)
+ {
+ /* TS class */
+ tsparms_t tsparms;
+ ACE_OS::memcpy (&tsparms, pcparms.pc_clparms, sizeof tsparms);
+
+ sched_params.policy (ACE_SCHED_OTHER);
+ sched_params.priority (tsparms.ts_upri);
+ sched_params.scope (ACE_SCOPE_THREAD);
+ return 0;
+ }
+ else
+ return -1;
+
+# else /* ! ACE_HAS_STHREADS && ! sun */
+ ACE_UNUSED_ARG (sched_params);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ! ACE_HAS_STHREADS && ! sun */
+}
+
+int
+ACE_OS::lwp_setparams (const ACE_Sched_Params &sched_params)
+{
+# if defined (ACE_HAS_STHREADS) || defined (sun)
+ ACE_Sched_Params lwp_params (sched_params);
+ lwp_params.scope (ACE_SCOPE_LWP);
+ return ACE_OS::sched_params (lwp_params);
+# else /* ! ACE_HAS_STHREADS && ! sun */
+ ACE_UNUSED_ARG (sched_params);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ! ACE_HAS_STHREADS && ! sun */
+}
+
+# if defined (ACE_HAS_TSS_EMULATION) && defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
+int
+ACE_OS::thr_setspecific (ACE_OS_thread_key_t key, void *data)
+{
+ // ACE_OS_TRACE ("ACE_OS::thr_setspecific");
+# if defined (ACE_HAS_THREADS)
+# if defined (ACE_HAS_PTHREADS)
+# if defined (ACE_HAS_FSU_PTHREADS)
+ // Call pthread_init() here to initialize threads package. FSU
+ // threads need an initialization before the first thread constructor.
+ // This seems to be the one; however, a segmentation fault may
+ // indicate that another pthread_init() is necessary, perhaps in
+ // Synch.cpp or Synch_T.cpp. FSU threads will not reinit if called
+ // more than once, so another call to pthread_init will not adversely
+ // affect existing threads.
+ pthread_init ();
+# endif /* ACE_HAS_FSU_PTHREADS */
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_setspecific (key, data), ace_result_), int, -1);
+# elif defined (ACE_HAS_STHREADS)
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_setspecific (key, data), ace_result_), int, -1);
+# elif defined (ACE_HAS_WTHREADS)
+ ::TlsSetValue (key, data);
+ return 0;
+# endif /* ACE_HAS_STHREADS */
+# else
+ ACE_UNUSED_ARG (key);
+ ACE_UNUSED_ARG (data);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_THREADS */
+}
+# endif /* ACE_HAS_TSS_EMULATION && ACE_HAS_THREAD_SPECIFIC_STORAGE */
+
+int
+ACE_OS::thr_setspecific (ACE_thread_key_t key, void *data)
+{
+ // ACE_OS_TRACE ("ACE_OS::thr_setspecific");
+ // If we are using TSS emulation then we shuld use ACE's implementation
+ // of it and not make any PACE calls.
+#if defined (ACE_HAS_PACE) && !defined (ACE_HAS_TSS_EMULATION) && !defined (ACE_WIN32)
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pace_pthread_setspecific (key, data),
+ ace_result_),
+ int, -1);
+# elif defined (ACE_HAS_THREADS)
+# if defined (ACE_HAS_TSS_EMULATION)
+ ACE_KEY_INDEX (key_index, key);
+
+ if (key_index >= ACE_TSS_Emulation::total_keys ())
+ {
+ errno = EINVAL;
+ data = 0;
+ return -1;
+ }
+ else
+ {
+ ACE_TSS_Emulation::ts_object (key) = data;
+ ACE_TSS_Cleanup::instance ()->key_used (key);
+
+ return 0;
+ }
+# elif defined (ACE_HAS_PTHREADS)
+# if defined (ACE_HAS_FSU_PTHREADS)
+ // Call pthread_init() here to initialize threads package. FSU
+ // threads need an initialization before the first thread constructor.
+ // This seems to be the one; however, a segmentation fault may
+ // indicate that another pthread_init() is necessary, perhaps in
+ // Synch.cpp or Synch_T.cpp. FSU threads will not reinit if called
+ // more than once, so another call to pthread_init will not adversely
+ // affect existing threads.
+ pthread_init ();
+# endif /* ACE_HAS_FSU_PTHREADS */
+
+# if defined (ACE_HAS_PTHREADS_DRAFT4) || defined (ACE_HAS_PTHREADS_DRAFT6)
+ ACE_OSCALL_RETURN (::pthread_setspecific (key, data), int, -1);
+# else
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_setspecific (key, data),
+ ace_result_),
+ int, -1);
+# endif /* ACE_HAS_PTHREADS_DRAFT4, 6 */
+
+# elif defined (ACE_HAS_STHREADS)
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_setspecific (key, data), ace_result_), int, -1);
+# elif defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS)
+ ACE_hthread_t tid;
+ ACE_OS::thr_self (tid);
+ if (::tsd_setval (key, tid, data) != 0)
+ return -1;
+ ACE_TSS_Cleanup::instance ()->key_used (key);
+ return 0;
+# elif defined (ACE_HAS_WTHREADS)
+ ::TlsSetValue (key, data);
+ ACE_TSS_Cleanup::instance ()->key_used (key);
+ return 0;
+# else
+ ACE_UNUSED_ARG (key);
+ ACE_UNUSED_ARG (data);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_STHREADS */
+# else
+ ACE_UNUSED_ARG (key);
+ ACE_UNUSED_ARG (data);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_PACE && !ACE_HAS_TSS_EMULATION && !ACE_WIN32 */
+}
+
+int
+ACE_OS::thr_keyfree (ACE_thread_key_t key)
+{
+ ACE_OS_TRACE ("ACE_OS::thr_keyfree");
+ // If we are using TSS emulation then we should use ACE's implementation
+ // of it and not make any PACE calls.
+# if defined (ACE_HAS_PACE) && !defined (ACE_HAS_TSS_EMULATION) && !defined (ACE_WIN32)
+ return ::pace_pthread_key_delete (key);
+# elif defined (ACE_HAS_THREADS)
+# if defined (ACE_HAS_TSS_EMULATION)
+ // Release the key in the TSS_Emulation administration
+ ACE_TSS_Emulation::release_key (key);
+ return ACE_TSS_Cleanup::instance ()->remove (key);
+# elif defined (ACE_HAS_PTHREADS_DRAFT4) || defined (ACE_HAS_PTHREADS_DRAFT6)
+ ACE_UNUSED_ARG (key);
+ ACE_NOTSUP_RETURN (-1);
+# elif defined (ACE_HAS_PTHREADS)
+ return ::pthread_key_delete (key);
+# elif defined (ACE_HAS_THR_KEYDELETE)
+ return ::thr_keydelete (key);
+# elif defined (ACE_HAS_STHREADS)
+ ACE_UNUSED_ARG (key);
+ ACE_NOTSUP_RETURN (-1);
+# elif defined (ACE_HAS_WTHREADS)
+ // Extract out the thread-specific table instance and free up
+ // the key and destructor.
+ ACE_TSS_Cleanup::instance ()->remove (key);
+ ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::TlsFree (key), ace_result_), int, -1);
+# elif defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS)
+ // Extract out the thread-specific table instance and free up
+ // the key and destructor.
+ ACE_TSS_Cleanup::instance ()->remove (key);
+ return (::tsd_delete (key) == 0) ? 0 : -1;
+# else
+ ACE_UNUSED_ARG (key);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_TSS_EMULATION */
+# else
+ ACE_UNUSED_ARG (key);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_PACE && !ACE_HAS_TSS_EMULATION && !ACE_WIN32 */
+}
+
+# if defined (ACE_HAS_TSS_EMULATION) && defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
+int
+ACE_OS::thr_keycreate (ACE_OS_thread_key_t *key,
+# if defined (ACE_HAS_THR_C_DEST)
+ ACE_THR_C_DEST dest,
+# else
+ ACE_THR_DEST dest,
+# endif /* ACE_HAS_THR_C_DEST */
+ void *inst)
+{
+ // ACE_OS_TRACE ("ACE_OS::thr_keycreate");
+# if defined (ACE_HAS_PACE) && !defined (ACE_WIN32)
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pace_pthread_key_create (key, dest),
+ ace_result_),
+ int, -1);
+
+# elif defined (ACE_HAS_THREADS)
+# if defined (ACE_HAS_PTHREADS)
+ ACE_UNUSED_ARG (inst);
+
+
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+# if defined (ACE_HAS_STDARG_THR_DEST)
+ ACE_OSCALL_RETURN (::pthread_keycreate (key, (void (*)(...)) dest), int, -1);
+# else /* ! ACE_HAS_STDARG_THR_DEST */
+ ACE_OSCALL_RETURN (::pthread_keycreate (key, dest), int, -1);
+# endif /* ! ACE_HAS_STDARG_THR_DEST */
+# elif defined (ACE_HAS_PTHREADS_DRAFT6)
+ ACE_OSCALL_RETURN (::pthread_key_create (key, dest), int, -1);
+# else
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_key_create (key, dest),
+ ace_result_),
+ int, -1);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+# elif defined (ACE_HAS_STHREADS)
+ ACE_UNUSED_ARG (inst);
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_keycreate (key, dest),
+ ace_result_),
+ int, -1);
+# elif defined (ACE_HAS_WTHREADS)
+ *key = ::TlsAlloc ();
+
+ if (*key != ACE_SYSCALL_FAILED)
+ {
+ // Extract out the thread-specific table instance and stash away
+ // the key and destructor so that we can free it up later on...
+ return ACE_TSS_Cleanup::instance ()->insert (*key, dest, inst);
+ }
+ else
+ ACE_FAIL_RETURN (-1);
+ /* NOTREACHED */
+# endif /* ACE_HAS_STHREADS */
+# else
+ ACE_UNUSED_ARG (key);
+ ACE_UNUSED_ARG (dest);
+ ACE_UNUSED_ARG (inst);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_PACE && !ACE_WIN32 */
+}
+# endif /* ACE_HAS_TSS_EMULATION && ACE_HAS_THREAD_SPECIFIC_STORAGE */
+
+int
+ACE_OS::thr_keycreate (ACE_thread_key_t *key,
+# if defined (ACE_HAS_THR_C_DEST)
+ ACE_THR_C_DEST dest,
+# else
+ ACE_THR_DEST dest,
+# endif /* ACE_HAS_THR_C_DEST */
+ void *inst)
+{
+ // ACE_OS_TRACE ("ACE_OS::thr_keycreate");
+ // If we are using TSS emulation then we shuld use ACE's implementation
+ // of it and not make any PACE calls.
+#if defined (ACE_HAS_PACE) && !defined (ACE_HAS_TSS_EMULATION) && !defined (ACE_WIN32)
+ ACE_UNUSED_ARG (inst);
+# if defined (ACE_WIN32)
+ int ace_result_ = 0;
+# endif /* ACE_WIN32 */
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pace_pthread_key_create (key, dest),
+ ace_result_),
+ int, -1);
+# elif defined (ACE_HAS_THREADS)
+# if defined (ACE_HAS_TSS_EMULATION)
+ if (ACE_TSS_Emulation::next_key (*key) == 0)
+ {
+ ACE_TSS_Emulation::tss_destructor (*key, dest);
+
+ // Extract out the thread-specific table instance and stash away
+ // the key and destructor so that we can free it up later on...
+ return ACE_TSS_Cleanup::instance ()->insert (*key, dest, inst);
+ }
+ else
+ {
+ errno = EAGAIN;
+ return -1;
+ }
+# elif defined (ACE_HAS_PTHREADS)
+ ACE_UNUSED_ARG (inst);
+
+# if defined (ACE_HAS_PTHREADS_DRAFT4)
+# if defined (ACE_HAS_STDARG_THR_DEST)
+ ACE_OSCALL_RETURN (::pthread_keycreate (key, (void (*)(...)) dest), int, -1);
+# else /* ! ACE_HAS_STDARG_THR_DEST */
+ ACE_OSCALL_RETURN (::pthread_keycreate (key, dest), int, -1);
+# endif /* ! ACE_HAS_STDARG_THR_DEST */
+# elif defined (ACE_HAS_PTHREADS_DRAFT6)
+ ACE_OSCALL_RETURN (::pthread_key_create (key, dest), int, -1);
+# else
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_key_create (key, dest),
+ ace_result_),
+ int, -1);
+# endif /* ACE_HAS_PTHREADS_DRAFT4 */
+
+# elif defined (ACE_HAS_STHREADS)
+ ACE_UNUSED_ARG (inst);
+ ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_keycreate (key, dest),
+ ace_result_),
+ int, -1);
+# elif defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS)
+
+ static u_long unique_name = 0;
+ void *tsdanchor;
+
+ ++unique_name;
+ if (::tsd_create (ACE_reinterpret_cast (char *, unique_name),
+ 0,
+ TSD_NOALLOC,
+ (void ****) &tsdanchor,
+ key) != 0)
+ {
+ return -1;
+ }
+
+ return ACE_TSS_Cleanup::instance ()->insert (*key, dest, inst);
+# elif defined (ACE_HAS_WTHREADS)
+ *key = ::TlsAlloc ();
+
+ if (*key != ACE_SYSCALL_FAILED)
+ {
+ // Extract out the thread-specific table instance and stash away
+ // the key and destructor so that we can free it up later on...
+ return ACE_TSS_Cleanup::instance ()->insert (*key, dest, inst);
+ }
+ else
+ ACE_FAIL_RETURN (-1);
+ /* NOTREACHED */
+# else
+ ACE_UNUSED_ARG (key);
+ ACE_UNUSED_ARG (dest);
+ ACE_UNUSED_ARG (inst);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_TSS_EMULATION */
+# else
+ ACE_UNUSED_ARG (key);
+ ACE_UNUSED_ARG (dest);
+ ACE_UNUSED_ARG (inst);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_PACE && !ACE_HAS_TSS_EMULATION && !ACE_WIN32 */
+}
+
+int
+ACE_OS::thr_key_used (ACE_thread_key_t key)
+{
+# if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION) || (defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS))
+ ACE_TSS_Cleanup::instance ()->key_used (key);
+ return 0;
+# else
+ ACE_UNUSED_ARG (key);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_WIN32 || ACE_HAS_TSS_EMULATION || ACE_PSOS_HAS_TSS */
+}
+
+int
+ACE_OS::thr_key_detach (void *inst)
+{
+# if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION) || (defined (ACE_PSOS) && defined (ACE_PSOS_HAS_TSS))
+ if (ACE_TSS_Cleanup::lockable ())
+ return ACE_TSS_Cleanup::instance()->detach (inst);
+ else
+ // We're in static constructor/destructor phase. Don't
+ // try to use the ACE_TSS_Cleanup instance because its lock
+ // might not have been constructed yet, or might have been
+ // destroyed already. Just leak the key . . .
+ return -1;
+# else
+ ACE_UNUSED_ARG (inst);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_WIN32 || ACE_HAS_TSS_EMULATION */
+}
+
+void
+ACE_OS::unique_name (const void *object,
+ ACE_TCHAR *name,
+ size_t length)
+{
+ // The process ID will provide uniqueness between processes on the
+ // same machine. The "this" pointer of the <object> will provide
+ // uniqueness between other "live" objects in the same process. The
+ // uniqueness of this name is therefore only valid for the life of
+ // <object>.
+ ACE_TCHAR temp_name[ACE_UNIQUE_NAME_LEN];
+ ACE_OS::sprintf (temp_name,
+ ACE_LIB_TEXT ("%lx%d"),
+ ACE_reinterpret_cast (long, object),
+ ACE_static_cast (int, ACE_OS::getpid ()));
+ ACE_OS::strsncpy (name,
+ temp_name,
+ length);
+}
+
+int
+ACE_OS::argv_to_string (ACE_TCHAR **argv,
+ ACE_TCHAR *&buf,
+ int substitute_env_args)
+{
+ if (argv == 0 || argv[0] == 0)
+ return 0;
+
+ int buf_len = 0;
+
+ // Determine the length of the buffer.
+
+ for (int i = 0; argv[i] != 0; i++)
+ {
+ ACE_TCHAR *temp = 0;
+
+#if !defined (ACE_LACKS_ENV)
+ // Account for environment variables.
+ if (substitute_env_args
+ && (argv[i][0] == '$'
+ && (temp = ACE_OS::getenv (&argv[i][1])) != 0))
+ buf_len += ACE_OS::strlen (temp);
+ else
+#endif /* ACE_LACKS_ENV */
+ buf_len += ACE_OS::strlen (argv[i]);
+
+ // Add one for the extra space between each string.
+ buf_len++;
+ }
+
+ // Step through all argv params and copy each one into buf; separate
+ // each param with white space.
+
+ ACE_NEW_RETURN (buf,
+ ACE_TCHAR[buf_len + 1],
+ 0);
+
+ // Initial null charater to make it a null string.
+ buf[0] = '\0';
+ ACE_TCHAR *end = buf;
+ int j;
+
+ for (j = 0; argv[j] != 0; j++)
+ {
+ ACE_TCHAR *temp = 0;
+
+# if !defined (ACE_LACKS_ENV)
+ // Account for environment variables.
+ if (substitute_env_args
+ && (argv[j][0] == '$'
+ && (temp = ACE_OS::getenv (&argv[j][1])) != 0))
+ end = ACE_OS::strecpy (end, temp);
+ else
+#endif /* ACE_LACKS_ENV */
+ end = ACE_OS::strecpy (end, argv[j]);
+
+ // Replace the null char that strecpy put there with white
+ // space.
+ end[-1] = ' ';
+ }
+
+ // Null terminate the string.
+ *end = '\0';
+ // The number of arguments.
+ return j;
+}
+
+int
+ACE_OS::string_to_argv (ACE_TCHAR *buf,
+ size_t &argc,
+ ACE_TCHAR **&argv,
+ int substitute_env_args)
+{
+ // Reset the number of arguments
+ argc = 0;
+
+ if (buf == 0)
+ return -1;
+
+ ACE_TCHAR *cp = buf;
+
+ // First pass: count arguments.
+
+ // '#' is the start-comment token..
+ while (*cp != '\0' && *cp != '#')
+ {
+ // Skip whitespace..
+ while (ACE_OS::ace_isspace (*cp))
+ cp++;
+
+ // Increment count and move to next whitespace..
