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-rw-r--r--ace/RB_Tree.cpp736
1 files changed, 0 insertions, 736 deletions
diff --git a/ace/RB_Tree.cpp b/ace/RB_Tree.cpp
deleted file mode 100644
index 5b619313e6d..00000000000
--- a/ace/RB_Tree.cpp
+++ /dev/null
@@ -1,736 +0,0 @@
-// $Id$
-
-// RB_Tree.cpp
-
-#ifndef ACE_RB_TREE_C
-#define ACE_RB_TREE_C
-
-#include "ace/RB_Tree.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#if !defined (__ACE_INLINE__)
-#include "ace/RB_Tree.i"
-#endif /* __ACE_INLINE__ */
-
-ACE_RCSID(ace, RB_Tree, "$Id$")
-
-/////////////////////////////////////////////
-// template class ACE_RB_Tree_Node<KEY, T> //
-/////////////////////////////////////////////
-
-
-// Constructor.
-
-template <class KEY, class T>
-ACE_RB_Tree_Node<KEY, T>::ACE_RB_Tree_Node (const KEY &k, const T &t)
- : k_ (k)
- , t_ (t)
- , color_ (RED)
- , parent_ (0)
- , left_ (0)
- , right_ (0)
-{
-}
-
-
-// Destructor.
-
-template <class KEY, class T>
-ACE_RB_Tree_Node<KEY, T>::~ACE_RB_Tree_Node ()
-{
- // Delete left sub-tree.
- delete left_;
-
- // Delete right sub_tree.
- delete right_;
-}
-
-
-
-////////////////////////////////////////
-// template class ACE_RB_Tree<KEY, T> //
-////////////////////////////////////////
-
-// Constructor.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK>
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree ()
- : root_ (0)
-{
-}
-
-
-// Copy constructor.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK>
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree (const ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK> &rbt)
- : root_ (0)
-{
- // Make a deep copy of the passed tree.
- ACE_RB_Tree_Iterator<KEY, T, COMPARE_KEYS, ACE_LOCK> iter(rbt);
- for (iter.first (); iter.is_done () == 0; iter.next ())
- {
- insert (*(iter.key ()), *(iter.item ()));
- }
-}
-
-
-// Destructor.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK>
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::~ACE_RB_Tree ()
-{
- // Clear away all nodes in the tree.
- clear ();
-}
-
-
-// Assignment operator.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> void
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::operator = (const ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK> &rbt)
-{
- // Clear out the existing tree.
- clear ();
-
- // Make a deep copy of the passed tree.
- ACE_RB_Tree_Iterator<KEY, T, COMPARE_KEYS, ACE_LOCK> iter(rbt);
- for (iter.first (); iter.is_done () == 0; iter.next ())
- {
- insert (*(iter.key ()), *(iter.item ()));
- }
-}
-
-// Less than comparison function for keys, default
-// functor implementation returns 1 if k1 < k2, 0 otherwise.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> int
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::lessthan (const KEY &k1, const KEY &k2)
-{
- return this->compare_keys_ (k1, k2);
-}
-
-
-// Returns a pointer to the item corresponding to the
-// given key, or 0 if it cannot find the key in the tree.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> T*
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::find (const KEY &k)
-{
- // Find the closest matching node, if there is one.
- ACE_RB_Tree_Node<KEY, T> *current = find_node (k);
-
- if (current)
- {
- // If a nearest matching node was returned.
- if (this->lessthan (current->key (), k)
- || this->lessthan (k, current->key ()))
- {
- // If the keys differ, there is no match: return 0.
- return 0;
- }
- else
- {
- // The keys match: return a pointer to the node's item.
- return &(current->item ());
- }
- }
- else
- {
- // The tree is empty: return 0.
- return 0;
- }
-}
-
-
-
-// Inserts a *copy* of the key and the item into the tree:
-// both the key type KEY and the item type T must have well
-// defined semantics for copy construction and < comparison.
