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Diffstat (limited to 'ace/Priority_Reactor.h')
-rw-r--r-- | ace/Priority_Reactor.h | 89 |
1 files changed, 0 insertions, 89 deletions
diff --git a/ace/Priority_Reactor.h b/ace/Priority_Reactor.h deleted file mode 100644 index 23fa0e3ae24..00000000000 --- a/ace/Priority_Reactor.h +++ /dev/null @@ -1,89 +0,0 @@ -/* -*- C++ -*- */ - -//============================================================================= -/** - * @file Priority_Reactor.h - * - * $Id$ - * - * @author Carlos O'Ryan <coryan@uci.edu> - */ -//============================================================================= - -#ifndef ACE_PRIORITY_REACTOR_H -#define ACE_PRIORITY_REACTOR_H -#include "ace/pre.h" - -#include "ace/Unbounded_Queue.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -#include "ace/Select_Reactor.h" - -/** - * @class ACE_Priority_Reactor - * - * @brief Implements priority based dispatching. - * - * This class refines the dispatching mechanism for the - * Select_Reactor by taking advantage of the priority method on - * ACE_Event_Handler. - */ -class ACE_Export ACE_Priority_Reactor : public ACE_Select_Reactor -{ -public: - // = Initialization and termination methods. - - /// Initialize <ACE_Priority_Reactor> with the default size. - ACE_Priority_Reactor (ACE_Sig_Handler * = 0, - ACE_Timer_Queue * = 0); - - /// Initialize <ACE_Priority_Reactor> with size <size>. - ACE_Priority_Reactor (size_t size, - int restart = 0, - ACE_Sig_Handler * = 0, - ACE_Timer_Queue * = 0); - - /// Close down the select_reactor and release all of its resources. - virtual ~ACE_Priority_Reactor (void); - - /// Dump the state of an object. - void dump (void) const; - - /// Declare the dynamic allocation hooks. - ACE_ALLOC_HOOK_DECLARE; - -protected: - // = Dispatching methods. - - /// We simply override this function to implement the priority - /// dispatching. - virtual int dispatch_io_set (int number_of_active_handles, - int &number_dispatched, - int mask, - ACE_Handle_Set &dispatch_mask, - ACE_Handle_Set &ready_mask, - ACE_EH_PTMF callback); - -private: - /// A small helper to initialize the bucket. - void init_bucket (void); - - /// There is a queue per-priority, which simply holds the - /// Event_Handlers until we know who goes first. - typedef ACE_Unbounded_Queue<ACE_Event_Tuple> QUEUE; - QUEUE** bucket_; - - /// The queues themselves use this allocator to minimize dynamic - /// memory usage. - ACE_Allocator* tuple_allocator_; - - /// Deny access since member-wise won't work... - ACE_Priority_Reactor (const ACE_Select_Reactor &); - ACE_Priority_Reactor &operator = (const ACE_Select_Reactor &); -}; - -#include "ace/post.h" -#endif /* ACE_PRIORITY_REACTOR_H */ |