+ if (*cp != '\0')
+ argc++;
+
+ while (*cp != '\0' && !ACE_OS::ace_isspace (*cp))
+ {
+ // Grok quotes....
+ if (*cp == '\'' || *cp == '"')
+ {
+ ACE_TCHAR quote = *cp;
+
+ // Scan past the string..
+ for (cp++; *cp != '\0' && *cp != quote; cp++)
+ continue;
+
+ // '\0' implies unmatched quote..
+ if (*cp == '\0')
+ {
+ argc--;
+ break;
+ }
+ else
+ cp++;
+ }
+ else
+ cp++;
+ }
+ }
+
+ // Second pass: copy arguments.
+ ACE_TCHAR arg[ACE_DEFAULT_ARGV_BUFSIZ];
+ ACE_TCHAR *argp = arg;
+
+ // Make sure that the buffer we're copying into is always large
+ // enough.
+ if (cp - buf >= ACE_DEFAULT_ARGV_BUFSIZ)
+ ACE_NEW_RETURN (argp,
+ ACE_TCHAR[cp - buf + 1],
+ -1);
+
+ // Make a new argv vector of argc + 1 elements.
+ ACE_NEW_RETURN (argv,
+ ACE_TCHAR *[argc + 1],
+ -1);
+
+ ACE_TCHAR *ptr = buf;
+
+ for (size_t i = 0; i < argc; i++)
+ {
+ // Skip whitespace..
+ while (ACE_OS::ace_isspace (*ptr))
+ ptr++;
+
+ // Copy next argument and move to next whitespace..
+ cp = argp;
+ while (*ptr != '\0' && !ACE_OS::ace_isspace (*ptr))
+ if (*ptr == '\'' || *ptr == '"')
+ {
+ ACE_TCHAR quote = *ptr++;
+
+ while (*ptr != '\0' && *ptr != quote)
+ *cp++ = *ptr++;
+
+ if (*ptr == quote)
+ ptr++;
+ }
+ else
+ *cp++ = *ptr++;
+
+ *cp = '\0';
+
+#if !defined (ACE_LACKS_ENV)
+ // Check for environment variable substitution here.
+ if (substitute_env_args) {
+ argv[i] = ACE_OS::strenvdup(argp);
+
+ if (argv[i] == 0)
+ {
+ if (argp != arg)
+ delete [] argp;
+ errno = ENOMEM;
+ return -1;
+ }
+ }
+ else
+#endif /* ACE_LACKS_ENV */
+ {
+ argv[i] = ACE_OS::strdup(argp);
+
+ if (argv[i] == 0)
+ {
+ if (argp != arg)
+ delete [] argp;
+ errno = ENOMEM;
+ return -1;
+ }
+ }
+ }
+
+ if (argp != arg)
+ delete [] argp;
+
+ argv[argc] = 0;
+ return 0;
+}
+
+// Create a contiguous command-line argument buffer with each arg
+// separated by spaces.
+
+pid_t
+ACE_OS::fork_exec (ACE_TCHAR *argv[])
+{
+# if defined (ACE_WIN32)
+ ACE_TCHAR *buf;
+
+ if (ACE_OS::argv_to_string (argv, buf) != -1)
+ {
+ PROCESS_INFORMATION process_info;
+# if !defined (ACE_HAS_WINCE)
+ ACE_TEXT_STARTUPINFO startup_info;
+ ACE_OS::memset ((void *) &startup_info,
+ 0,
+ sizeof startup_info);
+ startup_info.cb = sizeof startup_info;
+
+ if (ACE_TEXT_CreateProcess (0,
+ buf,
+ 0, // No process attributes.
+ 0, // No thread attributes.
+ TRUE, // Allow handle inheritance.
+ 0, // Don't create a new console window.
+ 0, // No environment.
+ 0, // No current directory.
+ &startup_info,
+ &process_info))
+# else
+ if (ACE_TEXT_CreateProcess (0,
+ buf,
+ 0, // No process attributes.
+ 0, // No thread attributes.
+ FALSE, // Can's inherit handles on CE
+ 0, // Don't create a new console window.
+ 0, // No environment.
+ 0, // No current directory.
+ 0, // Can't use startup info on CE
+ &process_info))
+# endif /* ! ACE_HAS_WINCE */
+ {
+ // Free resources allocated in kernel.
+ ACE_OS::close (process_info.hThread);
+ ACE_OS::close (process_info.hProcess);
+ // Return new process id.
+ delete [] buf;
+ return process_info.dwProcessId;
+ }
+ }
+
+ // CreateProcess failed.
+ return -1;
+# elif defined (CHORUS)
+ return ACE_OS::execv (argv[0], argv);
+# else
+ pid_t result = ACE_OS::fork ();
+
+ switch (result)
+ {
+ case -1:
+ // Error.
+ return -1;
+ case 0:
+ // Child process.
+ if (ACE_OS::execv (argv[0], argv) == -1)
+ {
+ // The OS layer should not print stuff out
+ // ACE_ERROR ((LM_ERROR,
+ // "%p Exec failed\n"));
+
+ // If the execv fails, this child needs to exit.
+ ACE_OS::exit (errno);
+ }
+ default:
+ // Server process. The fork succeeded.
+ return result;
+ }
+# endif /* ACE_WIN32 */
+}
+
+ssize_t
+ACE_OS::read_n (ACE_HANDLE handle,
+ void *buf,
+ size_t len,
+ size_t *bt)
+{
+ size_t temp;
+ size_t &bytes_transferred = bt == 0 ? temp : *bt;
+ ssize_t n;
+
+ for (bytes_transferred = 0;
+ bytes_transferred < len;
+ bytes_transferred += n)
+ {
+ n = ACE_OS::read (handle,
+ (char *) buf + bytes_transferred,
+ len - bytes_transferred);
+
+ if (n == -1 || n == 0)
+ return n;
+ }
+
+ return bytes_transferred;
+}
+
+// Write <len> bytes from <buf> to <handle> (uses the <write>
+// system call on UNIX and the <WriteFile> call on Win32).
+
+ssize_t
+ACE_OS::write_n (ACE_HANDLE handle,
+ const void *buf,
+ size_t len,
+ size_t *bt)
+{
+ size_t temp;
+ size_t &bytes_transferred = bt == 0 ? temp : *bt;
+ ssize_t n;
+
+ for (bytes_transferred = 0;
+ bytes_transferred < len;
+ bytes_transferred += n)
+ {
+ n = ACE_OS::write (handle,
+ (char *) buf + bytes_transferred,
+ len - bytes_transferred);
+
+ if (n == -1 || n == 0)
+ return n;
+ }
+
+ return bytes_transferred;
+}
+
+# if defined (ACE_LACKS_WRITEV)
+
+// "Fake" writev for operating systems without it. Note that this is
+// thread-safe.
+
+int
+ACE_OS::writev_emulation (ACE_HANDLE handle, ACE_WRITEV_TYPE iov[], int n)
+{
+ ACE_OS_TRACE ("ACE_OS::writev_emulation");
+
+ size_t length = 0;
+ int i;
+
+ // Determine the total length of all the buffers in <iov>.
+ for (i = 0; i < n; i++)
+ if (ACE_static_cast (int, iov[i].iov_len) < 0)
+ return -1;
+ else
+ length += iov[i].iov_len;
+
+ char *buf;
+
+# if defined (ACE_HAS_ALLOCA)
+ buf = (char *) alloca (length);
+# else
+ ACE_NEW_RETURN (buf,
+ char[length],
+ -1);
+# endif /* !defined (ACE_HAS_ALLOCA) */
+
+ char *ptr = buf;
+
+ for (i = 0; i < n; i++)
+ {
+ ACE_OS::memcpy (ptr, iov[i].iov_base, iov[i].iov_len);
+ ptr += iov[i].iov_len;
+ }
+
+ ssize_t result = ACE_OS::write (handle, buf, length);
+# if !defined (ACE_HAS_ALLOCA)
+ delete [] buf;
+# endif /* !defined (ACE_HAS_ALLOCA) */
+ return result;
+}
+# endif /* ACE_LACKS_WRITEV */
+
+# if defined (ACE_LACKS_READV)
+
+// "Fake" readv for operating systems without it. Note that this is
+// thread-safe.
+
+ssize_t
+ACE_OS::readv_emulation (ACE_HANDLE handle,
+ ACE_READV_TYPE *iov,
+ int n)
+{
+ ACE_OS_TRACE ("ACE_OS::readv_emulation");
+
+ ssize_t length = 0;
+ int i;
+
+ for (i = 0; i < n; i++)
+ if (ACE_static_cast (int, iov[i].iov_len) < 0)
+ return -1;
+ else
+ length += iov[i].iov_len;
+
+ char *buf;
+# if defined (ACE_HAS_ALLOCA)
+ buf = (char *) alloca (length);
+# else
+ ACE_NEW_RETURN (buf,
+ char[length],
+ -1);
+# endif /* !defined (ACE_HAS_ALLOCA) */
+
+ length = ACE_OS::read (handle, buf, length);
+
+ if (length != -1)
+ {
+ char *ptr = buf;
+ int copyn = length;
+
+ for (i = 0;
+ i < n && copyn > 0;
+ i++)
+ {
+ ACE_OS::memcpy (iov[i].iov_base, ptr,
+ // iov_len is int on some platforms, size_t on others
+ copyn > (int) iov[i].iov_len
+ ? (size_t) iov[i].iov_len
+ : (size_t) copyn);
+ ptr += iov[i].iov_len;
+ copyn -= iov[i].iov_len;
+ }
+ }
+
+# if !defined (ACE_HAS_ALLOCA)
+ delete [] buf;
+# endif /* !defined (ACE_HAS_ALLOCA) */
+ return length;
+}
+# endif /* ACE_LACKS_READV */
+
+# if defined (ACE_NEEDS_FTRUNCATE)
+extern "C" int
+ftruncate (ACE_HANDLE handle, long len)
+{
+ struct flock fl;
+ fl.l_whence = 0;
+ fl.l_len = 0;
+ fl.l_start = len;
+ fl.l_type = F_WRLCK;
+
+ return ACE_OS::fcntl (handle, F_FREESP, ACE_reinterpret_cast (long, &fl));
+}
+# endif /* ACE_NEEDS_FTRUNCATE */
+
+# if defined (ACE_LACKS_MKTEMP)
+ACE_TCHAR *
+ACE_OS::mktemp (ACE_TCHAR *s)
+{
+ ACE_OS_TRACE ("ACE_OS::mktemp");
+ if (s == 0)
+ // check for null template string failed!
+ return 0;
+ else
+ {
+ ACE_TCHAR *xxxxxx = ACE_OS::strstr (s, ACE_LIB_TEXT ("XXXXXX"));
+
+ if (xxxxxx == 0)
+ // the template string doesn't contain "XXXXXX"!
+ return s;
+ else
+ {
+ ACE_TCHAR unique_letter = ACE_LIB_TEXT ('a');
+ ACE_stat sb;
+
+ // Find an unused filename for this process. It is assumed
+ // that the user will open the file immediately after
+ // getting this filename back (so, yes, there is a race
+ // condition if multiple threads in a process use the same
+ // template). This appears to match the behavior of the
+ // SunOS 5.5 mktemp().
+ ACE_OS::sprintf (xxxxxx,
+ ACE_LIB_TEXT ("%05d%c"),
+ ACE_OS::getpid (),
+ unique_letter);
+ while (ACE_OS::stat (s, &sb) >= 0)
+ {
+ if (++unique_letter <= ACE_LIB_TEXT ('z'))
+ ACE_OS::sprintf (xxxxxx,
+ ACE_LIB_TEXT ("%05d%c"),
+ ACE_OS::getpid (),
+ unique_letter);
+ else
+ {
+ // maximum of 26 unique files per template, per process
+ ACE_OS::sprintf (xxxxxx, ACE_LIB_TEXT ("%s"), ACE_LIB_TEXT (""));
+ return s;
+ }
+ }
+ }
+ return s;
+ }
+}
+# endif /* ACE_LACKS_MKTEMP */
+
+int
+ACE_OS::socket_init (int version_high, int version_low)
+{
+# if defined (ACE_WIN32)
+ if (ACE_OS::socket_initialized_ == 0)
+ {
+ WORD version_requested = MAKEWORD (version_high, version_low);
+ WSADATA wsa_data;
+ int error = WSAStartup (version_requested, &wsa_data);
+
+ if (error != 0)
+# if defined (ACE_HAS_WINCE)
+ {
+ wchar_t fmt[] = ACE_LIB_TEXT ("%s failed, WSAGetLastError returned %d");
+ wchar_t buf[80]; // @@ Eliminate magic number.
+ ACE_OS::sprintf (buf, fmt, ACE_LIB_TEXT ("WSAStartup"), error);
+ ::MessageBox (NULL, buf, ACE_LIB_TEXT ("WSAStartup failed!"), MB_OK);
+ }
+# else
+ ACE_OS::fprintf (stderr,
+ "ACE_OS::socket_init; WSAStartup failed, "
+ "WSAGetLastError returned %d\n",
+ error);
+# endif /* ACE_HAS_WINCE */
+
+ ACE_OS::socket_initialized_ = 1;
+ }
+# else
+ ACE_UNUSED_ARG (version_high);
+ ACE_UNUSED_ARG (version_low);
+# endif /* ACE_WIN32 */
+ return 0;
+}
+
+int
+ACE_OS::socket_fini (void)
+{
+# if defined (ACE_WIN32)
+ if (ACE_OS::socket_initialized_ != 0)
+ {
+ if (WSACleanup () != 0)
+ {
+ int error = ::WSAGetLastError ();
+# if defined (ACE_HAS_WINCE)
+ wchar_t fmt[] = ACE_LIB_TEXT ("%s failed, WSAGetLastError returned %d");
+ wchar_t buf[80]; // @@ Eliminate magic number.
+ ACE_OS::sprintf (buf, fmt, ACE_LIB_TEXT ("WSACleanup"), error);
+ ::MessageBox (NULL, buf , ACE_LIB_TEXT ("WSACleanup failed!"), MB_OK);
+# else
+ ACE_OS::fprintf (stderr,
+ "ACE_OS::socket_fini; WSACleanup failed, "
+ "WSAGetLastError returned %d\n",
+ error);
+# endif /* ACE_HAS_WINCE */
+ }
+ ACE_OS::socket_initialized_ = 0;
+ }
+# endif /* ACE_WIN32 */
+ return 0;
+}
+
+# if defined (ACE_LACKS_SYS_NERR)
+# if defined (__rtems__)
+int sys_nerr = EWOULDBLOCK + 1; // definitely a hack.
+# else
+ int sys_nerr = ERRMAX + 1;
+# endif /* __rtems__ */
+# endif /* ACE_LACKS_SYS_NERR */
+
+# if defined (VXWORKS)
+# include /**/ <usrLib.h> /* for ::sp() */
+
+// This global function can be used from the VxWorks shell to pass
+// arguments to a C main () function.
+//
+// usage: -> spa main, "arg1", "arg2"
+//
+// All arguments must be quoted, even numbers.
+int
+spa (FUNCPTR entry, ...)
+{
+ static const unsigned int MAX_ARGS = 10;
+ static char *argv[MAX_ARGS];
+ va_list pvar;
+ unsigned int argc;
+
+ // Hardcode a program name because the real one isn't available
+ // through the VxWorks shell.
+ argv[0] = "ace_main";
+
+ // Peel off arguments to spa () and put into argv. va_arg () isn't
+ // necessarily supposed to return 0 when done, though since the
+ // VxWorks shell uses a fixed number (10) of arguments, it might 0
+ // the unused ones. This function could be used to increase that
+ // limit, but then it couldn't depend on the trailing 0. So, the
+ // number of arguments would have to be passed.
+ va_start (pvar, entry);
+
+ for (argc = 1; argc <= MAX_ARGS; ++argc)
+ {
+ argv[argc] = va_arg (pvar, char *);
+
+ if (argv[argc] == 0)
+ break;
+ }
+
+ if (argc > MAX_ARGS && argv[argc-1] != 0)
+ {
+ // try to read another arg, and warn user if the limit was exceeded
+ if (va_arg (pvar, char *) != 0)
+ ACE_OS::fprintf (stderr, "spa(): number of arguments limited to %d\n",
+ MAX_ARGS);
+ }
+ else
+ {
+ // fill unused argv slots with 0 to get rid of leftovers
+ // from previous invocations
+ for (unsigned int i = argc; i <= MAX_ARGS; ++i)
+ argv[i] = 0;
+ }
+
+ // The hard-coded options are what ::sp () uses, except for the
+ // larger stack size (instead of ::sp ()'s 20000).
+ const int ret = ::taskSpawn (argv[0], // task name
+ 100, // task priority
+ VX_FP_TASK, // task options
+ ACE_NEEDS_HUGE_THREAD_STACKSIZE, // stack size
+ entry, // entry point
+ argc, // first argument to main ()
+ (int) argv, // second argument to main ()
+ 0, 0, 0, 0, 0, 0, 0, 0);
+ va_end (pvar);
+
+ // ::taskSpawn () returns the taskID on success: return 0 instead if
+ // successful
+ return ret > 0 ? 0 : ret;
+}
+
+
+
+// A helper function for the extended spa functions
+static void
+add_to_argv (int& argc, char** argv, int max_args, char* string)
+{
+ char indouble = 0;
+ size_t previous = 0;
+ size_t length = ACE_OS_String::strlen (string);
+
+ // We use <= to make sure that we get the last argument
+ for (size_t i = 0; i <= length; i++)
+ {
+ // Is it a double quote that hasn't been escaped?
+ if (string[i] == '\"' && (i == 0 || string[i - 1] != '\\'))
+ {
+ indouble ^= 1;
+ if (indouble)
+ {
+ // We have just entered a double quoted string, so
+ // save the starting position of the contents.
+ previous = i + 1;
+ }
+ else
+ {
+ // We have just left a double quoted string, so
+ // zero out the ending double quote.
