diff options
Diffstat (limited to 'ace/Task.cpp')
-rw-r--r-- | ace/Task.cpp | 228 |
1 files changed, 0 insertions, 228 deletions
diff --git a/ace/Task.cpp b/ace/Task.cpp deleted file mode 100644 index 91a7588d65b..00000000000 --- a/ace/Task.cpp +++ /dev/null @@ -1,228 +0,0 @@ -// $Id$ - -#define ACE_BUILD_DLL -#include "ace/Task.h" -#include "ace/Module.h" -#if !defined (ACE_HAS_WINCE) -#include "ace/Service_Config.h" -#endif /* !ACE_HAS_WINCE */ - -#if !defined (__ACE_INLINE__) -#include "ace/Task.i" -#endif /* __ACE_INLINE__ */ - -ACE_RCSID(ace, Task, "$Id$") - -ACE_Task_Base::~ACE_Task_Base (void) -{ -} - -ACE_Task_Base::ACE_Task_Base (ACE_Thread_Manager *thr_man) - : thr_count_ (0), - thr_mgr_ (thr_man), - flags_ (0), - grp_id_ (-1) -{ -} - -// Wait for all threads running in a task to exit. - -int -ACE_Task_Base::wait (void) -{ - ACE_TRACE ("ACE_Task_Base::wait"); - - // If we don't have a thread manager, we probably were never - // activated. - if (this->thr_mgr () != 0) - return this->thr_mgr ()->wait_task (this); - else - return 0; -} - -// Suspend a task. -int -ACE_Task_Base::suspend (void) -{ - ACE_TRACE ("ACE_Task_Base::suspend"); - ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1)); - if (this->thr_count_ > 0) - return this->thr_mgr_->suspend_task (this); - else - return 0; -} - -// Resume a suspended task. -int -ACE_Task_Base::resume (void) -{ - ACE_TRACE ("ACE_Task_Base::resume"); - ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1)); - if (this->thr_count_ > 0) - return this->thr_mgr_->resume_task (this); - else - return 0; -} - -int -ACE_Task_Base::activate (long flags, - int n_threads, - int force_active, - long priority, - int grp_id, - ACE_Task_Base *task, - ACE_hthread_t thread_handles[], - void *stack[], - size_t stack_size[], - ACE_thread_t thread_ids[]) -{ - ACE_TRACE ("ACE_Task_Base::activate"); - -#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) - ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1); - - // If the task passed in is zero, we will use <this> - if (task == 0) - task = this; - - if (this->thr_count_ > 0 && force_active == 0) - return 1; // Already active. - else - { - if (this->thr_count_ > 0 && grp_id != -1) - // If we're joining an existing group of threads then make - // sure to use its group id. - grp_id = this->grp_id_; - this->thr_count_ += n_threads; - } - - // Use the ACE_Thread_Manager singleton if we're running as an - // active object and the caller didn't supply us with a - // Thread_Manager. - if (this->thr_mgr_ == 0) -# if defined (ACE_THREAD_MANAGER_LACKS_STATICS) - this->thr_mgr_ = ACE_THREAD_MANAGER_SINGLETON::instance (); -# else /* ! ACE_THREAD_MANAGER_LACKS_STATICS */ - this->thr_mgr_ = ACE_Thread_Manager::instance (); -# endif /* ACE_THREAD_MANAGER_LACKS_STATICS */ - - int grp_spawned = -1; - if (thread_ids == 0) - // Thread Ids were not specified - grp_spawned = - this->thr_mgr_->spawn_n (n_threads, - ACE_THR_FUNC (&ACE_Task_Base::svc_run), - (void *) this, - flags, - priority, - grp_id, - task, - thread_handles, - stack, - stack_size); - else - // thread names were specified - grp_spawned = - this->thr_mgr_->spawn_n (thread_ids, - n_threads, - ACE_THR_FUNC (&ACE_Task_Base::svc_run), - (void *) this, - flags, - priority, - grp_id, - stack, - stack_size, - thread_handles); - if (grp_spawned == -1) - { - // If spawn_n fails, restore original thread count. - this->thr_count_ -= n_threads; - return -1; - } - else - { - if (this->grp_id_ == -1) - this->grp_id_ = grp_spawned; - return 0; - } -#else - { - // Keep the compiler from complaining. - ACE_UNUSED_ARG (flags); - ACE_UNUSED_ARG (n_threads); - ACE_UNUSED_ARG (force_active); - ACE_UNUSED_ARG (priority); - ACE_UNUSED_ARG (grp_id); - ACE_UNUSED_ARG (task); - ACE_UNUSED_ARG (thread_handles); - ACE_UNUSED_ARG (stack); - ACE_UNUSED_ARG (stack_size); - ACE_UNUSED_ARG (thread_ids); - ACE_NOTSUP_RETURN (-1); - } -#endif /* ACE_MT_SAFE */ -} - -void -ACE_Task_Base::cleanup (void *object, void *) -{ - ACE_Task_Base *t = (ACE_Task_Base *) object; - - // The thread count must be decremented first in case the <close> - // hook does something crazy like "delete this". - t->thr_count_dec (); - // @@ Is it possible to pass in the exit status somehow? - t->close (); -} - -#if defined (ACE_HAS_SIG_C_FUNC) -extern "C" void -ACE_Task_Base_cleanup (void *object, void *) -{ - ACE_Task_Base::cleanup (object, 0); -} -#endif /* ACE_HAS_SIG_C_FUNC */ - -void * -ACE_Task_Base::svc_run (void *args) -{ - ACE_TRACE ("ACE_Task_Base::svc_run"); - - ACE_Task_Base *t = (ACE_Task_Base *) args; - - // Register ourself with our <Thread_Manager>'s thread exit hook - // mechanism so that our close() hook will be sure to get invoked - // when this thread exits. - -#if defined ACE_HAS_SIG_C_FUNC - t->thr_mgr ()->at_exit (t, ACE_Task_Base_cleanup, 0); -#else - t->thr_mgr ()->at_exit (t, ACE_Task_Base::cleanup, 0); -#endif /* ACE_HAS_SIG_C_FUNC */ - - // Call the Task's svc() hook method. - void * status = (void *) t->svc (); - -// If we changed this zero change the other if in OS.cpp Thread_Adapter::invoke -#if 1 - // Call the <Task->close> hook. - ACE_Thread_Manager *thr_mgr_ptr = t->thr_mgr (); - - // This calls the Task->close () hook. - t->cleanup (t, 0); - - // This prevents a second invocation of the cleanup code - // (called later by <ACE_Thread_Manager::exit>. - thr_mgr_ptr->at_exit (t, 0, 0); -#endif - return status; -} - -// Forward the call to close() so that existing applications don't -// break. - -int -ACE_Task_Base::module_closed (void) -{ - return this->close (1); -} |