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-rw-r--r--ace/Select_Reactor_Base.cpp164
1 files changed, 160 insertions, 4 deletions
diff --git a/ace/Select_Reactor_Base.cpp b/ace/Select_Reactor_Base.cpp
index 670de5d78b9..017262e78ac 100644
--- a/ace/Select_Reactor_Base.cpp
+++ b/ace/Select_Reactor_Base.cpp
@@ -517,6 +517,22 @@ ACE_Select_Reactor_Notify::open (ACE_Reactor_Impl *r,
if (this->notification_pipe_.open () == -1)
return -1;
+#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
+ ACE_Notification_Buffer *temp;
+
+ ACE_NEW_RETURN (temp,
+ ACE_Notification_Buffer[ACE_REACTOR_NOTIFICATION_ARRAY_SIZE],
+ -1);
+
+ if (this->alloc_set_.enqueue_head (temp) == -1)
+ return -1;
+
+ for (size_t i = 0; i < ACE_REACTOR_NOTIFICATION_ARRAY_SIZE; i++)
+ if (free_set_.enqueue_head (temp + i) == -1)
+ return -1;
+
+#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
+
// There seems to be a Win32 bug with this... Set this into
// non-blocking mode.
if (ACE::set_flags (this->notification_pipe_.read_handle (),
@@ -539,6 +555,21 @@ int
ACE_Select_Reactor_Notify::close (void)
{
ACE_TRACE ("ACE_Select_Reactor_Notify::close");
+
+#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
+ // Free up the dynamically allocated resources.
+ ACE_Notification_Buffer **b;
+
+ for (ACE_Unbounded_Queue_Iterator<ACE_Notification_Buffer *> alloc_iter (this->alloc_set_);
+ alloc_iter.next (b) != 0;
+ alloc_iter.advance ())
+ delete [] *b;
+
+ this->alloc_set_.reset ();
+ this->notify_set_.reset ();
+ this->free_set_.reset ();
+#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
+
return this->notification_pipe_.close ();
}
@@ -555,6 +586,58 @@ ACE_Select_Reactor_Notify::notify (ACE_Event_Handler *eh,
return 0;
else
{
+#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
+ ACE_Notification_Buffer buffer (eh, mask);
+ int notification_required = 0;
+
+ ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, mon, this->notify_queue_lock_, -1);
+
+ // No pending notifications.
+ if (this->notify_set_.is_empty ())
+ notification_required = 1;
+
+ ACE_Notification_Buffer *temp = 0;
+
+ if (free_set_.dequeue_head (temp) == -1)
+ {
+ // Grow the queue of available buffers.
+ ACE_Notification_Buffer *temp1;
+
+ ACE_NEW_RETURN (temp1,
+ ACE_Notification_Buffer[ACE_REACTOR_NOTIFICATION_ARRAY_SIZE],
+ -1);
+
+ if (this->alloc_set_.enqueue_head (temp1) == -1)
+ return -1;
+
+ // Start at 1 and enqueue only
+ // (ACE_REACTOR_NOTIFICATION_ARRAY_SIZE - 1) elements since
+ // the first one will be used right now.
+ for (size_t i = 1;
+ i < ACE_REACTOR_NOTIFICATION_ARRAY_SIZE;
+ i++)
+ this->free_set_.enqueue_head (temp1 + i);
+
+ temp = temp1;
+ }
+
+ ACE_ASSERT (temp != 0);
+ *temp = buffer;
+
+ if (notify_set_.enqueue_tail (temp) == -1)
+ return -1;
+
+ if (notification_required)
+ {
+ ssize_t n = ACE::send (this->notification_pipe_.write_handle (),
+ (char *) &buffer,
+ sizeof buffer,
+ timeout);
+ if (n == -1)
+ return -1;
+ }
+ return 0;
+#else
ACE_Notification_Buffer buffer (eh, mask);
ssize_t n = ACE::send (this->notification_pipe_.write_handle (),
@@ -565,6 +648,7 @@ ACE_Select_Reactor_Notify::notify (ACE_Event_Handler *eh,
return -1;
else
return 0;
+#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
}
}
@@ -624,11 +708,68 @@ ACE_Select_Reactor_Notify::handle_input (ACE_HANDLE handle)
return -1;
}
+#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
+ // Dispatch all messages that are in the <notify_set_>.