+ string[i] = '\0';
+ }
+ }
+ else if (string[i] == '\\') // Escape the next character
+ {
+ // The next character is automatically
+ // skipped because of the strcpy
+ ACE_OS_String::strcpy (string + i, string + i + 1);
+ length--;
+ }
+ else if (!indouble &&
+ (ACE_OS::ace_isspace (string[i]) || string[i] == '\0'))
+ {
+ string[i] = '\0';
+ if (argc < max_args)
+ {
+ argv[argc] = string + previous;
+ argc++;
+ }
+ else
+ {
+ ACE_OS::fprintf (stderr, "spae(): number of arguments "
+ "limited to %d\n", max_args);
+ }
+
+ // Skip over whitespace in between arguments
+ for(++i; i < length && ACE_OS::ace_isspace (string[i]); ++i)
+ {
+ }
+
+ // Save the starting point for the next time around
+ previous = i;
+
+ // Make sure we don't skip over a character due
+ // to the above loop to skip over whitespace
+ i--;
+ }
+ }
+}
+
+// This global function can be used from the VxWorks shell to pass
+// arguments to a C main () function.
+//
+// usage: -> spae main, "arg1 arg2 \"arg3 with spaces\""
+//
+// All arguments must be within double quotes, even numbers.
+int
+spae (FUNCPTR entry, ...)
+{
+ static const int WINDSH_ARGS = 10;
+ static const int MAX_ARGS = 128;
+ static char* argv[MAX_ARGS] = { "ace_main", 0 };
+ va_list pvar;
+ int argc = 1;
+
+ // Peel off arguments to spa () and put into argv. va_arg () isn't
+ // necessarily supposed to return 0 when done, though since the
+ // VxWorks shell uses a fixed number (10) of arguments, it might 0
+ // the unused ones.
+ va_start (pvar, entry);
+
+ int i = 0;
+ for (char* str = va_arg (pvar, char*);
+ str != 0 && i < WINDSH_ARGS; str = va_arg (pvar, char*), ++i)
+ {
+ add_to_argv(argc, argv, MAX_ARGS, str);
+ }
+
+ // fill unused argv slots with 0 to get rid of leftovers
+ // from previous invocations
+ for (i = argc; i < MAX_ARGS; ++i)
+ argv[i] = 0;
+
+ // The hard-coded options are what ::sp () uses, except for the
+ // larger stack size (instead of ::sp ()'s 20000).
+ const int ret = ::taskSpawn (argv[0], // task name
+ 100, // task priority
+ VX_FP_TASK, // task options
+ ACE_NEEDS_HUGE_THREAD_STACKSIZE, // stack size
+ entry, // entry point
+ argc, // first argument to main ()
+ (int) argv, // second argument to main ()
+ 0, 0, 0, 0, 0, 0, 0, 0);
+ va_end (pvar);
+
+ // ::taskSpawn () returns the taskID on success: return 0 instead if
+ // successful
+ return ret > 0 ? 0 : ret;
+}
+
+
+// This global function can be used from the VxWorks shell to pass
+// arguments to a C main () function. The function will be run
+// within the shells task.
+//
+// usage: -> spaef main, "arg1 arg2 \"arg3 with spaces\""
+//
+// All arguments must be within double quotes, even numbers.
+// Unlike the spae function, this fuction executes the supplied
+// routine in the foreground, rather than spawning it in a separate
+// task.
+int
+spaef (FUNCPTR entry, ...)
+{
+ static const int WINDSH_ARGS = 10;
+ static const int MAX_ARGS = 128;
+ static char* argv[MAX_ARGS] = { "ace_main", 0 };
+ va_list pvar;
+ int argc = 1;
+
+ // Peel off arguments to spa () and put into argv. va_arg () isn't
+ // necessarily supposed to return 0 when done, though since the
+ // VxWorks shell uses a fixed number (10) of arguments, it might 0
+ // the unused ones.
+ va_start (pvar, entry);
+
+ int i = 0;
+ for (char* str = va_arg (pvar, char*);
+ str != 0 && i < WINDSH_ARGS; str = va_arg (pvar, char*), ++i)
+ {
+ add_to_argv(argc, argv, MAX_ARGS, str);
+ }
+
+ // fill unused argv slots with 0 to get rid of leftovers
+ // from previous invocations
+ for (i = argc; i < MAX_ARGS; ++i)
+ argv[i] = 0;
+
+ int ret = entry (argc, argv);
+
+ va_end (pvar);
+
+ // Return the return value of the invoked ace_main routine.
+ return ret;
+}
+# endif /* VXWORKS */
+
+# if !defined (ACE_HAS_SIGINFO_T)
+# if !defined (ACE_HAS_PACE) || !defined (ACE_WIN32)
+siginfo_t::siginfo_t (ACE_HANDLE handle)
+ : si_handle_ (handle),
+ si_handles_ (&handle)
+{
+}
+
+siginfo_t::siginfo_t (ACE_HANDLE *handles)
+ : si_handle_ (handles[0]),
+ si_handles_ (handles)
+{
+}
+# endif /* ! ACE_HAS_PACE || ! ACE_WIN32 */
+# endif /* ACE_HAS_SIGINFO_T */
+
+pid_t
+ACE_OS::fork (const ACE_TCHAR *program_name)
+{
+ ACE_OS_TRACE ("ACE_OS::fork");
+# if defined (ACE_LACKS_FORK)
+ ACE_UNUSED_ARG (program_name);
+ ACE_NOTSUP_RETURN (pid_t (-1));
+# else
+ pid_t pid =
+# if defined (ACE_HAS_STHREADS)
+ ::fork1 ();
+#else
+ ::fork ();
+#endif /* ACE_HAS_STHREADS */
+
+#if !defined (ACE_HAS_MINIMAL_ACE_OS)
+ if (pid == 0)
+ ACE_Base_Thread_Adapter::sync_log_msg (program_name);
+#endif /* ! ACE_HAS_MINIMAL_ACE_OS */
+
+ return pid;
+# endif /* ACE_WIN32 */
+}
+
+void
+ACE_Cleanup::cleanup (void *)
+{
+ delete this;
+}
+
+
+ACE_Cleanup::~ACE_Cleanup (void)
+{
+}
+
+// This is necessary to work around nasty problems with MVS C++.
+
+extern "C" void
+ace_mutex_lock_cleanup_adapter (void *args)
+{
+ ACE_OS::mutex_lock_cleanup (args);
+}
+
+ACE_Thread_ID::ACE_Thread_ID (ACE_thread_t thread_id,
+ ACE_hthread_t thread_handle)
+ : thread_id_ (thread_id),
+ thread_handle_ (thread_handle)
+{
+}
+
+ACE_Thread_ID::ACE_Thread_ID (const ACE_Thread_ID &id)
+ : thread_id_ (id.thread_id_),
+ thread_handle_ (id.thread_handle_)
+{
+}
+
+ACE_thread_t
+ACE_Thread_ID::id (void)
+{
+ return this->thread_id_;
+}
+
+void
+ACE_Thread_ID::id (ACE_thread_t thread_id)
+{
+ this->thread_id_ = thread_id;
+}
+
+ACE_hthread_t
+ACE_Thread_ID::handle (void)
+{
+ return this->thread_handle_;
+}
+
+void
+ACE_Thread_ID::handle (ACE_hthread_t thread_handle)
+{
+ this->thread_handle_ = thread_handle;
+}
+
+int
+ACE_Thread_ID::operator== (const ACE_Thread_ID &rhs) const
+{
+ return ACE_OS::thr_cmp (this->thread_handle_, rhs.thread_handle_) == 0
+ && ACE_OS::thr_equal (this->thread_id_, rhs.thread_id_) == 0;
+}
+
+int
+ACE_Thread_ID::operator!= (const ACE_Thread_ID &rhs) const
+{
+ return !(*this == rhs);
+}
+
+// All other platforms have this inlined in OS.i
+#if defined (ACE_PSOS)
+char *
+ACE_OS::inet_ntoa (const struct in_addr addr)
+{
+ ACE_OS_TRACE ("ACE_OS::inet_ntoa");
+
+ static char addrstr[INET_ADDRSTRLEN + 1] = { 0 };
+ ACE_UINT32 ipaddr = ntohl (addr.s_addr);
+ //printf("Socket address %X, IP address %X.\n",addr.s_addr,ipaddr);
+ sprintf(addrstr, "%d.%d.%d.%d",
+ ((ipaddr & 0xff000000) >> 24) & 0x000000ff,
+ (ipaddr & 0x00ff0000) >> 16,
+ (ipaddr & 0x0000ff00) >> 8,
+ (ipaddr & 0x000000ff));
+ return addrstr;
+}
+#endif /* defined (ACE_PSOS) */
+
+int
+ACE_OS::inet_aton (const char *host_name, struct in_addr *addr)
+{
+#if defined (ACE_LACKS_INET_ATON)
+ ACE_UINT32 ip_addr = ACE_OS::inet_addr (host_name);
+
+ if (ip_addr == INADDR_NONE
+ // Broadcast addresses are weird...
+ && ACE_OS::strcmp (host_name, "255.255.255.255") != 0)
+ return 0;
+ else if (addr == 0)
+ return 0;
+ else
+ {
+ addr->s_addr = ip_addr; // Network byte ordered
+ return 1;
+ }
+#else
+ // inet_aton() returns 0 upon failure, not -1 since -1 is a valid
+ // address (255.255.255.255).
+ ACE_OSCALL_RETURN (::inet_aton (host_name, addr), int, 0);
+#endif /* ACE_LACKS_INET_ATON */
+}
+
+struct tm *
+ACE_OS::localtime_r (const time_t *t, struct tm *res)
+{
+ ACE_OS_TRACE ("ACE_OS::localtime_r");
+#if defined (ACE_HAS_REENTRANT_FUNCTIONS)
+# if defined (DIGITAL_UNIX)
+ ACE_OSCALL_RETURN (::_Plocaltime_r (t, res), struct tm *, 0);
+# elif defined (HPUX_10)
+ return (::localtime_r (t, res) == 0 ? res : (struct tm *)0);
+# else
+ ACE_OSCALL_RETURN (::localtime_r (t, res), struct tm *, 0);
+# endif /* DIGITAL_UNIX */
+#elif !defined (ACE_HAS_WINCE) && !defined(ACE_PSOS) || defined (ACE_PSOS_HAS_TIME)
+ ACE_OS_GUARD
+
+ ACE_UNUSED_ARG (res);
+ struct tm * res_ptr;
+ ACE_OSCALL (::localtime (t), struct tm *, 0, res_ptr);
+ if (res_ptr == 0)
+ return 0;
+ else
+ {
+ *res = *res_ptr;
+ return res;
+ }
+#else
+ // @@ Same as ACE_OS::localtime (), you need to implement it
+ // yourself.
+ ACE_UNUSED_ARG (t);
+ ACE_UNUSED_ARG (res);
+ ACE_NOTSUP_RETURN (0);
+#endif /* ACE_HAS_REENTRANT_FUNCTIONS */
+}
+
+ssize_t
+ACE_OS::pread (ACE_HANDLE handle,
+ void *buf,
+ size_t nbytes,
+ off_t offset)
+{
+# if defined (ACE_HAS_P_READ_WRITE)
+# if defined (ACE_WIN32)
+
+ ACE_OS_GUARD
+
+ // Remember the original file pointer position
+ DWORD original_position = ::SetFilePointer (handle,
+ 0,
+ NULL,
+ FILE_CURRENT);
+
+ if (original_position == 0xFFFFFFFF)
+ return -1;
+
+ // Go to the correct position
+ DWORD altered_position = ::SetFilePointer (handle,
+ offset,
+ NULL,
+ FILE_BEGIN);
+ if (altered_position == 0xFFFFFFFF)
+ return -1;
+
+ DWORD bytes_read;
+
+# if defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)
+
+ OVERLAPPED overlapped;
+ overlapped.Internal = 0;
+ overlapped.InternalHigh = 0;
+ overlapped.Offset = offset;
+ overlapped.OffsetHigh = 0;
+ overlapped.hEvent = 0;
+
+ BOOL result = ::ReadFile (handle,
+ buf,
+ nbytes,
+ &bytes_read,
+ &overlapped);
+
+ if (result == FALSE)
+ {
+ if (::GetLastError () != ERROR_IO_PENDING)
+ return -1;
+
+ else
+ {
+ result = ::GetOverlappedResult (handle,
+ &overlapped,
+ &bytes_read,
+ TRUE);
+ if (result == FALSE)
+ return -1;
+ }
+ }
+
+# else /* ACE_HAS_WINNT4 && (ACE_HAS_WINNT4 != 0) */
+
+ BOOL result = ::ReadFile (handle,
+ buf,
+ nbytes,
+ &bytes_read,
+ NULL);
+ if (result == FALSE)
+ return -1;
+
+# endif /* ACE_HAS_WINNT4 && (ACE_HAS_WINNT4 != 0) */
+
+ // Reset the original file pointer position
+ if (::SetFilePointer (handle,
+ original_position,
+ NULL,
+ FILE_BEGIN) == 0xFFFFFFFF)
+ return -1;
+
+ return (ssize_t) bytes_read;
+
+# else /* ACE_WIN32 */
+
+ return ::pread (handle, buf, nbytes, offset);
+
+# endif /* ACE_WIN32 */
+
+# else /* ACE_HAS_P_READ_WRITE */
+
+ ACE_OS_GUARD
+
+ // Remember the original file pointer position
+ off_t original_position = ACE_OS::lseek (handle,
+ 0,
+ SEEK_CUR);
+
+ if (original_position == -1)
+ return -1;
+
+ // Go to the correct position
+ off_t altered_position = ACE_OS::lseek (handle,
+ offset,
+ SEEK_SET);
+
+ if (altered_position == -1)
+ return -1;
+
+ ssize_t bytes_read = ACE_OS::read (handle,
+ buf,
+ nbytes);
+
+ if (bytes_read == -1)
+ return -1;
+
+ if (ACE_OS::lseek (handle,
+ original_position,
+ SEEK_SET) == -1)
+ return -1;
+
+ return bytes_read;
+
+# endif /* ACE_HAD_P_READ_WRITE */
+}
+
+ssize_t
+ACE_OS::pwrite (ACE_HANDLE handle,
+ const void *buf,
+ size_t nbytes,
+ off_t offset)
+{
+# if defined (ACE_HAS_P_READ_WRITE)
+# if defined (ACE_WIN32)
+
+ ACE_OS_GUARD
+
+ // Remember the original file pointer position
+ DWORD original_position = ::SetFilePointer (handle,
+ 0,
+ NULL,
+ FILE_CURRENT);
+
+ if (original_position == 0xFFFFFFFF)
+ return -1;
+
+ // Go to the correct position
+ DWORD altered_position = ::SetFilePointer (handle,
+ offset,
+ NULL,
+ FILE_BEGIN);
+ if (altered_position == 0xFFFFFFFF)
+ return -1;
+
+ DWORD bytes_written;
+
+# if defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)
+
+ OVERLAPPED overlapped;
+ overlapped.Internal = 0;
+ overlapped.InternalHigh = 0;
+ overlapped.Offset = offset;
+ overlapped.OffsetHigh = 0;
+ overlapped.hEvent = 0;
+
+ BOOL result = ::WriteFile (handle,
+ buf,
+ nbytes,
+ &bytes_written,
+ &overlapped);
+
+ if (result == FALSE)
+ {
+ if (::GetLastError () != ERROR_IO_PENDING)
+ return -1;
+
+ else
+ {
+ result = ::GetOverlappedResult (handle,
+ &overlapped,
+ &bytes_written,
+ TRUE);
+ if (result == FALSE)
+ return -1;
+ }
+ }
+
+# else /* ACE_HAS_WINNT4 && (ACE_HAS_WINNT4 != 0) */
+
+ BOOL result = ::WriteFile (handle,
+ buf,
+ nbytes,
+ &bytes_written,
+ NULL);
+ if (result == FALSE)
+ return -1;
+
+# endif /* ACE_HAS_WINNT4 && (ACE_HAS_WINNT4 != 0) */
+
+ // Reset the original file pointer position
+ if (::SetFilePointer (handle,
+ original_position,
+ NULL,
+ FILE_BEGIN) == 0xFFFFFFFF)
+ return -1;
+
+ return (ssize_t) bytes_written;
+
+# else /* ACE_WIN32 */
+
+ return ::pwrite (handle, buf, nbytes, offset);
+# endif /* ACE_WIN32 */
+# else /* ACE_HAS_P_READ_WRITE */
+
+ ACE_OS_GUARD
+
+ // Remember the original file pointer position
+ off_t original_position = ACE_OS::lseek (handle,
+ 0,
+ SEEK_CUR);
+ if (original_position == -1)
+ return -1;
+
+ // Go to the correct position
+ off_t altered_position = ACE_OS::lseek (handle,
+ offset,
+ SEEK_SET);
+ if (altered_position == -1)
+ return -1;
+
+ ssize_t bytes_written = ACE_OS::write (handle,
+ buf,
+ nbytes);
+ if (bytes_written == -1)
+ return -1;
+
+ if (ACE_OS::lseek (handle,
+ original_position,
+ SEEK_SET) == -1)
+ return -1;
+
+ return bytes_written;
+# endif /* ACE_HAD_P_READ_WRITE */
+}
+
+ACE_HANDLE
+ACE_OS::open (const char *filename,
+ int mode,
+ int perms,
+ LPSECURITY_ATTRIBUTES sa)
+{
+ ACE_OS_TRACE ("ACE_OS::open");
+
+#if defined (ACE_WIN32)
+ DWORD access = GENERIC_READ;
+ if (ACE_BIT_ENABLED (mode, O_WRONLY))
+ access = GENERIC_WRITE;
+ else if (ACE_BIT_ENABLED (mode, O_RDWR))
+ access = GENERIC_READ | GENERIC_WRITE;
+
+ DWORD creation = OPEN_EXISTING;
+
+ if ((mode & (_O_CREAT | _O_EXCL)) == (_O_CREAT | _O_EXCL))
+ creation = CREATE_NEW;
+ else if ((mode & (_O_CREAT | _O_TRUNC)) == (_O_CREAT | _O_TRUNC))
+ creation = CREATE_ALWAYS;
+ else if (ACE_BIT_ENABLED (mode, _O_CREAT))
+ creation = OPEN_ALWAYS;
+ else if (ACE_BIT_ENABLED (mode, _O_TRUNC))
+ creation = TRUNCATE_EXISTING;
+
+ DWORD flags = 0;
+
+ if (ACE_BIT_ENABLED (mode, _O_TEMPORARY))
+ flags |= FILE_FLAG_DELETE_ON_CLOSE | FILE_ATTRIBUTE_TEMPORARY;
+
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_WRITE_THROUGH))
+ flags |= FILE_FLAG_WRITE_THROUGH;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_OVERLAPPED))
+ flags |= FILE_FLAG_OVERLAPPED;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_NO_BUFFERING))
+ flags |= FILE_FLAG_NO_BUFFERING;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_RANDOM_ACCESS))
+ flags |= FILE_FLAG_RANDOM_ACCESS;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_SEQUENTIAL_SCAN))
+ flags |= FILE_FLAG_SEQUENTIAL_SCAN;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_DELETE_ON_CLOSE))
+ flags |= FILE_FLAG_DELETE_ON_CLOSE;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_BACKUP_SEMANTICS))
+ flags |= FILE_FLAG_BACKUP_SEMANTICS;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_POSIX_SEMANTICS))
+ flags |= FILE_FLAG_POSIX_SEMANTICS;
+
+ ACE_MT (ACE_thread_mutex_t *ace_os_monitor_lock = 0;)
+
+ if (ACE_BIT_ENABLED (mode, _O_APPEND))
+ {
+ ACE_MT
+ (
+ ace_os_monitor_lock = (ACE_thread_mutex_t *)
+ ACE_OS_Object_Manager::preallocated_object[
+ ACE_OS_Object_Manager::ACE_OS_MONITOR_LOCK];
+ ACE_OS::thread_mutex_lock (ace_os_monitor_lock);
+ )
+ }
+
+ DWORD shared_mode = perms;
+
+#if defined (ACE_HAS_WINCE)
+ ACE_HANDLE h = ::CreateFileW (ACE_Ascii_To_Wide (filename).wchar_rep (), access,
+ shared_mode,
+ ACE_OS::default_win32_security_attributes (sa),
+ creation,
+ flags,
+ 0);
+#else /* ACE_HAS_WINCE */
+ ACE_HANDLE h = ::CreateFileA (filename, access,
+ shared_mode,
+ ACE_OS::default_win32_security_attributes (sa),
+ creation,
+ flags,
+ 0);
+#endif /* ACE_HAS_WINCE */
+
+ if (ACE_BIT_ENABLED (mode, _O_APPEND))
+ {
+ if (h != ACE_INVALID_HANDLE)
+ {
+ ::SetFilePointer (h, 0, 0, FILE_END);
+ }
+
+ ACE_MT (ACE_OS::thread_mutex_unlock (ace_os_monitor_lock);)
+ }
+
+ if (h == ACE_INVALID_HANDLE)
+ ACE_FAIL_RETURN (h);
+ else
+ return h;
+#elif defined (ACE_PSOS)
+ ACE_UNUSED_ARG (perms);
+ ACE_UNUSED_ARG (sa);
+# if defined (ACE_PSOS_LACKS_PHILE)
+ ACE_UNUSED_ARG (filename);
+ return 0;
+# else
+ unsigned long result, handle;
+ result = ::open_f (&handle, ACE_const_cast(char *, filename), 0);
+ if (result != 0)
+ {
+ // We need to clean this up...not 100% correct!
