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-<HTML>
-<HEAD>
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
- <META NAME="Author" CONTENT="James CE Johnson">
- <TITLE>ACE Tutorial 018</TITLE>
-</HEAD>
-<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F">
-
-<CENTER><B><FONT SIZE=+2>ACE Tutorial 018</FONT></B></CENTER>
-
-<CENTER><B><FONT SIZE=+2>The FIFO Nature of ACE_Token</FONT></B></CENTER>
-
-<P>
-<HR WIDTH="100%">
-Our Test implementation looks much like the other ACE_Task derivatives
-we've used in the past. The most obvious change is the addition of
-the run() method. run() will activate the threads and put a few
-messages into the queue. We could have done that in main() but it
-just makes more sense here.
-<P>
-Notice how svc() grabs the guard after getting a message from the
-queue. Since we constructed our Task baseclass with ACE_MT_SYNCH, we
-know that the queue is already thread-safe. Our purpose in grabbing
-the additional lock is to show how ACE_Token and ACE_Mutex behave
-differently. In a real app, you'd be doing this to protect shared
-resources that the threads might clobber.
-<HR>
-<PRE>
-<font color=red>// $Id$</font>
-
-<font color=red>/* This is something new... Since we're included by the header, we
- have to provide a sentry to protect against recursive inclusion.
- */</font>
-<font color=blue>#ifndef</font> <font color=purple>TEST_T_C</font>
-<font color=blue>#define</font> <font color=purple>TEST_T_C</font>
-
-<font color=red>// Get our definition</font>
-<font color=blue>#include</font> "<font color=green>Test_T.h</font>"
-
-<font color=red>// We'll hard-code the thread count. Mucking around with that isn't</font>
-<font color=red>// really the point of the exercise today...</font>
-<font color=blue>#define</font> <font color=purple>TEST_THREAD_COUNT</font> 5
-
-<font color=red>/* Construction time...
- Initialize the baseclass, the name and the barrier. Since the
- client will probably invoke run() next, we go ahead an announce our
- creation to make the output more readable.
- */</font>
-template &lt;class MUTEX>
-Test_T&lt;MUTEX>::Test_T (const char *name)
- : ACE_Task&lt;ACE_MT_SYNCH>(),
- name_ (name),
- barrier_ (TEST_THREAD_COUNT)
-{
- ACE_DEBUG ((LM_INFO,
- "<font color=green>(%P|%t|%T)\tTest_T (%s) created\n</font>",
- name));
-}
-
-<font color=red>/* Activate the threads and create some test data...
- */</font>
-template &lt;class MUTEX> int
-Test_T&lt;MUTEX>::run (void)
-{
- <font color=red>// Try to activate the set of threads that will test the mutex</font>
- if (this->open () == -1)
- return -1;
-
- <font color=red>// Create a set of messages. I chose twice the thread count so that</font>
- <font color=red>// we can see how they get distributed.</font>
- for (int i = 0; i &lt; TEST_THREAD_COUNT*2; ++i)
- {
- <font color=red>// A message block big enough for a simple message.</font>
- ACE_Message_Block *message;
-
- ACE_NEW_RETURN (message,
- ACE_Message_Block (64),
- -1);
-
- <font color=red>// Put some text into the message block so that we can know</font>
- <font color=red>// what's going on when we get to svc()</font>
- sprintf (message->wr_ptr (),
- "<font color=green>Message Number %d</font>",
- i);
- message->wr_ptr (<font color=#008888>ACE_OS::strlen</font> (message->rd_ptr ()) + 1);
-
- <font color=red>// Send the message to the thread pool</font>
- if (this->send (message) == -1)
- break;
- }
-
- <font color=red>// Send a hangup to the thread pool so that we can exit.</font>
- if (this->send () == -1)
- return -1;
-
- <font color=red>// Wait for all of the threads to exit and then return to the client.</font>
- return this->wait ();
-}
-
-<font color=red>/* Send a message to the thread pool
- */</font>
-template &lt;class MUTEX> int
-Test_T&lt;MUTEX>::send (ACE_Message_Block *message)
-{
- <font color=red>// If no message was provided, create a hangup message.</font>
- if (message == 0)
- ACE_NEW_RETURN (message,
- ACE_Message_Block (0,
- <font color=#008888>ACE_Message_Block::MB_HANGUP</font>),
- -1);
-
- <font color=red>// Use the duplicate() method when sending the message. For this</font>
- <font color=red>// simple application, that may be overkill but it's a good habit.</font>
- <font color=red>// duplicate() will increment the reference count so that each user</font>
- <font color=red>// of the message can release() it when done. The last user to call</font>
- <font color=red>// release() will cause the data to be deleted.</font>
- if (this->putq (message->duplicate ()) == -1)
- {
- <font color=red>// Error? release() the message block and return failure.</font>
- message->release ();
- return -1;
- }
-
- <font color=red>// release() the data to prevent memory leaks.</font>
- message->release();
-
- return 0;
-}
-
-<font color=red>/* A farily typical open(). Just activate the set of threads and return.
