diff options
Diffstat (limited to 'ace/Reactor.h')
-rw-r--r-- | ace/Reactor.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/ace/Reactor.h b/ace/Reactor.h index 423c736bbbb..1e20c358bf7 100644 --- a/ace/Reactor.h +++ b/ace/Reactor.h @@ -281,8 +281,8 @@ public: * that were dispatched, 0 if the @a max_wait_time elapsed without * dispatching any handlers, or -1 if an error occurs. * - * The only difference between <alertable_handle_events> and - * <handle_events> is that in the alertable case, the eventloop will + * The only difference between alertable_handle_events() and + * handle_events() is that in the alertable case, the eventloop will * return when the system queues an I/O completion routine or an * Asynchronous Procedure Call. */ @@ -294,8 +294,8 @@ public: * @a max_wait_time value is a reference and can therefore never be * NULL. * - * The only difference between <alertable_handle_events> and - * <handle_events> is that in the alertable case, the eventloop will + * The only difference between alertable_handle_events() and + * handle_events() is that in the alertable case, the eventloop will * return when the system queues an I/O completion routine or an * Asynchronous Procedure Call. */ @@ -380,7 +380,7 @@ public: * Shorthand for calling * register_handler(ACE_HANDLE,ACE_Event_Handler*,ACE_Reactor_Mask), * multiple times for the same @a event_handler and @a masks but - * different <handles>. + * different @a handles. */ int register_handler (const ACE_Handle_Set &handles, ACE_Event_Handler *event_handler, @@ -524,7 +524,7 @@ public: * Resume @a handles. * * Shorthand for calling resume_handler(ACE_HANDLE) with multiple - * <handles>. + * @a handles. */ int resume_handler (const ACE_Handle_Set &handles); @@ -703,7 +703,7 @@ public: * Set the maximum number of times that ACE_Reactor will * iterate and dispatch the ACE_Event_Handlers that are passed in * via the notify queue before breaking out of its - * <ACE_Message_Queue::dequeue> loop. By default, this is set to + * ACE_Message_Queue::dequeue() loop. By default, this is set to * -1, which means "iterate until the queue is empty." Setting this * to a value like "1 or 2" will increase "fairness" (and thus * prevent starvation) at the expense of slightly higher dispatching @@ -715,7 +715,7 @@ public: * Get the maximum number of times that the ACE_Reactor will * iterate and dispatch the ACE_Event_Handler's that are passed in * via the notify queue before breaking out of its - * <ACE_Message_Queue::dequeue> loop. + * ACE_Message_Queue::dequeue() loop. */ int max_notify_iterations (void); |