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-rw-r--r--ace/Strategies_T.cpp826
1 files changed, 0 insertions, 826 deletions
diff --git a/ace/Strategies_T.cpp b/ace/Strategies_T.cpp
deleted file mode 100644
index 6fcd9273375..00000000000
--- a/ace/Strategies_T.cpp
+++ /dev/null
@@ -1,826 +0,0 @@
-// Strategies_T.cpp
-// $Id$
-
-#if !defined (ACE_STRATEGIES_T_C)
-#define ACE_STRATEGIES_T_C
-
-#define ACE_BUILD_DLL
-#include "ace/Strategies_T.h"
-#include "ace/Service_Types.h"
-#include "ace/WFMO_Reactor.h"
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Singleton_Strategy)
-
-template <class SVC_HANDLER> void
-ACE_Singleton_Strategy<SVC_HANDLER>::dump (void) const
-{
- ACE_TRACE ("ACE_Singleton_Strategy<SVC_HANDLER>::dump");
-}
-
-template <class SVC_HANDLER> int
-ACE_Singleton_Strategy<SVC_HANDLER>::open (SVC_HANDLER *sh,
- ACE_Thread_Manager *)
-{
- ACE_TRACE ("ACE_Singleton_Strategy<SVC_HANDLER>::open");
-
- if (this->svc_handler_ != 0)
- delete this->svc_handler_;
-
- this->svc_handler_ = sh;
- return 0;
-}
-
-template <class SVC_HANDLER>
-ACE_Singleton_Strategy<SVC_HANDLER>::ACE_Singleton_Strategy (SVC_HANDLER *sh,
- ACE_Thread_Manager *tm)
- : svc_handler_ (0)
-{
- ACE_TRACE ("ACE_Singleton_Strategy<SVC_HANDLER>::ACE_Singleton_Strategy");
- this->open (sh, tm);
-}
-
-template <class SVC_HANDLER>
-ACE_Singleton_Strategy<SVC_HANDLER>::~ACE_Singleton_Strategy (void)
-{
- ACE_TRACE ("ACE_Singleton_Strategy<SVC_HANDLER>::~ACE_Singleton_Strategy");
- delete this->svc_handler_;
-}
-
-// Create a Singleton SVC_HANDLER by always returning the same
-// SVC_HANDLER.
-
-template <class SVC_HANDLER> int
-ACE_Singleton_Strategy<SVC_HANDLER>::make_svc_handler (SVC_HANDLER *&sh)
-{
- ACE_TRACE ("ACE_Singleton_Strategy<SVC_HANDLER>::make_svc_handler");
- sh = this->svc_handler_;
- return 0;
-}
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Creation_Strategy)
-
-template <class SVC_HANDLER> void
-ACE_Creation_Strategy<SVC_HANDLER>::dump (void) const
-{
- ACE_TRACE ("ACE_Creation_Strategy<SVC_HANDLER>::dump");
-}
-
-template <class SVC_HANDLER> int
-ACE_Creation_Strategy<SVC_HANDLER>::open (ACE_Thread_Manager *thr_mgr)
-{
- ACE_TRACE ("ACE_Creation_Strategy<SVC_HANDLER>::open");
- this->thr_mgr_ = thr_mgr;
- return 0;
-}
-
-
-template <class SVC_HANDLER>
-ACE_Creation_Strategy<SVC_HANDLER>::ACE_Creation_Strategy (ACE_Thread_Manager *thr_mgr)
-{
- ACE_TRACE ("ACE_Creation_Strategy<SVC_HANDLER>::ACE_Creation_Strategy");
- this->open (thr_mgr);
-}
-
-// Default behavior is to make a new SVC_HANDLER, passing in the
-// Thread_Manager (if any).
-
-template <class SVC_HANDLER> int
-ACE_Creation_Strategy<SVC_HANDLER>::make_svc_handler (SVC_HANDLER *&sh)
-{
- ACE_TRACE ("ACE_Creation_Strategy<SVC_HANDLER>::make_svc_handler");
-
- if (sh == 0)
- ACE_NEW_RETURN (sh, SVC_HANDLER (this->thr_mgr_), -1);
- return 0;
-}
-
-template <class SVC_HANDLER>
-ACE_Creation_Strategy<SVC_HANDLER>::~ACE_Creation_Strategy (void)
-{
- ACE_TRACE ("ACE_Creation_Strategy<SVC_HANDLER>::~ACE_Creation_Strategy");
-}
-
-ACE_ALLOC_HOOK_DEFINE(ACE_DLL_Strategy)
-
-template <class SVC_HANDLER> void
-ACE_DLL_Strategy<SVC_HANDLER>::dump (void) const
-{
- ACE_TRACE ("ACE_DLL_Strategy<SVC_HANDLER>::dump");
-}
-
-template <class SVC_HANDLER> int
-ACE_DLL_Strategy<SVC_HANDLER>::open (const char dll_name[],
- const char factory_function[],
- const char svc_name[],
- ACE_Service_Repository *svc_rep,
- ACE_Thread_Manager *thr_mgr)
-{
- ACE_TRACE ("ACE_DLL_Strategy<SVC_HANDLER>::open");
- this->inherited::open (thr_mgr);
- ACE_OS::strncpy (this->dll_name_, dll_name);
- ACE_OS::strncpy (this->factory_function_, factory_function);
- ACE_OS::strncpy (this->svc_name_, svc_name);
- this->svc_rep_ = svc_rep;
- return 0;
-}
-
-template <class SVC_HANDLER>
-ACE_DLL_Strategy<SVC_HANDLER>::ACE_DLL_Strategy (const char dll_name[],
- const char factory_function[],
- const char svc_name[],
- ACE_Service_Repository *svc_rep,
- ACE_Thread_Manager *thr_mgr)
-{
- ACE_TRACE ("ACE_DLL_Strategy<SVC_HANDLER>::ACE_DLL_Strategy");
- if (this->open (dll_name,
- factory_function,
- svc_name,
- svc_rep, thr_mgr) == -1)
- ACE_ERROR ((LM_ERROR, "%p\n", "open"));
-}
-
-template <class SVC_HANDLER>
-ACE_DLL_Strategy<SVC_HANDLER>::ACE_DLL_Strategy (void)
-{
- ACE_TRACE ("ACE_DLL_Strategy<SVC_HANDLER>::ACE_DLL_Strategy");
-}
-
-// Create a SVC_HANDLER by dynamically linking it from a DLL.
-
-template <class SVC_HANDLER> int
-ACE_DLL_Strategy<SVC_HANDLER>::make_svc_handler (SVC_HANDLER *&sh)
-{
- ACE_TRACE ("ACE_DLL_Strategy<SVC_HANDLER>::make_svc_handler");
-
- // Open the shared library.
- ACE_SHLIB_HANDLE handle = ACE_OS::dlopen (this->shared_library_);
-
- // Extract the factory function.
- SVC_HANDLER *(*factory)(void) =
- (SVC_HANDLER *(*)(void)) ACE_OS::dlsym (handle,
- this->factory_function_);
-
- // Call the factory function to obtain the new SVC_Handler (should
- // use RTTI here when it becomes available...)
- SVC_HANDLER *svc_handler;
-
- ACE_ALLOCATOR_RETURN (svc_handler, (*factory)(), -1);
-
- if (svc_handler != 0)
- {
- // Create an ACE_Service_Type containing the SVC_Handler and
- // insert into this->svc_rep_;
-
- ACE_Service_Type_Impl *stp =
- new ACE_Service_Object_Type (svc_handler, this->svc_name_);
-
- if (stp == 0)
- {
- errno = ENOMEM;
- return -1;
- }
-
- ACE_Service_Type *srp =
- new ACE_Service_Type (this->svc_name_, stp, handle, 1);
-
- if (srp == 0)
- {
- delete stp;
- errno = ENOMEM;
- return -1;
- }
-
- if (this->svc_rep_->insert (srp) == -1)
- return -1;
- // @@ Somehow, we need to deal with this->thr_mgr_...
