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-rw-r--r--ace/Proactor_Impl.h153
1 files changed, 79 insertions, 74 deletions
diff --git a/ace/Proactor_Impl.h b/ace/Proactor_Impl.h
index bb302387088..979fc7a0a30 100644
--- a/ace/Proactor_Impl.h
+++ b/ace/Proactor_Impl.h
@@ -1,18 +1,15 @@
/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// Proactor_Impl.h
-//
-// = AUTHOR
-// Alexander Babu Arulanthu <alex@cs.wustl.edu>
-//
-// ============================================================================
+
+//=============================================================================
+/**
+ * @file Proactor_Impl.h
+ *
+ * $Id$
+ *
+ * @author Alexander Babu Arulanthu <alex@cs.wustl.edu>
+ */
+//=============================================================================
+
#ifndef ACE_PROACTOR_IMPL_H
#define ACE_PROACTOR_IMPL_H
@@ -22,93 +19,98 @@
#if ((defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) || (defined (ACE_HAS_AIO_CALLS)))
// This only works on Win32 platforms and on Unix platforms supporting
-// aio calls.
+// aio calls.
#include "ace/Asynch_IO.h"
#include "ace/Reactor.h"
+/**
+ * @class ACE_Proactor_Impl
+ *
+ * @brief A manager for asynchronous event demultiplexing. This class
+ * is the base class for all the concrete implementation
+ * classes.
+ *
+ * See the Proactor pattern description at
+ * http://www.cs.wustl.edu/~schmidt/proactor.ps.gz for more
+ * details.
+ */
class ACE_Export ACE_Proactor_Impl : public ACE_Event_Handler
{
- // = TITLE
- //
- // A manager for asynchronous event demultiplexing. This class
- // is the base class for all the concrete implementation
- // classes.
- //
- // = DESCRIPTION
- //
- // See the Proactor pattern description at
- // http://www.cs.wustl.edu/~schmidt/proactor.ps.gz for more
- // details.
-
+
public:
+ /// Virtual destruction.
virtual ~ACE_Proactor_Impl (void) {}
- // Virtual destruction.
+ /// Close the IO completion port.
virtual int close (void) = 0;
- // Close the IO completion port.
+ /// This method adds the <handle> to the I/O completion port. This
+ /// function is a no-op function for Unix systems.
virtual int register_handle (ACE_HANDLE handle,
const void *completion_key) = 0;
- // This method adds the <handle> to the I/O completion port. This
- // function is a no-op function for Unix systems.
+ /**
+ * Dispatch a single set of events. If <wait_time> elapses before
+ * any events occur, return 0. Return 1 on success i.e., when a
+ * completion is dispatched, non-zero (-1) on errors and errno is
+ * set accordingly.
+ */
virtual int handle_events (ACE_Time_Value &wait_time) = 0;
- // Dispatch a single set of events. If <wait_time> elapses before
- // any events occur, return 0. Return 1 on success i.e., when a
- // completion is dispatched, non-zero (-1) on errors and errno is
- // set accordingly.
-
+
+ /**
+ * Block indefinitely until at least one event is dispatched.
+ * Dispatch a single set of events. If <wait_time> elapses before
+ * any events occur, return 0. Return 1 on success i.e., when a
+ * completion is dispatched, non-zero (-1) on errors and errno is
+ * set accordingly.
+ */
virtual int handle_events (void) = 0;
- // Block indefinitely until at least one event is dispatched.
- // Dispatch a single set of events. If <wait_time> elapses before
- // any events occur, return 0. Return 1 on success i.e., when a
- // completion is dispatched, non-zero (-1) on errors and errno is
- // set accordingly.
-
+
+ /// Add wakeup dispatch threads (reinit).
virtual int wake_up_dispatch_threads (void) = 0;
- // Add wakeup dispatch threads (reinit).
+ /// Close all dispatch threads.
virtual int close_dispatch_threads (int wait) = 0;
- // Close all dispatch threads.
+ /// Number of thread used as a parameter to CreatIoCompletionPort.
virtual size_t number_of_threads (void) const = 0;
virtual void number_of_threads (size_t threads) = 0;
- // Number of thread used as a parameter to CreatIoCompletionPort.
+ /// Get the event handle.
virtual ACE_HANDLE get_handle (void) const = 0;
- // Get the event handle.
-
+
//
// = Factory methods for the operations
//
// Note that the user does not have to use or know about these
// methods.
+ /// Create the correct implementation class for doing Asynch_Read_Stream.
virtual ACE_Asynch_Read_Stream_Impl *create_asynch_read_stream (void) = 0;
- // Create the correct implementation class for doing Asynch_Read_Stream.
+ /// Create the correct implementation class for doing Asynch_Write_Stream.
virtual ACE_Asynch_Write_Stream_Impl *create_asynch_write_stream (void) = 0;
- // Create the correct implementation class for doing Asynch_Write_Stream.
