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diff --git a/docs/tutorials/015/page02.html b/docs/tutorials/015/page02.html deleted file mode 100644 index 4431fc4cf78..00000000000 --- a/docs/tutorials/015/page02.html +++ /dev/null @@ -1,93 +0,0 @@ -<HTML> -<HEAD> - <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> - <META NAME="Author" CONTENT="James CE Johnson"> - <TITLE>ACE Tutorial 015</TITLE> -</HEAD> -<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F"> - -<CENTER><B><FONT SIZE=+2>ACE Tutorial 015</FONT></B></CENTER> - -<CENTER><B><FONT SIZE=+2>Building a protocol stream</FONT></B></CENTER> - -<P> -<HR WIDTH="100%"> -We'll take a look first at the client application. As usual, our goal - is to keep the main() application as simple as possible and - delegate the tricky stuff to another object. - -<HR> -<PRE> - -<font color=red>// $Id$</font> - -<font color=red>/* The Client object will implement the nasty details of connecting to - communicating with the server -*/</font> -<font color=blue>#include</font> "<font color=green>Client_i.h</font>" - -int main(int argc, char *argv[]) -{ - <font color=red>// How many messages will we send?</font> - int mcount = argc > 1 ? <font color=#008888>ACE_OS::atoi</font>(argv[1]) : 3; - - <font color=red>// Construct a Client with our desired endpoint.</font> - Client client(ACE_DEFAULT_SERVER_PORT,ACE_DEFAULT_SERVER_HOST); - - <font color=red>// Attempt to open the connection to the server.</font> - if( client.open() == -1 ) - { - ACE_ERROR_RETURN ((LM_ERROR, "<font color=green>%p\n</font>", "<font color=green><font color=#008888>Client::open</font>()</font>"), -1); - } - - <font color=red>// Send a few messages to the server and get some responses...</font> - for( int i = 0 ; i < mcount ; ++i ) - { - <font color=red>// Since we'll be using a Protocol Stream (even though we</font> - <font color=red>// don't know that at this level) we require the use of</font> - <font color=red>// ACE_Message_Block objects to send/receive data.</font> - ACE_Message_Block * message = new ACE_Message_Block( 128 ); - - <font color=red>// Construct a silly message to send to the server.</font> - <font color=red>// Notice that we're careful to add one to the strlen() so </font> - <font color=red>// that we also send the end-of-string NULL character.</font> - <font color=#008888>ACE_OS::sprintf</font> (message->wr_ptr (), "<font color=green>This is message %d.</font>", i); - message->wr_ptr (strlen (message->rd_ptr ())+1); - - <font color=red>// client will take ownership of the message block so that </font> - <font color=red>// we don't have to remember to release(). We *do* have</font> - <font color=red>// to remember not to use it after put() since it may be</font> - <font color=red>// released almost immediately.</font> - client.put( message ); - - ACE_Message_Block * response; - - <font color=red>// get() takes an ACE_Message_Block pointer reference. We then</font> - <font color=red>// assume ownership of it and must release() when we're done.</font> - if( client.get( response ) == -1 ) - { - ACE_DEBUG ((LM_INFO, "<font color=green>(%P|%t) Failed to get response from server\n</font>" )); - break; - } - - ACE_DEBUG ((LM_INFO, "<font color=green>(%P|%t) The server's response: (%s)\n</font>", - response->rd_ptr())); - - <font color=red>// Now that we're through with the response we have to</font> - <font color=red>// release() it to avoid memory leaks.</font> - response->release(); - } - - ACE_DEBUG ((LM_INFO, "<font color=green>(%P|%t) Shutting down the stream\n</font>" )); - - <font color=red>// Before we exit, it's a good idea to properly close() the connection.</font> - if( client.close() == -1 ) - { - ACE_ERROR_RETURN ((LM_ERROR, "<font color=green>%p\n</font>", "<font color=green><font color=#008888>Client::close</font>()</font>"), -1); - } - - return(0); -} -</PRE> -<P><HR WIDTH="100%"> -<CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page03.html">Continue This Tutorial</A>]</CENTER> |