diff options
Diffstat (limited to 'ace/Object_Manager.cpp')
-rw-r--r-- | ace/Object_Manager.cpp | 329 |
1 files changed, 0 insertions, 329 deletions
diff --git a/ace/Object_Manager.cpp b/ace/Object_Manager.cpp deleted file mode 100644 index 0dd430b86fa..00000000000 --- a/ace/Object_Manager.cpp +++ /dev/null @@ -1,329 +0,0 @@ -// $Id$ - -#define ACE_BUILD_DLL - -#include "ace/Object_Manager.h" -#include "ace/Containers.h" -#include "ace/Service_Config.h" -#include "ace/Log_Msg.h" -#include "ace/Filecache.h" -#include "ace/Token_Manager.h" -#include "ace/Synch.h" -#include "ace/Malloc.h" - -#if !defined (__ACE_INLINE__) -#include "ace/Object_Manager.i" -#endif /* __ACE_INLINE__ */ - -#if ! defined (ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS) -# define ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS -#endif /* ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS */ - -#if ! defined (ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS) -# define ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS -#endif /* ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS */ - -#if ! defined (ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS) -# define ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS -#endif /* ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS */ - -#if ! defined (ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS) -# define ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS -#endif /* ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS */ - -// Static data. -ACE_Object_Manager *ACE_Object_Manager::instance_ = 0; - -void *ACE_Object_Manager::managed_object[ACE_MAX_MANAGED_OBJECTS] = { 0 }; - -u_int ACE_Object_Manager::next_managed_object = 0; - -void *ACE_Object_Manager::preallocated_object[ - ACE_Object_Manager::ACE_PREALLOCATED_OBJECTS] = { 0 }; - -void *ACE_Object_Manager::preallocated_array[ - ACE_Object_Manager::ACE_PREALLOCATED_ARRAYS] = { 0 }; - -// Handy macros for use by ACE_Object_Manager constructor to preallocate or -// delete an object or array, either statically (in global data) or -// dynamically (on the heap). -#if defined (ACE_HAS_STATIC_PREALLOCATION) -# define ACE_PREALLOCATE_OBJECT(TYPE, ID)\ - {\ - static ACE_Cleanup_Adapter<TYPE> obj;\ - preallocated_object[ID] = &obj;\ - } -# define ACE_PREALLOCATE_ARRAY(TYPE, ID, COUNT)\ - {\ - static ACE_Cleanup_Adapter<TYPE> obj[COUNT];\ - preallocated_array[ID] = &obj;\ - } -#else -# define ACE_PREALLOCATE_OBJECT(TYPE, ID)\ - {\ - ACE_Cleanup_Adapter<TYPE> *obj_p;\ - ACE_NEW (obj_p, ACE_Cleanup_Adapter<TYPE>);\ - preallocated_object[ID] = obj_p;\ - } -# define ACE_PREALLOCATE_ARRAY(TYPE, ID, COUNT)\ - {\ - ACE_Cleanup_Adapter<TYPE[COUNT]> *array_p;\ - ACE_NEW (array_p, ACE_Cleanup_Adapter<TYPE[COUNT]>);\ - preallocated_array[ID] = array_p;\ - } -# define ACE_DELETE_PREALLOCATED_OBJECT(TYPE, ID)\ - ace_cleanup_destroyer (\ - (ACE_Cleanup_Adapter<TYPE> *) preallocated_object[ID], 0);\ - preallocated_object[ID] = 0; -# define ACE_DELETE_PREALLOCATED_ARRAY(TYPE, ID, COUNT)\ - delete (ACE_Cleanup_Adapter<TYPE[COUNT]> *) preallocated_array[ID];\ - preallocated_array[ID] = 0; -#endif /* ACE_HAS_STATIC_PREALLOCATION */ - - -ACE_Object_Manager::ACE_Object_Manager (void) - : shutting_down_(0) - // , lock_ is initialized in the function body. - // With ACE_HAS_TSS_EMULATION, ts_storage_ is initialized by the call - // to ACE_OS::tss_open () in the function body. -{ - ACE_NEW (registered_objects_, ACE_Unbounded_Queue<ACE_Cleanup_Info>); - - ACE_MT (ACE_NEW (lock_, ACE_Thread_Mutex)); - -#if defined (ACE_HAS_NONSTATIC_OBJECT_MANAGER) - // Store the address of this static instance so that instance () - // doesn't allocate a new one when called. - instance_ = this; -#endif /* ACE_HAS_NONSTATIC_OBJECT_MANAGER */ - - // Allocate the preallocated (hard-coded) object instances. - ACE_PREALLOCATE_OBJECT (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_LOCK) -# if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) - ACE_PREALLOCATE_OBJECT (ACE_Thread_Mutex, ACE_LOG_MSG_INSTANCE_LOCK) - ACE_PREALLOCATE_OBJECT (ACE_Thread_Mutex, ACE_MT_CORBA_HANDLER_LOCK) - ACE_PREALLOCATE_OBJECT (ACE_Thread_Mutex, ACE_DUMP_LOCK) - ACE_PREALLOCATE_OBJECT (ACE_Recursive_Thread_Mutex, ACE_SIG_HANDLER_LOCK) - ACE_PREALLOCATE_OBJECT (ACE_TOKEN_CONST::MUTEX, - ACE_TOKEN_MANAGER_CREATION_LOCK) - ACE_PREALLOCATE_OBJECT (ACE_Thread_Mutex, ACE_TSS_CLEANUP_LOCK) -# endif /* ACE_MT_SAFE */ - - ACE_PREALLOCATE_ARRAY (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_FILE_LOCK, - ACE_Filecache::DEFAULT_VIRTUAL_FILESYSTEM_TABLE_SIZE) - ACE_PREALLOCATE_ARRAY (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_HASH_LOCK, - ACE_Filecache::DEFAULT_VIRTUAL_FILESYSTEM_TABLE_SIZE) - - // Hooks for preallocated objects and arrays provided by application. - ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS - ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS - -#if defined (ACE_HAS_TSS_EMULATION) - // Initialize the main thread's TS storage. - ACE_TSS_Emulation::tss_open (ts_storage_); -#endif /* ACE_HAS_TSS_EMULATION */ - - // Open Winsock (no-op on other platforms). - ACE_OS::socket_init (ACE_WSOCK_VERSION); - - // Open the main thread's ACE_Log_Msg. - (void *) ACE_LOG_MSG; -} - -ACE_Object_Manager::~ACE_Object_Manager (void) -{ - // No mutex here. Only the main thread should destroy the - // singleton ACE_Object_Manager instance. - - ACE_Cleanup_Info info; - - // Call all registered cleanup hooks, in reverse order of - // registration. Before starting, mark this object as being - // destroyed - then if during the course of shutting things down, - // some object tries to register, it won't be. - shutting_down_ = 1; - ACE_Trace::stop_tracing (); - while (registered_objects_ && - registered_objects_->dequeue_head (info) != -1) - { - if (info.cleanup_hook_ == (ACE_CLEANUP_FUNC) ace_cleanup_destroyer) - { - // The object is an ACE_Cleanup. - ace_cleanup_destroyer ((ACE_Cleanup *) info.object_, info.param_); - } - else - { - (*info.cleanup_hook_) (info.object_, info.param_); - } - } - - // This call closes and deletes all ACE library services and - // singletons. This closes the ACE_Thread_Manager, which cleans - // up all running threads. - ACE_Service_Config::close (); - - // Close the main thread's TSS, including its Log_Msg instance. - ACE_OS::cleanup_tss (); - - // Close down Winsock (no-op on other platforms). - ACE_OS::socket_fini (); - - ACE_MT (delete lock_; lock_ = 0); - - delete registered_objects_; - registered_objects_ = 0; - - // Close the ACE_Allocator. - ACE_Allocator::close_singleton (); - -# if defined (ACE_HAS_THREADS) - // Close ACE_Static_Object_Lock. - ACE_Static_Object_Lock::close_singleton (); -# endif /* ACE_HAS_THREADS */ - -#if defined (ACE_HAS_TSS_EMULATION) - // Close the thread's local TS storage. - ACE_TSS_Emulation::tss_close (ts_storage_); -#endif /* ACE_HAS_TSS_EMULATION */ - -#if ! defined (ACE_HAS_STATIC_PREALLOCATION) - // Hooks for deletion of preallocated objects and arrays provided by - // application. - ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS - ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS - - // Cleanup the dynamically preallocated arrays. - ACE_DELETE_PREALLOCATED_ARRAY (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_FILE_LOCK, - ACE_Filecache::DEFAULT_VIRTUAL_FILESYSTEM_TABLE_SIZE) - ACE_DELETE_PREALLOCATED_ARRAY (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_HASH_LOCK, - ACE_Filecache::DEFAULT_VIRTUAL_FILESYSTEM_TABLE_SIZE) - - // Cleanup the dynamically preallocated objects. - ACE_DELETE_PREALLOCATED_OBJECT (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_LOCK) -# if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) - ACE_DELETE_PREALLOCATED_OBJECT (ACE_Thread_Mutex, ACE_LOG_MSG_INSTANCE_LOCK) - ACE_DELETE_PREALLOCATED_OBJECT (ACE_Thread_Mutex, ACE_MT_CORBA_HANDLER_LOCK) - ACE_DELETE_PREALLOCATED_OBJECT (ACE_Thread_Mutex, ACE_DUMP_LOCK) - ACE_DELETE_PREALLOCATED_OBJECT (ACE_Recursive_Thread_Mutex, - ACE_SIG_HANDLER_LOCK) - ACE_DELETE_PREALLOCATED_OBJECT (ACE_TOKEN_CONST::MUTEX, - ACE_TOKEN_MANAGER_CREATION_LOCK) - ACE_DELETE_PREALLOCATED_OBJECT (ACE_Thread_Mutex, ACE_TSS_CLEANUP_LOCK) -# endif /* ACE_MT_SAFE */ -#endif /* ! ACE_HAS_STATIC_PREALLOCATION */ -} - -ACE_Object_Manager * -ACE_Object_Manager::instance (void) -{ - // This function should be call during construction of static - // instances, so it's not thread safe. - - if (instance_ == 0) - ACE_NEW_RETURN (instance_, ACE_Object_Manager, 0); - - return instance_; -} - -int -ACE_Object_Manager::at_exit_i (void *object, - ACE_CLEANUP_FUNC cleanup_hook, - void *param) -{ - ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *lock_, -1)); - - if (shutting_down_) - { - errno = EAGAIN; - return -1; - } - - // Check for already in queue, and return 1 if so. - ACE_Cleanup_Info *info = 0; - for (ACE_Unbounded_Queue_Iterator<ACE_Cleanup_Info> iter (*registered_objects_); - iter.next (info) != 0; - iter.advance ()) - { - if (info->object_ == object) - { - // The object has already been registered. - errno = EEXIST; - return -1; - } - } - - ACE_Cleanup_Info new_info; - new_info.object_ = object; - new_info.cleanup_hook_ = cleanup_hook; - new_info.param_ = param; - - // Returns -1 and sets errno if unable to allocate storage. Enqueue - // at the head and dequeue from the head to get LIFO ordering. - return registered_objects_->enqueue_head (new_info); -} - -#if !defined (ACE_HAS_NONSTATIC_OBJECT_MANAGER) -class ACE_Export ACE_Object_Manager_Destroyer - // = TITLE - // Ensure that the <ACE_Object_Manager> gets initialized before any - // application threads have been spawned, and destroyed at program - // termination. - // - // = DESCRIPTION - // Without ACE_HAS_NONSTATIC_OBJECT_MANAGER, a static instance of this - // class is created. Therefore, it gets created before main () - // is called. And it gets destroyed after main () returns. -{ -public: - ACE_Object_Manager_Destroyer (void); - ~ACE_Object_Manager_Destroyer (void); -}; - -ACE_Object_Manager_Destroyer::ACE_Object_Manager_Destroyer (void) -{ - // Ensure that the Object_Manager gets initialized before any - // application threads have been spawned. Because this will be called - // during construction of static objects, that should always be the - // case. - ACE_Object_Manager &object_manager = *ACE_Object_Manager::instance (); - ACE_UNUSED_ARG (object_manager); -} - -ACE_Object_Manager_Destroyer::~ACE_Object_Manager_Destroyer (void) -{ - delete ACE_Object_Manager::instance_; - ACE_Object_Manager::instance_ = 0; -} - -static ACE_Object_Manager_Destroyer ACE_Object_Manager_Destroyer_internal; -#endif /* ! ACE_HAS_NONSTATIC_OBJECT_MANAGER */ - -#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION) -# if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) - template class ACE_Cleanup_Adapter<ACE_Recursive_Thread_Mutex>; - template class ACE_Cleanup_Adapter<ACE_Thread_Mutex>; - template class ACE_Managed_Object<ACE_Recursive_Thread_Mutex>; - template class ACE_Managed_Object<ACE_Thread_Mutex>; -# endif /* ACE_MT_SAFE */ -template class ACE_Cleanup_Adapter<ACE_SYNCH_RW_MUTEX>; -template class ACE_Cleanup_Adapter< - ACE_SYNCH_RW_MUTEX[ACE_Filecache::DEFAULT_VIRTUAL_FILESYSTEM_TABLE_SIZE]>; -template class ACE_Managed_Object<ACE_SYNCH_RW_MUTEX>; -template class ACE_Unbounded_Queue<ACE_Cleanup_Info>; -template class ACE_Unbounded_Queue_Iterator<ACE_Cleanup_Info>; -template class ACE_Node<ACE_Cleanup_Info>; -#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA) -# if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) -# pragma instantiate ACE_Cleanup_Adapter<ACE_Recursive_Thread_Mutex> -# pragma instantiate ACE_Cleanup_Adapter<ACE_Thread_Mutex> -# pragma instantiate ACE_Managed_Object<ACE_Recursive_Thread_Mutex> -# pragma instantiate ACE_Managed_Object<ACE_Thread_Mutex> -# endif /* ACE_MT_SAFE */ -#pragma instantiate ACE_Cleanup_Adapter<ACE_SYNCH_RW_MUTEX> -#pragma instantiate ACE_Cleanup_Adapter< - ACE_SYNCH_RW_MUTEX[ACE_Filecache::DEFAULT_VIRTUAL_FILESYSTEM_TABLE_SIZE]> -#pragma instantiate ACE_Managed_Object<ACE_SYNCH_RW_MUTEX> -#pragma instantiate ACE_Unbounded_Queue<ACE_Cleanup_Info> -#pragma instantiate ACE_Unbounded_Queue_Iterator<ACE_Cleanup_Info> -#pragma instantiate ACE_Node<ACE_Cleanup_Info> -#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */ |