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-rw-r--r--ace/OS_Thread_Adapter.cpp178
1 files changed, 178 insertions, 0 deletions
diff --git a/ace/OS_Thread_Adapter.cpp b/ace/OS_Thread_Adapter.cpp
new file mode 100644
index 00000000000..9615b839e71
--- /dev/null
+++ b/ace/OS_Thread_Adapter.cpp
@@ -0,0 +1,178 @@
+// $Id$
+
+#include "ace/OS_Thread_Adapter.h"
+#include "ace/Thread_Hook.h"
+#include "ace/OS.h"
+
+ACE_RCSID(ace, OS_Thread_Adapter, "$Id$")
+
+#if !defined (ACE_HAS_INLINED_OSCALLS)
+# include "ace/OS_Thread_Adapter.inl"
+#endif /* ACE_HAS_INLINED_OS_CALLS */
+
+ACE_OS_Thread_Adapter::ACE_OS_Thread_Adapter (
+ ACE_THR_FUNC user_func
+ , void *arg
+ , ACE_THR_C_FUNC entry_point
+# if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS)
+ , ACE_SEH_EXCEPT_HANDLER selector
+ , ACE_SEH_EXCEPT_HANDLER handler
+# endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */
+ )
+ : ACE_Base_Thread_Adapter (user_func, arg, entry_point
+# if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS)
+ , 0
+ , selector
+ , handler
+# endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */
+ )
+{
+}
+
+ACE_OS_Thread_Adapter::~ACE_OS_Thread_Adapter (void)
+{
+}
+
+void *
+ACE_OS_Thread_Adapter::invoke (void)
+{
+ // Inherit the logging features if the parent thread has an
+ // ACE_Log_Msg instance in thread-specific storage.
+ this->inherit_log_msg ();
+
+ // Extract the arguments.
+ ACE_THR_FUNC_INTERNAL func =
+ ACE_reinterpret_cast (ACE_THR_FUNC_INTERNAL, this->user_func_);
+ void *arg = this->arg_;
+
+ // Delete ourselves since we don't need <this> anymore. Make sure
+ // not to access <this> anywhere below this point.
+ delete this;
+
+#if defined (ACE_NEEDS_LWP_PRIO_SET)
+ // On SunOS, the LWP priority needs to be set in order to get
+ // preemption when running in the RT class. This is the ACE way to
+ // do that . . .
+ ACE_hthread_t thr_handle;
+ ACE_OS::thr_self (thr_handle);
+ int prio;
+
+ // thr_getprio () on the current thread should never fail.
+ ACE_OS::thr_getprio (thr_handle, prio);
+
+ // ACE_OS::thr_setprio () has the special logic to set the LWP priority,
+ // if running in the RT class.
+ ACE_OS::thr_setprio (prio);
+
+#endif /* ACE_NEEDS_LWP_PRIO_SET */
+
+ void *status = 0;
+
+ ACE_SEH_TRY
+ {
+ ACE_SEH_TRY
+ {
+ ACE_Thread_Hook *hook =
+ ACE_OS_Object_Manager::thread_hook ();
+
+ if (hook)
+ // Invoke the start hook to give the user a chance to
+ // perform some initialization processing before the
+ // <func> is invoked.
+ status = hook->start (ACE_reinterpret_cast (ACE_THR_FUNC, func),
+ arg);
+ else
+ {
+ // Call thread entry point.
+#if defined (ACE_PSOS)
+ (*func) (arg);
+#else /* ! ACE_PSOS */
+ status = ACE_reinterpret_cast (void *, (*func) (arg));
+#endif /* ACE_PSOS */
+ }
+#if defined (ACE_PSOS)
+ // pSOS task functions do not return a value.
+ status = 0;
+#endif /* ACE_PSOS */
+ }
+
+#if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS)
+ ACE_SEH_EXCEPT (ACE_OS_Object_Manager::seh_except_selector ()(
+ (void *) GetExceptionInformation ()))
+ {
+ ACE_OS_Object_Manager::seh_except_handler ()(0);
+ }
+#endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */
+ }
+
+ ACE_SEH_FINALLY
+ {
+ // If we changed this to 1, change the respective if in
+ // Task::svc_run to 0.
+#if 0
+ // Call the <Task->close> hook.
+ if (func == ACE_reinterpret_cast (ACE_THR_FUNC_INTERNAL,
+ ACE_Task_Base::svc_run))
+ {
+ ACE_Task_Base *task_ptr = (ACE_Task_Base *) arg;
+ ACE_Thread_Manager *thr_mgr_ptr = task_ptr->thr_mgr ();
+
+ // This calls the Task->close () hook.
+ task_ptr->cleanup (task_ptr, 0);
+
+ // This prevents a second invocation of the cleanup code
+ // (called later by <ACE_Thread_Manager::exit>.
+ thr_mgr_ptr->at_exit (task_ptr, 0, 0);
+ }
+#endif /* 0 */
+
+#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION)
+ // Call TSS destructors.
+ ACE_OS::cleanup_tss (0 /* not main thread */);
+
+# if defined (ACE_WIN32)
+ // Exit the thread. Allow CWinThread-destructor to be invoked
+ // from AfxEndThread. _endthreadex will be called from
+ // AfxEndThread so don't exit the thread now if we are running
+ // an MFC thread.
+# if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0)
+ // Not spawned by ACE_Thread_Manager, use the old buggy
+ // version. You should seriously consider using
+ // ACE_Thread_Manager to spawn threads. The following code
+ // is know to cause some problem.
+ CWinThread *pThread = ::AfxGetThread ();
+
+ if (!pThread || pThread->m_nThreadID != ACE_OS::thr_self ())
+ ACE_ENDTHREADEX (status);
+ else
+ ::AfxEndThread ((DWORD)status);
+# else
+ ACE_ENDTHREADEX (status);
+# endif /* ACE_HAS_MFC && ACE_HAS_MFS != 0*/
+# endif /* ACE_WIN32 */
+#endif /* ACE_WIN32 || ACE_HAS_TSS_EMULATION */
+
+#if defined (ACE_PSOS)
+ // This sequence of calls is documented by ISI as the proper way to
+ // clean up a pSOS task. They affect different components, so only
+ // try the ones for components that are built with ACE.
+# if defined (SC_PREPC) && (SC_PREPC == YES)
+ ::fclose (0); // Return pREPC+ resources
+# endif /* SC_PREPC */
+# if defined (SC_PHILE) && (SC_PHILE == YES)
+ ::close_f (0); // Return pHILE+ resources
+# endif /* SC_PHILE */
+# if defined (SC_PNA) && (SC_PNA == YES)
+ ::close (0); // Return pNA+ resources
+# endif /* SC_PNA */
+# if defined (SC_SC_PREPC) && (SC_PREPC == YES)
+ ::free (-1); // Return pREPC+ memory
+# endif /* SC_PREPC */
+ status = ::t_delete (0); // Suicide - only returns on error
+#endif /* ACE_PSOS */
+
+ return status;
+ }
+
+ ACE_NOTREACHED (return status);
+}