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-rw-r--r--ace/SOCK_Stream.h96
1 files changed, 0 insertions, 96 deletions
diff --git a/ace/SOCK_Stream.h b/ace/SOCK_Stream.h
deleted file mode 100644
index f8fc16ee3c7..00000000000
--- a/ace/SOCK_Stream.h
+++ /dev/null
@@ -1,96 +0,0 @@
-/* -*- C++ -*- */
-// $Id$
-
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// SOCK_Stream.h
-//
-// = AUTHOR
-// Doug Schmidt
-//
-// ============================================================================
-
-#if !defined (ACE_SOCK_STREAM_H)
-#define ACE_SOCK_STREAM_H
-
-#include "ace/SOCK_IO.h"
-#include "ace/INET_Addr.h"
-
-class ACE_Export ACE_SOCK_Stream : public ACE_SOCK_IO
-{
- // = TITLE
- // Defines the methods in the <ACE_SOCK_Stream> abstraction.
- //
- // = DESCRIPTION
- // This adds additional wrapper methods atop the <ACE_SOCK_IO>
- // class.
-public:
- //= The following two methods use write and read system calls.
- ssize_t send_n (const void *buf, int n) const;
- // Send n bytes, keep trying until n are sent.
- ssize_t recv_n (void *buf, int n) const;
- // Recv n bytes, keep trying until n are received.
-
- // = The following two methods use the send and recv system calls.
- ssize_t send_n (const void *buf, int n, int flags) const;
- // Send n bytes, keep trying until n are sent.
- ssize_t recv_n (void *buf, int n, int flags) const;
- // Recv n bytes, keep trying until n are received.
-
- ssize_t send_n (const void *buf,
- size_t len,
- int flags,
- const ACE_Time_Value *timeout);
- // Try to send exactly <len> bytes into <buf> from <handle> (uses
- // the <send> call). If <send> blocks for longer than <timeout> the
- // number of bytes actually sent is returned with <errno == ETIME>.
- // If a timeout does not occur, <send_n> return <len> (i.e., the
- // number of bytes requested to be sent).
-
- ssize_t recv_n (void *buf,
- size_t len,
- int flags,
- const ACE_Time_Value *timeout);
- // Try to recv exactly <len> bytes into <buf> from <handle> (uses
- // the <ACE::recv_n> call). The <ACE_Time_Value> indicates how long
- // to blocking trying to receive. If <timeout> == 0, the caller
- // will block until action is possible, else will wait until the
- // relative time specified in *<timeout> elapses). If <recv> blocks
- // for longer than <timeout> the number of bytes actually read is
- // returned with <errno == ETIME>. If a timeout does not occur,
- // <recv_n> return <len> (i.e., the number of bytes requested to be
- // read).
-
- // = Send/receive an ``urgent'' character (see TCP specs...).
- ssize_t send_urg (void *ptr, int len = sizeof (char));
- ssize_t recv_urg (void *ptr, int len = sizeof (char));
-
- // = Selectively close endpoints.
- int close_reader (void);
- // Close down the reader.
- int close_writer (void);
- // Close down the writer.
-
- int close (void);
- // Close down the socket (we need this to make things work correctly
- // on Win32, which requires use to do a <close_writer> before doing
- // the close to avoid losing data).
-
- // = Meta-type info
- typedef ACE_INET_Addr PEER_ADDR;
-
- void dump (void) const;
- // Dump the state of an object.
-
- ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
-};
-
-#include "ace/SOCK_Stream.i"
-
-#endif /* ACE_SOCK_STREAM_H */