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-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// Svc_Handler.h
-//
-// = AUTHOR
-// Doug Schmidt and Irfan Pyrarli.
-//
-// ============================================================================
-
-#ifndef ACE_SVC_HANDLER_H
-#define ACE_SVC_HANDLER_H
-#include "ace/pre.h"
-
-// Forward decls.
-class ACE_Connection_Recycling_Strategy;
-
-#include "ace/Synch_Options.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/Task.h"
-#include "ace/Service_Config.h"
-
-template <ACE_PEER_STREAM_1, ACE_SYNCH_DECL>
-class ACE_Svc_Handler : public ACE_Task<ACE_SYNCH_USE>
-{
- // = TITLE
- // Defines the interface for a service that exchanges data with
- // its connected peer.
- //
- // = DESCRIPTION
- // This class provides a well-defined interface that the
- // Acceptor and Connector pattern factories use as their target.
- // Typically, client applications will subclass ACE_Svc_Handler
- // and do all the interesting work in the subclass. One thing
- // that the ACE_Svc_Handler does contain is a PEER_STREAM
- // endpoint that is initialized by an ACE_Acceptor or
- // ACE_Connector when a connection is established successfully.
- // This endpoint is used to exchange data between a
- // ACE_Svc_Handler and the peer it is connected with.
-public:
- // = Initialization and termination methods.
- ACE_Svc_Handler (ACE_Thread_Manager *thr_mgr = 0,
- ACE_Message_Queue<ACE_SYNCH_USE> *mq = 0,
- ACE_Reactor *reactor = ACE_Reactor::instance ());
- // Constructor initializes the <thr_mgr> and <mq> by passing them
- // down to the <ACE_Task> base class. The <reactor> is passed to
- // the <ACE_Event_Handler>.
-
- virtual ~ACE_Svc_Handler (void);
- // Destructor.
-
- virtual int open (void * = 0);
- // Activate the client handler. This is typically called by the
- // <ACE_Acceptor> or <ACE_Connector>.
-
- virtual int close (u_long flags = 0);
- // Object termination hook -- application-specific cleanup code goes
- // here.
-
- virtual int idle (u_long flags = 0);
- // Call this method if you want to recycling the <Svc_Handler>
- // instead of closing it. If the object does not have a recycler,
- // it will be closed.
-
- virtual ACE_Recyclable_State recycle_state (void) const;
- virtual int recycle_state (ACE_Recyclable_State new_state);
- // Call this method if you want to get/set the state of the
- // <Svc_Handler>. If the object does not have a recycler, this call
- // will have no effect (and the accessor will return
- // ACE_RECYCLABLE_UNKNOWN).
-
- virtual void cleanup_hint (void **act_holder = 0);
- // When the svc_handle is no longer needed around as a hint, call
- // this method. In addition, reset <*act_holder> to zero if
- // <act_holder != 0>.
-
- // = Dynamic linking hooks.
- virtual int init (int argc, ACE_TCHAR *argv[]);
- // Default version does no work and returns -1. Must be overloaded
- // by application developer to do anything meaningful.
-
- virtual int fini (void);
- // Default version does no work and returns -1. Must be overloaded
- // by application developer to do anything meaningful.
-
- virtual int info (ACE_TCHAR **info_string, size_t length) const;
- // Default version does no work and returns -1. Must be overloaded
- // by application developer to do anything meaningful.
-
- // = Demultiplexing hooks.
-
- virtual int handle_close (ACE_HANDLE = ACE_INVALID_HANDLE,
- ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
- // Perform termination activities on the SVC_HANDLER. The default
- // behavior is to close down the <peer_> (to avoid descriptor leaks)
- // and to <destroy> this object (to avoid memory leaks)! If you
- // don't want this behavior make sure you override this method...
-
- virtual int handle_timeout (const ACE_Time_Value &time,
- const void *);
- // Default behavior when timeouts occur is to close down the
- // <Svc_Handler> by calling <handle_close>.
-
- virtual ACE_HANDLE get_handle (void) const;
- // Get the underlying handle associated with the <peer_>.
-
- virtual void set_handle (ACE_HANDLE);
- // Set the underlying handle associated with the <peer_>.
-
- ACE_PEER_STREAM &peer (void) const;
- // Returns the underlying PEER_STREAM. Used by
- // <ACE_Acceptor::accept> and <ACE_Connector::connect> factories
-
- void *operator new (size_t n);
- // Overloaded new operator. This method unobtrusively records if a
- // <Svc_Handler> is allocated dynamically.
-
- void * operator new (size_t n,
- void *p);
- // This operator permits "placement new" on a per-object basis.
-
- virtual void destroy (void);
- // Call this to free up dynamically allocated <Svc_Handlers>
- // (otherwise you will get memory leaks). In general, you should
- // call this method rather than <delete> since this method knows
- // whether or not the object was allocated dynamically, and can act
- // accordingly (i.e., deleting it if it was allocated dynamically).
-
- void operator delete (void *);
- // This really should be private so that users are forced to call
- // <destroy>. Unfortunately, the C++ standard doesn't allow there
- // to be a public new and a private delete. It is a bad idea to
- // call this method directly, so use <destroy> instead, unless you
- // know for sure that you've allocated the object dynamically.
