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Diffstat (limited to 'ace/Timer_Wheel_T.h')
-rw-r--r-- | ace/Timer_Wheel_T.h | 224 |
1 files changed, 0 insertions, 224 deletions
diff --git a/ace/Timer_Wheel_T.h b/ace/Timer_Wheel_T.h deleted file mode 100644 index 9505d918741..00000000000 --- a/ace/Timer_Wheel_T.h +++ /dev/null @@ -1,224 +0,0 @@ -/* -*- C++ -*- */ - -//============================================================================= -/** - * @file Timer_Wheel_T.h - * - * $Id$ - * - * @author Darrell Brunsch <brunsch@cs.wustl.edu> - */ -//============================================================================= - -#ifndef ACE_TIMER_WHEEL_T_H -#define ACE_TIMER_WHEEL_T_H -#include "ace/pre.h" - -#include "ace/Timer_Queue_T.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -// Forward declaration -template <class TYPE, class FUNCTOR, class ACE_LOCK> -class ACE_Timer_Wheel_T; - -/** - * @class ACE_Timer_Wheel_Iterator_T - * - * @brief Iterates over an <ACE_Timer_Wheel>. - * - * This is a generic iterator that can be used to visit every - * node of a timer queue. Be aware that it doesn't traverse - * in the order of timeout values. - */ -template <class TYPE, class FUNCTOR, class ACE_LOCK> -class ACE_Timer_Wheel_Iterator_T - : public ACE_Timer_Queue_Iterator_T <TYPE, FUNCTOR, ACE_LOCK> -{ -public: - typedef ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK> Wheel; - typedef ACE_Timer_Node_T<TYPE> Node; - - /// Constructor - ACE_Timer_Wheel_Iterator_T (Wheel &); - - /// Destructor - ~ACE_Timer_Wheel_Iterator_T (void); - - /// Positions the iterator at the earliest node in the Timer Queue - virtual void first (void); - - /// Positions the iterator at the next node in the Timer Queue - virtual void next (void); - - /// Returns true when there are no more nodes in the sequence - virtual int isdone (void) const; - - /// Returns the node at the current position in the sequence - virtual ACE_Timer_Node_T<TYPE>* item (void); - -protected: - /// Pointer to the <ACE_Timer_List> that we are iterating over. - Wheel& timer_wheel_; - - /// Current position in the timing wheel - u_int spoke_; - - /// Pointer to the position in the the <pos_>th list - ACE_Timer_Node_T<TYPE>* current_node_; -private: - void goto_next(u_int start_spoke); -}; - -/** - * @class ACE_Timer_Wheel_T - * - * @brief Provides a Timing Wheel version of ACE_Timer_Queue. - * - * This implementation uses a hash table of ordered doubly- - * linked lists of absolute times. The enhancements over the - * @c ACE_Timer_List include adding a free list and the ability - * to preallocate nodes. Timer Wheel is based on the timing - * wheel implementation used in Adam M. Costello and - * George Varghese's paper "Redesigning the BSD Callout and - * Timer Facilities" - * (http://dworkin.wustl.edu/~varghese/PAPERS/newbsd.ps.Z) - */ -template <class TYPE, class FUNCTOR, class ACE_LOCK> -class ACE_Timer_Wheel_T : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> -{ -public: - /// Type of iterator - typedef ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK> Iterator; - /// Iterator is a friend - friend class ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>; - typedef ACE_Timer_Node_T<TYPE> Node; - /// Type inherited from - typedef ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> Base; - typedef ACE_Free_List<Node> FreeList; - - /// Default constructor - ACE_Timer_Wheel_T (FUNCTOR* upcall_functor = 0, FreeList* freelist = 0); - - /// Constructor with opportunities to set the wheelsize and resolution - ACE_Timer_Wheel_T (u_int spoke_count, - u_int resolution, - size_t prealloc = 0, - FUNCTOR* upcall_functor = 0, - FreeList* freelist = 0); - - /// Destructor - virtual ~ACE_Timer_Wheel_T (void); - - /// True if queue is empty, else false. - virtual int is_empty (void) const; - - /// Returns the time of the earlier node in the <ACE_Timer_Wheel>. - /// Must be called on a non-empty queue. - virtual const ACE_Time_Value& earliest_time (void) const; - - /// Schedules a timer. - virtual long schedule (const TYPE& type, - const void* act, - const ACE_Time_Value& future_time, - const ACE_Time_Value& interval - = ACE_Time_Value::zero); - - /// Changes the interval of a timer (and can make it periodic or non - /// periodic by setting it to ACE_Time_Value::zero or not). - virtual int reset_interval (long timer_id, - const ACE_Time_Value& interval); - - /// Cancel all timer associated with <type>. If <dont_call> is 0 - /// then the <functor> will be invoked. Returns number of timers - /// cancelled. - virtual int cancel (const TYPE& type, - int dont_call_handle_close = 1); - - // Cancel a timer, storing the magic cookie in act (if nonzero). - // Calls the functor if dont_call_handle_close is 0 and returns 1 - // on success - virtual int cancel (long timer_id, - const void** act = 0, - int dont_call_handle_close = 1); - - /// Run the <functor> for all timers whose values are <= - /// <ACE_OS::gettimeofday>. Also accounts for <timer_skew>. Returns - /// the number of timers canceled. - virtual int expire (void); - - // Run the <functor> for all timers whose values are <= <cur_time>. - // This does not account for <timer_skew>. Returns the number of - // timers canceled. - int expire (const ACE_Time_Value&); - - /// Returns a pointer to this <ACE_Timer_Queue_T>'s iterator. - virtual ACE_Timer_Queue_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>& iter (void); - - /// Removes the earliest node from the queue and returns it - virtual ACE_Timer_Node_T<TYPE>* remove_first (void); - - /// Dump the state of an object. - virtual void dump (void) const; - - /// Reads the earliest node from the queue and returns it. - virtual ACE_Timer_Node_T<TYPE>* get_first (void); - -private: - // The following are documented in the .cpp file. - ACE_Timer_Node_T<TYPE>* get_first_i (void) const; - ACE_Timer_Node_T<TYPE>* remove_first_expired (const ACE_Time_Value& now); - void open_i (size_t prealloc, u_int spokes, u_int res); - virtual void reschedule (ACE_Timer_Node_T<TYPE> *); - ACE_Timer_Node_T<TYPE>* find_spoke_node(u_int spoke, long timer_id) const; - ACE_Timer_Node_T<TYPE>* find_node(long timer_id) const; - u_int calculate_spoke(const ACE_Time_Value& expire) const; - long generate_timer_id(u_int spoke); - void schedule_i (ACE_Timer_Node_T<TYPE>* n, u_int spoke, const ACE_Time_Value& expire); - void cancel_i (ACE_Timer_Node_T<TYPE>* n, int skip_close); - void unlink (ACE_Timer_Node_T<TYPE>* n); - void recalc_earliest(const ACE_Time_Value& last); - -private: - int power2bits (int n, int min_bits, int max_bits); - - /// Timing Wheel. - ACE_Timer_Node_T<TYPE>** spokes_; - /// Size of the timing wheel. - u_int spoke_count_; - /// Number of timer_id bits used for the spoke - int spoke_bits_; - /// Maximum number of timers per spoke - u_int max_per_spoke_; - /// Resolution (in microsoconds) of the timing wheel. - int res_bits_; - /// Index of the list with the earliest time - u_int earliest_spoke_; - /// Iterator used to expire timers. - Iterator* iterator_; - /// The total amount of time in one iteration of the wheel. (resolution * spoke_count) - ACE_Time_Value wheel_time_; - /// The total number of timers currently scheduled. - u_int timer_count_; - - // = Don't allow these operations for now. - ACE_UNIMPLEMENTED_FUNC ( - ACE_Timer_Wheel_T (const ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK> &)) - ACE_UNIMPLEMENTED_FUNC ( - void operator= (const ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK> &)) -}; - -#if defined (ACE_TEMPLATES_REQUIRE_SOURCE) -#if !defined (ACE_HAS_BROKEN_HPUX_TEMPLATES) -#include "ace/Timer_Wheel_T.cpp" -#endif /* !ACE_HAS_BROKEN_HPUX_TEMPLATES */ -#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */ - -#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA) -#pragma implementation ("Timer_Wheel_T.cpp") -#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */ - -#include "ace/post.h" -#endif /* ACE_TIMER_WHEEL_T_H */ |