- }
-
- sh = svc_handler;
- return 0;
-}
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Concurrency_Strategy)
-
-template <class SVC_HANDLER> void
-ACE_Concurrency_Strategy<SVC_HANDLER>::dump (void) const
-{
- ACE_TRACE ("ACE_Concurrency_Strategy<SVC_HANDLER>::dump");
-}
-
-// Default behavior is to activate the SVC_HANDLER by calling it's
-// open() method, which allows the SVC_HANDLER to determine its own
-// concurrency strategy.
-
-template <class SVC_HANDLER> int
-ACE_Concurrency_Strategy<SVC_HANDLER>::activate_svc_handler (SVC_HANDLER *svc_handler,
- void *arg)
-{
- ACE_TRACE ("ACE_Concurrency_Strategy<SVC_HANDLER>::activate_svc_handler");
- // Delegate control to the application-specific service
- // handler.
-
- if (svc_handler->open (arg) == -1)
- {
- // Close down handler to avoid resource leaks.
- svc_handler->close (0);
- return -1;
- }
- else
- return 0;
-}
-
-template <class SVC_HANDLER>
-ACE_Concurrency_Strategy<SVC_HANDLER>::~ACE_Concurrency_Strategy (void)
-{
- ACE_TRACE ("ACE_Concurrency_Strategy<SVC_HANDLER>::~ACE_Concurrency_Strategy");
-}
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Thread_Strategy)
-
-template <class SVC_HANDLER> void
-ACE_Reactive_Strategy<SVC_HANDLER>::dump (void) const
-{
- ACE_TRACE ("ACE_Reactive_Strategy<SVC_HANDLER>::dump");
-}
-
-template <class SVC_HANDLER> int
-ACE_Reactive_Strategy<SVC_HANDLER>::open (ACE_Reactor *reactor,
- ACE_Reactor_Mask mask,
- int flags)
-{
- ACE_TRACE ("ACE_Reactive_Strategy<SVC_HANDLER>::open");
- this->reactor_ = reactor;
- this->mask_ = mask;
- this->flags_ = flags;
-
- // Must have a <Reactor>
- if (this->reactor_ == 0)
- return -1;
- else
- return 0;
-}
-
-template <class SVC_HANDLER>
-ACE_Reactive_Strategy<SVC_HANDLER>::ACE_Reactive_Strategy (ACE_Reactor *reactor,
- ACE_Reactor_Mask mask,
- int flags)
-{
- ACE_TRACE ("ACE_Reactive_Strategy<SVC_HANDLER>::ACE_Reactive_Strategy");
-
- if (this->open (reactor, mask, flags) == -1)
- ACE_ERROR ((LM_ERROR, "%p\n",
- "ACE_Reactive_Strategy<SVC_HANDLER>::ACE_Reactive_Strategy"));
-}
-
-template <class SVC_HANDLER>
-ACE_Reactive_Strategy<SVC_HANDLER>::ACE_Reactive_Strategy (void)
- : reactor_ (0),
- mask_ (ACE_Event_Handler::NULL_MASK),
- flags_ (0)
-{
- ACE_TRACE ("ACE_Reactive_Strategy<SVC_HANDLER>::ACE_Reactive_Strategy");
-}
-
-template <class SVC_HANDLER>
-ACE_Reactive_Strategy<SVC_HANDLER>::~ACE_Reactive_Strategy (void)
-{
- ACE_TRACE ("ACE_Reactive_Strategy<SVC_HANDLER>::~ACE_Reactive_Strategy");
-}
-
-template <class SVC_HANDLER> int
-ACE_Reactive_Strategy<SVC_HANDLER>::activate_svc_handler (SVC_HANDLER *svc_handler,
- void *arg)
-{
- ACE_TRACE ("ACE_Reactive_Strategy<SVC_HANDLER>::activate_svc_handler");
-
- if (this->reactor_ == 0)
- return -1;
-
- // See if we should enable non-blocking I/O on the <svc_handler>'s
- // peer.
