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-rw-r--r--ace/Select_Reactor_Base.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/ace/Select_Reactor_Base.h b/ace/Select_Reactor_Base.h
index 12fd7a80518..01789b46df7 100644
--- a/ace/Select_Reactor_Base.h
+++ b/ace/Select_Reactor_Base.h
@@ -86,7 +86,7 @@ class ACE_Export ACE_Select_Reactor_Notify : public ACE_Reactor_Notify
// = DESCRIPTION
// This implementation is necessary for cases where the
// <ACE_Select_Reactor> is run in a multi-threaded program. In
- // this case, we need to be able to unblock select() or poll()
+ // this case, we need to be able to unblock <select> or <poll>
// when updates occur other than in the main
// <ACE_Select_Reactor> thread. To do this, we signal an
// auto-reset event the <ACE_Select_Reactor> is listening on.
@@ -112,7 +112,7 @@ public:
ACE_Time_Value * = 0);
// Called by a thread when it wants to unblock the
// <ACE_Select_Reactor>. This wakeups the <ACE_Select_Reactor> if
- // currently blocked in select()/poll(). Pass over both the
+ // currently blocked in <select>/<poll>. Pass over both the
// <Event_Handler> *and* the <mask> to allow the caller to dictate
// which <Event_Handler> method the <ACE_Select_Reactor> will
// invoke. The <ACE_Time_Value> indicates how long to blocking
@@ -321,7 +321,7 @@ public:
// Default size of the Select_Reactor's handle table.
};
- ACE_Select_Reactor_Impl ();
+ ACE_Select_Reactor_Impl (void);
friend class ACE_Select_Reactor_Notify;
friend class ACE_Select_Reactor_Handler_Repository;
@@ -341,14 +341,14 @@ protected:
// Table that maps <ACE_HANDLEs> to <ACE_Event_Handler *>'s.
ACE_Select_Reactor_Handle_Set wait_set_;
- // Tracks handles that are waited for by select().
+ // Tracks handles that are waited for by <select>.
ACE_Select_Reactor_Handle_Set suspend_set_;
// Tracks handles that are currently suspended.
ACE_Select_Reactor_Handle_Set ready_set_;
// Track HANDLES we are interested in for various events that must
- // be dispatched *without* going through select().
+ // be dispatched *without* going through <select>.
ACE_Timer_Queue *timer_queue_;
// Defined as a pointer to allow overriding by derived classes...
@@ -378,7 +378,7 @@ protected:
int requeue_position_;
// Position that the main ACE_Select_Reactor thread is requeued in
- // the list of waiters during a notify() callback. If this value ==
+ // the list of waiters during a <notify> callback. If this value ==
// -1 we are requeued at the end of the list. Else if it's 0 then
// we are requeued at the front of the list. Else if it's > 1 then
// that indicates the number of waiters to skip over.