+ // To correct we should handle all the cases of TRUNC and CREAT
+ if ((result == 0x200B) && (ACE_BIT_ENABLED (mode, O_CREAT)))
+ {
+ result = ::create_f(ACE_const_cast(char *, filename),1,0);
+ if (result != 0)
+ {
+ errno = result;
+ return ACE_static_cast (ACE_HANDLE, -1);
+ }
+ else //File created...try to open it again
+ {
+ result = ::open_f (&handle, ACE_const_cast(char *, filename), 0);
+ if (result != 0)
+ {
+ errno = result;
+ return ACE_static_cast (ACE_HANDLE, -1);
+ }
+
+ }
+ }
+ else
+ {
+ errno = result;
+ return ACE_static_cast (ACE_HANDLE, -1);
+ }
+ }
+ return ACE_static_cast (ACE_HANDLE, handle);
+# endif /* defined (ACE_PSOS_LACKS_PHILE) */
+#else
+ ACE_UNUSED_ARG (sa);
+ ACE_OSCALL_RETURN (::open (filename, mode, perms), ACE_HANDLE, -1);
+#endif /* ACE_WIN32 */
+}
+
+#if defined (ACE_HAS_WCHAR)
+ACE_HANDLE
+ACE_OS::open (const wchar_t *filename,
+ int mode,
+ int perms,
+ LPSECURITY_ATTRIBUTES sa)
+{
+#if defined (ACE_WIN32)
+ // @@ (brunsch) Yuck, maybe there is a way to combine the code
+ // here with the char version
+
+ DWORD access = GENERIC_READ;
+ if (ACE_BIT_ENABLED (mode, O_WRONLY))
+ access = GENERIC_WRITE;
+ else if (ACE_BIT_ENABLED (mode, O_RDWR))
+ access = GENERIC_READ | GENERIC_WRITE;
+
+ DWORD creation = OPEN_EXISTING;
+
+ if ((mode & (_O_CREAT | _O_EXCL)) == (_O_CREAT | _O_EXCL))
+ creation = CREATE_NEW;
+ else if ((mode & (_O_CREAT | _O_TRUNC)) == (_O_CREAT | _O_TRUNC))
+ creation = CREATE_ALWAYS;
+ else if (ACE_BIT_ENABLED (mode, _O_CREAT))
+ creation = OPEN_ALWAYS;
+ else if (ACE_BIT_ENABLED (mode, _O_TRUNC))
+ creation = TRUNCATE_EXISTING;
+
+ DWORD flags = 0;
+
+ if (ACE_BIT_ENABLED (mode, _O_TEMPORARY))
+ flags |= FILE_FLAG_DELETE_ON_CLOSE | FILE_ATTRIBUTE_TEMPORARY;
+
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_WRITE_THROUGH))
+ flags |= FILE_FLAG_WRITE_THROUGH;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_OVERLAPPED))
+ flags |= FILE_FLAG_OVERLAPPED;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_NO_BUFFERING))
+ flags |= FILE_FLAG_NO_BUFFERING;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_RANDOM_ACCESS))
+ flags |= FILE_FLAG_RANDOM_ACCESS;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_SEQUENTIAL_SCAN))
+ flags |= FILE_FLAG_SEQUENTIAL_SCAN;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_DELETE_ON_CLOSE))
+ flags |= FILE_FLAG_DELETE_ON_CLOSE;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_BACKUP_SEMANTICS))
+ flags |= FILE_FLAG_BACKUP_SEMANTICS;
+ if (ACE_BIT_ENABLED (mode, FILE_FLAG_POSIX_SEMANTICS))
+ flags |= FILE_FLAG_POSIX_SEMANTICS;
+
+ ACE_MT (ACE_thread_mutex_t *ace_os_monitor_lock = 0;)
+
+ if (ACE_BIT_ENABLED (mode, _O_APPEND))
+ {
+ ACE_MT
+ (
+ ace_os_monitor_lock = (ACE_thread_mutex_t *)
+ ACE_OS_Object_Manager::preallocated_object[
+ ACE_OS_Object_Manager::ACE_OS_MONITOR_LOCK];
+ ACE_OS::thread_mutex_lock (ace_os_monitor_lock);
+ )
+ }
+
+ DWORD shared_mode = perms;
+
+ ACE_HANDLE h = ::CreateFileW (filename,
+ access,
+ shared_mode,
+ ACE_OS::default_win32_security_attributes (sa),
+ creation,
+ flags,
+ 0);
+
+ if (ACE_BIT_ENABLED (mode, _O_APPEND))
+ {
+ if (h != ACE_INVALID_HANDLE)
+ {
+ ::SetFilePointer (h, 0, 0, FILE_END);
+ }
+
+ ACE_MT (ACE_OS::thread_mutex_unlock (ace_os_monitor_lock);)
+ }
+
+ if (h == ACE_INVALID_HANDLE)
+ ACE_FAIL_RETURN (h);
+ else
+ return h;
+#else /* ACE_WIN32 */
+ // Just emulate with ascii version
+ return ACE_OS::open (ACE_Wide_To_Ascii (filename).char_rep (),
+ mode,
+ perms,
+ sa);
+#endif /* ACE_WIN32 */
+}
+#endif /* ACE_HAS_WCHAR */
+
+# if defined (ACE_LACKS_DIFFTIME)
+double
+ACE_OS::difftime (time_t t1, time_t t0)
+{
+ /* return t1 - t0 in seconds */
+ struct tm tms[2], *ptms[2], temp;
+ double seconds;
+ double days;
+ int swap = 0;
+
+ /* extract the tm structure from time_t */
+ ptms[1] = gmtime_r (&t1, &tms[1]);
+ if (ptms[1] == 0) return 0.0;
+
+ ptms[0] = gmtime_r (&t0, &tms[0]);
+ if (ptms[0] == 0) return 0.0;
+
+ /* make sure t1 is > t0 */
+ if (tms[1].tm_year < tms[0].tm_year)
+ swap = 1;
+ else if (tms[1].tm_year == tms[0].tm_year)
+ {
+ if (tms[1].tm_yday < tms[0].tm_yday)
+ swap = 1;
+ else if (tms[1].tm_yday == tms[0].tm_yday)
+ {
+ if (tms[1].tm_hour < tms[0].tm_hour)
+ swap = 1;
+ else if (tms[1].tm_hour == tms[0].tm_hour)
+ {
+ if (tms[1].tm_min < tms[0].tm_min)
+ swap = 1;
+ else if (tms[1].tm_min == tms[0].tm_min)
+ {
+ if (tms[1].tm_sec < tms[0].tm_sec)
+ swap = 1;
+ }
+ }
+ }
+ }
+
+ if (swap)
+ temp = tms[0], tms[0] = tms[1], tms[1] = temp;
+
+ seconds = 0.0;
+ if (tms[1].tm_year > tms[0].tm_year)
+ {
+ // Accumulate the time until t[0] catches up to t[1]'s year.
+ seconds = 60 - tms[0].tm_sec;
+ tms[0].tm_sec = 0;
+ tms[0].tm_min += 1;
+ seconds += 60 * (60 - tms[0].tm_min);
+ tms[0].tm_min = 0;
+ tms[0].tm_hour += 1;
+ seconds += 60*60 * (24 - tms[0].tm_hour);
+ tms[0].tm_hour = 0;
+ tms[0].tm_yday += 1;
+
+# define ISLEAPYEAR(y) ((y)&3u?0:(y)%25u?1:(y)/25u&12?0:1)
+
+ if (ISLEAPYEAR(tms[0].tm_year))
+ seconds += 60*60*24 * (366 - tms[0].tm_yday);
+ else
+ seconds += 60*60*24 * (365 - tms[0].tm_yday);
+
+ tms[0].tm_yday = 0;
+ tms[0].tm_year += 1;
+
+ while (tms[1].tm_year > tms[0].tm_year)
+ {
+ if (ISLEAPYEAR(tms[0].tm_year))
+ seconds += 60*60*24 * 366;
+ else
+ seconds += 60*60*24 * 365;
+
+ tms[0].tm_year += 1;
+ }
+
+# undef ISLEAPYEAR
+
+ }
+ else
+ {
+ // Normalize
+ if (tms[1].tm_sec < tms[0].tm_sec)
+ {
+ if (tms[1].tm_min == 0)
+ {
+ if (tms[1].tm_hour == 0)
+ {
+ tms[1].tm_yday -= 1;
+ tms[1].tm_hour += 24;
+ }
+ tms[1].tm_hour -= 1;
+ tms[1].tm_min += 60;
+ }
+ tms[1].tm_min -= 1;
+ tms[1].tm_sec += 60;
+ }
+ tms[1].tm_sec -= tms[0].tm_sec;
+
+ if (tms[1].tm_min < tms[0].tm_min)
+ {
+ if (tms[1].tm_hour == 0)
+ {
+ tms[1].tm_yday -= 1;
+ tms[1].tm_hour += 24;
+ }
+ tms[1].tm_hour -= 1;
+ tms[1].tm_min += 60;
+ }
+ tms[1].tm_min -= tms[0].tm_min;
+
+ if (tms[1].tm_hour < tms[0].tm_hour)
+ {
+ tms[1].tm_yday -= 1;
+ tms[1].tm_hour += 24;
+ }
+ tms[1].tm_hour -= tms[0].tm_hour;
+
+ tms[1].tm_yday -= tms[0].tm_yday;
+ }
+
+ // accumulate the seconds
+ seconds += tms[1].tm_sec;
+ seconds += 60 * tms[1].tm_min;
+ seconds += 60*60 * tms[1].tm_hour;
+ seconds += 60*60*24 * tms[1].tm_yday;
+
+ return seconds;
+}
+# endif /* ACE_LACKS_DIFFTIME */
+
+# if defined (ACE_HAS_WINCE)
+ACE_TCHAR *
+ACE_OS::ctime_r (const time_t *clock, ACE_TCHAR *buf, int buflen)
+{
+ // buflen must be at least 26 wchar_t long.
+ if (buflen < 26) // Again, 26 is a magic number.
+ return 0;
+ // This is really stupid, converting FILETIME to timeval back and
+ // forth. It assumes FILETIME and DWORDLONG are the same structure
+ // internally.
+ ULARGE_INTEGER _100ns;
+ _100ns.QuadPart = (DWORDLONG) *clock * 10000 * 1000
+ + ACE_Time_Value::FILETIME_to_timval_skew;
+ FILETIME file_time;
+ file_time.dwLowDateTime = _100ns.LowPart;
+ file_time.dwHighDateTime = _100ns.HighPart;
+
+ FILETIME localtime;
+ SYSTEMTIME systime;
+ FileTimeToLocalFileTime (&file_time, &localtime);
+ FileTimeToSystemTime (&localtime, &systime);
+ ACE_OS::sprintf (buf, ACE_OS_CTIME_R_FMTSTR,
+ ACE_OS::day_of_week_name[systime.wDayOfWeek],
+ ACE_OS::month_name[systime.wMonth - 1],
+ systime.wDay,
+ systime.wHour,
+ systime.wMinute,
+ systime.wSecond,
+ systime.wYear);
+ return buf;
+}
+# endif /* ACE_HAS_WINCE */
+
+# if !defined (ACE_HAS_WINCE)
+time_t
+ACE_OS::mktime (struct tm *t)
+{
+ ACE_OS_TRACE ("ACE_OS::mktime");
+# if defined (ACE_PSOS) && ! defined (ACE_PSOS_HAS_TIME)
+ ACE_UNUSED_ARG (t);
+ ACE_NOTSUP_RETURN (-1);
+# else
+# if defined (ACE_HAS_THREADS) && !defined (ACE_HAS_MT_SAFE_MKTIME)
+ ACE_OS_GUARD
+# endif /* ACE_HAS_THREADS && ! ACE_HAS_MT_SAFE_MKTIME */
+
+ ACE_OSCALL_RETURN (::mktime (t), time_t, (time_t) -1);
+# endif /* ACE_PSOS && ! ACE_PSOS_HAS_TIME */
+}
+# endif /* !ACE_HAS_WINCE */
+
+# if !defined (ACE_HAS_THREADS) || defined (ACE_LACKS_RWLOCK_T)
+int
+ACE_OS::rwlock_init (ACE_rwlock_t *rw,
+ int type,
+ const ACE_TCHAR *name,
+ void *arg)
+{
+ // ACE_OS_TRACE ("ACE_OS::rwlock_init");
+# if defined (ACE_HAS_THREADS) && defined (ACE_LACKS_RWLOCK_T)
+ // NT, POSIX, and VxWorks don't support this natively.
+ ACE_UNUSED_ARG (name);
+ int result = -1;
+
+ // Since we cannot use the user specified name for all three
+ // objects, we will create three completely new names.
+ ACE_TCHAR name1[ACE_UNIQUE_NAME_LEN];
+ ACE_TCHAR name2[ACE_UNIQUE_NAME_LEN];
+ ACE_TCHAR name3[ACE_UNIQUE_NAME_LEN];
+ ACE_TCHAR name4[ACE_UNIQUE_NAME_LEN];
+
+ ACE_OS::unique_name ((const void *) &rw->lock_,
+ name1,
+ ACE_UNIQUE_NAME_LEN);
+ ACE_OS::unique_name ((const void *) &rw->waiting_readers_,
+ name2,
+ ACE_UNIQUE_NAME_LEN);
+ ACE_OS::unique_name ((const void *) &rw->waiting_writers_,
+ name3,
+ ACE_UNIQUE_NAME_LEN);
+ ACE_OS::unique_name ((const void *) &rw->waiting_important_writer_,
+ name4,
+ ACE_UNIQUE_NAME_LEN);
+
+ ACE_condattr_t attributes;
+ if (ACE_OS::condattr_init (attributes, type) == 0)
+ {
+ if (ACE_OS::mutex_init (&rw->lock_, type, name1,
+ (ACE_mutexattr_t *) arg) == 0
+ && ACE_OS::cond_init (&rw->waiting_readers_,
+ attributes, name2, arg) == 0
+ && ACE_OS::cond_init (&rw->waiting_writers_,
+ attributes, name3, arg) == 0
+ && ACE_OS::cond_init (&rw->waiting_important_writer_,
+ attributes, name4, arg) == 0)
+ {
+ // Success!
+ rw->ref_count_ = 0;
+ rw->num_waiting_writers_ = 0;
+ rw->num_waiting_readers_ = 0;
+ rw->important_writer_ = 0;
+ result = 0;
+ }
+ ACE_OS::condattr_destroy (attributes);
+ }
+
+ if (result == -1)
+ {
+ // Save/restore errno.
+ ACE_Errno_Guard error (errno);
+ ACE_OS::mutex_destroy (&rw->lock_);
+ ACE_OS::cond_destroy (&rw->waiting_readers_);
+ ACE_OS::cond_destroy (&rw->waiting_writers_);
+ ACE_OS::cond_destroy (&rw->waiting_important_writer_);
+ }
+ return result;
+# else
+ ACE_UNUSED_ARG (rw);
+ ACE_UNUSED_ARG (type);
+ ACE_UNUSED_ARG (name);
+ ACE_UNUSED_ARG (arg);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_THREADS */
+}
+# endif /* ! ACE_HAS_THREADS || ACE_LACKS_RWLOCK_T */
+
+// If we're using PACE then we don't want this method (since PACE
+// takes care of it) unless we're on Windows. Win32 mutexes, semaphores,
+// and condition variables are not yet supported in PACE.
+#if defined (ACE_LACKS_COND_T) && ! defined (ACE_PSOS_DIAB_MIPS) && ! (defined (ACE_HAS_PACE) && ! defined (ACE_WIN32))
+// NOTE: The ACE_OS::cond_* functions for some non-Unix platforms are
+// defined here either because they're too big to be inlined, or
+// to avoid use before definition if they were inline.