- else if (ACE_BIT_ENABLED (this->flags_, ACE_NONBLOCK) != 0)
- {
- if (svc_handler->peer ().enable (ACE_NONBLOCK) == -1)
- return -1;
- }
- // Otherwise, make sure it's disabled by default.
- else if (svc_handler->peer ().disable (ACE_NONBLOCK) == -1)
- return -1;
-
- // Register with the Reactor with the appropriate <mask>.
- if (this->reactor_->register_handler (svc_handler, this->mask_) == -1)
- return -1;
-
- // Call up to our parent to do the SVC_HANDLER initialization.
- else if (this->inherited::activate_svc_handler (svc_handler, arg) == -1)
- {
- // Make sure to remove the <svc_handler> from the <Reactor>.
- this->reactor_->remove_handler (svc_handler, this->mask_);
- return -1;
- }
- else
- return 0;
-}
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Thread_Strategy)
-
-template <class SVC_HANDLER> void
-ACE_Thread_Strategy<SVC_HANDLER>::dump (void) const
-{
- ACE_TRACE ("ACE_Thread_Strategy<SVC_HANDLER>::dump");
-}
-
-template <class SVC_HANDLER> int
-ACE_Thread_Strategy<SVC_HANDLER>::open (ACE_Thread_Manager *thr_mgr,
- long thr_flags,
- size_t n_threads)
-{
- ACE_TRACE ("ACE_Thread_Strategy<SVC_HANDLER>::open");
- this->thr_mgr_ = thr_mgr;
- this->n_threads_ = n_threads;
- this->thr_flags_ = thr_flags;
-
- // Must have a thread manager!
- if (this->thr_mgr_ == 0)
- ACE_ERROR_RETURN ((LM_ERROR,
- "error: must have a non-NULL thread manager\n"), -1);
- else
- return 0;
-}
-
-template <class SVC_HANDLER>
-ACE_Thread_Strategy<SVC_HANDLER>::ACE_Thread_Strategy (ACE_Thread_Manager *thr_mgr,
- long thr_flags,
- size_t n_threads)
-{
- ACE_TRACE ("ACE_Thread_Strategy<SVC_HANDLER>::ACE_Thread_Strategy");
-
- if (this->open (thr_mgr, thr_flags, n_threads) == -1)
- ACE_ERROR ((LM_ERROR, "%p\n",
- "ACE_Thread_Strategy<SVC_HANDLER>::ACE_Thread_Strategy"));
-}
-
-template <class SVC_HANDLER>
-ACE_Thread_Strategy<SVC_HANDLER>::ACE_Thread_Strategy (void)
- : thr_mgr_ (0),
- thr_flags_ (0),
- n_threads_ (1)
-{
- ACE_TRACE ("ACE_Thread_Strategy<SVC_HANDLER>::ACE_Thread_Strategy");
-}
-
-template <class SVC_HANDLER>
-ACE_Thread_Strategy<SVC_HANDLER>::~ACE_Thread_Strategy (void)
-{
- ACE_TRACE ("ACE_Thread_Strategy<SVC_HANDLER>::~ACE_Thread_Strategy");
-}
-
-template <class SVC_HANDLER> int
-ACE_Thread_Strategy<SVC_HANDLER>::activate_svc_handler (SVC_HANDLER *svc_handler,
- void *arg)
-{
- ACE_TRACE ("ACE_Thread_Strategy<SVC_HANDLER>::activate_svc_handler");
- // Call up to our parent to do the SVC_HANDLER initialization.
