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-rw-r--r--ace/Object_Manager.cpp126
1 files changed, 63 insertions, 63 deletions
diff --git a/ace/Object_Manager.cpp b/ace/Object_Manager.cpp
index c6f5e15b430..9ce357842aa 100644
--- a/ace/Object_Manager.cpp
+++ b/ace/Object_Manager.cpp
@@ -235,15 +235,16 @@ ACE_Object_Manager::init (void)
ACE_TSS_Emulation::tss_open (ts_storage_);
# endif /* ACE_HAS_TSS_EMULATION */
- ACE_NEW_RETURN (preallocations_, ACE_Object_Manager_Preallocations,
+ ACE_NEW_RETURN (preallocations_,
+ ACE_Object_Manager_Preallocations,
-1);
-
// Open the main thread's ACE_Log_Msg.
(void) ACE_LOG_MSG;
}
- ACE_NEW_RETURN (default_mask_, ACE_Sig_Set (1), -1);
-
+ ACE_NEW_RETURN (default_mask_,
+ ACE_Sig_Set (1),
+ -1);
// Finally, indicate that the ACE_Object_Manager instance has
// been initialized.
object_manager_state_ = OBJ_MAN_INITIALIZED;
@@ -301,7 +302,9 @@ ACE_Object_Manager::instance (void)
{
ACE_Object_Manager *instance_pointer;
- ACE_NEW_RETURN (instance_pointer, ACE_Object_Manager, 0);
+ ACE_NEW_RETURN (instance_pointer,
+ ACE_Object_Manager,
+ 0);
ACE_ASSERT (instance_pointer == instance_);
instance_pointer->dynamically_allocated_ = 1;
@@ -309,9 +312,7 @@ ACE_Object_Manager::instance (void)
return instance_pointer;
}
else
- {
- return instance_;
- }
+ return instance_;
}
ACE_Sig_Set &
@@ -401,41 +402,40 @@ ACE_Object_Manager::get_singleton_lock (ACE_Thread_Mutex *&lock)
{
if (lock == 0)
{
- if (starting_up () || shutting_down ())
- {
- // The Object_Manager and its internal lock have not been
- // constructed yet. Therefore, the program is single-
- // threaded at this point. Or, the ACE_Object_Manager
- // instance has been destroyed, so the internal lock is not
- // available. Either way, we can not use double-checked
- // locking. So, we'll leak the lock.
-
- ACE_NEW_RETURN (lock, ACE_Thread_Mutex, -1);
- }
- else
+ if (starting_up () || shutting_down ())
+ // The Object_Manager and its internal lock have not been
+ // constructed yet. Therefore, the program is single-
+ // threaded at this point. Or, the ACE_Object_Manager
+ // instance has been destroyed, so the internal lock is not
+ // available. Either way, we can not use double-checked
+ // locking. So, we'll leak the lock.
+ ACE_NEW_RETURN (lock,
+ ACE_Thread_Mutex,
+ -1);
+ }
+ else
+ {
+ // Allocate a new lock, but use double-checked locking to
+ // ensure that only one thread allocates it.
+ ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex,
+ ace_mon,
+ *ACE_Object_Manager::instance ()->
+ internal_lock_,
+ -1));
+
+ if (lock == 0)
{
- // Allocate a new lock, but use double-checked locking to
- // ensure that only one thread allocates it.
- ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex,
- ace_mon,
- *ACE_Object_Manager::instance ()->
- internal_lock_,
- -1));
-
- if (lock == 0)
- {
- ACE_Cleanup_Adapter<ACE_Thread_Mutex> *lock_adapter;
- ACE_NEW_RETURN (lock_adapter,
- ACE_Cleanup_Adapter<ACE_Thread_Mutex>,
- -1);
- lock = &lock_adapter->object ();
+ ACE_Cleanup_Adapter<ACE_Thread_Mutex> *lock_adapter;
+ ACE_NEW_RETURN (lock_adapter,
+ ACE_Cleanup_Adapter<ACE_Thread_Mutex>,
+ -1);
+ lock = &lock_adapter->object ();
- // Register the lock for destruction at program
- // termination. This call will cause us to grab the
- // ACE_Object_Manager::instance ()->internal_lock_
- // again; that's why it is a recursive lock.
- ACE_Object_Manager::at_exit (lock_adapter);
- }
+ // Register the lock for destruction at program
+ // termination. This call will cause us to grab the
+ // ACE_Object_Manager::instance ()->internal_lock_
+ // again; that's why it is a recursive lock.
+ ACE_Object_Manager::at_exit (lock_adapter);
}
}
@@ -448,16 +448,16 @@ ACE_Object_Manager::get_singleton_lock (ACE_Mutex *&lock)
if (lock == 0)
{
if (starting_up () || shutting_down ())
- {
- // The Object_Manager and its internal lock have not been
- // constructed yet. Therefore, the program is single-
- // threaded at this point. Or, the ACE_Object_Manager
- // instance has been destroyed, so the internal lock is not
- // available. Either way, we can not use double-checked
- // locking. So, we'll leak the lock.
-
- ACE_NEW_RETURN (lock, ACE_Mutex, -1);
- }
+ // The Object_Manager and its internal lock have not been
+ // constructed yet. Therefore, the program is single-
+ // threaded at this point. Or, the ACE_Object_Manager
+ // instance has been destroyed, so the internal lock is not
+ // available. Either way, we can not use double-checked
+ // locking. So, we'll leak the lock.
+
+ ACE_NEW_RETURN (lock,
+ ACE_Mutex,
+ -1);
else
{
// Allocate a new lock, but use double-checked locking to
@@ -529,17 +529,17 @@ ACE_Object_Manager::get_singleton_lock (ACE_RW_Thread_Mutex *&lock)
{
if (lock == 0)
{
- if (starting_up () || shutting_down ())
- {
- // The Object_Manager and its internal lock have not been
- // constructed yet. Therefore, the program is single-
- // threaded at this point. Or, the ACE_Object_Manager
- // instance has been destroyed, so the internal lock is not
- // available. Either way, we can not use double-checked
- // locking. So, we'll leak the lock.
-
- ACE_NEW_RETURN (lock, ACE_RW_Thread_Mutex, -1);
- }
+ if (starting_up () || shutting_down ())
+ // The Object_Manager and its internal lock have not been
+ // constructed yet. Therefore, the program is single-
+ // threaded at this point. Or, the ACE_Object_Manager
+ // instance has been destroyed, so the internal lock is not
+ // available. Either way, we can not use double-checked
+ // locking. So, we'll leak the lock.
+
+ ACE_NEW_RETURN (lock,
+ ACE_RW_Thread_Mutex,
+ -1);
else
{
// Allocate a new lock, but use double-checked locking to
@@ -547,7 +547,7 @@ ACE_Object_Manager::get_singleton_lock (ACE_RW_Thread_Mutex *&lock)
ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex,
ace_mon,
*ACE_Object_Manager::instance ()->
- internal_lock_,
+ internal_lock_,
-1));
if (lock == 0)