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diff --git a/ace/config-win32-msvc-6.h b/ace/config-win32-msvc-6.h
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-// -*- C++ -*-
-
-//=============================================================================
-/**
- * @file config-win32-msvc-6.h
- *
- * $Id$
- *
- * @brief Microsoft Visual C++ 6.0 configuration file.
- *
- * This file is the ACE configuration file for Microsoft Visual C++ version 6.
- *
- * @note Do not include this file directly, include config-win32.h instead.
- *
- * @author Darrell Brunsch <brunsch@cs.wustl.edu>
- */
-//=============================================================================
-
-#ifndef ACE_CONFIG_WIN32_MSVC_6_H
-#define ACE_CONFIG_WIN32_MSVC_6_H
-#include /**/ "ace/pre.h"
-
-#ifndef ACE_CONFIG_WIN32_H
-#error Use config-win32.h in config.h instead of this header
-#endif /* ACE_CONFIG_WIN32_H */
-
-// The std library that comes with VC6 is pre-standard, but
-// it's close enough that any discrepancies should be worked around
-// with individual hacks.
-# if !defined (ACE_HAS_STANDARD_CPP_LIBRARY)
-# define ACE_HAS_STANDARD_CPP_LIBRARY 1
-# endif
-
-// The STL that comes with ACE uses the std namespace. Note however, it is not
-// part of the standard C++ library
-# if !defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)
-# define ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB 1
-# endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */
-
-# if !defined (ACE_HAS_BROKEN_NESTED_TEMPLATES)
-# define ACE_HAS_BROKEN_NESTED_TEMPLATES
-# endif /* ACE_HAS_BROKEN_NESTED_TEMPLATES */
-
-// Keywords
-
-# define ACE_HAS_TYPENAME_KEYWORD
-# define ACE_HAS_USING_KEYWORD
-
-// No support for member templates.
-#define ACE_LACKS_MEMBER_TEMPLATES
-
-#define ACE_HAS_ITOA
-
-#define ACE_ITOA_EQUIVALENT ::_itoa
-#define ACE_STRCASECMP_EQUIVALENT ::_stricmp
-#define ACE_STRNCASECMP_EQUIVALENT ::_strnicmp
-#define ACE_WCSDUP_EQUIVALENT ::_wcsdup
-
-# if !defined (ACE_HAS_WINCE)
-# define ACE_HAS_EXCEPTIONS
-# define ACE_HAS_BROKEN_UNEXPECTED_EXCEPTIONS
-# define ACE_HAS_NO_THROW_SPEC
-# define ACE_HAS_SIG_ATOMIC_T
-# endif /* ACE_HAS_WINCE */
-
-// CE SDKs didn't provide some errno values we need in eVC3 and 4 (which
-// are the same base compiler version as MSVC 6).
-#if defined (ACE_HAS_WINCE)
-# define EMFILE WSAEMFILE
-# define EINTR WSAEINTR
-# define EACCES ERROR_ACCESS_DENIED
-# define ENOSPC ERROR_HANDLE_DISK_FULL
-# define EEXIST ERROR_FILE_EXISTS
-# define EPIPE ERROR_BROKEN_PIPE
-# define EFAULT WSAEFAULT
-# define ENOENT WSAEINVAL
-# define EINVAL WSAEINVAL
-# define ERANGE WSAEINVAL
-# define EAGAIN WSAEWOULDBLOCK
-# define ENOMEM ERROR_OUTOFMEMORY
-# define ENODEV ERROR_BAD_DEVICE
-# define _MAX_FNAME 255
-//#endif // UNDER_CE
-#endif /* ACE_HAS_WINCE */
-
-# define ACE_HAS_BROKEN_NAMESPACES
-# define ACE_HAS_BROKEN_IMPLICIT_CONST_CAST
-# define ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR
-
-
-# define ACE_LACKS_INTPTR_T
-
-// Compiler doesn't support static data member templates.
