diff options
Diffstat (limited to 'ace/WFMO_Reactor.h')
-rw-r--r-- | ace/WFMO_Reactor.h | 1128 |
1 files changed, 618 insertions, 510 deletions
diff --git a/ace/WFMO_Reactor.h b/ace/WFMO_Reactor.h index 5980711f42d..dc41242181e 100644 --- a/ace/WFMO_Reactor.h +++ b/ace/WFMO_Reactor.h @@ -1,18 +1,17 @@ /* -*- C++ -*- */ -// $Id$ - -// ============================================================================ -// -// = LIBRARY -// ace -// -// = FILENAME -// WFMO_Reactor.h -// -// = AUTHOR -// Irfan Pyarali, Tim Harrison, and Doug Schmidt -// -// ============================================================================ + +//============================================================================= +/** + * @file WFMO_Reactor.h + * + * $Id$ + * + * @author Irfan Pyarali + * @author Tim Harrison + * @author and Doug Schmidt + */ +//============================================================================= + #ifndef ACE_WFMO_REACTOR_H #define ACE_WFMO_REACTOR_H @@ -75,75 +74,85 @@ int WSAEnumNetworkEvents (SOCKET s, class ACE_WFMO_Reactor; class ACE_Handle_Set; +/** + * @class ACE_Wakeup_All_Threads_Handler + * + * @brief This is a helper class whose sole purpose is to handle events + * on <ACE_WFMO_Reactor->wakeup_all_threads_> + */ class ACE_Export ACE_Wakeup_All_Threads_Handler : public ACE_Event_Handler { - // = TITLE - // - // This is a helper class whose sole purpose is to handle events - // on <ACE_WFMO_Reactor->wakeup_all_threads_> - // public: + /// Called when the <ACE_WFMO_Reactor->wakeup_all_threads_> virtual int handle_signal (int signum, siginfo_t * = 0, ucontext_t * = 0); - // Called when the <ACE_WFMO_Reactor->wakeup_all_threads_> }; +/** + * @class ACE_WFMO_Reactor_Handler_Repository + * + * @brief Used to map <ACE_HANDLE>s onto the appropriate + * <ACE_Event_Handler> * and other information. + */ class ACE_Export ACE_WFMO_Reactor_Handler_Repository { - // = TITLE - // - // Used to map <ACE_HANDLE>s onto the appropriate - // <ACE_Event_Handler> * and other information. - // public: friend class ACE_WFMO_Reactor; + /** + * @class Common_Info + * + * @brief This struct contains the necessary information for every + * <Event_Handler> entry. The reason the event is not in this + * structure is because we need to pass an event array into + * WaitForMultipleObjects and therefore keeping the events + * seperate makes sense. + */ class Common_Info { - // = TITLE - // - // This struct contains the necessary information for every - // <Event_Handler> entry. The reason the event is not in this - // structure is because we need to pass an event array into - // WaitForMultipleObjects and therefore keeping the events - // seperate makes sense. - // public: + /// This indicates whether this entry is for I/O or for a regular + /// event int io_entry_; - // This indicates whether this entry is for I/O or for a regular - // event + /// The assosiated <Event_Handler> ACE_Event_Handler *event_handler_; - // The assosiated <Event_Handler> + /// The I/O handle related to the <Event_Handler>. This entry is + /// only valid if the <io_entry_> flag is true. ACE_HANDLE io_handle_; - // The I/O handle related to the <Event_Handler>. This entry is - // only valid if the <io_entry_> flag is true. + /** + * This is the set of events that the <Event_Handler> is + * interested in This entry is only valid if the <io_entry_> flag + * is true. + */ long network_events_; - // This is the set of events that the <Event_Handler> is - // interested in This entry is only valid if the <io_entry_> flag - // is true. + /** + * This flag indicates that <WFMO_Reactor> created the event on + * behalf of the user. Therefore we need to clean this up when the + * <Event_Handler> removes itself from <WFMO_Reactor>. This entry + * is only valid if the <io_entry_> flag is true. + */ int delete_event_; - // This flag indicates that <WFMO_Reactor> created the event on - // behalf of the user. Therefore we need to clean this up when the - // <Event_Handler> removes itself from <WFMO_Reactor>. This entry - // is only valid if the <io_entry_> flag is true. + /// This is set when the entry needed to be deleted. int delete_entry_; - // This is set when the entry needed to be deleted. + /** + * These are the masks related to <handle_close> for the + * <Event_Handler>. This is only valid when <delete_entry_> is + * set. + */ ACE_Reactor_Mask close_masks_; - // These are the masks related to <handle_close> for the - // <Event_Handler>. This is only valid when <delete_entry_> is - // set. + /// Constructor used for initializing the structure Common_Info (void); - // Constructor used for initializing the structure + /// Reset the state of the structure void reset (void); - // Reset the state of the structure + /// Set the structure to these new values void set (int io_entry, ACE_Event_Handler *event_handler, ACE_HANDLE io_handle, @@ -151,32 +160,33 @@ public: int delete_event, int delete_entry, ACE_Reactor_Mask close_masks); - // Set the structure to these new values + /// Set the structure to these new values void set (Common_Info &common_info); - // Set the structure to these new values + /// Dump the state of an object. void dump (void) const; - // Dump the state of an object. }; + /** + * @class Current_Info + * + * @brief This structure inherits from the common structure to add + * information for current entries. + */ class Current_Info : public Common_Info { - // = TITLE - // - // This structure inherits from the common structure to add - // information for current entries. - // public: + /// This is set when the entry needed to be suspended. int suspend_entry_; - // This is set when the entry needed to be suspended. + /// Default constructor Current_Info (void); - // Default constructor + /// Reset the state of the structure void reset (void); - // Reset the state of the structure + /// Set the structure to these new values void set (int io_entry, ACE_Event_Handler *event_handler, ACE_HANDLE io_handle, @@ -185,36 +195,37 @@ public: int delete_entry = 0, ACE_Reactor_Mask close_masks = ACE_Event_Handler::NULL_MASK, int suspend_entry = 0); - // Set the structure to these new values + /// Set the structure to these new values void set (Common_Info &common_info, int suspend_entry = 0); - // Set the structure to these new values + /// Dump the state of an object. void dump (ACE_HANDLE event_handle) const; - // Dump the state of an object. }; + /** + * @class To_Be_Added_Info + * + * @brief This structure inherits from the common structure to add + * information for <to_be_added> entries. + */ class To_Be_Added_Info : public Common_Info { - // = TITLE - // - // This structure inherits from the common structure to add - // information for <to_be_added> entries. - // public: + /// Handle for the event ACE_HANDLE event_handle_; - // Handle for the event + /// This is set when the entry needed to be suspended. int suspend_entry_; - // This is set when the entry needed to be suspended. + /// Default constructor To_Be_Added_Info (void); - // Default constructor + /// Reset the state of the structure void reset (void); - // Reset the state of the structure + /// Set the structure to these new values void set (ACE_HANDLE event_handle, int io_entry, ACE_Event_Handler *event_handler, @@ -224,37 +235,38 @@ public: int delete_entry = 0, ACE_Reactor_Mask close_masks = ACE_Event_Handler::NULL_MASK, int suspend_entry = 0); - // Set the structure to these new values + /// Set the structure to these new values void set (ACE_HANDLE event_handle, Common_Info &common_info, int suspend_entry = 0); - // Set the structure to these new values + /// Dump the state of an object. void dump (void) const; - // Dump the state of an object. }; + /** + * @class Suspended_Info + * + * @brief This structure inherits from the common structure to add + * information for suspended entries. + */ class Suspended_Info : public Common_Info { - // = TITLE - // - // This structure inherits from the common structure to add - // information for suspended entries. - // public: + /// Handle for the event ACE_HANDLE event_handle_; - // Handle for the event + /// This is set when the entry needed to be resumed. int resume_entry_; - // This