- if (this->inherited::activate_svc_handler (svc_handler, arg) == -1)
- return -1;
- else
- // Turn the <svc_handler> into an active object (if it isn't
- // already one as a result of the first activation...)
- return svc_handler->activate (this->thr_flags_, this->n_threads_);
-}
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Accept_Strategy)
-
-template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
-ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Accept_Strategy
- (const ACE_PEER_ACCEPTOR_ADDR &local_addr,
- int restart,
- ACE_Reactor *reactor)
- : reactor_ (reactor)
-{
- ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Accept_Strategy");
-
- if (this->open (local_addr, restart) == -1)
- ACE_ERROR ((LM_ERROR, "%p\n", "open"));
-}
-
-template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
-ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::open
- (const ACE_PEER_ACCEPTOR_ADDR &local_addr, int restart)
-{
- return this->acceptor_.open (local_addr, restart);
-}
-
-template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> void
-ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::dump (void) const
-{
- ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::dump");
-}
-
-template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
-ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Accept_Strategy (ACE_Reactor *reactor)
- : reactor_ (reactor)
-{
- ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Accept_Strategy");
-}
-
-template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
-ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::accept_svc_handler
- (SVC_HANDLER *svc_handler)
-{
- ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::accept_svc_handler");
-
- int reset_new_handle = 0;
-#if defined (ACE_WIN32)
- // Try to find out if the implementation of the reactor that we are
- // using requires us to reset the event association for the newly
- // created handle. This is because the newly created handle will
- // inherit the properties of the listen handle, including its event
- // associations.
- reset_new_handle = this->reactor_->reset_new_handle ();
-#endif /* ACE_WIN32 */
-
- if (this->acceptor_.accept (svc_handler->peer (), // stream
- 0, // remote address
- 0, // timeout
- 1, // restart
- reset_new_handle // reset new handler
- ) == -1)
- {
- // Close down handler to avoid memory leaks.
- svc_handler->close (0);
- return -1;
- }
- else
- return 0;
-}
-
-template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> ACE_HANDLE
-ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::get_handle (void) const
-{
- ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::get_handle");
- return this->acceptor_.get_handle ();
-}
-
-template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> ACE_PEER_ACCEPTOR &
-ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::acceptor (void) const
-{
- ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::acceptor");
- return (ACE_PEER_ACCEPTOR &) this->acceptor_;
-}
-
-template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
-ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::~ACE_Accept_Strategy (void)
-{
- ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::~ACE_Accept_Strategy");
-
- if (this->acceptor_.close () == -1)
- ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "close"));
-}
-
-template <class SVC_HANDLER, ACE_PEER_CONNECTOR_1> void
-ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>::dump (void) const
-{
- ACE_TRACE ("ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>::dump");
-}
-
-template <class SVC_HANDLER, ACE_PEER_CONNECTOR_1> int
-ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>::connect_svc_handler
- (SVC_HANDLER *&sh,
- const ACE_PEER_CONNECTOR_ADDR &remote_addr,
- ACE_Time_Value *timeout,
- const ACE_PEER_CONNECTOR_ADDR &local_addr,
- int reuse_addr,
- int flags,
- int perms)
-{
- ACE_TRACE ("ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>::connect_svc_handler");
-
- return this->connector_.connect (sh->peer (), remote_addr,
- timeout, local_addr,
- reuse_addr, flags, perms);
-}
-
-template <class SVC_HANDLER, ACE_PEER_CONNECTOR_1> ACE_PEER_CONNECTOR &
-ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>::connector (void) const
-{
- ACE_TRACE ("ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>::connector");
- return (ACE_PEER_CONNECTOR &) this->connector_;
-}
-
-template <class SVC_HANDLER, ACE_PEER_CONNECTOR_1>
-ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>::ACE_Connect_Strategy (void)
-{
- ACE_TRACE ("ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>::ACE_Connect_Strategy");
-}
-
-template <class SVC_HANDLER, ACE_PEER_CONNECTOR_1>
-ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>::~ACE_Connect_Strategy (void)
-{
- ACE_TRACE ("ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>::~ACE_Connect_Strategy");
-}
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Connect_Strategy)
-ACE_ALLOC_HOOK_DEFINE(ACE_Process_Strategy)
-
-template <class SVC_HANDLER> void
-ACE_Process_Strategy<SVC_HANDLER>::dump (void) const
-{
- ACE_TRACE ("ACE_Process_Strategy<SVC_HANDLER>::dump");
-}
-
-template <class SVC_HANDLER> int
-ACE_Process_Strategy<SVC_HANDLER>::open (size_t n_processes,
- ACE_Event_Handler *acceptor,
- ACE_Reactor *reactor)
-{
- ACE_TRACE ("ACE_Process_Strategy<SVC_HANDLER>::open");
- this->n_processes_ = n_processes;
- this->acceptor_ = acceptor;
- this->reactor_ = reactor;
-
- return 0;
-}
-
-template <class SVC_HANDLER>
-ACE_Process_Strategy<SVC_HANDLER>::ACE_Process_Strategy (size_t n_processes,
- ACE_Event_Handler *acceptor,
- ACE_Reactor *reactor)
-{
- ACE_TRACE ("ACE_Process_Strategy<SVC_HANDLER>::ACE_Process_Strategy");
- this->open (n_processes, acceptor, reactor);
-}
-
-template <class SVC_HANDLER>
-ACE_Process_Strategy<SVC_HANDLER>::~ACE_Process_Strategy (void)
-{
- ACE_TRACE ("ACE_Process_Strategy<SVC_HANDLER>::~ACE_Process_Strategy");
-}
-
-template <class SVC_HANDLER> int
-ACE_Process_Strategy<SVC_HANDLER>::activate_svc_handler (SVC_HANDLER *svc_handler,
- void *arg)
-{
- ACE_TRACE ("ACE_Process_Strategy<SVC_HANDLER>::activate_svc_handler");
-
- switch (ACE_OS::fork ("child"))
- {
- case -1:
- ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "fork"), -1);
- /* NOTREACHED */
- case 0: // In child process.
-
- // Close down the SOCK_Acceptor's handle since we don't need to
- // keep it open.
- if (this->acceptor_ != 0)
- // Ignore the return value here...
- (void) this->reactor_->remove_handler (this->acceptor_,
- ACE_Event_Handler::ACCEPT_MASK);
-
- // Call up to our ancestor in the inheritance to do the
- // SVC_HANDLER initialization.
- return this->inherited::activate_svc_handler (svc_handler, arg);
- /* NOTREACHED */
- default: // In parent process.
- // We need to close down the <SVC_HANDLER> here because it's
- // running in the child.
- svc_handler->destroy ();
- return 0;
- }
-}
-
-template <class SVC_HANDLER>
-ACE_Scheduling_Strategy<SVC_HANDLER>::ACE_Scheduling_Strategy (SVC_HANDLER *scheduler)
- : scheduler_ (scheduler),
- delete_scheduler_ (0)
-{
- ACE_TRACE ("ACE_Scheduling_Strategy<SVC_HANDLER>::ACE_Scheduling_Strategy");
-
- if (this->scheduler_ == 0)
- {
- // Create a new SVC_HANDLER and assign the global Thread_Manager
- // and Reactor to it...