- */</font>
-template &lt;class MUTEX> int
-Test_T&lt;MUTEX>::open (void *arg)
-{
- ACE_UNUSED_ARG(_arg);
- return this->activate (THR_NEW_LWP,
- TEST_THREAD_COUNT);
-}
-
-<font color=red>/* svc() is also fairly typical. The new part is the use of the guard
- to simulate protection of shared resources.
- */</font>
-template &lt;class MUTEX> int
-Test_T&lt;MUTEX>::svc (void)
-{
- <font color=red>// Keep a simple thread identifier. We could always use the</font>
- <font color=red>// thread id but this is a nice, simple number.</font>
- int my_number = ++thread_num_;
-
- ACE_DEBUG ((LM_INFO,
- "<font color=green>%d (%P|%t|%T)\<font color=#008888>tTest_T::svc</font>() Entry\n</font>",
- my_number));
-
- <font color=red>// Wait for all of threads to get started so that they all have a</font>
- <font color=red>// fair shot at the message queue. Comment this out and see how the</font>
- <font color=red>// behaviour changes. Does it surprise you?</font>
- barrier_.wait ();
-
- ACE_Message_Block *message;
- int mcount = 0;
-
- <font color=red>// This would usually be an almost-infinite loop. Instead, I've</font>
- <font color=red>// governed it so that no single thread can get more than "thread</font>
- <font color=red>// count" number of messages. You'll see that with ACE_Mutex, this</font>
- <font color=red>// is just about the only way to keep the first thread from getting</font>
- <font color=red>// all the action. Ths is obviously just for sake of the test since</font>
- <font color=red>// you don't want your real-world app to exit after a fixed number</font>
- <font color=red>// of messages!</font>
- while (mcount &lt; TEST_THREAD_COUNT)
- {
- <font color=red>// Get a message. Since the message queue is already</font>
- <font color=red>// thread-safe we don't have to guard it. In fact, moving the</font>
- <font color=red>// guard up above getq() will decrease your parallelization.</font>
- if (getq (message) == -1)
- break;
-
- <font color=red>// Now we pretend that there are shared resources required to</font>
- <font color=red>// process the data. We grab the mutex through the guard and</font>
- <font color=red>// "<font color=green>do work</font>". In a real application, you'll want to keep these</font>
- <font color=red>// critical sections as small as possible since they will reduce</font>
- <font color=red>// the usefulness of multi-threading.</font>
- guard_t guard (mutex_);
-
- <font color=red>// Increase our message count for the debug output and the</font>
- <font color=red>// governor.</font>
- ++mcount;
-
- <font color=red>// Check for a hangup request... Notice the use of release()</font>
- <font color=red>// again to prevent leaks</font>
- if (message->msg_type () == <font color=#008888>ACE_Message_Block::MB_HANGUP</font>)
- {
- message->release ();
- break;
- }
-
- <font color=red>// Display the message so that we can see if things are working</font>
- <font color=red>// the way we want.</font>
- ACE_DEBUG ((LM_INFO,
- "<font color=green>%d (%P|%t|%T)\<font color=#008888>tTest_T::svc</font>() received message #%d (%s)\n</font>",
- my_number,
- mcount,
- message->rd_ptr ()));
-
- <font color=red>// Pretend that the work takes some time to complete. Remember,</font>
- <font color=red>// we're holding that lock during this time!</font>
- <font color=#008888>ACE_OS::sleep</font> (1);
-
- <font color=red>// No leaks...</font>
- message->release ();
- }
-
- <font color=red>// Send a hangup to the other threads in the pool. If we don't do</font>
- <font color=red>// this then wait() will never exit since all of the other threads</font>
- <font color=red>// are still blocked on getq().</font>
- this->send ();
-
- return 0;
-};
-
-<font color=blue>#endif</font> <font color=red>/* TEST_T_C */</font>
-</PRE>
-<P><HR WIDTH="100%">
-<CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page05.html">Continue This Tutorial</A>]</CENTER>