is set when the entry needed to be resumed. + /// Constructor used for initializing the structure Suspended_Info (void); - // Constructor used for initializing the structure + /// Reset the state of the structure void reset (void); - // Reset the state of the structure + /// Set the structure to these new values void set (ACE_HANDLE event_handle, int io_entry, ACE_Event_Handler *event_handler, @@ -264,55 +276,54 @@ public: int delete_entry = 0, ACE_Reactor_Mask close_masks = 0, int resume_entry = 0); - // Set the structure to these new values + /// Set the structure to these new values void set (ACE_HANDLE event_handle, Common_Info &common_info, int resume_entry = 0); - // Set the structure to these new values + /// Dump the state of an object. void dump (void) const; - // Dump the state of an object. }; + /// Constructor. ACE_WFMO_Reactor_Handler_Repository (ACE_WFMO_Reactor &wfmo_reactor); - // Constructor. + /// Destructor. virtual ~ACE_WFMO_Reactor_Handler_Repository (void); - // Destructor. + /// Initialize the repository of the approriate <size>. int open (size_t size); - // Initialize the repository of the approriate <size>. + /// Close down the handler repository. int close (void); - // Close down the handler repository. // = Search structure operations. + /// Bind the <ACE_Event_Handler *> to the <ACE_HANDLE>. This is for + /// the simple event entry. int bind (ACE_HANDLE, ACE_Event_Handler *); - // Bind the <ACE_Event_Handler *> to the <ACE_HANDLE>. This is for - // the simple event entry. + /// Insert I/O <Event_Handler> entry into the system. This method + /// assumes that the lock are head *before* this method is invoked. int bind_i (int io_entry, ACE_Event_Handler *event_handler, long network_events, ACE_HANDLE io_handle, ACE_HANDLE event_handle, int delete_event); - // Insert I/O <Event_Handler> entry into the system. This method - // assumes that the lock are head *before* this method is invoked. + /// Remove the binding of <ACE_HANDLE> in accordance with the <mask>. int unbind (ACE_HANDLE, ACE_Reactor_Mask mask); - // Remove the binding of <ACE_HANDLE> in accordance with the <mask>. + /// Non-lock-grabbing version of <unbind> int unbind_i (ACE_HANDLE, ACE_Reactor_Mask mask, int &changes_required); - // Non-lock-grabbing version of <unbind> + /// Remove all bindings of <ACE_HANDLE, ACE_Event_Handler> tuples. void unbind_all (void); - // Remove all bindings of <ACE_HANDLE, ACE_Event_Handler> tuples. // = Sanity checking. @@ -320,26 +331,32 @@ public: int invalid_handle (ACE_HANDLE handle) const; // = Accessors. + /// Maximum ACE_HANDLE value, plus 1. size_t max_handlep1 (void) const; - // Maximum ACE_HANDLE value, plus 1. + /// Pointer to the beginning of the current array of <ACE_HANDLE> + /// *'s. ACE_HANDLE *handles (void) const; - // Pointer to the beginning of the current array of <ACE_HANDLE> - // *'s. + /// Pointer to the beginning of the current array of + /// <ACE_Event_Handler> *'s. Current_Info *current_info (void) const; - // Pointer to the beginning of the current array of - // <ACE_Event_Handler> *'s. + /// Check if changes to the handle set are required. virtual int changes_required (void); - // Check if changes to the handle set are required. + /// Make changes to the handle set virtual int make_changes (void); - // Make changes to the handle set + /// Check to see if <slot> has been scheduled for deletion int scheduled_for_deletion (size_t slot) const; - // Check to see if <slot> has been scheduled for deletion + /** + * This method is used to calculate the network mask after a mask_op + * request to <WFMO_Reactor>. Note that because the <Event_Handler> + * may already be in the handler repository, we may have to find the + * old event and the old network events + */ int modify_network_events_i (ACE_HANDLE io_handle, ACE_Reactor_Mask new_masks, ACE_Reactor_Mask &old_masks, @@ -347,181 +364,193 @@ public: ACE_HANDLE &event_handle, int &delete_event, int operation); - // This method is used to calculate the network mask after a mask_op - // request to <WFMO_Reactor>. Note that because the <Event_Handler> - // may already be in the handler repository, we may have to find the - // old event and the old network events + /// This method is used to change the network mask left (if any) + /// after a remove request to <WFMO_Reactor> ACE_Reactor_Mask bit_ops (long &existing_masks, ACE_Reactor_Mask to_be_removed_masks, int operation); - // This method is used to change the network mask left (if any) - // after a remove request to <WFMO_Reactor> + /// Temporarily suspend entry int suspend_handler_i (ACE_HANDLE handle, int &changes_required); - // Temporarily suspend entry + /// Resume suspended entry int resume_handler_i (ACE_HANDLE handle, int &changes_required); - // Resume suspended entry + /// Deletions and suspensions in current_info_ int make_changes_in_current_infos (void); - // Deletions and suspensions in current_info_ + /// Deletions and resumptions in current_suspended_info_ int make_changes_in_suspension_infos (void); - // Deletions and resumptions in current_suspended_info_ + /// Deletions in to_be_added_info_, or transfers to current_info_ or + /// current_suspended_info_ from to_be_added_info_ int make_changes_in_to_be_added_infos (void); - // Deletions in to_be_added_info_, or transfers to current_info_ or - // current_suspended_info_ from to_be_added_info_ + /// Removes the <ACE_Event_Handler> at <slot> from the table. int remove_handler_i (size_t slot, ACE_Reactor_Mask mask); - // Removes the <ACE_Event_Handler> at <slot> from the table. + /// Removes the <ACE_Event_Handler> at <slot> from the table. int remove_suspended_handler_i (size_t slot, ACE_Reactor_Mask mask); - // Removes the <ACE_Event_Handler> at <slot> from the table. + /// Removes the <ACE_Event_Handler> at <slot> from the table. int remove_to_be_added_handler_i (size_t slot, ACE_Reactor_Mask to_be_removed_masks); - // Removes the <ACE_Event_Handler> at <slot> from the table. + /** + * Check to see if <handle> is associated with a valid Event_Handler + * bound to <mask>. Return the <event_handler> associated with this + * <handler> if <event_handler> != 0. + */ int handler (ACE_HANDLE handle, ACE_Reactor_Mask mask, ACE_Event_Handler **event_handler = 0); - // Check to see if <handle> is associated with a valid Event_Handler - // bound to <mask>. Return the <event_handler> associated with this - // <handler> if <event_handler> != 0. + /// Dump the state of an object. void dump (void) const; - // Dump the state of an object. protected: + /// Reference to our <WFMO_Reactor>. ACE_WFMO_Reactor &wfmo_reactor_; - // Reference to our <WFMO_Reactor>. + /// Maximum number of handles. size_t max_size_; - // Maximum number of handles. + /** + * Array of <ACE_HANDLEs> passed to <WaitForMultipleObjects>. This + * is not part of the structure as the handle array needs to be + * passed directly to <WaitForMultipleObjects>. + */ ACE_HANDLE *current_handles_; - // Array of <ACE_HANDLEs> passed to <WaitForMultipleObjects>. This - // is not part of the structure as the handle array needs to be - // passed directly to <WaitForMultipleObjects>. + /// Array of current entries in the table Current_Info *current_info_; - // Array of current entries in the table + /// A count of the number of active handles. size_t max_handlep1_; - // A count of the number of active handles. + /// Information for entries to be added To_Be_Added_Info *to_be_added_info_; - // Information for entries to be added + /// Number of records to be added size_t handles_to_be_added_; - // Number of records to be added + /// Currently suspended handles Suspended_Info *current_suspended_info_; - // Currently suspended handles + /// Number of currently suspended handles size_t suspended_handles_; - // Number of currently suspended handles + /// Number of records to be suspended size_t handles_to_be_suspended_; - // Number of records to be suspended + /// Number of records to be resumed size_t handles_to_be_resumed_; - // Number of records to be resumed + /// Number of records to be deleted size_t handles_to_be_deleted_; - // Number of records to be deleted }; +/** + * @class