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-rw-r--r--docs/tutorials/015/Client_i.h73
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diff --git a/docs/tutorials/015/Client_i.h b/docs/tutorials/015/Client_i.h
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index 32eaac8dd48..00000000000
--- a/docs/tutorials/015/Client_i.h
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@@ -1,73 +0,0 @@
-// $Id$
-
-#ifndef CLIENT_H
-#define CLIENT_H
-
-#include "ace/SOCK_Stream.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "Protocol_Stream.h"
-
-class ACE_Message_Block;
-
-/* Hide the details of connection and protocol-conformance from the
- application-level logic.
-*/
-class Client
-{
-public:
- // Provide the server information when constructing the
- // object. This could (and probably should) be moved to the
- // open() method.
- Client (u_short port,
- const char *server);
-
- // Cleanup...
- ~Client (void);
-
- // Open the connection to the server.
- int open (void);
-
- // Close the connection to the server. Be sure to do this
- // before you let the Client go out of scope.
- int close (void);
-
- // Put a message to the server. The Client assumes ownership of
- // <message> at that point and will release() it when done. Do not
- // use <message> after passing it to put().
- int put (ACE_Message_Block *message);
-
- // Get a response from the server. The caller becomes the owner of
- // <response> after this call and is responsible for invoking
- // release() when done.
- int get (ACE_Message_Block *&response);
-
-private:
- // Protocol_Stream hides the protocol conformance details from us.
- Protocol_Stream stream_;
-
- // We create a connection on the peer_ and then pass ownership of it
- // to the protocol stream.
- ACE_SOCK_Stream peer_;
-
- // Endpoing information saved by the constructor for use by open().
- u_short port_;
- const char *server_;
-
- // Accessors for the complex member variables.
-
- Protocol_Stream &stream (void)
- {
- return this->stream_;
- }
-
- ACE_SOCK_Stream &peer (void)
- {
- return this->peer_;
- }
-};
-
-#endif /* CLIENT_H */