+
+int
+ACE_OS::cond_destroy (ACE_cond_t *cv)
+{
+ ACE_OS_TRACE ("ACE_OS::cond_destroy");
+# if defined (ACE_HAS_THREADS)
+# if defined (ACE_HAS_WTHREADS)
+ ACE_OS::event_destroy (&cv->waiters_done_);
+# elif defined (VXWORKS) || defined (ACE_PSOS)
+ ACE_OS::sema_destroy (&cv->waiters_done_);
+# endif /* VXWORKS */
+ ACE_OS::thread_mutex_destroy (&cv->waiters_lock_);
+ return ACE_OS::sema_destroy (&cv->sema_);
+# else
+ ACE_UNUSED_ARG (cv);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_THREADS */
+}
+
+// @@ The following functions could be inlined if i could figure where
+// to put it among the #ifdefs!
+int
+ACE_OS::condattr_init (ACE_condattr_t &attributes,
+ int type)
+{
+ attributes.type = type;
+ return 0;
+}
+
+int
+ACE_OS::condattr_destroy (ACE_condattr_t &)
+{
+ return 0;
+}
+
+int
+ACE_OS::cond_init (ACE_cond_t *cv,
+ ACE_condattr_t &attributes,
+ const char *name, void *arg)
+{
+ return ACE_OS::cond_init (cv, attributes.type, name, arg);
+}
+
+#if defined (ACE_HAS_WCHAR)
+int
+ACE_OS::cond_init (ACE_cond_t *cv,
+ ACE_condattr_t &attributes,
+ const wchar_t *name, void *arg)
+{
+ return ACE_OS::cond_init (cv, attributes.type, name, arg);
+}
+#endif /* ACE_HAS_WCHAR */
+
+int
+ACE_OS::cond_init (ACE_cond_t *cv, short type, const char *name, void *arg)
+{
+ ACE_OS_TRACE ("ACE_OS::cond_init");
+# if defined (ACE_HAS_THREADS)
+ cv->waiters_ = 0;
+ cv->was_broadcast_ = 0;
+
+ int result = 0;
+ if (ACE_OS::sema_init (&cv->sema_, 0, type, name, arg) == -1)
+ result = -1;
+ else if (ACE_OS::thread_mutex_init (&cv->waiters_lock_) == -1)
+ result = -1;
+# if defined (VXWORKS) || defined (ACE_PSOS)
+ else if (ACE_OS::sema_init (&cv->waiters_done_, 0, type) == -1)
+# else
+ else if (ACE_OS::event_init (&cv->waiters_done_) == -1)
+# endif /* VXWORKS */
+ result = -1;
+ return result;
+# else
+ ACE_UNUSED_ARG (cv);
+ ACE_UNUSED_ARG (type);
+ ACE_UNUSED_ARG (name);
+ ACE_UNUSED_ARG (arg);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_THREADS */
+}
+
+#if defined (ACE_HAS_WCHAR)
+int
+ACE_OS::cond_init (ACE_cond_t *cv, short type, const wchar_t *name, void *arg)
+{
+ ACE_OS_TRACE ("ACE_OS::cond_init");
+# if defined (ACE_HAS_THREADS)
+ cv->waiters_ = 0;
+ cv->was_broadcast_ = 0;
+
+ int result = 0;
+ if (ACE_OS::sema_init (&cv->sema_, 0, type, name, arg) == -1)
+ result = -1;
+ else if (ACE_OS::thread_mutex_init (&cv->waiters_lock_) == -1)
+ result = -1;
+# if defined (VXWORKS) || defined (ACE_PSOS)
+ else if (ACE_OS::sema_init (&cv->waiters_done_, 0, type) == -1)
+# else
+ else if (ACE_OS::event_init (&cv->waiters_done_) == -1)
+# endif /* VXWORKS */
+ result = -1;
+ return result;
+# else
+ ACE_UNUSED_ARG (cv);
+ ACE_UNUSED_ARG (type);
+ ACE_UNUSED_ARG (name);
+ ACE_UNUSED_ARG (arg);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_THREADS */
+}
+#endif /* ACE_HAS_WCHAR */
+
+int
+ACE_OS::cond_signal (ACE_cond_t *cv)
+{
+ ACE_OS_TRACE ("ACE_OS::cond_signal");
+# if defined (ACE_HAS_THREADS)
+ // If there aren't any waiters, then this is a no-op. Note that
+ // this function *must* be called with the <external_mutex> held
+ // since other wise there is a race condition that can lead to the
+ // lost wakeup bug... This is needed to ensure that the <waiters_>
+ // value is not in an inconsistent internal state while being
+ // updated by another thread.
+ ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
+ int have_waiters = cv->waiters_ > 0;
+ ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
+
+ if (have_waiters != 0)
+ return ACE_OS::sema_post (&cv->sema_);
+ else
+ return 0; // No-op
+# else
+ ACE_UNUSED_ARG (cv);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_THREADS */
+}
+
+int
+ACE_OS::cond_broadcast (ACE_cond_t *cv)
+{
+ ACE_OS_TRACE ("ACE_OS::cond_broadcast");
+# if defined (ACE_HAS_THREADS)
+ // The <external_mutex> must be locked before this call is made.
+
+ // This is needed to ensure that <waiters_> and <was_broadcast_> are
+ // consistent relative to each other.
+ ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
+ int have_waiters = 0;
+
+ if (cv->waiters_ > 0)
+ {
+ // We are broadcasting, even if there is just one waiter...
+ // Record the fact that we are broadcasting. This helps the
+ // cond_wait() method know how to optimize itself. Be sure to
+ // set this with the <waiters_lock_> held.
+ cv->was_broadcast_ = 1;
+ have_waiters = 1;
+ }
+ ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
+ int result = 0;
+ if (have_waiters)
+ {
+ // Wake up all the waiters.
+ if (ACE_OS::sema_post (&cv->sema_, cv->waiters_) == -1)
+ result = -1;
+ // Wait for all the awakened threads to acquire their part of
+ // the counting semaphore.
+# if defined (VXWORKS) || defined (ACE_PSOS)
+ else if (ACE_OS::sema_wait (&cv->waiters_done_) == -1)
+# else
+ else if (ACE_OS::event_wait (&cv->waiters_done_) == -1)
+# endif /* VXWORKS */
+ result = -1;
+ // This is okay, even without the <waiters_lock_> held because
+ // no other waiter threads can wake up to access it.
+ cv->was_broadcast_ = 0;
+ }
+ return result;
+# else
+ ACE_UNUSED_ARG (cv);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_THREADS */
+}
+
+int
+ACE_OS::cond_wait (ACE_cond_t *cv,
+ ACE_mutex_t *external_mutex)
+{
+ ACE_OS_TRACE ("ACE_OS::cond_wait");
+# if defined (ACE_HAS_PACE) && !defined (ACE_WIN32)
+ return (::pace_pthread_cond_wait(cv, external_mutex);
+# elif defined (ACE_HAS_THREADS)
+ // Prevent race conditions on the <waiters_> count.
+ ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
+ cv->waiters_++;
+ ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
+
+ int result = 0;
+
+# if defined (ACE_HAS_SIGNAL_OBJECT_AND_WAIT)
+ if (external_mutex->type_ == USYNC_PROCESS)
+ // This call will automatically release the mutex and wait on the semaphore.
+# if defined (ACE_HAS_PACE) && !defined (ACE_WIN32)
+ ACE_WIN32CALL (ACE_ADAPT_RETVAL (::SignalObjectAndWait (external_mutex->proc_mutex_,
+ cv->sema_.sema_, INFINITE, FALSE),
+ result),
+ int, -1, result);
+# else
+ ACE_WIN32CALL (ACE_ADAPT_RETVAL (::SignalObjectAndWait (external_mutex->proc_mutex_,
+ cv->sema_, INFINITE, FALSE),
+ result),
+ int, -1, result);
+# endif /* ACE_HAS_PACE && !ACE_WIN32 */
+ else
+# endif /* ACE_HAS_SIGNAL_OBJECT_AND_WAIT */
+ {
+ // We keep the lock held just long enough to increment the count of
+ // waiters by one. Note that we can't keep it held across the call
+ // to ACE_OS::sema_wait() since that will deadlock other calls to
+ // ACE_OS::cond_signal().
+ if (ACE_OS::mutex_unlock (external_mutex) != 0)
+ return -1;
+
+ // Wait to be awakened by a ACE_OS::cond_signal() or
+ // ACE_OS::cond_broadcast().
+ result = ACE_OS::sema_wait (&cv->sema_);
+ }
+
+ // Reacquire lock to avoid race conditions on the <waiters_> count.
+ ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
+
+ // We're ready to return, so there's one less waiter.
+ cv->waiters_--;
+
+ int last_waiter = cv->was_broadcast_ && cv->waiters_ == 0;
+
+ // Release the lock so that other collaborating threads can make
+ // progress.
+ ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
+
+ if (result == -1)
+ // Bad things happened, so let's just return below.
+ /* NOOP */;
+# if defined (ACE_HAS_SIGNAL_OBJECT_AND_WAIT)
+ else if (external_mutex->type_ == USYNC_PROCESS)
+ {
+ if (last_waiter)
+
+ // This call atomically signals the <waiters_done_> event and
+ // waits until it can acquire the mutex. This is important to
+ // prevent unfairness.
+ ACE_WIN32CALL (ACE_ADAPT_RETVAL (::SignalObjectAndWait (cv->waiters_done_,
+ external_mutex->proc_mutex_,
+ INFINITE, FALSE),
+ result),
+ int, -1, result);
+ else
+ // We must always regain the <external_mutex>, even when
+ // errors occur because that's the guarantee that we give to
+ // our callers.
+ ACE_OS::mutex_lock (external_mutex);
+
+ return result;
+ /* NOTREACHED */
+ }
+# endif /* ACE_HAS_SIGNAL_OBJECT_AND_WAIT */
+ // If we're the last waiter thread during this particular broadcast
+ // then let all the other threads proceed.
+ else if (last_waiter)
+# if defined (VXWORKS) || defined (ACE_PSOS)
+ ACE_OS::sema_post (&cv->waiters_done_);
+# else
+ ACE_OS::event_signal (&cv->waiters_done_);
+# endif /* VXWORKS */
+
+ // We must always regain the <external_mutex>, even when errors
+ // occur because that's the guarantee that we give to our callers.
+ ACE_OS::mutex_lock (external_mutex);
+
+ return result;
+# else
+ ACE_UNUSED_ARG (cv);
+ ACE_UNUSED_ARG (external_mutex);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_THREADS */
+}
+
+int
+ACE_OS::cond_timedwait (ACE_cond_t *cv,
+ ACE_mutex_t *external_mutex,
+ ACE_Time_Value *timeout)
+{
+ ACE_OS_TRACE ("ACE_OS::cond_timedwait");
+# if defined (ACE_HAS_PACE) && !defined (ACE_WIN32)
+ return (::pace_pthread_cond_timedwait(cv, external_mutex, timeout);
+# elif defined (ACE_HAS_THREADS)
+ // Handle the easy case first.
+ if (timeout == 0)
+ return ACE_OS::cond_wait (cv, external_mutex);
+# if defined (ACE_HAS_WTHREADS) || defined (VXWORKS) || defined (ACE_PSOS)
+
+ // Prevent race conditions on the <waiters_> count.
+ ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
+ cv->waiters_++;
+ ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
+
+ int result = 0;
+ ACE_Errno_Guard error (errno, 0);
+ int msec_timeout;
+
+ if (timeout->sec () == 0 && timeout->usec () == 0)
+ msec_timeout = 0; // Do a "poll."
+ else
+ {
+ // Note that we must convert between absolute time (which is
+ // passed as a parameter) and relative time (which is what
+ // WaitForSingleObjects() expects).
+ ACE_Time_Value relative_time (*timeout - ACE_OS::gettimeofday ());
+
+ // Watchout for situations where a context switch has caused the
+ // current time to be > the timeout.
+ if (relative_time < ACE_Time_Value::zero)
+ msec_timeout = 0;
+ else
+ msec_timeout = relative_time.msec ();
+ }
+
+# if defined (ACE_HAS_SIGNAL_OBJECT_AND_WAIT)
+ if (external_mutex->type_ == USYNC_PROCESS)
+ // This call will automatically release the mutex and wait on the
+ // semaphore.
+# if defined (ACE_HAS_PACE) && !defined (ACE_WIN32)
+ result = ::SignalObjectAndWait (external_mutex->proc_mutex_,
+ cv->sema_.sema_,
+ msec_timeout,
+ FALSE);
+# else
+ result = ::SignalObjectAndWait (external_mutex->proc_mutex_,
+ cv->sema_,
+ msec_timeout,
+ FALSE);
+# endif /* ACE_HAS_PACE && !ACE_WIN32 */
+ else
+# endif /* ACE_HAS_SIGNAL_OBJECT_AND_WAIT */
+ {
+ // We keep the lock held just long enough to increment the count
+ // of waiters by one. Note that we can't keep it held across
+ // the call to WaitForSingleObject since that will deadlock
+ // other calls to ACE_OS::cond_signal().
+ if (ACE_OS::mutex_unlock (external_mutex) != 0)
+ return -1;
+
+ // Wait to be awakened by a ACE_OS::signal() or
+ // ACE_OS::broadcast().
+# if defined (ACE_WIN32)
+# if !defined (ACE_USES_WINCE_SEMA_SIMULATION)
+ result = ::WaitForSingleObject (cv->sema_, msec_timeout);
+# else /* ACE_USES_WINCE_SEMA_SIMULATION */
+ // Can't use Win32 API on our simulated semaphores.
+ result = ACE_OS::sema_wait (&cv->sema_,
+ ACE_Time_Value (0, msec_timeout * 1000));
+# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
+# elif defined (ACE_PSOS)
+ // Inline the call to ACE_OS::sema_wait () because it takes an
+ // ACE_Time_Value argument. Avoid the cost of that conversion . . .
+ u_long ticks = (KC_TICKS2SEC * msec_timeout) / ACE_ONE_SECOND_IN_MSECS;
+ //Tick set to 0 tells pSOS to wait forever is SM_WAIT is set.
+ if(ticks == 0)
+ result = ::sm_p (cv->sema_.sema_, SM_NOWAIT, ticks); //no timeout
+ else
+ result = ::sm_p (cv->sema_.sema_, SM_WAIT, ticks);
+# elif defined (VXWORKS)
+ // Inline the call to ACE_OS::sema_wait () because it takes an
+ // ACE_Time_Value argument. Avoid the cost of that conversion . . .
+ int ticks_per_sec = ::sysClkRateGet ();
+ int ticks = msec_timeout * ticks_per_sec / ACE_ONE_SECOND_IN_MSECS;
+ result = ::semTake (cv->sema_.sema_, ticks);
+# endif /* ACE_WIN32 || VXWORKS */
+ }
+
+ // Reacquire lock to avoid race conditions.
+ ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
+ cv->waiters_--;
+
+ int last_waiter = cv->was_broadcast_ && cv->waiters_ == 0;
+
+ ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
+
+# if defined (ACE_WIN32)
+ if (result != WAIT_OBJECT_0)
+ {
+ switch (result)
+ {
+ case WAIT_TIMEOUT:
+ error = ETIME;
+ break;
+ default:
+ error = ::GetLastError ();
+ break;
+ }
+ result = -1;
+ }
+# elif defined (ACE_PSOS)
+ if (result != 0)
+ {
+ switch (result)
+ {
+ case ERR_TIMEOUT: // Timeout occured with SM_WAIT
+ case ERR_NOMSG: // Didn't acquire semaphore w/ SM_NOWAIT (ticks=0)
+ error = ETIME;
+ break;
+ default:
+ error = errno;
+ break;
+ }
+ result = -1;
+ }
+# elif defined (VXWORKS)
+ if (result == ERROR)
+ {
+ switch (errno)
+ {
+ case S_objLib_OBJ_TIMEOUT:
+ error = ETIME;
+ break;
+ case S_objLib_OBJ_UNAVAILABLE:
+ if (msec_timeout == 0)
+ error = ETIME;
+ break;
+ default:
+ error = errno;
+ break;
+ }
+ result = -1;
+ }
+# endif /* ACE_WIN32 || VXWORKS */
+# if defined (ACE_HAS_SIGNAL_OBJECT_AND_WAIT)
+ if (external_mutex->type_ == USYNC_PROCESS)
+ {
+ if (last_waiter)
+ // This call atomically signals the <waiters_done_> event and
+ // waits until it can acquire the mutex. This is important to
+ // prevent unfairness.
+ ACE_WIN32CALL (ACE_ADAPT_RETVAL (::SignalObjectAndWait (cv->waiters_done_,
+ external_mutex->proc_mutex_,
+ INFINITE, FALSE),
+ result),
+ int, -1, result);
+ else
+ // We must always regain the <external_Mutex>, even when
+ // errors occur because that's the guarantee that we give to
+ // our callers.
+ ACE_OS::mutex_lock (external_mutex);
+
+ return result;
+ /* NOTREACHED */
+ }
+# endif /* ACE_HAS_SIGNAL_OBJECT_AND_WAIT */
+ // Note that this *must* be an "if" statement rather than an "else
+ // if" statement since the caller may have timed out and hence the
+ // result would have been -1 above.
+ if (last_waiter)
+ // Release the signaler/broadcaster if we're the last waiter.
+# if defined (ACE_WIN32)
+ ACE_OS::event_signal (&cv->waiters_done_);
+# else
+ ACE_OS::sema_post (&cv->waiters_done_);
+# endif /* ACE_WIN32 */
+
+ // We must always regain the <external_mutex>, even when errors
+ // occur because that's the guarantee that we give to our callers.
+ ACE_OS::mutex_lock (external_mutex);
+
+ return result;
+# endif /* ACE_HAS_WTHREADS || ACE_HAS_VXWORKS || ACE_PSOS */
+# else
+ ACE_UNUSED_ARG (cv);
+ ACE_UNUSED_ARG (external_mutex);
+ ACE_UNUSED_ARG (timeout);
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_THREADS */
+}
+
+# if defined (ACE_HAS_WTHREADS)
+int
+ACE_OS::cond_timedwait (ACE_cond_t *cv,
+ ACE_thread_mutex_t *external_mutex,
+ ACE_Time_Value *timeout)
+{
+ ACE_OS_TRACE ("ACE_OS::cond_timedwait");
+# if defined (ACE_HAS_THREADS)
+ // Handle the easy case first.