ACE_WFMO_Reactor_Notify + * + * @brief Unblock the <ACE_WFMO_Reactor> from its event loop, passing + * it an optional <ACE_Event_Handler> to dispatch. + * + * This implementation is necessary for cases where the + * <ACE_WFMO_Reactor> is run in a multi-threaded program. In + * this case, we need to be able to unblock + * <WaitForMultipleObjects> when updates occur other than in the + * main <ACE_WFMO_Reactor> thread. To do this, we signal an + * auto-reset event the <ACE_WFMO_Reactor> is listening on. If + * an <ACE_Event_Handler> and <ACE_Reactor_Mask> is passed to + * <notify>, the appropriate <handle_*> method is dispatched. + */ class ACE_Export ACE_WFMO_Reactor_Notify : public ACE_Reactor_Notify { - // = TITLE - // Unblock the <ACE_WFMO_Reactor> from its event loop, passing - // it an optional <ACE_Event_Handler> to dispatch. - // - // = DESCRIPTION - // This implementation is necessary for cases where the - // <ACE_WFMO_Reactor> is run in a multi-threaded program. In - // this case, we need to be able to unblock - // <WaitForMultipleObjects> when updates occur other than in the - // main <ACE_WFMO_Reactor> thread. To do this, we signal an - // auto-reset event the <ACE_WFMO_Reactor> is listening on. If - // an <ACE_Event_Handler> and <ACE_Reactor_Mask> is passed to - // <notify>, the appropriate <handle_*> method is dispatched. public: + /// Constructor ACE_WFMO_Reactor_Notify (void); - // Constructor + /// Initialization. <timer_queue> is stored to call <gettimeofday>. virtual int open (ACE_Reactor_Impl *wfmo_reactor, ACE_Timer_Queue *timer_queue, int disable_notify = 0); - // Initialization. <timer_queue> is stored to call <gettimeofday>. + /// No-op. virtual int close (void); - // No-op. + /** + * Special trick to unblock <WaitForMultipleObjects> when updates + * occur. All we do is enqueue <event_handler> and <mask> onto the + * <ACE_Message_Queue> and wakeup the <WFMO_Reactor> by signaling + * its <ACE_Event> handle. The <ACE_Time_Value> indicates how long + * to blocking trying to notify the <WFMO_Reactor>. If <timeout> == + * 0, the caller will block until action is possible, else will wait + * until the relative time specified in <timeout> elapses). + */ ssize_t notify (ACE_Event_Handler *event_handler = 0, ACE_Reactor_Mask mask = ACE_Event_Handler::EXCEPT_MASK, ACE_Time_Value *timeout = 0); - // Special trick to unblock <WaitForMultipleObjects> when updates - // occur. All we do is enqueue <event_handler> and <mask> onto the - // <ACE_Message_Queue> and wakeup the <WFMO_Reactor> by signaling - // its <ACE_Event> handle. The <ACE_Time_Value> indicates how long - // to blocking trying to notify the <WFMO_Reactor>. If <timeout> == - // 0, the caller will block until action is possible, else will wait - // until the relative time specified in <timeout> elapses). + /// No-op. virtual int dispatch_notifications (int &number_of_active_handles, ACE_Handle_Set &rd_mask); - // No-op. + /// Returns a handle to the <ACE_Auto_Event>. virtual ACE_HANDLE get_handle (void) const; - // Returns a handle to the <ACE_Auto_Event>. + /** + * Set the maximum number of times that the + * <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and + * dispatch the <ACE_Event_Handlers> that are passed in via the + * notify queue before breaking out of its + * <ACE_Message_Queue::dequeue> loop. By default, this is set to + * -1, which means "iterate until the queue is empty." Setting this + * to a value like "1 or 2" will increase "fairness" (and thus + * prevent starvation) at the expense of slightly higher dispatching + * overhead. + */ void max_notify_iterations (int); - // Set the maximum number of times that the - // <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and - // dispatch the <ACE_Event_Handlers> that are passed in via the - // notify queue before breaking out of its - // <ACE_Message_Queue::dequeue> loop. By default, this is set to - // -1, which means "iterate until the queue is empty." Setting this - // to a value like "1 or 2" will increase "fairness" (and thus - // prevent starvation) at the expense of slightly higher dispatching - // overhead. + /** + * Get the maximum number of times that the + * <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and + * dispatch the <ACE_Event_Handlers> that are passed in via the + * notify queue before breaking out of its + * <ACE_Message_Queue::dequeue> loop. + */ int max_notify_iterations (void); - // Get the maximum number of times that the - // <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and - // dispatch the <ACE_Event_Handlers> that are passed in via the - // notify queue before breaking out of its - // <ACE_Message_Queue::dequeue> loop. + /** + * Purge any notifications pending in this reactor for the specified + * <ACE_Event_Handler> object. Returns the number of notifications + * purged. Returns -1 on error. + */ virtual int purge_pending_notifications (ACE_Event_Handler * = 0); - // Purge any notifications pending in this reactor for the specified - // <ACE_Event_Handler> object. Returns the number of notifications - // purged. Returns -1 on error. + /// Dump the state of an object. virtual void dump (void) const; - // Dump the state of an object. private: + /// Pointer to the wfmo_reactor's timer queue. ACE_Timer_Queue *timer_queue_; - // Pointer to the wfmo_reactor's timer queue. + /** + * Called when the notification event waited on by + * <ACE_WFMO_Reactor> is signaled. This dequeues all pending + * <ACE_Event_Handlers> and dispatches them. + */ virtual int handle_signal (int signum, siginfo_t * = 0, ucontext_t * = 0); - // Called when the notification event waited on by - // <ACE_WFMO_Reactor> is signaled. This dequeues all pending - // <ACE_Event_Handlers> and dispatches them. + /// An auto event is used so that we can <signal> it to wakeup one + /// thread up (e.g., when the <notify> method is called). ACE_Auto_Event wakeup_one_thread_; - // An auto event is used so that we can <signal> it to wakeup one - // thread up (e.g., when the <notify> method is called). #if defined (ACE_WIN32) && !defined (ACE_HAS_WINCE) // because Sun C++ 4.1 can't cope with this declaration: @@ -531,651 +560,730 @@ private: // This queue must be thread-safe because it can be called by // multiple threads of control. + /** + * Keeps track of the maximum number of times that the + * <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and + * dispatch the <ACE_Event_Handlers> that are passed in via the + * notify queue before breaking out of its + * <ACE_Message_Queue::dequeue> loop. By default, this is set to + * -1, which means "iterate until the queue is empty." + */ int max_notify_iterations_; - // Keeps track of the maximum number of times that the - // <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and - // dispatch the <ACE_Event_Handlers> that are passed in via the - // notify queue before breaking out of its - // <ACE_Message_Queue::dequeue> loop. By default, this is set to - // -1, which means "iterate until the queue is empty." }; #if defined (ACE_WIN32) && !defined (ACE_HAS_WINCE) +/** + * @class ACE_WFMO_Reactor + * + * @brief An object oriented event demultiplexor and event handler + * WFMO_Reactor for Win32 WaitForMultipleObjects + * + * The ACE_WFMO_Reactor is an object-oriented event + * demultiplexor and event handler Reactor. The sources of + * events that the ACE_WFMO_Reactor waits for and dispatches + * includes I/O events, general Win32 synchronization events + * (such as mutexes, semaphores, threads, etc.) and timer + * events. + * Note that changes to the state of WFMO_Reactor are not + * instantaneous. Most changes (registration, removal, + * suspension, and resumption of handles, and changes in + * ownership) are made when the WFMO_Reactor reaches a stable + * state. Users should be careful, specially when removing + * handlers. This is because the WFMO_Reactor will call + * handle_close on the handler when it is finally removed and + * not when remove_handler is called. If the handler is not + * going to be around when the WFMO_Reactor calls + * <ACE_Event_Handler::handle_close>, use the DONT_CALL flag + * with <remove_handler>. Or else, dynamically allocate the + * handler, and then call "delete this" inside + * <ACE_Event_Handler::handle_close>. + */ class ACE_Export ACE_WFMO_Reactor : public ACE_Reactor_Impl { - // = TITLE - // An object oriented event demultiplexor and event handler - // WFMO_Reactor for Win32 WaitForMultipleObjects - // - // = DESCRIPTION - // The ACE_WFMO_Reactor is an object-oriented event - // demultiplexor and event handler Reactor. The sources of - // events that the ACE_WFMO_Reactor waits for and dispatches - // includes I/O events, general Win32 synchronization events - // (such as mutexes, semaphores, threads, etc.) and timer - // events. - // - // Note that changes to the state of WFMO_Reactor are not - // instantaneous. Most changes (registration, removal, - // suspension, and resumption of handles, and changes in - // ownership) are made when the WFMO_Reactor reaches a stable - // state. Users should be careful, specially when removing - // handlers. This is because the WFMO_Reactor will call - // handle_close on the handler when it is finally removed and - // not when remove_handler is called. If the handler is not - // going to be around when the WFMO_Reactor calls - // <ACE_Event_Handler::handle_close>, use the DONT_CALL flag - // with <remove_handler>. Or else, dynamically allocate the - // handler, and then call "delete this" inside - // <ACE_Event_Handler::handle_close>. public: friend class ACE_WFMO_Reactor_Handler_Repository; friend class ACE_WFMO_Reactor_Test; enum { + /// Default size of the WFMO_Reactor's handle table. + /** + * Two slots will be added to the <size> parameter in the + * constructor and open methods which will store handles used for + * internal management purposes. + */ DEFAULT_SIZE = MAXIMUM_WAIT_OBJECTS - 2 - // Default size of the WFMO_Reactor's handle table. Two slots will - // be added to the <size> parameter in the constructor and open - // methods which will store handles used for internal management - // purposes. }; // = Initialization and termination methods. + /// Initialize <ACE_WFMO_Reactor> with the default size. ACE_WFMO_Reactor (ACE_Sig_Handler * = 0, ACE_Timer_Queue * = 0); - // Initialize <ACE_WFMO_Reactor> with the default size. + /** + * Initialize <ACE_WFMO_Reactor> with size <size>. <size> should + * not exceed <ACE_WFMO_Reactor::DEFAULT_SIZE>. Two slots will be + * added to the <size> parameter which will store handles used for + * internal management purposes. + */ ACE_WFMO_Reactor (size_t size, int unused = 0, ACE_Sig_Handler * = 0, ACE_Timer_Queue * = 0); - // Initialize <ACE_WFMO_Reactor> with size <size>. <size> should - // not exceed <ACE_WFMO_Reactor::DEFAULT_SIZE>. Two slots will be - // added to the <size> parameter which will store handles used for - // internal management purposes. + /** + * Initialize <ACE_WFMO_Reactor> with size <size>. <size> should + * not exceed <ACE_WFMO_Reactor::DEFAULT_SIZE>. Two slots will be + * added to the <size> parameter which will store handles used for + * internal management purposes. + */ virtual int open (size_t size = ACE_WFMO_Reactor::DEFAULT_SIZE, int restart = 0, ACE_Sig_Handler * = 0, ACE_Timer_Queue * = 0, int disable_notify_pipe = 0, ACE_Reactor_Notify * = 0); - // Initialize <ACE_WFMO_Reactor> with size <size>. <size> should - // not exceed <ACE_WFMO_Reactor::DEFAULT_SIZE>. Two slots will be - // added to the <size> parameter which will store handles used for - // internal management purposes. + /// Returns -1 (not used in this implementation); virtual int current_info (ACE_HANDLE, size_t & /* size */); - // Returns -1 (not used in this implementation); + /// Use a user specified signal handler instead. virtual int set_sig_handler (ACE_Sig_Handler *signal_handler); - // Use a user specified signal handler instead. // = The following method is deprecated. Use <timer_queue> instead. + /// Set a user specified timer queue. virtual int set_timer_queue (ACE_Timer_Queue *tq); - // Set a user specified timer queue. + /// Set a user-specified timer queue. + /// Return the current <ACE_Timer_Queue>. virtual int timer_queue (ACE_Timer_Queue *tq); - // Set a user-specified timer queue. virtual ACE_Timer_Queue *timer_queue (void) const; - // Return the current <ACE_Timer_Queue>. + /// Close down the WFMO_Reactor and release all of its resources. virtual int close (void); - // Close down the WFMO_Reactor and release all of its resources. + /// Close down the WFMO_Reactor and release all of its resources. virtual ~ACE_WFMO_Reactor (void); - // Close down the WFMO_Reactor and release all of its resources. // = Event loop drivers. + /** + * Returns non-zero if there are I/O events "ready" for dispatching, + * but does not actually dispatch the event handlers. By default, + * don't block while checking this, i.e., "poll". + */ virtual int work_pending (const ACE_Time_Value &max_wait_time = ACE_Time_Value::zero); - // Returns non-zero if there are I/O events "ready" for dispatching, - // but does not actually dispatch the event handlers. By default, - // don't block while checking this, i.e., "poll". + /** + * This event loop driver blocks for up to <max_wait_time> before + * returning. It will return earlier if timer events, I/O events, + * or signal events occur. Note that <max_wait_time> can be 0, in + * which case this method blocks indefinitely until events occur. + * + * <max_wait_time> is decremented to reflect how much time this call + * took. For instance, if a time value of 3 seconds is passed to + * handle_events and an event occurs after 2 seconds, + * <max_wait_time> will equal 1 second. This can be used if an + * application wishes to handle events for some fixed amount of + * time. + * + * <WaitForMultipleObjects> is used as the demultiplexing call + * + * Returns the total number of I/O and timer <ACE_Event_Handler>s + * that were dispatched, 0 if the <max_wait_time> elapsed without + * dispatching any handlers, or -1 if an error occurs. + * + * The only difference between <alertable_handle_events> and + * <handle_events> is that in the alertable case, TRUE is passed to + * <WaitForMultipleObjects> for the <bAlertable> option. + */ virtual int handle_events (ACE_Time_Value *max_wait_time = 0); virtual int alertable_handle_events (ACE_Time_Value *max_wait_time = 0); - // This event loop driver blocks for up to <max_wait_time> before - // returning. It will return earlier if timer events, I/O events, - // or signal events occur. Note that <max_wait_time> can be 0, in - // which case this method blocks indefinitely until events occur. - // - // <max_wait_time> is decremented to reflect how much time this call - // took. For instance, if a time value of 3 seconds is passed to - // handle_events and an event occurs after 2 seconds, - // <max_wait_time> will equal 1 second. This can be used if an - // application wishes to handle events for some fixed amount of - // time. - // - // <WaitForMultipleObjects> is used as the demultiplexing call - // - // Returns the total number of I/O and timer <ACE_Event_Handler>s - // that were dispatched, 0 if the <max_wait_time> elapsed without - // dispatching any handlers, or -1 if an error occurs. - // - // The only difference between <alertable_handle_events> and - // <handle_events> is that in the alertable case, TRUE is passed to - // <WaitForMultipleObjects> for the <bAlertable> option. + /** + * This method is just like the one above, except the + * <max_wait_time> value is a reference and can therefore never be + * NULL. + * + * The only difference between <alertable_handle_events> and + * <handle_events> is that in the alertable case, TRUE is passed to + * <WaitForMultipleObjects> for the <bAlertable> option. + */ virtual int handle_events (ACE_Time_Value &max_wait_time); virtual int alertable_handle_events (ACE_Time_Value &max_wait_time); - // This method is just like the one above, except the - // <max_wait_time> value is a reference and can therefore never be - // NULL. - // - // The only difference between <alertable_handle_events> and - // <handle_events> is that in the alertable case, TRUE is passed to - // <WaitForMultipleObjects> for the <bAlertable> option. // = Event handling control. + /** + * Return the status of