- ACE_NEW (this->scheduler_, SVC_HANDLER);
-
- if (this->scheduler_->thr_mgr () == 0)
- this->scheduler_->thr_mgr (ACE_Thread_Manager::instance ());
-
- if (this->scheduler_->reactor () == 0)
- this->scheduler_->reactor (ACE_Reactor::instance ());
-
- this->delete_scheduler_ = 1;
- }
-}
-
-template <class SVC_HANDLER>
-ACE_Scheduling_Strategy<SVC_HANDLER>::~ACE_Scheduling_Strategy (void)
-{
- ACE_TRACE ("ACE_Scheduling_Strategy<SVC_HANDLER>::~ACE_Scheduling_Strategy");
-
- if (this->delete_scheduler_)
- this->scheduler_->destroy ();
-}
-
-template <class SVC_HANDLER> void
-ACE_Scheduling_Strategy<SVC_HANDLER>::dump (void) const
-{
- ACE_TRACE ("ACE_Scheduling_Strategy<SVC_HANDLER>::dump");
-
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- ACE_DEBUG ((LM_DEBUG, "scheduler_ = %x", this->scheduler_));
- ACE_DEBUG ((LM_DEBUG, "\ndelete_scheduler_ = %d", this->delete_scheduler_));
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-}
-
-template <class SVC_HANDLER> int
-ACE_Scheduling_Strategy<SVC_HANDLER>::suspend (void)
-{
- ACE_TRACE ("ACE_Scheduling_Strategy<SVC_HANDLER>::suspend");
- return -1;
-}
-
-template <class SVC_HANDLER> int
-ACE_Scheduling_Strategy<SVC_HANDLER>::resume (void)
-{
- ACE_TRACE ("ACE_Scheduling_Strategy<SVC_HANDLER>::resume");
- return -1;
-}
-
-template <class SVC_HANDLER>
-ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::ACE_Schedule_All_Reactive_Strategy
- (SVC_HANDLER *scheduler)
- : ACE_Scheduling_Strategy<SVC_HANDLER> (scheduler)
-{
- ACE_TRACE ("ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::ACE_Schedule_All_Reactive_Strategy");
-}
-
-template <class SVC_HANDLER> int
-ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::suspend (void)
-{
- ACE_TRACE ("ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::suspend");
- return this->scheduler_->reactor ()->suspend_handlers ();
-}
-
-template <class SVC_HANDLER> void
-ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::dump (void) const
-{
- ACE_TRACE ("ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::dump");
-
- ACE_Scheduling_Strategy<SVC_HANDLER>::dump ();
-}
-
-template <class SVC_HANDLER> int
-ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::resume (void)
-{
- ACE_TRACE ("ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::resume");
- return this->scheduler_->reactor ()->resume_handlers ();
-}
-
-template <class SVC_HANDLER>
-ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::ACE_Schedule_All_Threaded_Strategy
- (SVC_HANDLER *scheduler)
- : ACE_Scheduling_Strategy<SVC_HANDLER> (scheduler)
-{
- ACE_TRACE ("ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::ACE_Schedule_All_Threaded_Strategy");
-}
-
-template <class SVC_HANDLER> int
-ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::suspend (void)
-{
- ACE_TRACE ("ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::suspend");
- return this->scheduler_->thr_mgr ()->suspend_all ();
-}
-
-template <class SVC_HANDLER> int
-ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::resume (void)
-{
- ACE_TRACE ("ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::resume");
- return this->scheduler_->thr_mgr ()->resume_all ();
-}
-
-template <class SVC_HANDLER> void
-ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::dump (void) const
-{
- ACE_TRACE ("ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::dump");
-
- ACE_Scheduling_Strategy<SVC_HANDLER>::dump ();
-}
-
-// Return the address of <b> by default. This should typically be
-// specialized!
-
-template<class ADDR_T, class SVC_HANDLER> size_t
-ACE_Hash_Addr<ADDR_T, SVC_HANDLER>::hash_i (const ADDR_T &b) const
-{
- size_t tmp;
- const void *a = (void *) &b;
- (void) ACE_OS::memcpy ((void *) &tmp, (void *) &a, sizeof tmp);
- return tmp;
-}
-
-// Default definition for type comparison operation (returns values
-// corresponding to those returned by <memcmp>/<strcmp>). This should
-// typically be specialized.