+ if (timeout == 0)
+ return ACE_OS::cond_wait (cv, external_mutex);
+
+ // Prevent race conditions on the <waiters_> count.
+ ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
+ cv->waiters_++;
+ ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
+
+ int result = 0;
+ int error = 0;
+ int msec_timeout;
+
+ if (timeout->sec () == 0 && timeout->usec () == 0)
+ msec_timeout = 0; // Do a "poll."
+ else
+ {
+ // Note that we must convert between absolute time (which is
+ // passed as a parameter) and relative time (which is what
+ // WaitForSingleObjects() expects).
+ ACE_Time_Value relative_time (*timeout - ACE_OS::gettimeofday ());
+
+ // Watchout for situations where a context switch has caused the
+ // current time to be > the timeout.
+ if (relative_time < ACE_Time_Value::zero)
+ msec_timeout = 0;
+ else
+ msec_timeout = relative_time.msec ();
+ }
+
+ // We keep the lock held just long enough to increment the count of
+ // waiters by one. Note that we can't keep it held across the call
+ // to WaitForSingleObject since that will deadlock other calls to
+ // ACE_OS::cond_signal().
+ if (ACE_OS::thread_mutex_unlock (external_mutex) != 0)
+ return -1;
+
+ // Wait to be awakened by a ACE_OS::signal() or ACE_OS::broadcast().
+# if defined (ACE_USES_WINCE_SEMA_SIMULATION)
+ // Can't use Win32 API on simulated semaphores.
+ result = ACE_OS::sema_wait (&cv->sema_,
+ ACE_Time_Value (0, msec_timeout * 1000));
+
+ if (result == -1 && errno == ETIME)
+ result = WAIT_TIMEOUT;
+# else
+ result = ::WaitForSingleObject (cv->sema_, msec_timeout);
+# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
+
+ // Reacquire lock to avoid race conditions.
+ ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
+
+ cv->waiters_--;
+
+ int last_waiter = cv->was_broadcast_ && cv->waiters_ == 0;
+
+ ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
+
+ if (result != WAIT_OBJECT_0)
+ {
+ switch (result)
+ {
+ case WAIT_TIMEOUT:
+ error = ETIME;
+ break;
+ default:
+ error = ::GetLastError ();
+ break;
+ }
+ result = -1;
+ }
+
+ if (last_waiter)
+ // Release the signaler/broadcaster if we're the last waiter.
+ ACE_OS::event_signal (&cv->waiters_done_);
+
+ // We must always regain the <external_mutex>, even when errors
+ // occur because that's the guarantee that we give to our callers.
+ ACE_OS::thread_mutex_lock (external_mutex);
+ errno = error;
+ return result;
+# else
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_THREADS */
+}
+
+int
+ACE_OS::cond_wait (ACE_cond_t *cv,
+ ACE_thread_mutex_t *external_mutex)
+{
+ ACE_OS_TRACE ("ACE_OS::cond_wait");
+# if defined (ACE_HAS_THREADS)
+ ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
+ cv->waiters_++;
+ ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
+
+ int result = 0;
+ int error = 0;
+
+ // We keep the lock held just long enough to increment the count of
+ // waiters by one. Note that we can't keep it held across the call
+ // to ACE_OS::sema_wait() since that will deadlock other calls to
+ // ACE_OS::cond_signal().
+ if (ACE_OS::thread_mutex_unlock (external_mutex) != 0)
+ return -1;
+
+ // Wait to be awakened by a ACE_OS::cond_signal() or
+ // ACE_OS::cond_broadcast().
+# if !defined (ACE_USES_WINCE_SEMA_SIMULATION)
+ result = ::WaitForSingleObject (cv->sema_, INFINITE);
+# else
+ // Can't use Win32 API on simulated semaphores.
+ result = ACE_OS::sema_wait (&cv->sema_);
+
+ if (result != WAIT_OBJECT_0 && errno == ETIME)
+ result = WAIT_TIMEOUT;
+
+# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
+
+ // Reacquire lock to avoid race conditions.
+ ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
+
+ cv->waiters_--;
+
+ int last_waiter = cv->was_broadcast_ && cv->waiters_ == 0;
+
+ ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
+
+ if (result != WAIT_OBJECT_0)
+ {
+ switch (result)
+ {
+ case WAIT_TIMEOUT:
+ error = ETIME;
+ break;
+ default:
+ error = ::GetLastError ();
+ break;
+ }
+ }
+ else if (last_waiter)
+ // Release the signaler/broadcaster if we're the last waiter.
+ ACE_OS::event_signal (&cv->waiters_done_);
+
+ // We must always regain the <external_mutex>, even when errors
+ // occur because that's the guarantee that we give to our callers.
+ ACE_OS::thread_mutex_lock (external_mutex);
+
+ // Reset errno in case mutex_lock() also fails...
+ errno = error;
+ return result;
+# else
+ ACE_NOTSUP_RETURN (-1);
+# endif /* ACE_HAS_THREADS */
+}
+# endif /* ACE_HAS_WTHREADS */
+#endif /* ACE_LACKS_COND_T */
+
+void
+ACE_OS::exit (int status)
+{
+ ACE_OS_TRACE ("ACE_OS::exit");
+
+#if defined (ACE_HAS_NONSTATIC_OBJECT_MANAGER) && !defined (ACE_HAS_WINCE) && !defined (ACE_DOESNT_INSTANTIATE_NONSTATIC_OBJECT_MANAGER)
+ // Shut down the ACE_Object_Manager, if it had registered its exit_hook.
+ // With ACE_HAS_NONSTATIC_OBJECT_MANAGER, the ACE_Object_Manager is
+ // instantiated on the main's stack. ::exit () doesn't destroy it.
+ if (exit_hook_)
+ (*exit_hook_) ();
+#endif /* ACE_HAS_NONSTATIC_OBJECT_MANAGER && !ACE_HAS_WINCE && !ACE_DOESNT_INSTANTIATE_NONSTATIC_OBJECT_MANAGER */
+
+#if !defined (ACE_HAS_WINCE)
+# if defined (ACE_WIN32)
+ ::ExitProcess ((UINT) status);
+# elif defined (ACE_PSOSIM)
+ ::u_exit (status);
+# else
+ ::exit (status);
+# endif /* ACE_WIN32 */
+#else
+ // @@ This is not exactly the same as ExitProcess. But this is the
+ // closest one I can get.
+ ::TerminateProcess (::GetCurrentProcess (), status);
+#endif /* ACE_HAS_WINCE */
+}
+
+# if defined (ACE_PSOS)
+
+// bit masks and shifts for prying info out of the pSOS time encoding
+const u_long ACE_PSOS_Time_t::year_mask = 0x0000FFFFul;
+const u_long ACE_PSOS_Time_t::month_mask = 0x000000FFul;
+const u_long ACE_PSOS_Time_t::day_mask = 0x000000FFul;
+const u_long ACE_PSOS_Time_t::hour_mask = 0x0000FFFFul;
+const u_long ACE_PSOS_Time_t::minute_mask = 0x000000FFul;
+const u_long ACE_PSOS_Time_t::second_mask = 0x000000FFul;
+const int ACE_PSOS_Time_t::year_shift = 16;
+const int ACE_PSOS_Time_t::month_shift = 8;
+const int ACE_PSOS_Time_t::hour_shift = 16;
+const int ACE_PSOS_Time_t::minute_shift = 8;
+const int ACE_PSOS_Time_t::year_origin = 1900;
+const int ACE_PSOS_Time_t::month_origin = 1;
+
+// maximum number of clock ticks supported
+const u_long ACE_PSOS_Time_t::max_ticks = ~0UL;
+
+ACE_PSOS_Time_t::ACE_PSOS_Time_t (void)
+ : date_ (0),
+ time_ (0),
+ ticks_ (0)
+{
+}
+
+// default ctor: date, time, and ticks all zeroed
+
+ACE_PSOS_Time_t::ACE_PSOS_Time_t (const timespec_t& t)
+{
+ struct tm* tm_struct = ACE_OS::gmtime (&(t.tv_sec));
+
+ // Encode date values from tm struct into pSOS date bit array.
+ date_ = (ACE_PSOS_Time_t::year_mask &
+ ACE_static_cast (u_long,
+ tm_struct->tm_year + ACE_PSOS_Time_t::year_origin)) <<
+ ACE_PSOS_Time_t::year_shift;
+ date_ |= (ACE_PSOS_Time_t::month_mask &
+ ACE_static_cast (u_long,
+ tm_struct->tm_mon + ACE_PSOS_Time_t::month_origin)) <<
+ ACE_PSOS_Time_t::month_shift;
+ date_ |= ACE_PSOS_Time_t::day_mask &
+ ACE_static_cast (u_long, tm_struct->tm_mday);
+ // Encode time values from tm struct into pSOS time bit array.
+ time_ = (ACE_PSOS_Time_t::hour_mask &
+ ACE_static_cast (u_long, tm_struct->tm_hour)) <<
+ ACE_PSOS_Time_t::hour_shift;
+ time_ |= (ACE_PSOS_Time_t::minute_mask &
+ ACE_static_cast (u_long, tm_struct->tm_min)) <<
+ ACE_PSOS_Time_t::minute_shift;
+ time_ |= ACE_PSOS_Time_t::second_mask &
+ ACE_static_cast (u_int, tm_struct->tm_sec);
+
+ // encode nanoseconds as system clock ticks
+ ticks_ = ACE_static_cast (u_long,
+ ((ACE_static_cast (double, t.tv_nsec) *
+ ACE_static_cast (double, KC_TICKS2SEC)) /
+ ACE_static_cast (double, 1000000000)));
+
+}
+
+// ctor from a timespec_t
+
+ACE_PSOS_Time_t::operator timespec_t (void)
+{
+ struct tm tm_struct;
+
+ // Decode date and time bit arrays and fill in fields of tm_struct.
+
+ tm_struct.tm_year =
+ ACE_static_cast (int, (ACE_PSOS_Time_t::year_mask &
+ (date_ >> ACE_PSOS_Time_t::year_shift))) -
+ ACE_PSOS_Time_t::year_origin;
+ tm_struct.tm_mon =
+ ACE_static_cast (int, (ACE_PSOS_Time_t::month_mask &
+ (date_ >> ACE_PSOS_Time_t::month_shift))) -
+ ACE_PSOS_Time_t::month_origin;
+ tm_struct.tm_mday =
+ ACE_static_cast (int, (ACE_PSOS_Time_t::day_mask & date_));
+ tm_struct.tm_hour =
+ ACE_static_cast (int, (ACE_PSOS_Time_t::hour_mask &
+ (time_ >> ACE_PSOS_Time_t::hour_shift)));
+ tm_struct.tm_min =
+ ACE_static_cast (int, (ACE_PSOS_Time_t::minute_mask &
+ (time_ >> ACE_PSOS_Time_t::minute_shift)));
+ tm_struct.tm_sec =
+ ACE_static_cast (int, (ACE_PSOS_Time_t::second_mask & time_));
+
+ // Indicate values we don't know as negative numbers.
+ tm_struct.tm_wday = -1;
+ tm_struct.tm_yday = -1;
+ tm_struct.tm_isdst = -1;
+
+ timespec_t t;
+
+ // Convert calendar time to time struct.
+ t.tv_sec = ACE_OS::mktime (&tm_struct);
+
+ // Encode nanoseconds as system clock ticks.
+ t.tv_nsec = ACE_static_cast (long,
+ ((ACE_static_cast (double, ticks_) *
+ ACE_static_cast (double, 1000000000)) /
+ ACE_static_cast (double, KC_TICKS2SEC)));
+ return t;
+}
+
+// type cast operator (to a timespec_t)
+
+u_long
+ACE_PSOS_Time_t::get_system_time (ACE_PSOS_Time_t& t)
+{
+ u_long ret_val = 0;
+
+# if defined (ACE_PSOSIM) // system time is broken in simulator.
+ timeval tv;
+ int result = 0;
+ ACE_OSCALL (::gettimeofday (&tv, 0), int, -1, result);
+ if (result == -1)
+ return 1;
+
+ ACE_Time_Value atv (tv);
+ timespec ts = atv;
+ ACE_PSOS_Time_t pt (ts);
+ t.date_ = pt.date_;
+ t.time_ = pt.time_;
+ t.ticks_ = pt.ticks_;
+# else
+ ret_val = tm_get (&(t.date_), &(t.time_), &(t.ticks_));
+# endif /* ACE_PSOSIM */
+ return ret_val;
+}
+
+// Static member function to get current system time.
+
+u_long
+ACE_PSOS_Time_t::set_system_time (const ACE_PSOS_Time_t& t)
+{
+ return tm_set (t.date_, t.time_, t.ticks_);
+}
+
+// Static member function to set current system time.
+
+# if defined (ACE_PSOSIM)
+
+u_long
+ACE_PSOS_Time_t::init_simulator_time (void)
+{
+ // This is a hack using a direct UNIX system call, because the
+ // appropriate ACE_OS method ultimately uses the pSOS tm_get
+ // function, which would fail because the simulator's system time is
+ // uninitialized (chicken and egg).
+ timeval t;
+ int result = 0;
+ ACE_OSCALL (::gettimeofday (&t, 0),
+ int,
+ -1,
+ result);
+
+ if (result == -1)
+ return 1;
+ else
+ {
+ ACE_Time_Value tv (t);
+ timespec ts = tv;
+ ACE_PSOS_Time_t pt (ts);
+ u_long ret_val =
+ ACE_PSOS_Time_t::set_system_time (pt);
+ return ret_val;
+
+ }
+}
+
+// Static member function to initialize system time, using UNIX calls.
+
+# endif /* ACE_PSOSIM */
+# endif /* ACE_PSOS && ! ACE_PSOS_DIAB_MIPS */
+
+# if defined (__DGUX) && defined (ACE_HAS_THREADS) && defined (_POSIX4A_DRAFT10_SOURCE)
+extern "C" int __d6_sigwait (sigset_t *set);
+
+extern "C" int __d10_sigwait (const sigset_t *set, int *sig)
+{
+ sigset_t unconst_set = *set;
+ int caught_sig = __d6_sigwait (&unconst_set);
+
+ if (caught == -1)
+ return -1;
+
+ *sig = caught_sig;
+ return 0;
+}
+# endif /* __DGUX && PTHREADS && _POSIX4A_DRAFT10_SOURCE */
+
+# define ACE_OS_PREALLOCATE_OBJECT(TYPE, ID)\
+ {\
+ TYPE *obj_p = 0;\
+ ACE_NEW_RETURN (obj_p, TYPE, -1);\
+ preallocated_object[ID] = (void *) obj_p;\
+ }
+# define ACE_OS_DELETE_PREALLOCATED_OBJECT(TYPE, ID)\
+ delete (TYPE *) preallocated_object[ID];\
+ preallocated_object[ID] = 0;
+
+ACE_Object_Manager_Base::ACE_Object_Manager_Base (void)
+ : object_manager_state_ (OBJ_MAN_UNINITIALIZED)
+ , dynamically_allocated_ (0)
+ , next_ (0)
+{
+}
+
+ACE_Object_Manager_Base::~ACE_Object_Manager_Base (void)
+{
+#if defined (ACE_HAS_NONSTATIC_OBJECT_MANAGER)
+ // Clear the flag so that fini () doesn't delete again.
+ dynamically_allocated_ = 0;
+#endif /* ACE_HAS_NONSTATIC_OBJECT_MANAGER */
+}
+
+int
+ACE_Object_Manager_Base::starting_up_i ()
+{
+ return object_manager_state_ < OBJ_MAN_INITIALIZED;
+}
+
+int
+ACE_Object_Manager_Base::shutting_down_i ()
+{
+ return object_manager_state_ > OBJ_MAN_INITIALIZED;
+}
+
+extern "C"
+void
+ACE_OS_Object_Manager_Internal_Exit_Hook (void)
+{
+ if (ACE_OS_Object_Manager::instance_)
+ ACE_OS_Object_Manager::instance ()->fini ();
+}
+
+ACE_OS_Object_Manager *ACE_OS_Object_Manager::instance_ = 0;
+
+void *ACE_OS_Object_Manager::preallocated_object[
+ ACE_OS_Object_Manager::ACE_OS_PREALLOCATED_OBJECTS] = { 0 };
+
+ACE_OS_Object_Manager::ACE_OS_Object_Manager (void)
+ // default_mask_ isn't initialized, because it's defined by <init>.
+ : thread_hook_ (0)
+ , exit_info_ ()
+#if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS)
+ , seh_except_selector_ (ACE_SEH_Default_Exception_Selector)
+ , seh_except_handler_ (ACE_SEH_Default_Exception_Handler)
+#endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */
+{
+ // If instance_ was not 0, then another ACE_OS_Object_Manager has
+ // already been instantiated (it is likely to be one initialized by
+ // way of library/DLL loading). Let this one go through
+ // construction in case there really is a good reason for it (like,
+ // ACE is a static/archive library, and this one is the non-static
+ // instance (with ACE_HAS_NONSTATIC_OBJECT_MANAGER, or the user has
+ // a good reason for creating a separate one) but the original one
+ // will be the one retrieved from calls to
+ // ACE_Object_Manager::instance().
+
+ // Be sure that no further instances are created via instance ().