-// This method returns a pointer to the inserted item copy,
-// or 0 if an error occurred. NOTE: if an identical key
-// already exists in the tree, no new item is created, and
-// the returned pointer addresses the existing item
-// associated with the existing key.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> T*
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::insert (const KEY &k, const T &t)
-{
- // Find the closest matching node, if there is one.
- ACE_RB_Tree_Node<KEY, T> *current = find_node (k);
- if (current)
- {
- if (this->lessthan (current->key (), k))
- {
- // If a nearest matching node has a key less than the insertion key.
- if (current->right ())
- {
- // If there is already a right subtree, complain.
- ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("\nright subtree already present in "
- "ACE_RB_Tree<KEY, T>::insert\n")), 0);
- }
- else
- {
- // The right subtree is empty: insert new node there.
- current->right (new ACE_RB_Tree_Node<KEY, T> (k, t));
- if (current->right ())
- {
- // If the node was successfully inserted, set its parent, rebalance
- // the tree, color the root black, and return a pointer to the
- // inserted item.
- T *item = &(current->right ()->item ());
- current->right ()->parent (current);
- RB_rebalance (current->right ());
- root_->color (ACE_RB_Tree_Node_Base::BLACK);
- return item;
- }
- else
- {
- // Memory allocation failed.
- ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("\nmemory allocation to current->right_ failed "
- "in ACE_RB_Tree<KEY, T>::insert\n")), 0);
- }
- }
- }
- else if (this->lessthan (k, current->key ()))
- {
- // If a nearest matching node has a key greater than the insertion key.
- if (current->left ())
- {
- // If there is already a left subtree, complain.
- ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("\nleft subtree already present in "
- "ACE_RB_Tree<KEY, T>::insert\n")), 0);
- }
- else
- {
- // The right subtree is empty: insert new node there.
- current->left (new ACE_RB_Tree_Node<KEY, T> (k, t));
- if (current->left ())
- {
- // If the node was successfully inserted, set its parent, rebalance
- // the tree, color the root black, and return a pointer to the
- // inserted item.
- T *item = &(current->left ()->item ());
- current->left ()->parent (current);
- RB_rebalance (current->left ());
- root_->color (ACE_RB_Tree_Node_Base::BLACK);
- return item;
- }
- else
- {
- // Memory allocation failed.
- ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("\nmemory allocation to current->left_ failed in "
- "ACE_RB_Tree<KEY, T>::insert\n")), 0);
- }
- }
- }
- else
- {
- // The keys match: return a pointer to the node's item.
- return &(current->item ());
- }
- }
- else
- {
- // The tree is empty: insert at the root and color the root black.
- root_ = new ACE_RB_Tree_Node<KEY, T> (k, t);
- if (root_)
- {
- root_->color (ACE_RB_Tree_Node_Base::BLACK);
- return &(root_->item ());
- }
- else
- {
- ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("\nmemory allocation to root_ failed in "
- "ACE_RB_Tree<KEY, T>::insert\n")), 0);
- }
- }
-}
-
-
-// Removes the item associated with the given key from the
-// tree and destroys it. Returns 1 if it found the item
-// and successfully destroyed it, 0 if it did not find the
-// item, or -1 if an error occurred.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> int
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::remove (const KEY &k)
-{
- // Find a matching node, if there is one.
- ACE_RB_Tree_Node<KEY, T> *x, *z;
-
- z = find_node (k);
-
- if ((z) && (! this->lessthan (z->key (), k))
- && (! this->lessthan (k, z->key ())))
- {
- // There is a matching node: remove and destroy it.
- ACE_RB_Tree_Node<KEY, T> *y;
- if ((z->left ()) && (z->right ()))
- {
- y = RB_tree_successor (z);
- }
- else
- {
- y = z;
- }
- if (y->left ())
- {
- x = y->left ();
- }
- else
- {
- x = y->right ();
- }
- if (x)
- {
- x->parent (y->parent ());
- }
- if (y->parent ())
- {
- if (y == y->parent ()->left ())
- {
- y->parent ()->left (x);
- }
- else
- {
- y->parent ()->right (x);
- }
- }
- else
- {
- root_ = x;
- }
- if (y != z)
- {
- // Copy the elements of y into z.