-
+
+ /// Create the correct implementation class for doing Asynch_Read_File.
virtual ACE_Asynch_Read_File_Impl *create_asynch_read_file (void) = 0;
- // Create the correct implementation class for doing Asynch_Read_File.
-
+
+ /// Create the correct implementation class for doing Asynch_Write_File.
virtual ACE_Asynch_Write_File_Impl *create_asynch_write_file (void) = 0;
- // Create the correct implementation class for doing Asynch_Write_File.
+ /// Create the correct implementation class for doing Asynch_Accept.
virtual ACE_Asynch_Accept_Impl *create_asynch_accept (void) = 0;
- // Create the correct implementation class for doing Asynch_Accept.
-
+
+ /// Create the correct implementation class for doing Asynch_Transmit_File.
virtual ACE_Asynch_Transmit_File_Impl *create_asynch_transmit_file (void) = 0;
- // Create the correct implementation class for doing Asynch_Transmit_File.
-
+
//
// = Factory methods for the results
//
// Note that the user does not have to use or know about these
// methods unless they want to "fake" results.
+ /// Create the correct implementation class for ACE_Asynch_Read_Stream::Result class.
virtual ACE_Asynch_Read_Stream_Result_Impl *create_asynch_read_stream_result (ACE_Handler &handler,
ACE_HANDLE handle,
ACE_Message_Block &message_block,
@@ -117,8 +119,8 @@ public:
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
- // Create the correct implementation class for ACE_Asynch_Read_Stream::Result class.
-
+
+ /// Create the correct implementation class for ACE_Asynch_Write_Stream::Result.
virtual ACE_Asynch_Write_Stream_Result_Impl *create_asynch_write_stream_result (ACE_Handler &handler,
ACE_HANDLE handle,
ACE_Message_Block &message_block,
@@ -127,8 +129,8 @@ public:
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
- // Create the correct implementation class for ACE_Asynch_Write_Stream::Result.
-
+
+ /// Create the correct implementation class for ACE_Asynch_Read_File::Result.
virtual ACE_Asynch_Read_File_Result_Impl *create_asynch_read_file_result (ACE_Handler &handler,
ACE_HANDLE handle,
ACE_Message_Block &message_block,
@@ -139,8 +141,8 @@ public:
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
- // Create the correct implementation class for ACE_Asynch_Read_File::Result.
-
+
+ /// Create the correct implementation class for ACE_Asynch_Write_File::Result.
virtual ACE_Asynch_Write_File_Result_Impl *create_asynch_write_file_result (ACE_Handler &handler,
ACE_HANDLE handle,
ACE_Message_Block &message_block,
@@ -151,8 +153,8 @@ public:
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
- // Create the correct implementation class for ACE_Asynch_Write_File::Result.
-
+
+ /// Create the correct implementation class for ACE_Asynch_Accept::Result.
virtual ACE_Asynch_Accept_Result_Impl *create_asynch_accept_result (ACE_Handler &handler,
ACE_HANDLE listen_handle,
ACE_HANDLE accept_handle,
@@ -162,8 +164,8 @@ public:
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
- // Create the correct implementation class for ACE_Asynch_Accept::Result.
-
+
+ /// Create the correct implementation class for ACE_Asynch_Transmit_File::Result.
virtual ACE_Asynch_Transmit_File_Result_Impl *create_asynch_transmit_file_result (ACE_Handler &handler,
ACE_HANDLE socket,
ACE_HANDLE file,
@@ -177,22 +179,25 @@ public:
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = ACE_SIGRTMIN) = 0;
- // Create the correct implementation class for ACE_Asynch_Transmit_File::Result.
+ /**
+ * Create the correct implementation object for the Timer
+ * result. POSIX_SIG_Proactor will create a Timer object with a
+ * meaningful signal number, if you leave the signal number as 0.
+ */
virtual ACE_Asynch_Result_Impl *create_asynch_timer (ACE_Handler &handler,
const void *act,
const ACE_Time_Value &tv,
ACE_HANDLE event = ACE_INVALID_HANDLE,
int priority = 0,
int signal_number = 0) = 0;
- // Create the correct implementation object for the Timer
- // result. POSIX_SIG_Proactor will create a Timer object with a
- // meaningful signal number, if you leave the signal number as 0.
+ /**
+ * Post <how_many> completions to the completion port so that all
+ * threads can wake up. This is used in conjunction with the
+ * <run_event_loop>.
+ */
virtual int post_wakeup_completions (int how_many) = 0;
- // Post <how_many> completions to the completion port so that all
- // threads can wake up. This is used in conjunction with the
- // <run_event_loop>.
};
#endif /* (ACE_WIN32 && ACE_HAS_WINCE) || ACE_HAS_AIO_CALLS */