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-rw-r--r--ace/SOCK_Stream.h134
1 files changed, 0 insertions, 134 deletions
diff --git a/ace/SOCK_Stream.h b/ace/SOCK_Stream.h
deleted file mode 100644
index 504caf6f73e..00000000000
--- a/ace/SOCK_Stream.h
+++ /dev/null
@@ -1,134 +0,0 @@
-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// SOCK_Stream.h
-//
-// = AUTHOR
-// Doug Schmidt
-//
-// ============================================================================
-
-#ifndef ACE_SOCK_STREAM_H
-#define ACE_SOCK_STREAM_H
-
-#include "ace/SOCK_IO.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/INET_Addr.h"
-
-class ACE_Export ACE_SOCK_Stream : public ACE_SOCK_IO
-{
- // = TITLE
- // Defines the methods in the <ACE_SOCK_Stream> abstraction.
- //
- // = DESCRIPTION
- // This adds additional wrapper methods atop the <ACE_SOCK_IO>
- // class.
- //
- // = NOTES
- //
- // The "_n" I/O methods keep looping until all the data has been
- // transferred. These methods also work for sockets in
- // non-blocking mode i.e., they keep looping on EWOULDBLOCK.
- // <timeout> is used to make sure we keep making progress, i.e.,
- // the same timeout value is used for every I/O operation in the
- // loop and the timeout is not counted down. If the transfer
- // times out, the number of bytes transferred so far are
- // returned.
- //
- // Errors are reported by -1 and 0 return values.
- //
- // Methods with the extra <flags> argument will always result in
- // <send> getting called. Methods without the extra <flags>
- // argument will result in <send> getting called on Win32
- // platforms, and <write> getting called on non-Win32 platforms.
- //
-public:
- // Initialization and termination methods.
- ACE_SOCK_Stream (void);
- // Constructor.
-
- ACE_SOCK_Stream (ACE_HANDLE h);
- // Constructor (sets the underlying <ACE_HANDLE> with <h>).
-
- ~ACE_SOCK_Stream (void);
- // Destructor.
-
- // = I/O functions.
-
- ssize_t recv_n (void *buf,
- size_t len,
- int flags,
- const ACE_Time_Value *timeout = 0) const;
- // Try to recv exactly <len> bytes into <buf> from <handle>.
-
- ssize_t recv_n (void *buf,
- size_t len,
- const ACE_Time_Value *timeout = 0) const;
- // Try to recv exactly <len> bytes into <buf> from <handle>.
-
- ssize_t recvv_n (iovec iov[],
- size_t iovcnt,
- const ACE_Time_Value *timeout = 0) const;
- // Receive an <iovec> of size <iovcnt> to the connected socket.
-
- ssize_t send_n (const void *buf,
- size_t len,
- int flags,
- const ACE_Time_Value *timeout = 0) const;
- // Try to send exactly <len> bytes into <buf> from <handle>.
-
- ssize_t send_n (const void *buf,
- size_t len,
- const ACE_Time_Value *timeout = 0) const;
- // Try to send exactly <len> bytes into <buf> from <handle>.
-
- ssize_t sendv_n (iovec iov[],
- size_t iovcnt,
- const ACE_Time_Value *timeout = 0) const;
- // Send an <iovec> of size <iovcnt> to the connected socket.
-
- // = Send/receive ``urgent'' data (see TCP specs...).
- ssize_t send_urg (const void *ptr,
- size_t len = sizeof (char),
- const ACE_Time_Value *timeout = 0) const;
-
- ssize_t recv_urg (void *ptr,
- size_t len = sizeof (char),
- const ACE_Time_Value *timeout = 0) const;
-
- // = Selectively close endpoints.
- int close_reader (void);
- // Close down the reader.
- int close_writer (void);
- // Close down the writer.
-
- int close (void);
- // Close down the socket (we need this to make things work correctly
- // on Win32, which requires use to do a <close_writer> before doing
- // the close to avoid losing data).
-
- // = Meta-type info
- typedef ACE_INET_Addr PEER_ADDR;
-
- void dump (void) const;
- // Dump the state of an object.
-
- ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
-};
-
-#if !defined (ACE_LACKS_INLINE_FUNCTIONS)
-#include "ace/SOCK_Stream.i"
-#endif
-
-#endif /* ACE_SOCK_STREAM_H */