Reactor. If this function returns 0, the reactor is + * actively handling events. If it returns non-zero, <handling_events> and + * <handle_alertable_events> return -1 immediately. + */ virtual int deactivated (void); - // Return the status of Reactor. If this function returns 0, the reactor is - // actively handling events. If it returns non-zero, <handling_events> and - // <handle_alertable_events> return -1 immediately. + /** + * Control whether the Reactor will handle any more incoming events or not. + * If <do_stop> == 1, the Reactor will be disabled. By default, a reactor + * is in active state and can be deactivated/reactived as wish. + */ virtual void deactivate (int do_stop); - // Control whether the Reactor will handle any more incoming events or not. - // If <do_stop> == 1, the Reactor will be disabled. By default, a reactor - // is in active state and can be deactivated/reactived as wish. // = Register and remove Handlers. + /** + * Register an <ACE_Event_Handler> <event_handler>. Since no Event + * Mask is passed through this interface, it is assumed that the + * <handle> being passed in is an event handle and when the event + * becomes signaled, <WFMO_Reactor> will call handle_signal on + * <event_handler>. If <handle> == <ACE_INVALID_HANDLE> the + * <ACE_WFMO_Reactor> will call the <get_handle> method of + * <event_handler> to extract the underlying event handle. + */ virtual int register_handler (ACE_Event_Handler *event_handler, ACE_HANDLE event_handle = ACE_INVALID_HANDLE); - // Register an <ACE_Event_Handler> <event_handler>. Since no Event - // Mask is passed through this interface, it is assumed that the - // <handle> being passed in is an event handle and when the event - // becomes signaled, <WFMO_Reactor> will call handle_signal on - // <event_handler>. If <handle> == <ACE_INVALID_HANDLE> the - // <ACE_WFMO_Reactor> will call the <get_handle> method of - // <event_handler> to extract the underlying event handle. + /** + * Register an <ACE_Event_Handler> <event_handle>. <mask> specifies + * the network events that the <event_handler> is interested in. If + * <io_handle> == <ACE_INVALID_HANDLE> the <ACE_WFMO_Reactor> will + * call the <get_handle> method of <event_handler> to extract the + * underlying I/O handle. If the <event_handle> == + * <ACE_INVALID_HANDLE>, WFMO_Reactor will create an event for + * associating it with the I/O handle. When the <event_handle> is + * signalled, the appropriate <handle_*> callback will be invoked on + * the <Event_Handler> + */ virtual int register_handler (ACE_HANDLE event_handle, ACE_HANDLE io_handle, ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask); - // Register an <ACE_Event_Handler> <event_handle>. <mask> specifies - // the network events that the <event_handler> is interested in. If - // <io_handle> == <ACE_INVALID_HANDLE> the <ACE_WFMO_Reactor> will - // call the <get_handle> method of <event_handler> to extract the - // underlying I/O handle. If the <event_handle> == - // <ACE_INVALID_HANDLE>, WFMO_Reactor will create an event for - // associating it with the I/O handle. When the <event_handle> is - // signalled, the appropriate <handle_*> callback will be invoked on - // the <Event_Handler> + /** + * This is a simple version of the above <register_handler> method + * where the I/O handle is passed in and the event handle will + * always be created by <WFMO_Reactor> + */ virtual int register_handler (ACE_HANDLE io_handle, ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask); - // This is a simple version of the above <register_handler> method - // where the I/O handle is passed in and the event handle will - // always be created by <WFMO_Reactor> + /** + * This is a simple version of the above <register_handler> method + * where the I/O handle will always come from <get_handle> on the + * <Event_Handler> and the event handle will always be created by + * <WFMO_Reactor> + */ virtual int register_handler (ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask); - // This is a simple version of the above <register_handler> method - // where the I/O handle will always come from <get_handle> on the - // <Event_Handler> and the event handle will always be created by - // <WFMO_Reactor> + /// Register <event_handler> with all the <handles> in the + /// <Handle_Set>. virtual int register_handler (const ACE_Handle_Set &handles, ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask); - // Register <event_handler> with all the <handles> in the - // <Handle_Set>. + /** + * Register <new_sh> to handle the signal <signum> using the + * <new_disp>. Returns the <old_sh> that was previously registered + * (if any), along with the <old_disp> of the signal handler. + */ virtual int register_handler (int signum, ACE_Event_Handler *new_sh, ACE_Sig_Action *new_disp = 0, ACE_Event_Handler **old_sh = 0, ACE_Sig_Action *old_disp = 0); - // Register <new_sh> to handle the signal <signum> using the - // <new_disp>. Returns the <old_sh> that was previously registered - // (if any), along with the <old_disp> of the signal handler. + /// Registers <new_sh> to handle a set of signals <sigset> using the + /// <new_disp>. virtual int register_handler (const ACE_Sig_Set &sigset, ACE_Event_Handler *new_sh, ACE_Sig_Action *new_disp = 0); - // Registers <new_sh> to handle a set of signals <sigset> using the - // <new_disp>. + /** + * Removes <event_handler> from the <ACE_WFMO_Reactor>. Note that + * the <ACE_WFMO_Reactor> will call the <get_handle> method of + * <event_handler> to extract the underlying handle. If <mask> == + * <ACE_Event_Handler::DONT_CALL> then the <handle_close> method of + * the <event_handler> is not invoked. Note that the <handle> can + * either be the <event_handle> or the <io_handle> + */ virtual int remove_handler (ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask); - // Removes <event_handler> from the <ACE_WFMO_Reactor>. Note that - // the <ACE_WFMO_Reactor> will call the <get_handle> method of - // <event_handler> to extract the underlying handle. If <mask> == - // <ACE_Event_Handler::DONT_CALL> then the <handle_close> method of - // the <event_handler> is not invoked. Note that the <handle> can - // either be the <event_handle> or the <io_handle> + /** + * Removes <handle> from the <ACE_WFMO_Reactor>. If <mask> == + * <ACE_Event_Handler::DONT_CALL> then the <handle_close> method of + * the <event_handler> is not invoked. Note that the <handle> can + * either be the <event_handle> or the <io_handle> + * + * For the case of I/O entries, this removes the <mask> binding of + * <Event_Handler> whose handle is <handle> from <WFMO_Reactor>. If + * there are no more bindings for this <event_handler> then it is + * removed from the WFMO_Reactor. For simple event entries, mask is + * mostly ignored and the <Event_Handler> is always removed from + * <WFMO_Reactor> + */ virtual int remove_handler (ACE_HANDLE handle, ACE_Reactor_Mask mask); - // Removes <handle> from the <ACE_WFMO_Reactor>. If <mask> == - // <ACE_Event_Handler::DONT_CALL> then the <handle_close> method of - // the <event_handler> is not invoked. Note that the <handle> can - // either be the <event_handle> or the <io_handle> - // - // For the case of I/O entries, this removes the <mask> binding of - // <Event_Handler> whose handle is <handle> from <WFMO_Reactor>. If - // there are no more bindings for this <event_handler> then it is - // removed from the WFMO_Reactor. For simple event entries, mask is - // mostly ignored and the <Event_Handler> is always removed from - // <WFMO_Reactor> + /** + * Removes all the <mask> bindings for handles in the <handle_set> + * bind of <Event_Handler>. If there are no more bindings for any + * of these handles then they are removed from WFMO_Reactor. + */ virtual int remove_handler (const ACE_Handle_Set &handle_set, ACE_Reactor_Mask); - // Removes all the <mask> bindings for handles in the <handle_set> - // bind of <Event_Handler>. If there are no more bindings for any - // of these handles then they are removed from WFMO_Reactor. + /** + * Remove the ACE_Event_Handler currently associated with <signum>. + * <sigkey> is ignored in this implementation since there is only + * one instance of a signal handler. Install the new disposition + * (if given) and return the previous disposition (if desired by the + * caller). Returns 0 on success and -1 if <signum> is invalid. + */ virtual int remove_handler (int signum, ACE_Sig_Action *new_disp, ACE_Sig_Action *old_disp = 0, int sigkey = -1); - // Remove the ACE_Event_Handler currently associated with <signum>. - // <sigkey> is ignored in this implementation since there is only - // one instance of a signal handler. Install the new disposition - // (if given) and return the previous disposition (if desired by the - // caller). Returns 0 on success and -1 if <signum> is invalid. + /// Calls <remove_handler> for every signal in <sigset>. virtual int remove_handler (const ACE_Sig_Set &sigset); - // Calls <remove_handler> for every signal in <sigset>. // = Suspend and resume Handlers. + /// Suspend <event_handler> temporarily. Use + /// <ACE_Event_Handler::get_handle> to get the handle. virtual int suspend_handler (ACE_Event_Handler *event_handler); - // Suspend <event_handler> temporarily. Use - // <ACE_Event_Handler::get_handle> to get the handle. + /// Suspend <handle> temporarily. virtual int suspend_handler (ACE_HANDLE handle); - // Suspend <handle> temporarily. + /// Suspend all <handles> in handle set temporarily. virtual int suspend_handler (const ACE_Handle_Set &handles); - // Suspend all <handles> in handle set temporarily. + /// Suspend all <handles> temporarily. virtual int suspend_handlers (void); - // Suspend all <handles> temporarily. + /// Resume <event_handler>. Use <ACE_Event_Handler::get_handle> to + /// get the handle. virtual int resume_handler (ACE_Event_Handler *event_handler); - // Resume <event_handler>. Use <ACE_Event_Handler::get_handle> to - // get the handle. + /// Resume <handle>. virtual int resume_handler (ACE_HANDLE handle); - // Resume <handle>. + /// Resume all <handles> in handle set. virtual int resume_handler (const ACE_Handle_Set &handles); - // Resume all <handles> in handle set. + /// Resume all <handles>. virtual int resume_handlers (void); - // Resume all <handles>. + /** + * Return 1 if we any event associations were made by the reactor + * for the handles that it waits on, 0 otherwise. Since the + * WFMO_Reactor does use event associations, this function always + * return 1. + */ virtual int uses_event_associations (void); - // Return 1 if we any event associations were made by the reactor - // for the handles that it waits on, 0 otherwise. Since the - // WFMO_Reactor does use event associations, this function always - // return 1. // Timer management. + /** + * Schedule an <event_handler> that will expire after <delay> amount + * of time, which is specified using relative time to the current + * <gettimeofday>. If it expires then <arg> is passed in as the + * value to the <event_handler>'s <handle_timeout> callback method. + * If <interval> is != to <ACE_Time_Value::zero> then it is used to + * reschedule the <event_handler> automatically, which is also + * specified using relative time. This method returns a <timer_id> + * that uniquely identifies the <event_handler> in an internal list. + * This <timer_id> can be used to cancel an <event_handler> before + * it expires. The cancellation ensures that <timer_ids> are unique + * up to values of greater than 2 billion timers. As long as timers + * don't stay around longer than this there should be no problems + * with accidentally deleting the wrong timer. Returns -1 on + * failure (which is guaranteed never to be a valid <timer_id>. + */ virtual long schedule_timer (ACE_Event_Handler *event_handler, const void *arg, const ACE_Time_Value &delta, const ACE_Time_Value &interval = ACE_Time_Value::zero); - // Schedule an <event_handler> that will expire after <delay> amount - // of time, which is specified using relative time to the current - // <gettimeofday>. If it expires then <arg> is passed in as the - // value to the <event_handler>'s <handle_timeout> callback method. - // If <interval> is != to <ACE_Time_Value::zero> then it is used to - // reschedule the <event_handler> automatically, which is also - // specified using relative time. This method returns a <timer_id> - // that uniquely identifies the <event_handler> in an internal list. - // This <timer_id> can be used to cancel an <event_handler> before - // it expires. The cancellation ensures that <timer_ids> are unique - // up to values of greater than 2 billion timers. As long as timers - // don't stay around longer than this there should be no problems - // with accidentally deleting the wrong timer. Returns -1 on - // failure (which is guaranteed never to be a valid <timer_id>. + /** + * Resets the interval of the timer represented by <timer_id> to + * <interval>, which is specified in relative time to the current + * <gettimeofday>. If <interval> is equal to + * <ACE_Time_Value::zero>, the timer will become a non-rescheduling + * timer. Returns 0 if successful, -1 if not. + */ virtual int reset_timer_interval (long timer_id, const ACE_Time_Value &interval); - // Resets the interval of the timer represented by <timer_id> to - // <interval>, which is specified in relative time to the current - // <gettimeofday>. If <interval> is equal to - // <ACE_Time_Value::zero>, the timer will become a non-rescheduling - // timer. Returns 0 if successful, -1 if not. + /// Cancel all Event_Handlers that match the address of + /// <event_handler>. Returns number of handler's cancelled. virtual int cancel_timer (ACE_Event_Handler *event_handler, int dont_call_handle_close = 1); - // Cancel all Event_Handlers that match the address of - // <event_handler>. Returns number of handler's cancelled. + /** + * Cancel the single Event_Handler that matches the <timer_id> value + * (which was returned from the schedule method). If arg is + * non-NULL then it will be set to point to the ``magic cookie'' + * argument passed in when the Event_Handler was registered. This + * makes it possible to free up the memory and avoid memory leaks. + * Returns 1 if cancellation succeeded and 0 if the <timer_id> + * wasn't found. + */ virtual int cancel_timer (long timer_id, const void **arg = 0, int dont_call_handle_close = 1); - // Cancel the single Event_Handler that matches the <timer_id> value - // (which was returned from the schedule method). If arg is - // non-NULL then it will be set to point to the ``magic cookie'' - // argument passed in when the Event_Handler was registered. This - // makes it possible to free up the memory and avoid memory leaks. - // Returns 1 if cancellation succeeded and 0 if the <timer_id> - // wasn't found. // = High-level Event_Handler scheduling operations + /** + * Add <masks_to_be_added> to the <event_handler>'s entry in + * WFMO_Reactor. <event_handler> must already have been registered + * with WFMO_Reactor. + */ virtual int schedule_wakeup (ACE_Event_Handler *event_handler, ACE_Reactor_Mask masks_to_be_added); - // Add <masks_to_be_added> to the <event_handler>'s entry in - // WFMO_Reactor. <event_handler> must already have been registered - // with WFMO_Reactor. + /** + * Add <masks_to_be_added> to the <handle>'s entry in WFMO_Reactor. + * The Event_Handler associated with <handle> must already have been + * registered with WFMO_Reactor. + */ virtual int schedule_wakeup (ACE_HANDLE handle, ACE_Reactor_Mask masks_to_be_added); - // Add <masks_to_be_added> to the <handle>'s entry in WFMO_Reactor. - // The Event_Handler associated with <handle> must already have been - // registered with WFMO_Reactor. + /** + * Remove <masks_to_be_deleted> to the <handle>'s entry in + * WFMO_Reactor. The Event_Handler associated with <handle> must + * already have been registered with WFMO_Reactor. + */ virtual int cancel_wakeup (ACE_Event_Handler *event_handler, ACE_Reactor_Mask masks_to_be_deleted); - // Remove <masks_to_be_deleted> to the <handle>'s entry in - // WFMO_Reactor. The Event_Handler associated with <handle> must - // already have been registered with WFMO_Reactor. + /** + * Remove <masks_to_be_deleted> to the <handle>'s entry in + * WFMO_Reactor. The Event_Handler associated with <handle> must + * already have been