-
-#if !defined (ACE_LACKS_PLACEMENT_OPERATOR_DELETE)
- void operator delete (void *, void *);
- // This operator is necessary to complement the class-specific
- // operator new above. Unfortunately, it's not portable to all C++
- // compilers...
-#endif /* ACE_LACKS_PLACEMENT_OPERATOR_DELETE */
-
- void shutdown (void);
- // Close down the descriptor and unregister from the Reactor
-
- void dump (void) const;
- // Dump the state of an object.
-
-public:
-
- // = The following methods are not suppose to be public.
-
- // Because friendship is *not* inherited in C++, these methods have
- // to be public.
-
- // = Accessors to set/get the connection recycler.
-
- virtual void recycler (ACE_Connection_Recycling_Strategy *recycler,
- const void *recycling_act);
- // Set the recycler and the <recycling_act> that is used during
- // purging and caching.
-
- virtual ACE_Connection_Recycling_Strategy *recycler (void) const;
- // Get the recycler.
-
- virtual const void *recycling_act (void) const;
- // Get the recycling act.
-
- virtual int recycle (void * = 0);
- // Upcall made by the recycler when it is about to recycle the
- // connection. This gives the object a chance to prepare itself for
- // recycling. Return 0 if the object is ready for recycling, -1 on
- // failures.
-
-protected:
- ACE_PEER_STREAM peer_;
- // Maintain connection with client.
-
- int dynamic_;
- // Have we been dynamically created?
-
- char closing_;
- // Keeps track of whether we are in the process of closing (required
- // to avoid circular calls to <handle_close>).
-
- ACE_Connection_Recycling_Strategy *recycler_;
- // Pointer to the connection recycler.
-
- const void *recycling_act_;
- // Asynchronous Completion Token (ACT) to be used to when talking to
- // the recycler.
-};
-
-template <ACE_PEER_STREAM_1, ACE_SYNCH_DECL>
-class ACE_Buffered_Svc_Handler : public ACE_Svc_Handler<ACE_PEER_STREAM_2, ACE_SYNCH_USE>
-{
- // = TITLE
- // Defines the interface for a service that exchanges data with
- // its connected peer and supports buffering.
- //
- // = DESCRIPTION
- // The buffering feature makes it possible to queue up
- // <ACE_Message_Blocks> in an <ACE_Message_Queue> until (1) the
- // queue is "full" or (2) a period of time elapses, at which
- // point the queue is "flushed" via <sendv_n> to the peer.
-public:
- // = Initialization and termination methods.
- ACE_Buffered_Svc_Handler (ACE_Thread_Manager *thr_mgr = 0,
- ACE_Message_Queue<ACE_SYNCH_USE> *mq = 0,
- ACE_Reactor *reactor = ACE_Reactor::instance (),
- size_t max_buffer_size = 0,
- ACE_Time_Value *relative_timeout = 0);
- // Constructor initializes the <thr_mgr> and <mq> by passing them
- // down to the <ACE_Task> base class. The <reactor> is passed to
- // the <ACE_Event_Handler>. The <max_buffer_size> and
- // <relative_timeout> are used to determine at what point to flush
- // the <mq>. By default, there's no buffering at all. The
- // <relative_timeout> value is interpreted to be in a unit that's
- // relative to the current time returned by <ACE_OS::gettimeofday>.
-
- virtual ~ACE_Buffered_Svc_Handler (void);
- // Destructor, which calls <flush>.
-
- virtual int put (ACE_Message_Block *message_block,
- ACE_Time_Value *timeout = 0);
- // Insert the <ACE_Message_Block> chain rooted at <message_block>
- // into the <ACE_Message_Queue> with the designated <timeout>. The
- // <flush> method will be called if this <put> causes the number of
- // bytes to exceed the maximum buffer size or if the timeout period
- // has elapsed.
-
- virtual int flush (void);
- // Flush the <ACE_Message_Queue>, which writes all the queued
- // <ACE_Message_Block>s to the <PEER_STREAM>.
-
- virtual int handle_timeout (const ACE_Time_Value &time,
- const void *);
- // This method is not currently implemented -- this is where the
- // integration with the <Reactor> would occur.
-
- void dump (void) const;
- // Dump the state of an object.
-
-protected:
- size_t maximum_buffer_size_;
- // Maximum size the <Message_Queue> can be before we have to flush
- // the buffer.
-
- size_t current_buffer_size_;
- // Current size in bytes of the <Message_Queue> contents.
-
- ACE_Time_Value next_timeout_;
- // Timeout value used to control when the buffer is flushed.
-
- ACE_Time_Value interval_;
- // Interval of the timeout.
-
- ACE_Time_Value *timeoutp_;
- // Timeout pointer.
-};
-
-#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
-#include "ace/Svc_Handler.cpp"
-#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
-
-#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
-#pragma implementation ("Svc_Handler.cpp")
-#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
-
-#include "ace/post.h"
-#endif /* ACE_SVC_HANDLER_H */