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Diffstat (limited to 'ace/Thread.h')
-rw-r--r-- | ace/Thread.h | 223 |
1 files changed, 0 insertions, 223 deletions
diff --git a/ace/Thread.h b/ace/Thread.h deleted file mode 100644 index 45d7514d4e2..00000000000 --- a/ace/Thread.h +++ /dev/null @@ -1,223 +0,0 @@ -/* -*- C++ -*- */ -// $Id$ - -// ============================================================================ -// -// = LIBRARY -// ace -// -// = FILENAME -// Thread.h -// -// = AUTHOR -// Doug Schmidt -// -// ============================================================================ - -#if !defined (ACE_THREAD_H) -#define ACE_THREAD_H - -#include "ace/ACE.h" - -class ACE_Export ACE_Thread -{ - // = TITLE - // Provides a wrapper for threads. - // - // = DESCRIPTION - // This class provides a common interface that is mapped onto - // POSIX Pthreads, Solaris threads, Win32 threads, VxWorks - // threads, or pSoS threads. Note, however, that it is - // generally a better idea to use the <ACE_Thread_Manager> - // programming API rather than the <ACE_Thread> API since the - // thread manager is more powerful. -public: - static int spawn (ACE_THR_FUNC func, - void *arg = 0, - long flags = THR_NEW_LWP, - ACE_thread_t *t_id = 0, - ACE_hthread_t *t_handle = 0, - long priority = ACE_DEFAULT_THREAD_PRIORITY, - void *stack = 0, - size_t stack_size = 0, - ACE_Thread_Adapter *thread_adapter = 0); - // Creates a new thread having <flags> attributes and running <func> - // with <args> (if <thread_adapter> is non-0 then <func> and <args> - // are ignored and are obtained from <thread_adapter>). <thr_id> - // and <t_handle> are set to the thread's ID and handle (?), - // respectively. The thread runs at <priority> priority (see - // below). - // - // The <flags> are a bitwise-OR of the following: - // = BEGIN<INDENT> - // THR_CANCEL_DISABLE, THR_CANCEL_ENABLE, THR_CANCEL_DEFERRED, - // THR_CANCEL_ASYNCHRONOUS, THR_BOUND, THR_NEW_LWP, THR_DETACHED, - // THR_SUSPENDED, THR_DAEMON, THR_JOINABLE, THR_SCHED_FIFO, - // THR_SCHED_RR, THR_SCHED_DEFAULT - // = END<INDENT> - // - // By default, or if <priority> is set to - // ACE_DEFAULT_THREAD_PRIORITY, an "appropriate" priority value for - // the given scheduling policy (specified in <flags}>, e.g., - // <THR_SCHED_DEFAULT>) is used. This value is calculated - // dynamically, and is the median value between the minimum and - // maximum priority values for the given policy. If an explicit - // value is given, it is used. Note that actual priority values are - // EXTREMEMLY implementation-dependent, and are probably best - // avoided. - // - // Note that <thread_adapter> is always deleted by <thr_create>, - // therefore it must be allocated with global operator new. - - static int spawn_n (size_t n, - ACE_THR_FUNC func, - void *arg = 0, - long flags = THR_NEW_LWP, - long priority = ACE_DEFAULT_THREAD_PRIORITY, - void *stack[] = 0, - size_t stack_size[] = 0, - ACE_Thread_Adapter *thread_adapter = 0); - // Spawn N new threads, which execute <func> with argument <arg> (if - // <thread_adapter> is non-0 then <func> and <args> are ignored and - // are obtained from <thread_adapter>). If <stack> != 0 it is - // assumed to be an array of <n> pointers to the base of the stacks - // to use for the threads being spawned. Likewise, if <stack_size> - // != 0 it is assumed to be an array of <n> values indicating how - // big each of the corresponding <stack>s are. Returns the number - // of threads actually spawned (if this doesn't equal the number - // requested then something has gone wrong and <errno> will - // explain...). - // - // See also <spawn>. - - static int spawn_n (ACE_thread_t thread_ids[], - size_t n, - ACE_THR_FUNC func, - void *arg, - long flags, - long priority = ACE_DEFAULT_THREAD_PRIORITY, - void *stack[] = 0, - size_t stack_size[] = 0, - ACE_hthread_t thread_handles[] = 0, - ACE_Thread_Adapter *thread_adapter = 0); - // Spawn <n> new threads, which execute <func> with