registered with WFMO_Reactor. + */ virtual int cancel_wakeup (ACE_HANDLE handle, ACE_Reactor_Mask masks_to_be_deleted); - // Remove <masks_to_be_deleted> to the <handle>'s entry in - // WFMO_Reactor. The Event_Handler associated with <handle> must - // already have been registered with WFMO_Reactor. // = Notification methods. + /** + * Wakeup one <ACE_WFMO_Reactor> thread if it is currently blocked + * in <WaitForMultipleObjects>. The <ACE_Time_Value> indicates how + * long to blocking trying to notify the <WFMO_Reactor>. If + * <timeout> == 0, the caller will block until action is possible, + * else will wait until the relative time specified in <timeout> + * elapses). + */ virtual int notify (ACE_Event_Handler * = 0, ACE_Reactor_Mask = ACE_Event_Handler::EXCEPT_MASK, ACE_Time_Value * = 0); - // Wakeup one <ACE_WFMO_Reactor> thread if it is currently blocked - // in <WaitForMultipleObjects>. The <ACE_Time_Value> indicates how - // long to blocking trying to notify the <WFMO_Reactor>. If - // <timeout> == 0, the caller will block until action is possible, - // else will wait until the relative time specified in <timeout> - // elapses). + /** + * Set the maximum number of times that the + * <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and + * dispatch the <ACE_Event_Handlers> that are passed in via the + * notify queue before breaking out of its + * <ACE_Message_Queue::dequeue> loop. By default, this is set to + * -1, which means "iterate until the queue is empty." Setting this + * to a value like "1 or 2" will increase "fairness" (and thus + * prevent starvation) at the expense of slightly higher dispatching + * overhead. + */ virtual void max_notify_iterations (int); - // Set the maximum number of times that the - // <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and - // dispatch the <ACE_Event_Handlers> that are passed in via the - // notify queue before breaking out of its - // <ACE_Message_Queue::dequeue> loop. By default, this is set to - // -1, which means "iterate until the queue is empty." Setting this - // to a value like "1 or 2" will increase "fairness" (and thus - // prevent starvation) at the expense of slightly higher dispatching - // overhead. + /** + * Get the maximum number of times that the + * <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and + * dispatch the <ACE_Event_Handlers> that are passed in via the + * notify queue before breaking out of its + * <ACE_Message_Queue::dequeue> loop. + */ virtual int max_notify_iterations (void); - // Get the maximum number of times that the - // <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and - // dispatch the <ACE_Event_Handlers> that are passed in via the - // notify queue before breaking out of its - // <ACE_Message_Queue::dequeue> loop. + /** + * Purge any notifications pending in this reactor for the specified + * <ACE_Event_Handler> object. Returns the number of notifications + * purged. Returns -1 on error. + */ virtual int purge_pending_notifications (ACE_Event_Handler * = 0); - // Purge any notifications pending in this reactor for the specified - // <ACE_Event_Handler> object. Returns the number of notifications - // purged. Returns -1 on error. // = Assorted helper methods. + /** + * Check to see if <handle> is associated with a valid Event_Handler + * bound to <mask>. Return the <event_handler> associated with this + * <handler> if <event_handler> != 0. + */ virtual int handler (ACE_HANDLE handle, ACE_Reactor_Mask mask, ACE_Event_Handler **event_handler = 0); - // Check to see if <handle> is associated with a valid Event_Handler - // bound to <mask>. Return the <event_handler> associated with this - // <handler> if <event_handler> != 0. + /** + * Check to see if <signum> is associated with a valid Event_Handler + * bound to a signal. Return the <event_handler> associated with + * this <handler> if <event_handler> != 0. + */ virtual int handler (int signum, ACE_Event_Handler ** = 0); - // Check to see if <signum> is associated with a valid Event_Handler - // bound to a signal. Return the <event_handler> associated with - // this <handler> if <event_handler> != 0. + /// Returns true if WFMO_Reactor has been successfully initialized, else + /// false. virtual int initialized (void); - // Returns true if WFMO_Reactor has been successfully initialized, else - // false. + /// Returns the current size of the WFMO_Reactor's internal + /// descriptor table. virtual size_t size (void) const; - // Returns the current size of the WFMO_Reactor's internal - // descriptor table. + /// Returns a reference to the WFMO_Reactor's internal lock. virtual ACE_Lock &lock (void); - // Returns a reference to the WFMO_Reactor's internal lock. + /// Wake up all threads in WaitForMultipleObjects so that they can + /// reconsult the handle set virtual void wakeup_all_threads (void); - // Wake up all threads in WaitForMultipleObjects so that they can - // reconsult the handle set + /** + * Transfers ownership of the WFMO_Reactor to the <new_owner>. The + * transfer will not complete until all threads are ready (just like + * the handle set). + */ virtual int owner (ACE_thread_t new_owner, ACE_thread_t *old_owner = 0); - // Transfers ownership of the WFMO_Reactor to the <new_owner>. The - // transfer will not complete until all threads are ready (just like - // the handle set). + /// Return the ID of the "owner" thread. virtual int owner (ACE_thread_t *owner); - // Return the ID of the "owner" thread. + /// Get the existing restart value. virtual int restart (void); - // Get the existing restart value. + /// Set a new value for restart and return the original value. virtual int restart (int r); - // Set a new value for restart and return the original value. + /// Not implemented virtual void requeue_position (int); - // Not implemented + /// Not implemented virtual int requeue_position (void); - // Not implemented // = Low-level wait_set mask manipulation methods. + /** + * Modify <masks> of the <event_handler>'s entry in WFMO_Reactor + * depending upon <operation>. <event_handler> must already have + * been registered with WFMO_Reactor. + */ virtual int mask_ops (ACE_Event_Handler *event_handler, ACE_Reactor_Mask masks, int operation); - // Modify <masks> of the <event_handler>'s entry in WFMO_Reactor - // depending upon <operation>. <event_handler> must already have - // been registered with WFMO_Reactor. + /** + * Modify <masks> of the <handle>'s entry in WFMO_Reactor depending + * upon <operation>. <handle> must already have been registered + * with WFMO_Reactor. + */ virtual int mask_ops (ACE_HANDLE handle, ACE_Reactor_Mask masks, int ops); - // Modify <masks> of the <handle>'s entry in WFMO_Reactor depending - // upon <operation>. <handle> must already have been registered - // with WFMO_Reactor. // = Low-level ready_set mask manipulation methods. + /// Not implemented virtual int ready_ops (ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask, int ops); - // Not implemented + /// Not implemented virtual int ready_ops (ACE_HANDLE handle, ACE_Reactor_Mask, int ops); - // Not implemented + /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; - // Declare the dynamic allocation hooks. + /// Dump the state of an object. virtual void dump (void) const; - // Dump the state of an object. protected: + /// Registration workhorse virtual int register_handler_i (ACE_HANDLE event_handle, ACE_HANDLE io_handle, ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask); - // Registration workhorse + /// Event handling workhorse virtual int event_handling (ACE_Time_Value *max_wait_time = 0, int alertable = 0); - // Event handling workhorse + /// Bit masking workhorse virtual int mask_ops_i (ACE_HANDLE io_handle, ACE_Reactor_Mask masks, int operation); - // Bit masking workhorse + /// Return the ID of the "owner" thread. Does not do any locking. virtual ACE_thread_t owner_i (void); - // Return the ID of the "owner" thread. Does not do any locking. + /// Check to see if it is ok to enter <::WaitForMultipleObjects>. virtual int ok_to_wait (ACE_Time_Value *max_wait_time, int alertable); - // Check to see if it is ok to enter <::WaitForMultipleObjects>. + /// Wait for timer and I/O