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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
-<HTML>
-<HEAD>
- <TITLE>ACE Tutorial 002</TITLE>
- <META NAME="GENERATOR" CONTENT="Mozilla/3.0Gold (Win95; I) [Netscape]">
- <META NAME="Author" CONTENT="James CE Johnson">
- <META NAME="Description" CONTENT="A first step towards using ACE productively">
-</HEAD>
-<BODY text = "#000000" link="#000fff" vlink="#ff0f0f" bgcolor="#ffffff">
-
-
-<CENTER><P><B><FONT SIZE=+2>ACE&nbsp;Tutorial 005<BR>
-Creating a Multithreaded Server</FONT></B></P></CENTER>
-
-<P>
-<HR WIDTH="100%"></P>
-
-<P>In this tutorial, we will build a little on what we learned in the previous
-tutorials and add a few extras. The end result of the tutorial will be
-a multi-threaded server which will handle large volume of connections more
-efficiently.</P>
-
-<P>
-<HR WIDTH="100%"></P>
-
-<P>To begin, let's ask ourselves the same thing we did at the beginning
-of tutorial 001:</P>
-
-<UL>
-<P>What do you need to create a server?</P>
-</UL>
-
-<OL>
-<OL>
-<LI>Something which accepts connections from clients</LI>
-
-<LI>Something which handles established connections</LI>
-
-<LI>A main program loop that handles it all</LI>
-</OL>
-</OL>
-
-<P>Previously, we created a solution which addressed each one of these
-questions specifically. However, this solution was based on one thread
-of program flow which doesnt extract the full potential of a multi-processing
-machine like LINUX or Windows95. This tutorial specifically addresses this
-issue and examines how to use multiple threads , each handling a seperate
-connection. We will start by examining a solution which uses the ACE package
-to spawn threads, and then I will introduce an alternative solution based
-on the active object paradigm. On we go...</P>
-
-<P>
-<HR WIDTH="100%"></P>
-
-<CENTER><P>[<A HREF="..">Tutorial Index</A>] [<A HREF="page02.html">Continue
-This Tutorial</A>] </P></CENTER>
-
-</BODY>
-</HTML>