- z->key () = y->key ();
- z->item () = y->item ();
- }
- if (y->color () == ACE_RB_Tree_Node_Base::BLACK)
- {
- RB_delete_fixup (x);
- }
- y->parent (0);
- y->right (0);
- y->left (0);
- delete y;
- return 1;
- }
- else
- {
- // No matching node was found: return 0.
- return 0;
- }
-}
-
-
-// Method for right rotation of the tree about a given node.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> void
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::RB_rotate_right (ACE_RB_Tree_Node<KEY, T> * x)
-{
- if (! x)
- {
- ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("\nerror: x is a null pointer in "
- "ACE_RB_Tree<KEY, T>::RB_rotate_right\n")));
- }
- else if (! (x->left()))
- {
- ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("\nerror: x->left () is a null pointer in "
- "ACE_RB_Tree<KEY, T>::RB_rotate_right\n")));
- }
- else
- {
- ACE_RB_Tree_Node<KEY, T> * y;
- y = x->left ();
- x->left (y->right ());
- if (y->right ())
- {
- y->right ()->parent (x);
- }
- y->parent (x->parent ());
- if (x->parent ())
- {
- if (x == x->parent ()->right ())
- {
- x->parent ()->right (y);
- }
- else
- {
- x->parent ()->left (y);
- }
- }
- else
- {
- root_ = y;
- }
- y->right (x);
- x->parent (y);
- }
-}
-
-
-// Method for left rotation of the tree about a given node.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> void
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::RB_rotate_left (ACE_RB_Tree_Node<KEY, T> * x)
-{
- if (! x)
- {
- ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("\nerror: x is a null pointer in "
- "ACE_RB_Tree<KEY, T>::RB_rotate_left\n")));
- }
- else if (! (x->right()))
- {
- ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("\nerror: x->right () is a null pointer "
- "in ACE_RB_Tree<KEY, T>::RB_rotate_left\n")));
- }
- else
- {
- ACE_RB_Tree_Node<KEY, T> * y;
- y = x->right ();
- x->right (y->left ());
- if (y->left ())
- {
- y->left ()->parent (x);
- }
- y->parent (x->parent ());
- if (x->parent ())
- {
- if (x == x->parent ()->left ())
- {
- x->parent ()->left (y);
- }
- else
- {
- x->parent ()->right (y);
- }
- }
- else
- {
- root_ = y;
- }
- y->left (x);
- x->parent (y);
- }
-}
-
-
-// Method for restoring Red-Black properties after deletion.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> void
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::RB_delete_fixup (ACE_RB_Tree_Node<KEY, T> * x)
-{
- while ((x) && (x->parent ()) && (x->color () == ACE_RB_Tree_Node_Base::BLACK))
- {
- if (x == x->parent ()->left ())
- {
- ACE_RB_Tree_Node<KEY, T> *w = x->parent ()->right ();
- if (w->color () == ACE_RB_Tree_Node_Base::RED)
- {
- w->color (ACE_RB_Tree_Node_Base::BLACK);
- x->parent ()->color (ACE_RB_Tree_Node_Base::RED);
- RB_rotate_left (x->parent ());
- w = x->parent ()->right ();
- }
- if ((w->left ()->color () == ACE_RB_Tree_Node_Base::BLACK) &&
- (w->right ()->color () == ACE_RB_Tree_Node_Base::BLACK))
- {
- w->color (ACE_RB_Tree_Node_Base::RED);
- x = x->parent ();
- }
- else
- {
- if (w->right ()->color () == ACE_RB_Tree_Node_Base::BLACK)
- {
- w->left ()->color (ACE_RB_Tree_Node_Base::BLACK);
- w->color (ACE_RB_Tree_Node_Base::RED);
- RB_rotate_right (w);
- w = x->parent ()->right ();
- }
- w->color (x->parent ()->color ());
- x->parent ()->color (ACE_RB_Tree_Node_Base::BLACK);
- w->right ()->color (ACE_RB_Tree_Node_Base::BLACK);