+ if (instance_ == 0)
+ instance_ = this;
+
+ init ();
+}
+
+ACE_OS_Object_Manager::~ACE_OS_Object_Manager (void)
+{
+ dynamically_allocated_ = 0; // Don't delete this again in fini()
+ fini ();
+}
+
+sigset_t *
+ACE_OS_Object_Manager::default_mask (void)
+{
+ return ACE_OS_Object_Manager::instance ()->default_mask_;
+}
+
+ACE_Thread_Hook *
+ACE_OS_Object_Manager::thread_hook (void)
+{
+ return ACE_OS_Object_Manager::instance ()->thread_hook_;
+}
+
+#if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS)
+ACE_SEH_EXCEPT_HANDLER
+ACE_OS_Object_Manager::seh_except_selector (void)
+{
+ return ACE_OS_Object_Manager::instance ()->seh_except_selector_;
+}
+
+ACE_SEH_EXCEPT_HANDLER
+ACE_OS_Object_Manager::seh_except_selector (ACE_SEH_EXCEPT_HANDLER n)
+{
+ ACE_OS_Object_Manager *instance =
+ ACE_OS_Object_Manager::instance ();
+
+ ACE_SEH_EXCEPT_HANDLER retv = instance->seh_except_selector_;
+ instance->seh_except_selector_ = n;
+ return retv;
+}
+
+ACE_SEH_EXCEPT_HANDLER
+ACE_OS_Object_Manager::seh_except_handler (void)
+{
+ return ACE_OS_Object_Manager::instance ()->seh_except_handler_;
+}
+
+ACE_SEH_EXCEPT_HANDLER
+ACE_OS_Object_Manager::seh_except_handler (ACE_SEH_EXCEPT_HANDLER n)
+{
+ ACE_OS_Object_Manager *instance =
+ ACE_OS_Object_Manager::instance ();
+
+ ACE_SEH_EXCEPT_HANDLER retv = instance->seh_except_handler_;
+ instance->seh_except_handler_ = n;
+ return retv;
+}
+#endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */
+
+ACE_Thread_Hook *
+ACE_OS_Object_Manager::thread_hook (ACE_Thread_Hook *new_thread_hook)
+{
+ ACE_OS_Object_Manager *os_om = ACE_OS_Object_Manager::instance ();
+ ACE_Thread_Hook *old_hook = os_om->thread_hook_;
+ os_om->thread_hook_ = new_thread_hook;
+ return old_hook;
+}
+
+ACE_OS_Object_Manager *
+ACE_OS_Object_Manager::instance (void)
+{
+ // This function should be called during construction of static
+ // instances, or before any other threads have been created in the
+ // process. So, it's not thread safe.
+
+ if (instance_ == 0)
+ {
+ ACE_OS_Object_Manager *instance_pointer;
+
+ ACE_NEW_RETURN (instance_pointer,
+ ACE_OS_Object_Manager,
+ 0);
+ // I (coryan) removed it, using asserts in the OS layer
+ // brings down the Log msg stuff
+ // ACE_ASSERT (instance_pointer == instance_);
+
+ instance_pointer->dynamically_allocated_ = 1;
+
+ }
+
+ return instance_;
+}
+
+int
+ACE_OS_Object_Manager::init (void)
+{
+ if (starting_up_i ())
+ {
+ // First, indicate that this ACE_OS_Object_Manager instance is being
+ // initialized.
+ object_manager_state_ = OBJ_MAN_INITIALIZING;
+
+ if (this == instance_)
+ {
+# if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
+# if defined (ACE_HAS_WINCE_BROKEN_ERRNO)
+ ACE_CE_Errno::init ();
+# endif /* ACE_HAS_WINCE_BROKEN_ERRNO */
+ ACE_OS_PREALLOCATE_OBJECT (ACE_thread_mutex_t, ACE_OS_MONITOR_LOCK)
+ if (ACE_OS::thread_mutex_init
+ // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor.
+ (ACE_reinterpret_cast (ACE_thread_mutex_t *, ACE_OS_Object_Manager::preallocated_object[ACE_OS_MONITOR_LOCK])) != 0)
+ ACE_OS_Object_Manager::print_error_message (
+ __LINE__, ACE_LIB_TEXT ("ACE_OS_MONITOR_LOCK"));
+ ACE_OS_PREALLOCATE_OBJECT (ACE_recursive_thread_mutex_t,
+ ACE_TSS_CLEANUP_LOCK)
+ if (ACE_OS::recursive_mutex_init
+ // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor.
+ (ACE_reinterpret_cast (ACE_recursive_thread_mutex_t *, ACE_OS_Object_Manager::preallocated_object[ACE_TSS_CLEANUP_LOCK])) != 0)
+ ACE_OS_Object_Manager::print_error_message (
+ __LINE__, ACE_LIB_TEXT ("ACE_TSS_CLEANUP_LOCK"));
+ ACE_OS_PREALLOCATE_OBJECT (ACE_thread_mutex_t,
+ ACE_LOG_MSG_INSTANCE_LOCK)
+ if (ACE_OS::thread_mutex_init
+ // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor.
+ (ACE_reinterpret_cast (ACE_thread_mutex_t *, ACE_OS_Object_Manager::preallocated_object[ACE_LOG_MSG_INSTANCE_LOCK])) != 0)
+ ACE_OS_Object_Manager::print_error_message (
+ __LINE__, ACE_LIB_TEXT ("ACE_LOG_MSG_INSTANCE_LOCK"));
+# if defined (ACE_HAS_TSS_EMULATION)
+ ACE_OS_PREALLOCATE_OBJECT (ACE_recursive_thread_mutex_t,
+ ACE_TSS_KEY_LOCK)
+ if (ACE_OS::recursive_mutex_init
+ // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor.
+ (ACE_reinterpret_cast (ACE_recursive_thread_mutex_t *, ACE_OS_Object_Manager::preallocated_object[ACE_TSS_KEY_LOCK])) != 0)
+ ACE_OS_Object_Manager::print_error_message (
+ __LINE__, ACE_LIB_TEXT ("ACE_TSS_KEY_LOCK"));
+# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
+ ACE_OS_PREALLOCATE_OBJECT (ACE_recursive_thread_mutex_t,
+ ACE_TSS_BASE_LOCK)
+ if (ACE_OS::recursive_mutex_init
+ // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor.
+ (ACE_reinterpret_cast (ACE_recursive_thread_mutex_t *, ACE_OS_Object_Manager::preallocated_object[ACE_TSS_BASE_LOCK])) != 0)
+ ACE_OS_Object_Manager::print_error_message (
+ __LINE__, ACE_LIB_TEXT ("ACE_TSS_BASE_LOCK"));
+# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
+# endif /* ACE_HAS_TSS_EMULATION */
+# endif /* ACE_MT_SAFE */
+
+ // Open Winsock (no-op on other platforms).
+ ACE_OS::socket_init (ACE_WSOCK_VERSION);
+
+ // Register the exit hook, for use by ACE_OS::exit ().
+ ACE_OS::set_exit_hook (&ACE_OS_Object_Manager_Internal_Exit_Hook);
+ }
+
+ ACE_NEW_RETURN (default_mask_, sigset_t, -1);
+ ACE_OS::sigfillset (default_mask_);
+
+ // Finally, indicate that the ACE_OS_Object_Manager instance has
+ // been initialized.
+ object_manager_state_ = OBJ_MAN_INITIALIZED;
+
+# if defined (ACE_WIN32)
+ ACE_OS::win32_versioninfo_.dwOSVersionInfoSize =
+ sizeof (OSVERSIONINFO);
+ ::GetVersionEx (&ACE_OS::win32_versioninfo_);
+# endif /* ACE_WIN32 */
+ return 0;
+ } else {
+ // Had already initialized.
+ return 1;
+ }
+}
+
+// Clean up an ACE_OS_Object_Manager. There can be instances of this object
+// other than The Instance. This can happen if a user creates one for some
+// reason. All objects clean up their per-object information and managed
+// objects, but only The Instance cleans up the static preallocated objects.
+int
+ACE_OS_Object_Manager::fini (void)
+{
+ if (instance_ == 0 || shutting_down_i ())
+ // Too late. Or, maybe too early. Either fini () has already
+ // been called, or init () was never called.
+ return object_manager_state_ == OBJ_MAN_SHUT_DOWN ? 1 : -1;
+
+ // No mutex here. Only the main thread should destroy the singleton
+ // ACE_OS_Object_Manager instance.
+
+ // Indicate that the ACE_OS_Object_Manager instance is being shut
+ // down. This object manager should be the last one to be shut
+ // down.
+ object_manager_state_ = OBJ_MAN_SHUTTING_DOWN;
+
+ // If another Object_Manager has registered for termination, do it.
+ if (next_)
+ {
+ next_->fini ();
+ next_ = 0; // Protect against recursive calls.
+ }
+
+ // Call all registered cleanup hooks, in reverse order of
+ // registration.
+ exit_info_.call_hooks ();
+
+ // Only clean up preallocated objects when the singleton Instance is being
+ // destroyed.
+ if (this == instance_)
+ {
+ // Close down Winsock (no-op on other platforms).
+ ACE_OS::socket_fini ();
+
+#if ! defined (ACE_HAS_STATIC_PREALLOCATION)
+ // Cleanup the dynamically preallocated objects.
+# if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
+# if !defined(ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK)
+ if (ACE_OS::thread_mutex_destroy
+ // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor.
+ (ACE_reinterpret_cast (ACE_thread_mutex_t *, ACE_OS_Object_Manager::preallocated_object[ACE_OS_MONITOR_LOCK])) != 0)
+ ACE_OS_Object_Manager::print_error_message (
+ __LINE__, ACE_LIB_TEXT ("ACE_OS_MONITOR_LOCK"));
+# endif /* ! ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK */
+ ACE_OS_DELETE_PREALLOCATED_OBJECT (ACE_thread_mutex_t,
+ ACE_OS_MONITOR_LOCK)
+# if !defined(ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK)
+ if (ACE_OS::recursive_mutex_destroy
+ // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor.
+ (ACE_reinterpret_cast (ACE_recursive_thread_mutex_t *, ACE_OS_Object_Manager::preallocated_object[ACE_TSS_CLEANUP_LOCK])) != 0)
+ ACE_OS_Object_Manager::print_error_message (
+ __LINE__, ACE_LIB_TEXT ("ACE_TSS_CLEANUP_LOCK"));
+# endif /* ! ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK */
+ ACE_OS_DELETE_PREALLOCATED_OBJECT (ACE_recursive_thread_mutex_t,
+ ACE_TSS_CLEANUP_LOCK)
+# if !defined(ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK)
+ if (ACE_OS::thread_mutex_destroy
+ // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor.
+ (ACE_reinterpret_cast (ACE_thread_mutex_t *, ACE_OS_Object_Manager::preallocated_object [ACE_LOG_MSG_INSTANCE_LOCK])) != 0)
+ ACE_OS_Object_Manager::print_error_message (
+ __LINE__, ACE_LIB_TEXT ("ACE_LOG_MSG_INSTANCE_LOCK "));
+# endif /* ! ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK */
+ ACE_OS_DELETE_PREALLOCATED_OBJECT (ACE_thread_mutex_t,
+ ACE_LOG_MSG_INSTANCE_LOCK)
+# if defined (ACE_HAS_TSS_EMULATION)
+# if !defined(ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK)
+ if (ACE_OS::recursive_mutex_destroy
+ // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor.
+ (ACE_reinterpret_cast (ACE_recursive_thread_mutex_t *, ACE_OS_Object_Manager::preallocated_object[ACE_TSS_KEY_LOCK])) != 0)
+ ACE_OS_Object_Manager::print_error_message (
+ __LINE__, ACE_LIB_TEXT ("ACE_TSS_KEY_LOCK"));
+# endif /* ! ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK */
+ ACE_OS_DELETE_PREALLOCATED_OBJECT (ACE_recursive_thread_mutex_t,
+ ACE_TSS_KEY_LOCK)
+# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
+# if !defined(ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK)
+ if (ACE_OS::recursive_mutex_destroy
+ // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor.
+ (ACE_reinterpret_cast (ACE_recursive_thread_mutex_t *, ACE_OS_Object_Manager::preallocated_object[ACE_TSS_BASE_LOCK])) != 0)
+ ACE_OS_Object_Manager::print_error_message (
+ __LINE__, ACE_LIB_TEXT ("ACE_TSS_BASE_LOCK"));
+# endif /* ! ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK */
+ ACE_OS_DELETE_PREALLOCATED_OBJECT (ACE_recursive_thread_mutex_t,
+ ACE_TSS_BASE_LOCK)
+# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
+# endif /* ACE_HAS_TSS_EMULATION */
+# if defined (ACE_HAS_WINCE_BROKEN_ERRNO)
+ ACE_CE_Errno::fini ();
+# endif /* ACE_HAS_WINCE_BROKEN_ERRNO */
+# endif /* ACE_MT_SAFE */
+#endif /* ! ACE_HAS_STATIC_PREALLOCATION */
+ }
+
+ delete default_mask_;
+ default_mask_ = 0;
+
+ // Indicate that this ACE_OS_Object_Manager instance has been shut down.
+ object_manager_state_ = OBJ_MAN_SHUT_DOWN;
+
+ if (dynamically_allocated_)
+ {
+ delete this;
+ }
+
+ if (this == instance_)
+ instance_ = 0;
+
+ return 0;
+}
+
+int ace_exit_hook_marker = 0;
+
+int
+ACE_OS_Object_Manager::at_exit (ACE_EXIT_HOOK func)
+{
+ return exit_info_.at_exit_i (&ace_exit_hook_marker,
+ ACE_reinterpret_cast (ACE_CLEANUP_FUNC, func),
+ 0);
+}
+
+void
+ACE_OS_Object_Manager::print_error_message (u_int line_number,
+ const ACE_TCHAR *message)
+{
+ // To avoid duplication of these const strings in OS.o.
+#if !defined (ACE_HAS_WINCE)
+ fprintf (stderr, "ace/OS.cpp, line %u: %s ",
+ line_number,
+ message);
+ perror ("failed");
+#else
+ // @@ Need to use the following information.
+ ACE_UNUSED_ARG (line_number);
+ ACE_UNUSED_ARG (message);
+
+ ACE_TCHAR *lpMsgBuf = 0;
+ ::FormatMessage (FORMAT_MESSAGE_ALLOCATE_BUFFER |
+ FORMAT_MESSAGE_FROM_SYSTEM,
+ NULL,
+ ::GetLastError (),
+ MAKELANGID (LANG_NEUTRAL,
+ SUBLANG_DEFAULT),
+ // Default language
+ (ACE_TCHAR *) &lpMsgBuf,
+ 0,
+ NULL);
+ ::MessageBox (NULL,
+ lpMsgBuf,
+ ACE_LIB_TEXT ("ACE_OS error"),
+ MB_OK);
+#endif
+}
+
+int
+ACE_OS_Object_Manager::starting_up (void)
+{
+ return ACE_OS_Object_Manager::instance_
+ ? instance_->starting_up_i ()
+ : 1;
+}
+
+int
+ACE_OS_Object_Manager::shutting_down (void)
+{
+ return ACE_OS_Object_Manager::instance_
+ ? instance_->shutting_down_i ()
+ : 1;
+}
+
+#if !defined (ACE_HAS_NONSTATIC_OBJECT_MANAGER)
+class ACE_OS_Object_Manager_Manager
+ // = TITLE
+ // Ensure that the <ACE_OS_Object_Manager> gets initialized at
+ // program startup, and destroyed at program termination.
+ //
+ // = DESCRIPTION
+ // Without ACE_HAS_NONSTATIC_OBJECT_MANAGER, a static instance of this
+ // class is created. Therefore, it gets created before main ()
+ // is called. And it gets destroyed after main () returns.
+{
+public:
+ ACE_OS_Object_Manager_Manager (void);
+ ~ACE_OS_Object_Manager_Manager (void);
+
+private:
+ ACE_thread_t saved_main_thread_id_;
+ // Save the main thread ID, so that destruction can be suppressed.
+};
+
+ACE_OS_Object_Manager_Manager::ACE_OS_Object_Manager_Manager (void)
+ : saved_main_thread_id_ (ACE_OS::thr_self ())
+{
+ // Ensure that the Object_Manager gets initialized before any
+ // application threads have been spawned. Because this will be called
+ // during construction of static objects, that should always be the
+ // case.
+ (void) ACE_OS_Object_Manager::instance ();
+}
+
+ACE_OS_Object_Manager_Manager::~ACE_OS_Object_Manager_Manager (void)
+{
+ if (ACE_OS::thr_equal (ACE_OS::thr_self (),
+ saved_main_thread_id_))
+ {
+ delete ACE_OS_Object_Manager::instance_;
+ ACE_OS_Object_Manager::instance_ = 0;
+ }
+ // else if this destructor is not called by the main thread, then do
+ // not delete the ACE_OS_Object_Manager. That causes problems, on
+ // WIN32 at least.
+}
+
+static ACE_OS_Object_Manager_Manager ACE_OS_Object_Manager_Manager_instance;
+#endif /* ! ACE_HAS_NONSTATIC_OBJECT_MANAGER */
+
+# if defined (ACE_HAS_WINCE)
+ACE_CE_Bridge *ACE_CE_Bridge::default_text_bridge_ = 0;
+
+ACE_CE_Bridge::ACE_CE_Bridge (void)
+ : text_output_ (0),
+ notification_ (0),
+ idc_ (0)
+{
+}
+
+ACE_CE_Bridge::ACE_CE_Bridge (HWND w, int n, int i)
+ : text_output_ (w),
+ notification_ (n),
+ idc_ (i)
+{
+}
+
+void
+ACE_CE_Bridge::set_window (HWND w, int n, int i)
+{
+ this->text_output_ = w;
+ this->notification_ = n;
+ this->idc_ = i;
+}
+
+ACE_CE_Bridge::~ACE_CE_Bridge (void)
+{
+ // This method needs to be defined because there seems to be a bug
+ // in CE's compiler.
+}
+
+void
+ACE_CE_Bridge::set_self_default (void)
+{
+ ACE_CE_Bridge::default_text_bridge_ = this;
+}
+
+int
+ACE_CE_Bridge::notification (void)
+{
+ return this->notification_;
+}
+
+int
+ACE_CE_Bridge::idc (void)
+{
+ return this->idc_;
+}
+
+HWND
+ACE_CE_Bridge::window (void)
+{
+ return this->text_output_;
+}
+
+ACE_CE_Bridge *
+ACE_CE_Bridge::get_default_winbridge (void)
+{
+ return ACE_CE_Bridge::default_text_bridge_;
+}
+
+int
+ACE_CE_Bridge::write_msg (const ACE_TCHAR *str)
+{
+ ACE_TCHAR *s = ACE_OS::strdup (str);
+ return PostMessage (this->text_output_,
+ WM_COMMAND,
+ MAKEWORD (this->idc_,
+ this->notification_),
+ (long)((void *) s));
+}
+
+#if 0
+int
+ACE_CE_Bridge::write_msg (CString *s)
+{
+ // Don't ask!
+ return PostMessage (this->text_output_,
+ WM_COMMAND,
+ MAKEWORD (this->idc_,
+ this->notification_),
+ (long)((void *) s));
+}
+#endif /* 0 */
+
+// **** Warning ****
+// You should not use the following function under CE at all. This
+// function is used to make Svc_Conf_l.cpp compile under WinCE. It
+// might not do what it is expected to do under regular environments.