events to occur. virtual int wait_for_multiple_events (int timeout, int alertable); - // Wait for timer and I/O events to occur. + /// Check for activity on remaining handles. virtual DWORD poll_remaining_handles (size_t slot); - // Check for activity on remaining handles. + /// Expire timers. Only the owner thread does useful stuff in this + /// function. virtual int expire_timers (void); - // Expire timers. Only the owner thread does useful stuff in this - // function. + /// Dispatches the timers and I/O handlers. virtual int dispatch (int wait_status); - // Dispatches the timers and I/O handlers. + /// Protect against structured exceptions caused by user code when + /// dispatching handles virtual int safe_dispatch (int wait_status); - // Protect against structured exceptions caused by user code when - // dispatching handles + /** + * Dispatches any active handles from handles_[<slot>] to + * handles_[active_handles_] using <WaitForMultipleObjects> to poll + * through our handle set looking for active handles. + */ virtual int dispatch_handles (size_t slot); - // Dispatches any active handles from handles_[<slot>] to - // handles_[active_handles_] using <WaitForMultipleObjects> to poll - // through our handle set looking for active handles. + /// Dispatches a single handler. Returns 0 on success, -1 if the + /// handler was removed. virtual int dispatch_handler (size_t slot, size_t max_handlep1); - // Dispatches a single handler. Returns 0 on success, -1 if the - // handler was removed. + /// Dispatches a single handler. Returns 0 on success, -1 if the + /// handler was removed. virtual int simple_dispatch_handler (int slot, ACE_HANDLE event_handle); - // Dispatches a single handler. Returns 0 on success, -1 if the - // handler was removed. + /// Dispatches a single handler. Returns 0 on success, -1 if the + /// handler was removed. virtual int complex_dispatch_handler (int slot, ACE_HANDLE event_handle); - // Dispatches a single handler. Returns 0 on success, -1 if the - // handler was removed. + /// Dispatches window messages. Noop for WFMO_Reactor. virtual int dispatch_window_messages (void); - // Dispatches window messages. Noop for WFMO_Reactor. virtual ACE_Reactor_Mask upcall (ACE_Event_Handler *event_handler, ACE_HANDLE io_handle, WSANETWORKEVENTS &events); + /// Used to caluculate the next timeout virtual int calculate_timeout (ACE_Time_Value *time); - // Used to caluculate the next timeout + /// Update the state of the handler repository virtual int update_state (void); - // Update the state of the handler repository + /// Check to see if we have a new owner virtual int new_owner (void); - // Check to see if we have a new owner + /// Set owner to new owner virtual int change_owner (void); - // Set owner to new owner + /// Handle signals without requiring global/static variables. ACE_Sig_Handler *signal_handler_; - // Handle signals without requiring global/static variables. + /// Keeps track of whether we should delete the signal handler (if we + /// didn't create it, then we don't delete it). int delete_signal_handler_; - // Keeps track of whether we should delete the signal handler (if we - // didn't create it, then we don't delete it). + /// Defined as a pointer to allow overriding by derived classes... ACE_Timer_Queue *timer_queue_; - // Defined as a pointer to allow overriding by derived classes... + /// Keeps track of whether we should delete the timer queue (if we + /// didn't create it, then we don't delete it). int delete_timer_queue_; - // Keeps track of whether we should delete the timer queue (if we - // didn't create it, then we don't delete it). + /// Keeps track of whether we should delete the handler repository int delete_handler_rep_; - // Keeps track of whether we should delete the handler repository + /// Used when <notify> is called. ACE_Reactor_Notify *notify_handler_; - // Used when <notify> is called. + /// Keeps track of whether we should delete the notify handler. int delete_notify_handler_; - // Keeps track of whether we should delete the notify handler. + /** + * Synchronization for the ACE_WFMO_Reactor. + * + * A Process Mutex is used here because of two reasons: + * (a) The implementation of ACE_Thread_Mutex uses CriticalSections + * CriticalSections are not waitable using ::WaitForMultipleObjects + * (b) This is really not a process mutex because it is not + * named. No other process can use this mutex. + */ ACE_Process_Mutex lock_; - // Synchronization for the ACE_WFMO_Reactor. - // - // A Process Mutex is used here because of two reasons: - // (a) The implementation of ACE_Thread_Mutex uses CriticalSections - // CriticalSections are not waitable using ::WaitForMultipleObjects - // (b) This is really not a process mutex because it is not - // named. No other process can use this mutex. + /// Adapter used to return internal lock to outside world. ACE_Lock_Adapter<ACE_Process_Mutex> lock_adapter_; - // Adapter used to return internal lock to outside world. + /// Table that maps <ACE_HANDLEs> to <ACE_Event_Handler *>'s. ACE_WFMO_Reactor_Handler_Repository handler_rep_; - // Table that maps <ACE_HANDLEs> to <ACE_Event_Handler *>'s. + /// A manual event used to block threads from proceeding into + /// WaitForMultipleObjects ACE_Manual_Event ok_to_wait_; - // A manual event used to block threads from proceeding into - // WaitForMultipleObjects + /** + * A manual event is used so that we can wake everyone up (e.g., + * when <ACE_Event_Handlers> are bounded and unbound from the + * handler repository). + */ ACE_Manual_Event wakeup_all_threads_; - // A manual event is used so that we can wake everyone up (e.g., - // when <ACE_Event_Handlers> are bounded and unbound from the - // handler repository). + /// Used when <wakeup_all_threads_> is signaled ACE_Wakeup_All_Threads_Handler wakeup_all_threads_handler_; - // Used when <wakeup_all_threads_> is signaled + /// The changing thread waits on this event, till all threads are not + /// active anymore ACE_Auto_Event waiting_to_change_state_; - // The changing thread waits on this event, till all threads are not - // active anymore + /// Count of currently active threads size_t active_threads_; - // Count of currently active threads + /** + * The thread which is "owner" of the WFMO_Reactor. The owner + * concept is used because we don't want multiple threads to try to + * expire timers. Therefore the "owner" thread is the only one + * allowed to expire timers. Also, the owner thread is the only + * thread which waits on the notify handle. Note that the ownership + * can be transferred. + */ ACE_thread_t owner_; - // The thread which is "owner" of the WFMO_Reactor. The owner - // concept is used because we don't want multiple threads to try to - // expire timers. Therefore the "owner" thread is the only one - // allowed to expire timers. Also, the owner thread is the only - // thread which waits on the notify handle. Note that the ownership - // can be transferred. + /// The owner to be of the WFMO_Reactor ACE_thread_t new_owner_; - // The owner to be of the WFMO_Reactor + /// This is the thread which is responsible for the changing the + /// state of the <WFMO_Reactor> handle set ACE_thread_t change_state_thread_; - // This is the thread which is responsible for the changing the - // state of the <WFMO_Reactor> handle set + /// This is an array of ACE_HANDLEs which keep track of the <lock_> + /// and <ok_to_wait_> handles ACE_HANDLE atomic_wait_array_ [2]; - // This is an array of ACE_HANDLEs which keep track of the <lock_> - // and <ok_to_wait_> handles + /// This flag is used to keep track of whether we are already closed. int open_for_business_; - // This flag is used to keep track of whether we are already closed. + /// This flag is used to keep track of whether we are actively handling + /// events or not. sig_atomic_t deactivated_; - // This flag is used to keep track of whether we are actively handling - // events or not. private: + /// Deny access since member-wise won't work... ACE_WFMO_Reactor (const ACE_WFMO_Reactor &); ACE_WFMO_Reactor &operator = (const ACE_WFMO_Reactor &); - // Deny access since member-wise won't work... }; #endif /* ACE_WIN32 */ |