- RB_rotate_left (x->parent ());
- x = root_;
- }
- }
- else
- {
- ACE_RB_Tree_Node<KEY, T> *w = x->parent ()->left ();
- if (w->color () == ACE_RB_Tree_Node_Base::RED)
- {
- w->color (ACE_RB_Tree_Node_Base::BLACK);
- x->parent ()->color (ACE_RB_Tree_Node_Base::RED);
- RB_rotate_right (x->parent ());
- w = x->parent ()->left ();
- }
- if ((w->left ()->color () == ACE_RB_Tree_Node_Base::BLACK) &&
- (w->right ()->color () == ACE_RB_Tree_Node_Base::BLACK))
- {
- w->color (ACE_RB_Tree_Node_Base::RED);
- x = x->parent ();
- }
- else
- {
- if (w->left ()->color () == ACE_RB_Tree_Node_Base::BLACK)
- {
- w->right ()->color (ACE_RB_Tree_Node_Base::BLACK);
- w->color (ACE_RB_Tree_Node_Base::RED);
- RB_rotate_left (w);
- w = x->parent ()->left ();
- }
- w->color (x->parent ()->color ());
- x->parent ()->color (ACE_RB_Tree_Node_Base::BLACK);
- w->left ()->color (ACE_RB_Tree_Node_Base::BLACK);
- RB_rotate_right (x->parent ());
- x = root_;
- }
- }
- }
-
- if (x)
- {
- x->color (ACE_RB_Tree_Node_Base::BLACK);
- }
-}
-
-
-
-// Return a pointer to a matching node if there is one,
-// a pointer to the node under which to insert the item
-// if the tree is not empty and there is no such match,
-// or 0 if the tree is empty.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> ACE_RB_Tree_Node<KEY, T> *
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::find_node (const KEY &k)
-{
- ACE_RB_Tree_Node<KEY, T> *current = root_;
-
- while (current)
- {
- // While there are more nodes to examine.
- if (this->lessthan (current->key (), k))
- {
- // If the search key is greater than the current node's key.
- if (current->right ())
- {
- // If the right subtree is not empty, search to the right.
- current = current->right ();
- }
- else
- {
- // If the right subtree is empty, we're done.
- break;
- }
- }
- else if (this->lessthan (k, current->key ()))
- {
- // Else if the search key is less than the current node's key.
- if (current->left ())
- {
- // If the left subtree is not empty, search to the left.
- current = current->left ();
- }
- else
- {
- // If the left subtree is empty, we're done.
- break;
- }
- }
- else
- {
- // If the keys match, we're done.
- break;
- }
- }
-
- return current;
-}
-
-
-// Rebalance the tree after insertion of a node.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> void
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::RB_rebalance (ACE_RB_Tree_Node<KEY, T> * x)
-{
- ACE_RB_Tree_Node<KEY, T> *y = 0;
-
- while ((x) && (x->parent ())
- && (x->parent ()->color () == ACE_RB_Tree_Node_Base::RED))
- {
- if (! x->parent ()->parent ())
- {
- // If we got here, something is drastically wrong!
- ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"),
- ASYS_TEXT ("\nerror: parent's parent is null in "
- "ACE_RB_Tree<KEY, T>::RB_rebalance\n")));
- return;
- }
-
- if (x->parent () == x->parent ()->parent ()->left ())
- {
- y = x->parent ()->parent ()->right ();
- if (y && (y->color () == ACE_RB_Tree_Node_Base::RED))
- {
- // Handle case 1 (see CLR book, pp. 269).
- x->parent ()->color (ACE_RB_Tree_Node_Base::BLACK);
- y->color (ACE_RB_Tree_Node_Base::BLACK);
- x->parent ()->parent ()->color (ACE_RB_Tree_Node_Base::RED);
- x = x->parent ()->parent ();
- }
- else
- {
- if (x == x->parent ()->right ())
- {
- // Transform case 2 into case 3 (see CLR book, pp. 269).