+// **** Warning ****
+
+# if defined (UNDER_CE) && (UNDER_CE < 211)
+void
+exit (int status)
+{
+# if defined (ACE_HAS_NONSTATIC_OBJECT_MANAGER) && !defined (ACE_HAS_WINCE) && !defined (ACE_DOESNT_INSTANTIATE_NONSTATIC_OBJECT_MANAGER)
+ // Shut down the ACE_Object_Manager, if it had registered its exit_hook.
+ // With ACE_HAS_NONSTATIC_OBJECT_MANAGER, the ACE_Object_Manager is
+ // instantiated on the main's stack. ::exit () doesn't destroy it.
+ if (exit_hook_)
+ (*exit_hook_) ();
+# endif /* ACE_HAS_NONSTATIC_OBJECT_MANAGER && !ACE_HAS_WINCE && !ACE_DOESNT_INSTANTIATE_NONSTATIC_OBJECT_MANAGER */
+
+ ACE_OS::exit (status);
+}
+# endif /* UNDER_CE && UNDER_CE < 211 */
+# endif /* ACE_HAS_WINCE */
+
+// You may be asking yourself, why are we doing this? Well, in winbase.h,
+// MS didn't follow their normal Api_FunctionA and Api_FunctionW style,
+// so we have to #undef their define to get access to the unicode version.
+// And because we don't want to #undef this for the users code, we keep
+// this method in the .cpp file.
+#if defined (ACE_WIN32) && defined (UNICODE) && !defined (ACE_USES_TCHAR)
+#undef GetEnvironmentStrings
+#endif /* ACE_WIN32 && UNICODE !ACE_USES_TCHAR */
+
+ACE_TCHAR *
+ACE_OS::getenvstrings (void)
+{
+#if defined (ACE_LACKS_ENV)
+ ACE_NOTSUP_RETURN (0);
+#elif defined (ACE_WIN32)
+# if defined (ACE_USES_WCHAR)
+ return ::GetEnvironmentStringsW ();
+# else /* ACE_USES_WCHAR */
+ return ::GetEnvironmentStrings ();
+# endif /* ACE_USES_WCHAR */
+#else /* ACE_WIN32 */
+ ACE_NOTSUP_RETURN (0);
+#endif /* ACE_WIN32 */
+}
+
+#if defined (ACE_HAS_STRPTIME)
+char *
+ACE_OS::strptime (char *buf, const char *format, struct tm *tm)
+{
+#if !defined (ACE_HAS_WINCE)
+#if defined (ACE_LACKS_NATIVE_STRPTIME)
+ int bi = 0;
+ int fi = 0;
+ int percent = 0;
+
+ if (!buf || !format)
+ return 0;
+
+ while (format[fi] != '\0')
+ {
+ if (percent)
+ {
+ percent = 0;
+ switch (format[fi])
+ {
+ case '%': // an escaped %
+ if (buf[bi] == '%')
+ {
+ fi++; bi++;
+ }
+ else
+ return buf + bi;
+ break;
+
+ /* not supported yet: weekday via locale long/short names
+ case 'a': / * weekday via locale * /
+ / * FALL THROUGH * /
+ case 'A': / * long/short names * /
+ break;
+ */
+
+ /* not supported yet:
+ case 'b': / * month via locale * /
+ / * FALL THROUGH * /
+ case 'B': / * long/short names * /
+ / * FALL THROUGH * /
+ case 'h':
+ break;
+ */
+
+ /* not supported yet:
+ case 'c': / * %x %X * /
+ break;
+ */
+
+ /* not supported yet:
+ case 'C': / * date & time - * /
+ / * locale long format * /
+ break;
+ */
+
+ case 'd': /* day of month (1-31) */
+ /* FALL THROUGH */
+ case 'e':
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_mday, &bi, &fi, 1, 31))
+ return buf + bi;
+
+ break;
+
+ case 'D': /* %m/%d/%y */
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_mon, &bi, &fi, 1, 12))
+ return buf + bi;
+
+ fi--;
+ tm->tm_mon--;
+
+ if (buf[bi] != '/')
+ return buf + bi;
+
+ bi++;
+
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_mday, &bi, &fi, 1, 31))
+ return buf + bi;
+
+ fi--;
+ if (buf[bi] != '/')
+ return buf + bi;
+ bi++;
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_year, &bi, &fi, 0, 99))
+ return buf + bi;
+ if (tm->tm_year < 69)
+ tm->tm_year += 100;
+ break;
+
+ case 'H': /* hour (0-23) */
+ /* FALL THROUGH */
+ case 'k':
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_hour, &bi, &fi, 0, 23))
+ return buf + bi;
+ break;
+
+ /* not supported yet:
+ case 'I': / * hour (0-12) * /
+ / * FALL THROUGH * /
+ case 'l':
+ break;
+ */
+
+ case 'j': /* day of year (0-366) */
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_yday, &bi, &fi, 1, 366))
+ return buf + bi;
+
+ tm->tm_yday--;
+ break;
+
+ case 'm': /* an escaped % */
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_mon, &bi, &fi, 1, 12))
+ return buf + bi;
+
+ tm->tm_mon--;
+ break;
+
+ case 'M': /* minute (0-59) */
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_min, &bi, &fi, 0, 59))
+ return buf + bi;
+
+ break;
+
+ /* not supported yet:
+ case 'p': / * am or pm for locale * /
+ break;
+ */
+
+ /* not supported yet:
+ case 'r': / * %I:%M:%S %p * /
+ break;
+ */
+
+ case 'R': /* %H:%M */
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_hour, &bi, &fi, 0, 23))
+ return buf + bi;
+
+ fi--;
+ if (buf[bi] != ':')
+ return buf + bi;
+ bi++;
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_min, &bi, &fi, 0, 59))
+ return buf + bi;
+
+ break;
+
+ case 'S': /* seconds (0-61) */
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_sec, &bi, &fi, 0, 61))
+ return buf + bi;
+ break;
+
+ case 'T': /* %H:%M:%S */
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_hour, &bi, &fi, 0, 23))
+ return buf + bi;
+
+ fi--;
+ if (buf[bi] != ':')
+ return buf + bi;
+ bi++;
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_min, &bi, &fi, 0, 59))
+ return buf + bi;
+
+ fi--;
+ if (buf[bi] != ':')
+ return buf + bi;
+ bi++;
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_sec, &bi, &fi, 0, 61))
+ return buf + bi;
+
+ break;
+
+ case 'w': /* day of week (0=Sun-6) */
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_wday, &bi, &fi, 0, 6))
+ return buf + bi;
+
+ break;
+
+ /* not supported yet: date, based on locale
+ case 'x': / * date, based on locale * /
+ break;
+ */
+
+ /* not supported yet:
+ case 'X': / * time, based on locale * /
+ break;
+ */
+
+ case 'y': /* the year - 1900 (0-99) */
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_year, &bi, &fi, 0, 99))
+ return buf + bi;
+
+ if (tm->tm_year < 69)
+ tm->tm_year += 100;
+ break;
+
+ case 'Y': /* the full year (1999) */
+ if (!ACE_OS::strptime_getnum (buf + bi, &tm->tm_year, &bi, &fi, 0, 0))
+ return buf + bi;
+
+ tm->tm_year -= 1900;
+ break;
+
+ default: /* unrecognised */
+ return buf + bi;
+ } /* switch (format[fi]) */
+
+ }
+ else
+ { /* if (percent) */
+ if (format[fi] == '%')
+ {
+ percent = 1;
+ fi++;
+ }
+ else
+ {
+ if (format[fi] == buf[bi])
+ {
+ fi++;
+ bi++;
+ }
+ else
+ return buf + bi;
+ }
+ } /* if (percent) */
+ } /* while (format[fi] */
+
+ return buf + bi;
+#else /* ! ACE_LACKS_NATIVE_STRPTIME */
+ return ::strptime (buf,
+ format,
+ tm);
+#endif /* ! ACE_LACKS_NATIVE_STRPTIME */
+#else /* ! ACE_HAS_WINCE */
+ ACE_UNUSED_ARG (buf);
+ ACE_UNUSED_ARG (format);
+ ACE_UNUSED_ARG (tm);
+
+ ACE_NOTSUP_RETURN (0);
+#endif /* ! ACE_HAS_WINCE */
+}
+
+# if defined (ACE_LACKS_NATIVE_STRPTIME)
+int
+ACE_OS::strptime_getnum (char *buf,
+ int *num,
+ int *bi,
+ int *fi,
+ int min,
+ int max)
+{
+ int i = 0, tmp = 0;
+
+ while (isdigit (buf[i]))
+ {
+ tmp = (tmp * 10) + (buf[i] - '0');
+ if (max && (tmp > max))
+ return 0;
+ i++;
+ }
+
+ if (tmp < min)
+ return 0;
+ else if (i)
+ {
+ *num = tmp;
+ (*fi)++;
+ *bi += i;
+ return 1;
+ }
+ else
+ return 0;
+}
+# endif /* ACE_LACKS_NATIVE_STRPTIME */
+#endif /* ACE_HAS_STRPTIME */
+
+ACE_HANDLE
+ACE_OS::accept (ACE_HANDLE handle,
+ struct sockaddr *addr,
+ int *addrlen,
+ const ACE_Accept_QoS_Params &qos_params)
+{
+#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
+ ACE_SOCKCALL_RETURN (::WSAAccept ((ACE_SOCKET) handle,
+ addr,
+ (ACE_SOCKET_LEN *) addrlen,
+ (LPCONDITIONPROC) qos_params.qos_condition_callback (),
+ qos_params.callback_data ()),
+ ACE_HANDLE,
+ ACE_INVALID_HANDLE);
+#else
+ ACE_UNUSED_ARG (qos_params);
+ return ACE_OS::accept (handle,
+ addr,
+ addrlen);
+#endif /* ACE_HAS_WINSOCK2 */
+}
+
+ACE_HANDLE
+ACE_OS::join_leaf (ACE_HANDLE socket,
+ const sockaddr *name,
+ int namelen,
+ const ACE_QoS_Params &qos_params)
+{
+#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
+
+ QOS qos;
+ // Construct the WinSock2 QOS structure.
+
+ qos.SendingFlowspec = *(qos_params.socket_qos ()->sending_flowspec ());
+ qos.ReceivingFlowspec = *(qos_params.socket_qos ()->receiving_flowspec ());
+ qos.ProviderSpecific = (WSABUF) qos_params.socket_qos ()->provider_specific ();
+
+ ACE_SOCKCALL_RETURN (::WSAJoinLeaf ((ACE_SOCKET) socket,
+ name,
+ namelen,
+ (WSABUF *) qos_params.caller_data (),
+ (WSABUF *) qos_params.callee_data (),
+ &qos,
+ (QOS *) qos_params.group_socket_qos (),
+ qos_params.flags ()),
+ ACE_HANDLE,
+ ACE_INVALID_HANDLE);
+
+#else
+ ACE_UNUSED_ARG (socket);
+ ACE_UNUSED_ARG (name);
+ ACE_UNUSED_ARG (namelen);
+ ACE_UNUSED_ARG (qos_params);
+ ACE_NOTSUP_RETURN (ACE_INVALID_HANDLE);
+#endif /* ACE_HAS_WINSOCK2 */
+}
+
+int
+ACE_OS::ioctl (ACE_HANDLE socket,
+ u_long io_control_code,
+ void *in_buffer_p,
+ u_long in_buffer,
+ void *out_buffer_p,
+ u_long out_buffer,
+ u_long *bytes_returned,
+ ACE_OVERLAPPED *overlapped,
+ ACE_OVERLAPPED_COMPLETION_FUNC func)
+{
+#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
+ ACE_SOCKCALL_RETURN (::WSAIoctl ((ACE_SOCKET) socket,
+ io_control_code,
+ in_buffer_p,
+ in_buffer,
+ out_buffer_p,
+ out_buffer,
+ bytes_returned,
+ (WSAOVERLAPPED *) overlapped,
+ func),
+ int,
+ SOCKET_ERROR);
+#else
+ ACE_UNUSED_ARG (socket);
+ ACE_UNUSED_ARG (io_control_code);
+ ACE_UNUSED_ARG (in_buffer_p);
+ ACE_UNUSED_ARG (in_buffer);
+ ACE_UNUSED_ARG (out_buffer_p);
+ ACE_UNUSED_ARG (out_buffer);
+ ACE_UNUSED_ARG (bytes_returned);
+ ACE_UNUSED_ARG (overlapped);
+ ACE_UNUSED_ARG (func);
+ ACE_NOTSUP_RETURN (-1);
+#endif /* ACE_HAS_WINSOCK2 */
+}
+
+
+
+int
+ACE_OS::ioctl (ACE_HANDLE socket,
+ u_long io_control_code,
+ ACE_QoS &ace_qos,
+ u_long *bytes_returned,
+ void *buffer_p,
+ u_long buffer,
+ ACE_OVERLAPPED *overlapped,
+ ACE_OVERLAPPED_COMPLETION_FUNC func)
+{
+#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
+
+ QOS qos;
+ u_long qos_len = sizeof (QOS);
+
+ if (io_control_code == SIO_SET_QOS)
+ {
+ qos.SendingFlowspec = *(ace_qos.sending_flowspec ());
+ qos.ReceivingFlowspec = *(ace_qos.receiving_flowspec ());
+ qos.ProviderSpecific = (WSABUF) ace_qos.provider_specific ();
+
+ qos_len += ace_qos.provider_specific ().iov_len;
+
+ ACE_SOCKCALL_RETURN (::WSAIoctl ((ACE_SOCKET) socket,
+ io_control_code,
+ &qos,
+ qos_len,
+ buffer_p,
+ buffer,
+ bytes_returned,
+ (WSAOVERLAPPED *) overlapped,
+ func),
+ int,
+ SOCKET_ERROR);
+ }
+ else
+ {
+ u_long dwBufferLen = 0;
+
+ // Query for the buffer size.
+ int result = ::WSAIoctl ((ACE_SOCKET) socket,
+ io_control_code,
+ NULL,
+ 0,
+ &dwBufferLen,
+ sizeof (dwBufferLen),
+ bytes_returned,
+ NULL,
+ NULL);
+
+
+ if (result == SOCKET_ERROR)
+ {
+ u_long dwErr = ::WSAGetLastError ();
+
+ if (dwErr == WSAEWOULDBLOCK)
+ {
+ errno = dwErr;
+ return -1;
+ }
+ else
+ if (dwErr != WSAENOBUFS)
+ {
+ errno = dwErr;
+ return -1;
+ }
+ }
+
+ char *qos_buf;
+ ACE_NEW_RETURN (qos_buf,
+ char [dwBufferLen],
+ -1);
+
+ QOS *qos = ACE_reinterpret_cast (QOS*,
+ qos_buf);
+
+ result = ::WSAIoctl ((ACE_SOCKET) socket,
+ io_control_code,
+ NULL,
+ 0,
+ qos,
+ dwBufferLen,
+ bytes_returned,
+ NULL,
+ NULL);
+
+ if (result == SOCKET_ERROR)
+ return result;
+
+ ACE_Flow_Spec sending_flowspec (qos->SendingFlowspec.TokenRate,
+ qos->SendingFlowspec.TokenBucketSize,
+ qos->SendingFlowspec.PeakBandwidth,
+ qos->SendingFlowspec.Latency,
+ qos->SendingFlowspec.DelayVariation,
+#if defined(ACE_HAS_WINSOCK2_GQOS)
+ qos->SendingFlowspec.ServiceType,
+ qos->SendingFlowspec.MaxSduSize,
+ qos->SendingFlowspec.MinimumPolicedSize,
+#else /* ACE_HAS_WINSOCK2_GQOS */
+ 0,
+ 0,
+ 0,
+#endif /* ACE_HAS_WINSOCK2_GQOS */
+ 0,
+ 0);
+
+ ACE_Flow_Spec receiving_flowspec (qos->ReceivingFlowspec.TokenRate,
+ qos->ReceivingFlowspec.TokenBucketSize,
+ qos->ReceivingFlowspec.PeakBandwidth,
+ qos->ReceivingFlowspec.Latency,
+ qos->ReceivingFlowspec.DelayVariation,
+#if defined(ACE_HAS_WINSOCK2_GQOS)
+ qos->ReceivingFlowspec.ServiceType,
+ qos->ReceivingFlowspec.MaxSduSize,
+ qos->ReceivingFlowspec.MinimumPolicedSize,
+#else /* ACE_HAS_WINSOCK2_GQOS */
+ 0,
+ 0,
+ 0,
+#endif /* ACE_HAS_WINSOCK2_GQOS */
+ 0,
+ 0);
+
+ ace_qos.sending_flowspec (&sending_flowspec);
+ ace_qos.receiving_flowspec (&receiving_flowspec);
+ ace_qos.provider_specific (*((struct iovec *) (&qos->ProviderSpecific)));
+
+
+ return result;
+ }
+
+#else
+ ACE_UNUSED_ARG (socket);
+ ACE_UNUSED_ARG (io_control_code);
+ ACE_UNUSED_ARG (ace_qos);
+ ACE_UNUSED_ARG (bytes_returned);
+ ACE_UNUSED_ARG (buffer_p);
+ ACE_UNUSED_ARG (buffer);
+ ACE_UNUSED_ARG (overlapped);
+ ACE_UNUSED_ARG (func);
+ ACE_NOTSUP_RETURN (-1);
+#endif /* ACE_HAS_WINSOCK2 */
+}
+
+int
+ACE_OS::connect (ACE_HANDLE handle,
+ const sockaddr *addr,
+ int addrlen,
+ const ACE_QoS_Params &qos_params)
+{
+ ACE_OS_TRACE ("ACE_OS::connect");
+#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
+ ACE_SOCKCALL_RETURN (::WSAConnect ((ACE_SOCKET) handle,
+ (const sockaddr *) addr,
+ (ACE_SOCKET_LEN) addrlen,
+ (WSABUF *) qos_params.caller_data (),
+ (WSABUF *) qos_params.callee_data (),
+ (QOS *) qos_params.socket_qos (),
+ (QOS *) qos_params.group_socket_qos ()),
+ int, -1);
+#else
+ ACE_UNUSED_ARG (qos_params);
+ return ACE_OS::connect (handle,
+ (sockaddr *) addr,
+ addrlen);
+#endif /* ACE_HAS_WINSOCK2 */
+}