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+/* -*- C++ -*- */
+// $Id$
+
+
+// ============================================================================
+//
+// = LIBRARY
+// ace
+//
+// = FILENAME
+// TLI_Acceptor.h
+//
+// = AUTHOR
+// Doug Schmidt
+//
+// ============================================================================
+
+#if !defined (ACE_TLI_ACCEPTOR_H)
+#define ACE_TLI_ACCEPTOR_H
+
+#include "ace/TLI.h"
+#include "ace/Time_Value.h"
+#include "ace/TLI_Stream.h"
+
+#if defined (ACE_HAS_TLI)
+
+/* Oh what I wouldn't do for namespaces... */
+
+// Forward reference...
+class ACE_TLI_Request_Queue;
+
+class ACE_Export ACE_TLI_Acceptor : public ACE_TLI
+ // = TITLE
+ // Defines the member functions for ACE_TLI_Acceptor abstraction.
+ //
+ // = DESCRIPTION
+ // This class implements the algorithm described in Steve Rago's
+ // book on System V UNIX network programming. It basically
+ // makes TLI look like the C++ SOCK_SAP socket wrappers with
+ // respect to establishing passive-mode listener endpoints.
+{
+friend class ACE_Request_Queue;
+public:
+ // = Initialization and termination methods.
+ ACE_TLI_Acceptor (void);
+ // Default constructor.
+
+ ACE_TLI_Acceptor (const ACE_Addr &remote_sap,
+ int reuse_addr = 0,
+ int oflag = O_RDWR,
+ struct t_info *info = 0,
+ int backlog = 5,
+ const char device[] = "/dev/tcp");
+ // Initiate a passive mode socket.
+
+ ACE_HANDLE open (const ACE_Addr &remote_sap,
+ int reuse_addr = 0,
+ int oflag = O_RDWR,
+ struct t_info *info = 0,
+ int backlog = 5,
+ const char device[] = "/dev/tcp");
+ // Initiate a passive mode socket.
+
+ int close (void);
+ // Close down the acceptor and release resources.
+
+ // = Passive connection acceptance method.
+
+ int accept (ACE_TLI_Stream &new_tli_sap,
+ ACE_Addr *remote_addr = 0,
+ ACE_Time_Value *timeout = 0,
+ int restart = 1,
+ int rwflag = 1,
+ netbuf *udata = 0,
+ netbuf *opt = 0);
+ // Accept a new data transfer connection. A <timeout> of 0 means
+ // block forever, a <timeout> of {0, 0} means poll. <restart> == 1
+ // means "restart if interrupted."
+
+ void dump (void) const;
+ // Dump the state of an object.
+
+ ACE_ALLOC_HOOK_DECLARE;
+ // Declare the dynamic allocation hooks.
+
+private:
+ const char *device_;
+ // Network "device" we are using.
+
+ int backlog_;
+ // Number of connections to queue.
+
+ int rwflag_;
+ // Are we using "tirdwr" mod?
+
+ int handle_async_event (int restart, int rwflag);
+ // Handle TLI accept insanity...
+
+ ACE_TLI_Request_Queue *queue_;
+ // Used for queueing up pending requests.
+
+ struct t_discon *disp_;
+ // Used for handling disconnects
+};
+
+#include "ace/TLI_Acceptor.i"
+
+#endif /* ACE_HAS_TLI */
+#endif /* ACE_TLI_ACCEPTOR_H */