-# define ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES
-
-# define ACE_LACKS_STRRECVFD
-
-// Compiler/platform has correctly prototyped header files.
-# define ACE_HAS_CPLUSPLUS_HEADERS
-
-// Platform supports POSIX timers via timestruc_t.
-# define ACE_HAS_STRPTIME
-# define ACE_LACKS_NATIVE_STRPTIME
-
-// Compiler/platform supports strerror ().
-# define ACE_HAS_STRERROR
-
-# define ACE_TEMPLATES_REQUIRE_SOURCE
-
-// Platform provides ACE_TLI function prototypes.
-// For Win32, this is not really true, but saves a lot of hassle!
-# define ACE_HAS_TLI_PROTOTYPES
-
-// Platform support linebuffered streaming is broken
-# define ACE_LACKS_LINEBUFFERED_STREAMBUF
-
-// Template specialization is supported.
-# define ACE_HAS_TEMPLATE_SPECIALIZATION
-
-
-// At least for ACE_UNIMPLEMENTED_FUNC in class templates, this is needed to
-// explicitly instantiate a template that has ACE_UNIMPLEMENTED_FUNC.
-# define ACE_NEEDS_FUNC_DEFINITIONS
-
-// ----------------- "derived" defines and includes -----------
-
-# if defined (ACE_HAS_STANDARD_CPP_LIBRARY) && (ACE_HAS_STANDARD_CPP_LIBRARY != 0)
-
-// Platform has its Standard C++ library in the namespace std
-# if !defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)
-# define ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB 1
-# endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */
-
-// Microsoft's auto_ptr in standard cpp library doesn't have reset ().
-# define ACE_AUTO_PTR_LACKS_RESET
-
-// ace/iostream.h does not work with the standard cpp library (yet).
-# if !defined (ACE_USES_OLD_IOSTREAMS)
-# define ACE_LACKS_ACE_IOSTREAM
-# endif /* ! ACE_USES_OLD_IOSTREAMS */
-# else
-// iostream header lacks ipfx (), isfx (), etc., declarations
-# define ACE_LACKS_IOSTREAM_FX
-# endif
-
-// While digging the MSVC 4.0 include files, I found how to disable
-// MSVC warnings: --Amos Shapira
-
-
-// "C4355: 'this' : used in base member initializer list"
-# pragma warning(disable:4355) /* disable C4514 warning */
-// #pragma warning(default:4355) // use this to reenable, if desired
-
-# pragma warning(disable:4201) /* winnt.h uses nameless structs */
-
-# pragma warning(disable:4231)
-// Disable warning of using Microsoft Extension.
-
-// MSVC allows throw keyword but complains about it.
-# pragma warning( disable : 4290 )
-
-// Inheritance by dominance is A-OK by us
-# pragma warning (disable:4250)
-
-// Disable warning about long names (due to templates).
-# pragma warning( disable : 4786 )
-
-# if !defined(ACE_HAS_WINCE)
-# if defined(ACE_HAS_DLL) && (ACE_HAS_DLL != 0)
-# if !defined(_DLL)
-// *** DO NOT *** DO NOT *** defeat this error message
-// by defining _DLL yourself. RTFM and see who set _DLL.
-# error You must link against (Debug) Multithreaded DLL run-time libraries.
-# endif /* !_DLL */
-# endif /* ACE_HAS_DLL && ACE_HAS_DLL != 0 */
-# endif /* !ACE_HAS_WINCE */
-
-# pragma warning(default: 4201) /* winnt.h uses nameless structs */
-
-# define ACE_INT64_FORMAT_SPECIFIER ACE_LIB_TEXT ("%I64d")
-# define ACE_UINT64_FORMAT_SPECIFIER ACE_LIB_TEXT ("%I64u")
-
-#include /**/ "ace/post.h"
-#endif /* ACE_CONFIG_WIN32_MSVC_6_H */