- x = x->parent ();
- RB_rotate_left (x);
- }
-
- // Handle case 3 (see CLR book, pp. 269).
- x->parent ()->color (ACE_RB_Tree_Node_Base::BLACK);
- x->parent ()->parent ()->color (ACE_RB_Tree_Node_Base::RED);
- RB_rotate_right (x->parent ()->parent ());
- }
- }
- else
- {
- y = x->parent ()->parent ()->left ();
- if (y && (y->color () == ACE_RB_Tree_Node_Base::RED))
- {
- // Handle case 1 (see CLR book, pp. 269).
- x->parent ()->color (ACE_RB_Tree_Node_Base::BLACK);
- y->color (ACE_RB_Tree_Node_Base::BLACK);
- x->parent ()->parent ()->color (ACE_RB_Tree_Node_Base::RED);
- x = x->parent ()->parent ();
- }
- else
- {
- if (x == x->parent ()->left ())
- {
- // Transform case 2 into case 3 (see CLR book, pp. 269).
- x = x->parent ();
- RB_rotate_right (x);
- }
-
- // Handle case 3 (see CLR book, pp. 269).
- x->parent ()->color (ACE_RB_Tree_Node_Base::BLACK);
- x->parent ()->parent ()->color (ACE_RB_Tree_Node_Base::RED);
- RB_rotate_left (x->parent ()->parent ());
- }
- }
- }
-}
-
-
-// Method to find the successor node of the given node in the tree.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> ACE_RB_Tree_Node<KEY, T> *
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::RB_tree_successor (ACE_RB_Tree_Node<KEY, T> *x) const
-{
- if (x->right ())
- {
- return RB_tree_minimum (x->right ());
- }
-
- ACE_RB_Tree_Node<KEY, T> *y = x->parent ();
- while ((y) && (x == y->right ()))
- {
- x = y;
- y = y->parent ();
- }
-
- return y;
-}
-
-
-// Method to find the predecessor node of the given node in the tree.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> ACE_RB_Tree_Node<KEY, T> *
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::RB_tree_predecessor (ACE_RB_Tree_Node<KEY, T> *x) const
-{
- if (x->left ())
- {
- return RB_tree_maximum (x->left ());
- }
-
- ACE_RB_Tree_Node<KEY, T> *y = x->parent ();
- while ((y) && (x == y->left ()))
- {
- x = y;
- y = y->parent ();
- }
-
- return y;
-}
-
-
-// Method to find the minimum node of the subtree rooted at the given node.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> ACE_RB_Tree_Node<KEY, T> *
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::RB_tree_minimum (ACE_RB_Tree_Node<KEY, T> *x) const
-{
- while ((x) && (x->left ()))
- {
- x = x->left ();
- }
-
- return x;
-}
-
-
-// Method to find the maximum node of the subtree rooted at the given node.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK> ACE_RB_Tree_Node<KEY, T> *
-ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK>::RB_tree_maximum (ACE_RB_Tree_Node<KEY, T> *x) const
-{
- while ((x) && (x->right ()))
- {
- x = x->right ();
- }
-
- return x;
-}
-
-
-
-
-//////////////////////////////////////////////////////////
-// template class ACE_RB_Tree_Iterator<KEY, T, COMPARE_KEYS, ACE_LOCK> //
-//////////////////////////////////////////////////////////
-
-
-// Constructor.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK>
-ACE_RB_Tree_Iterator<KEY, T, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator (const ACE_RB_Tree<KEY, T, COMPARE_KEYS, ACE_LOCK> &tree)
- : tree_ (tree), node_ (0)
-{
- // Position the iterator at the first node in the tree.
- first ();
-}
-
-
-// Destructor.
-
-template <class KEY, class T, class COMPARE_KEYS, class ACE_LOCK>
-ACE_RB_Tree_Iterator<KEY, T, COMPARE_KEYS, ACE_LOCK>::~ACE_RB_Tree_Iterator ()
-{
-}
-
-
-#endif /* !defined (ACE_RB_TREE_C) */