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-rw-r--r--ace/TLI_Connector.h104
1 files changed, 104 insertions, 0 deletions
diff --git a/ace/TLI_Connector.h b/ace/TLI_Connector.h
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+/* -*- C++ -*- */
+// $Id$
+
+
+// ============================================================================
+//
+// = LIBRARY
+// ace
+//
+// = FILENAME
+// TLI_Connector.h
+//
+// = AUTHOR
+// Doug Schmidt
+//
+// ============================================================================
+
+#if !defined (ACE_TLI_CONNECTOR_H)
+#define ACE_TLI_CONNECTOR_H
+
+#include "ace/TLI_Stream.h"
+
+#if defined (ACE_HAS_TLI)
+
+class ACE_Export ACE_TLI_Connector : public ACE_TLI
+ // = TITLE
+ // Defines an active connection factory for the ACE_TLI C++ wrappers.
+{
+public:
+ // = Initialization methods.
+ ACE_TLI_Connector (void);
+ // Default constructor.
+
+ ACE_TLI_Connector (ACE_TLI_Stream &new_stream,
+ const ACE_Addr &remote_sap,
+ ACE_Time_Value *timeout = 0,
+ const ACE_Addr &local_sap = ACE_Addr::sap_any,
+ int reuse_addr = 0,
+ int flags = O_RDWR,
+ int perms = 0,
+ const char device[] = "/dev/tcp",
+ struct t_info *info = 0,
+ int rw_flag = 1,
+ struct netbuf *udata = 0,
+ struct netbuf *opt = 0);
+ // Actively connect and produce a <new_stream> if things go well.
+ // The <remote_sap> is the address that we are trying to connect
+ // with. The <timeout> is the amount of time to wait to connect.
+ // If it's 0 then we block indefinitely. If *timeout == {0, 0} then
+ // the connection is done using non-blocking mode. In this case, if
+ // the connection can't be made immediately the value of -1 is
+ // returned with <errno == EWOULDBLOCK>. If *timeout > {0, 0} then
+ // this is the amount of time to wait before timing out. If the
+ // time expires before the connection is made <errno == ETIMEDOUT>.
+ // The <local_sap> is the value of local address to bind to. If
+ // it's the default value of <ACE_Addr::sap_any> then the user is
+ // letting the OS do the binding. If <reuse_addr> == 1 then the
+ // <local_addr> is reused, even if it hasn't been cleanedup yet.
+
+ int connect (ACE_TLI_Stream &new_stream,
+ const ACE_Addr &remote_sap,
+ ACE_Time_Value *timeout = 0,
+ const ACE_Addr &local_sap = ACE_Addr::sap_any,
+ int reuse_addr = 0,
+ int flags = O_RDWR,
+ int perms = 0,
+ const char device[] = "/dev/tcp",
+ struct t_info *info = 0,
+ int rw_flag = 1,
+ struct netbuf *udata = 0,
+ struct netbuf *opt = 0);
+ // Actively connect and produce a <new_stream> if things go well.
+ // The <remote_sap> is the address that we are trying to connect
+ // with. The <timeout> is the amount of time to wait to connect.
+ // If it's 0 then we block indefinitely. If *timeout == {0, 0} then
+ // the connection is done using non-blocking mode. In this case, if
+ // the connection can't be made immediately the value of -1 is
+ // returned with <errno == EWOULDBLOCK>. If *timeout > {0, 0} then
+ // this is the amount of time to wait before timing out. If the
+ // time expires before the connection is made <errno == ETIMEDOUT>.
+ // The <local_sap> is the value of local address to bind to. If
+ // it's the default value of <ACE_Addr::sap_any> then the user is
+ // letting the OS do the binding. If <reuse_addr> == 1 then the
+ // <local_addr> is reused, even if it hasn't been cleanedup yet.
+
+ int complete (ACE_TLI_Stream &new_stream,
+ ACE_Addr *remote_sap,
+ ACE_Time_Value *tv);
+ // Try to complete a non-blocking connection.
+ // If connection completion is successful then <new_stream> contains
+ // the connected ACE_SOCK_Stream. If <remote_sap> is non-NULL then it
+ // will contain the address of the connected peer.
+
+ void dump (void) const;
+ // Dump the state of an object.
+
+ ACE_ALLOC_HOOK_DECLARE;
+ // Declare the dynamic allocation hooks.
+};
+
+#include "ace/TLI_Connector.i"
+
+#endif /* ACE_HAS_TLI */
+#endif /* ACE_TLI_CONNECTOR_H */