+ for (;;)
+ {
+ {
+ // We acquire the lock in a block to make sure we're not
+ // holding the lock while delivering callbacks...
+ ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, mon, this->notify_queue_lock_, -1);
+
+ ACE_Notification_Buffer *temp;
+
+ if (notify_set_.is_empty ())
+ break;
+ else if (notify_set_.dequeue_head (temp) == -1)
+ ACE_ERROR_RETURN ((LM_ERROR,
+ ASYS_TEXT ("%p\n"),
+ ASYS_TEXT ("dequeue_head")),
+ -1);
+ buffer = *temp;
+ if (free_set_.enqueue_head (temp) == -1)
+ ACE_ERROR_RETURN ((LM_ERROR,
+ ASYS_TEXT ("%p\n"),
+ ASYS_TEXT ("enqueue_head")),
+ -1);
+ }
+
+ // If eh == 0 then another thread is unblocking the
+ // <ACE_Select_Reactor> to update the <ACE_Select_Reactor>'s
+ // internal structures. Otherwise, we need to dispatch the
+ // appropriate handle_* method on the <ACE_Event_Handler>
+ // pointer we've been passed.
+ if (buffer.eh_ != 0)
+ {
+ int result = 0;
+
+ switch (buffer.mask_)
+ {
+ case ACE_Event_Handler::READ_MASK:
+ case ACE_Event_Handler::ACCEPT_MASK:
+ result = buffer.eh_->handle_input (ACE_INVALID_HANDLE);
+ break;
+ case ACE_Event_Handler::WRITE_MASK:
+ result = buffer.eh_->handle_output (ACE_INVALID_HANDLE);
+ break;
+ case ACE_Event_Handler::EXCEPT_MASK:
+ result = buffer.eh_->handle_exception (ACE_INVALID_HANDLE);
+ break;
+ default:
+ // Should we bail out if we get an invalid mask?
+ ACE_ERROR ((LM_ERROR, ASYS_TEXT ("invalid mask = %d\n"), buffer.mask_));
+ }
+ if (result == -1)
+ buffer.eh_->handle_close (ACE_INVALID_HANDLE,
+ ACE_Event_Handler::EXCEPT_MASK);
+ }
+ }
+#else
// If eh == 0 then another thread is unblocking the
- // ACE_Select_Reactor to update the ACE_Select_Reactor's
+ // <ACE_Select_Reactor> to update the <ACE_Select_Reactor>'s
// internal structures. Otherwise, we need to dispatch the
- // appropriate handle_* method on the ACE_Event_Handler pointer
- // we've been passed.
+ // appropriate handle_* method on the <ACE_Event_Handler>
+ // pointer we've been passed.
if (buffer.eh_ != 0)
{
int result = 0;
@@ -662,6 +803,7 @@ ACE_Select_Reactor_Notify::handle_input (ACE_HANDLE handle)
ACE_Event_Handler::EXCEPT_MASK);
}
+#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
number_dispatched++;
// Bail out if we've reached the <notify_threshold_>. Note that
@@ -679,7 +821,7 @@ ACE_Select_Reactor_Notify::handle_input (ACE_HANDLE handle)
// Enqueue ourselves into the list of waiting threads. When we
// reacquire the token we'll be off and running again with ownership
// of the token. The postcondition of this call is that
- // this->select_reactor_.token_.current_owner () == ACE_Thread::self ();
+ // <select_reactor_.token_.current_owner> == <ACE_Thread::self>.
this->select_reactor_->renew ();
return number_dispatched;
}
@@ -781,3 +923,17 @@ ACE_Select_Reactor_Impl::bit_ops (ACE_HANDLE handle,
}
return omask;
}
+
+#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
+#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
+template class ACE_Unbounded_Queue <ACE_Notification_Buffer *>;
+template class ACE_Unbounded_Queue_Iterator <ACE_Notification_Buffer *>;
+template class ACE_Node <ACE_Notification_Buffer *>;
+#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
+#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
+#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
+#pragma instantiate ACE_Unbounded_Queue <ACE_Notification_Buffer *>
+#pragma instantiate ACE_Unbounded_Queue_Iterator <ACE_Notification_Buffer *>
+#pragma instantiate ACE_Node <ACE_Notification_Buffer *>
+#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
+#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */