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diff --git a/docs/tutorials/002/handler.h b/docs/tutorials/002/handler.h
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-
-// $Id$
-
-#ifndef LOGGING_HANDLER_H
-#define LOGGING_HANDLER_H
-
-#include "ace/INET_Addr.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/SOCK_Stream.h"
-#include "ace/Reactor.h"
-
-/*
- Since we used the template to create the acceptor, we don't know if there is a
- way to get to the reactor it uses. We'll take the easy way out and grab the
- global pointer. (There is a way to get back to the acceptor's reactor that
- we'll see later on.)
- */
-extern ACE_Reactor * g_reactor;
-
-/*
- This time we're deriving from ACE_Svc_Handler instead of ACE_Event_Handler.
- The big reason for this is because it already knows how to contain a SOCK_Stream
- and provides all of the method calls needed by the reactor. The second template
- parameter is for some advanced stuff we'll do with later servers. For now, just
- use it as is...
- */
-class Logging_Handler : public ACE_Svc_Handler < ACE_SOCK_STREAM, ACE_NULL_SYNCH >
-{
-
-public:
-
- /*
- The Acceptor<> template will open() us when there is a new client connection.
- */
- virtual int open (void *)
- {
- ACE_INET_Addr addr;
-
- /*
- Ask the peer() (held in our baseclass) to tell us the address of the cient
- which has connected. There may be valid reasons for this to fail where we
- wouldn't want to drop the connection but I can't think of one.
- */
- if (this->peer ().get_remote_addr (addr) == -1)
- return -1;
-
- /*
- The Acceptor<> won't register us with it's reactor, so we have to do so
- ourselves. This is where we have to grab that global pointer. Notice
- that we again use the READ_MASK so that handle_input() will be called
- when the client does something.
- */
- if (g_reactor->register_handler (this, ACE_Event_Handler::READ_MASK) == -1)
- ACE_ERROR_RETURN ((LM_ERROR, "(%P|%t) can't register with reactor\n"), -1);
-
- /*
- Here's another new treat. We schedule a timer event. This particular one
- will fire in two seconds and then every three seconds after that. It doesn't
- serve any useful purpose in our application other than to show you how it
- is done.
- */
- else if (g_reactor->schedule_timer (this, 0, ACE_Time_Value (2), ACE_Time_Value (3)) == -1)
- ACE_ERROR_RETURN ((LM_ERROR, "can'(%P|%t) t register with reactor\n"), -1);
-
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) connected with %s\n", addr.get_host_name() ));
-
- return 0;
- }
-
- /*
- This is a matter of style & maybe taste. Instead of putting all of this stuff
- into a destructor, we put it here and request that everyone call destroy()
- instead of 'delete'.
- */
- virtual void destroy (void)
- {
- /*
- Remove ourselves from the reactor
- */
- g_reactor->remove_handler(this,ACE_Event_Handler::READ_MASK|ACE_Event_Handler::DONT_CALL);
-
- /*
- Cancel that timer we scheduled in open()
- */
- g_reactor->cancel_timer (this);
-
- /*
- Shut down the connection to the client.
- */
- this->peer ().close ();
-
- /*
- Free our memory.
- */
- delete this;
- }
-
- /*
- If somebody doesn't like us, they will close() us. Actually, if our open() method
- returns -1, the Acceptor<> will invoke close() on us for cleanup.
- */
- virtual int close (u_long _flags = 0)
- {
- /*
- The ACE_Svc_Handler baseclass requires the _flags parameter. We don't
- use it here though, so we mark it as UNUSED. You can accomplish the
- same thing with a signature like handle_input's below.
- */
- ACE_UNUSED_ARG(_flags);
-
- /*
- Clean up and go away.
- */
- this->destroy ();
- return 0;
- }
-
-protected:
-
- /*
- Respond to input just like Tutorial 1.
- */
- virtual int handle_input (ACE_HANDLE)
- {
- char buf[128];
- memset (buf, 0, sizeof (buf));
-
- switch (this->peer ().recv (buf, sizeof buf))
- {
- case -1:
- ACE_ERROR_RETURN ((LM_ERROR, "(%P|%t) %p bad read\n", "client logger"), -1);
- case 0:
- ACE_ERROR_RETURN ((LM_ERROR, "(%P|%t) closing log daemon (fd = %d)\n", this->get_handle ()), -1);
- default:
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) from client: %s", buf));
- }
-
- return 0;
- }
-
- /*
- When the timer expires, handle_timeout() will be called. The 'arg' is the value passed
- after 'this' in the schedule_timer() call. You can pass in anything there that you can
- cast to a void*.
- */
- virtual int handle_timeout (const ACE_Time_Value & tv, const void *arg)
- {
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) handling timeout from this = %u\n", this));
- return 0;
- }
-
- /*
- Clean ourselves up when handle_input() (or handle_timer()) returns -1
- */
- virtual int handle_close(ACE_HANDLE, ACE_Reactor_Mask _mask)
- {
- this->destroy();
- return 0;
- }
-};
-
-#endif // LOGGING_HANDLER_H