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-rw-r--r--ace/Time_Request_Reply.h121
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diff --git a/ace/Time_Request_Reply.h b/ace/Time_Request_Reply.h
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--- a/ace/Time_Request_Reply.h
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-/* -*- C++ -*- */
-//=============================================================================
-/**
- * @file Time_Request_Reply.h
- *
- * $Id$
- *
- * Define the format used to exchange messages between the
- * ACE_Time_Server and clerks.
- *
- * @author Prashant Jain
- */
-//=============================================================================
-
-
-#ifndef ACE_TIME_REQUEST_REPLY_H
-#define ACE_TIME_REQUEST_REPLY_H
-#include "ace/pre.h"
-
-#include "ace/Time_Value.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/SString.h"
-
-/**
- * @class ACE_Time_Request
- *
- * @brief Message format for delivering requests to the ACE_Time Server.
- *
- * This class is implemented to minimize data copying.
- * In particular, all marshaling is done in situ...
- */
-class ACE_Export ACE_Time_Request
-{
-public:
- enum Constants
- {
- /// Request message types.
- TIME_UPDATE = 01,
-
- /// Class-specific constant values.
- MAX_TIME_LEN = MAXPATHLEN + 1
- };
-
- /// Default constructor.
- ACE_Time_Request (void);
-
- /// Create a <ACE_Time_Request> message.
- ACE_Time_Request (ACE_INT32 msg_type, // Type of request.
- const ACE_UINT32 time,
- ACE_Time_Value *timeout = 0); // Max time waiting for request.
-
- /// Initialize length_ in order to ensure correct byte ordering
- /// before a request is sent.
- void init (void);
-
- // Get the fixed size of message
- ssize_t size (void) const;
-
- // = Set/get the type of the message.
- ACE_INT32 msg_type (void) const;
- void msg_type (ACE_INT32);
-
- // = Set/get the time
- ACE_UINT32 time (void) const;
- void time (ACE_UINT32 t);
-
- // = Set/get the blocking semantics.
- ACE_UINT32 block_forever (void) const;
- void block_forever (ACE_UINT32);
-
- // = Set/get the timeout.
- ACE_Time_Value timeout (void) const;
- void timeout (const ACE_Time_Value timeout);
-
- /// Encode the message before transmission.
- int encode (void *&);
-
- /// Decode message after reception.
- int decode (void);
-
- /// Print out the values of the message for debugging purposes.
- void dump (void) const;
-
-private:
- // = The 5 fields in the <Transfer> struct are transmitted to the server.
- // The remaining 2 fields are not tranferred -- they are used only on
- // the server-side to simplify lookups.
-
- struct Transfer
- {
- ACE_INT32 msg_type_;
- // Type of the request (i.e., <TIME_UPDATE>)
-
- ACE_UINT32 block_forever_;
- // Indicates if we should block forever. If 0, then <secTimeout_>
- // and <usecTimeout_> indicates how long we should wait.
-
- ACE_UINT32 sec_timeout_;
- // Max seconds willing to wait for name if not blocking forever.
-
- ACE_UINT32 usec_timeout_;
- // Max micro seconds to wait for name if not blocking forever.
-
- ACE_UINT32 time_;
- // The data portion contains <time_>
- };
-
- /// Transfer buffer.
- Transfer transfer_;
-
- /// Time
- ACE_UINT32 time_;
-};
-
-
-#include "ace/post.h"
-#endif /* ACE_TIME_REQUEST_REPLY_H */