argument <arg> - // (if <thread_adapter> is non-0 then <func> and <args> are ignored - // and are obtained from <thread_adapter>). The thread_ids of - // successfully spawned threads will be placed into the <thread_ids> - // buffer (which must be the same size as <n>). If <stack> != 0 it - // is assumed to be an array of <n> pointers to the base of the - // stacks to use for the threads being spawned. If <stack_size> != - // 0 it is assumed to be an array of <n> values indicating how big - // each of the corresponding <stack>s are. If <thread_handles> != 0 - // it is assumed to be an array of <n> thread_handles that will be - // assigned the values of the thread handles being spawned. Returns - // the number of threads actually spawned (if this doesn't equal the - // number requested then something has gone wrong and <errno> will - // explain...). - // - // See also <spawn>. - - static int join (const ACE_Thread_ID &, - void **status = 0); - // Wait for one or more threads to exit. - - static int join (ACE_thread_t, - ACE_thread_t *, - void **status = 0); - // Wait for one or more threads to exit. - - static int join (ACE_hthread_t, - void ** = 0); - // Wait for one thread to exit. - - static int resume (ACE_hthread_t); - // Continue the execution of a previously suspended thread. - - static int suspend (ACE_hthread_t); - // Suspend the execution of a particular thread. - - static int getprio (ACE_hthread_t, int &prio); - // Get the priority of a particular thread. - - static int setprio (ACE_hthread_t, int prio); - // Set the priority of a particular thread. - - static int kill (ACE_thread_t, int signum); - // Send a signal to the thread. - - static void yield (void); - // Yield the thread to another. - - static void self (ACE_hthread_t &t_handle); - // Return the unique kernel handle of the thread. Note that on - // Win32 this is actually a pseudohandle, which cannot be shared - // with other processes or waited on by threads. To locate the real - // handle, please use the <ACE_Thread_Manager::thr_self> method. - - static ACE_thread_t self (void); - // Return the unique ID of the thread. - - static void exit (void *status = 0); - // Exit the current thread and return "status". - - static int getconcurrency (void); - // Get the LWP concurrency level of the process. - - static int setconcurrency (int new_level); - // Set the LWP concurrency level of the process. - - static int sigsetmask (int how, - const sigset_t *set, - sigset_t *oset = 0); - // Change and/or examine calling thread's signal mask. - - static int keycreate (ACE_thread_key_t *keyp, -#if defined (ACE_HAS_THR_C_DEST) - ACE_THR_C_DEST destructor, -#else - ACE_THR_DEST destructor, -#endif /* ACE_HAS_THR_C_DEST */ - void * = 0); - // Allocates a <keyp> that is used to identify data that is specific - // to each thread in the process. The key is global to all threads - // in the process. - - static int keyfree (ACE_thread_key_t key); - // Free up the key so that other threads can reuse it. - - static int setspecific (ACE_thread_key_t key, - void *value); - // Bind value to the thread-specific data key, <key>, for the calling - // thread. - - static int getspecific (ACE_thread_key_t key, - void **valuep); - // Stores the current value bound to <key> for the calling thread - // into the location pointed to by <valuep>. - - static int disablecancel (struct cancel_state *old_state); - // Disable thread cancellation. - - static int enablecancel (struct cancel_state *old_state, - int flag); - // Enable thread cancellation. - - static int setcancelstate (struct cancel_state &new_state, - struct cancel_state *old_state); - // Set the cancellation state. - - static int cancel (ACE_thread_t t_id); - // Cancel a thread. - - static void testcancel (void); - // Test the cancel. - -private: - ACE_Thread (void); - // Ensure that we don't get instantiated. -}; - -#if defined (__ACE_INLINE__) -#include "ace/Thread.i" -#endif /* __ACE_INLINE__ */ -#endif /* ACE_THREAD_H */ |