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-rw-r--r--ace/SOCK_Stream.h171
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diff --git a/ace/SOCK_Stream.h b/ace/SOCK_Stream.h
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--- a/ace/SOCK_Stream.h
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-// -*- C++ -*-
-
-//=============================================================================
-/**
- * @file SOCK_Stream.h
- *
- * $Id$
- *
- * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
- */
-//=============================================================================
-
-#ifndef ACE_SOCK_STREAM_H
-#define ACE_SOCK_STREAM_H
-#include /**/ "ace/pre.h"
-
-#include "ace/SOCK_IO.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/INET_Addr.h"
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-// Forward declarations.
-class ACE_Message_Block;
-
-/**
- * @class ACE_SOCK_Stream
- *
- * @brief Defines the methods in the ACE_SOCK_Stream abstraction.
- *
- * This adds additional wrapper methods atop the ACE_SOCK_IO
- * class.
- *
- * <buf> is the buffer to write from or receive into.
- * <len> is the number of bytes to transfer.
- * The <timeout> parameter in the following methods indicates how
- * long to blocking trying to transfer data. If <timeout> == 0,
- * then the call behaves as a normal send/recv call, i.e., for
- * blocking sockets, the call will block until action is possible;
- * for non-blocking sockets, EWOULDBLOCK will be returned if no
- * action is immediately possible.
- * If <timeout> != 0, the call will wait for data to arrive no longer
- * than the relative time specified in *<timeout>.
- * The "_n()" I/O methods keep looping until all the data has been
- * transferred. These methods also work for sockets in non-blocking
- * mode i.e., they keep looping on EWOULDBLOCK. <timeout> is used
- * to make sure we keep making progress, i.e., the same timeout
- * value is used for every I/O operation in the loop and the timeout
- * is not counted down.
- * The return values for the "*_n()" methods match the return values
- * from the non "_n()" methods and are specified as follows:
- * - On complete transfer, the number of bytes transferred is returned.
- * - On timeout, -1 is returned, errno == ETIME.
- * - On error, -1 is returned, errno is set to appropriate error.
- * - On EOF, 0 is returned, errno is irrelevant.
- *
- * On partial transfers, i.e., if any data is transferred before
- * timeout/error/EOF, <bytes_transferred> will contain the number of
- * bytes transferred.
- * Methods with <iovec> parameter are I/O vector variants of the I/O
- * operations.
- * Methods with the extra <flags> argument will always result in
- * <send> getting called. Methods without the extra <flags> argument
- * will result in <send> getting called on Win32 platforms, and
- * <write> getting called on non-Win32 platforms.
- */
-class ACE_Export ACE_SOCK_Stream : public ACE_SOCK_IO
-{
-public:
- // Initialization and termination methods.
- /// Constructor.
- ACE_SOCK_Stream (void);
-
- /// Constructor (sets the underlying ACE_HANDLE with @a h).
- ACE_SOCK_Stream (ACE_HANDLE h);
-
- /// Destructor.
- ~ACE_SOCK_Stream (void);
-
- // = I/O functions.
-
- /// Try to recv exactly @a len bytes into @a buf from the connected socket.
- ssize_t recv_n (void *buf,
- size_t len,
- int flags,
- const ACE_Time_Value *timeout = 0,
- size_t *bytes_transferred = 0) const;
-
- /// Try to recv exactly @a len bytes into @a buf from the connected socket.
- ssize_t recv_n (void *buf,
- size_t len,
- const ACE_Time_Value *timeout = 0,
- size_t *bytes_transferred = 0) const;
-
- /// Receive an @c iovec of size @a iovcnt from the connected socket.
- ssize_t recvv_n (iovec iov[],
- int iovcnt,
- const ACE_Time_Value *timeout = 0,
- size_t *bytes_transferred = 0) const;
-
- /// Try to send exactly @a len bytes from @a buf>to the connection socket.
- ssize_t send_n (const void *buf,
- size_t len,
- int flags,
- const ACE_Time_Value *timeout = 0,
- size_t *bytes_transferred = 0) const;
-
- /// Try to send exactly @a len bytes from @a buf to the connected socket.
- ssize_t send_n (const void *buf,
- size_t len,
- const ACE_Time_Value *timeout = 0,
- size_t *bytes_transferred = 0) const;
-
- /// Send all the @c message_block's chained through their @c next and
- /// @c cont pointers. This call uses the underlying OS gather-write
- /// operation to reduce the domain-crossing penalty.
- ssize_t send_n (const ACE_Message_Block *message_block,
- const ACE_Time_Value *timeout = 0,
- size_t *bytes_transferred = 0) const;
-
- /// Send an @c iovec of size @a iovcnt to the connected socket.
- ssize_t sendv_n (const iovec iov[],
- int iovcnt,
- const ACE_Time_Value *timeout = 0,
- size_t *bytes_transferred = 0) const;
-
- // = Send/receive ``urgent'' data (see TCP specs...).
- ssize_t send_urg (const void *ptr,
- size_t len = sizeof (char),
- const ACE_Time_Value *timeout = 0) const;
-
- ssize_t recv_urg (void *ptr,
- size_t len = sizeof (char),
- const ACE_Time_Value *timeout = 0) const;
-
- // = Selectively close endpoints.
- /// Close down the reader.
- int close_reader (void);
-
- /// Close down the writer.
- int close_writer (void);
-
- /**
- * Close down the socket (we need this to make things work correctly
- * on Win32, which requires use to do a close_writer() before doing
- * the close to avoid losing data).
- */
- int close (void);
-
- // = Meta-type info
- typedef ACE_INET_Addr PEER_ADDR;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-};
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-#if defined (__ACE_INLINE__)
-#include "ace/SOCK_Stream.inl"
-#endif /* __ACE_INLINE__ */
-
-#include /**/ "ace/post.h"
-#endif /* ACE_SOCK_STREAM_H */