-
-template<class ADDR_T, class SVC_HANDLER> int
-ACE_Hash_Addr<ADDR_T, SVC_HANDLER>::compare_i (const ADDR_T &b1,
- const ADDR_T &b2) const
-{
- if (&b1 == &b2)
- return 0;
- else
- return ACE_OS::memcmp (&b1, &b2, sizeof b1);
-}
-
-// Automatic conversion operators
-template<class ADDR_T, class SVC_HANDLER>
-ACE_Hash_Addr<ADDR_T, SVC_HANDLER>::operator ADDR_T& (void)
-{
- return addr_;
-}
-
-template<class ADDR_T, class SVC_HANDLER>
-ACE_Hash_Addr<ADDR_T, SVC_HANDLER>::operator const ADDR_T& (void) const
-{
- return addr_;
-}
-
-template<class ADDR_T, class SVC_HANDLER>
-ACE_Hash_Addr<ADDR_T, SVC_HANDLER>::ACE_Hash_Addr (void)
- : hash_value_ (0),
- svc_handler_ (0)
-{
-}
-
-template<class ADDR_T, class SVC_HANDLER>
-ACE_Hash_Addr<ADDR_T, SVC_HANDLER>::ACE_Hash_Addr (const ADDR_T &a, SVC_HANDLER *sh)
- : hash_value_ (0),
- svc_handler_ (sh),
- addr_ (a)
-{
- (void) this->hash ();
-}
-
-template<class ADDR_T, class SVC_HANDLER> u_long
-ACE_Hash_Addr<ADDR_T,SVC_HANDLER>::hash (void) const
-{
- // In doing the check below, we take chance of paying a performance
- // price when the hash value is zero. But, that will (hopefully)
- // happen far less often than a non-zero value, so this caching
- // strategy should pay off, esp. if hash computation is expensive
- // relative to the simple comparison.
-
- if (this->hash_value_ == 0)
- ((ACE_Hash_Addr<ADDR_T, SVC_HANDLER> *) this)->hash_value_ = this->hash_i (addr_);
-
- return this->hash_value_;
-}
-
-template<class ADDR_T, class SVC_HANDLER> int
-ACE_Hash_Addr<ADDR_T,SVC_HANDLER>::operator== (const ACE_Hash_Addr<ADDR_T, SVC_HANDLER> &rhs) const
-{
- if (svc_handler_ == 0)
- return this->compare_i (addr_, rhs.addr_) == 0;
- else
- return svc_handler_->in_use () == 0
- && this->compare_i (addr_, rhs.addr_) == 0;
-}
-
-template<class SVC_HANDLER, ACE_PEER_CONNECTOR_1, class MUTEX> int
-ACE_Cached_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2, MUTEX>::connect_svc_handler
- (SVC_HANDLER *&sh,
- const ACE_PEER_CONNECTOR_ADDR &remote_addr,
- ACE_Time_Value *timeout,
- const ACE_PEER_CONNECTOR_ADDR &local_addr,
- int reuse_addr,
- int flags,
- int perms)
-{
- ACE_Hash_Addr<ACE_PEER_CONNECTOR_ADDR, SVC_HANDLER> search_addr (remote_addr);
-
- // Try to find the addres in the cache. Only if we don't find it do
- // we create a new <SVC_HANDLER> and connect it with the server.
-
- if (this->connection_cache_.find (search_addr, sh) == -1)
- {
- ACE_NEW_RETURN(sh, SVC_HANDLER, -1);
-
- // Actively establish the connection
- if (ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>::connect_svc_handler
- (sh, remote_addr, timeout, local_addr, reuse_addr, flags, perms) == -1)
- return -1;
- // Insert the new SVC_HANDLER instance into the cache
- else
- {
- ACE_Hash_Addr<ACE_PEER_CONNECTOR_ADDR, SVC_HANDLER> server_addr (remote_addr,sh);
-
- if (this->connection_cache_.bind (server_addr, sh) == -1)
- return -1;
- }
- }
-
- sh->in_use (1);
- return 0;
-}
-
-#endif /* ACE_STRATEGIES_T_C */