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-rw-r--r--trunk/ACE/ace/Containers_T.cpp1937
1 files changed, 1937 insertions, 0 deletions
diff --git a/trunk/ACE/ace/Containers_T.cpp b/trunk/ACE/ace/Containers_T.cpp
new file mode 100644
index 00000000000..4ae7d970f6f
--- /dev/null
+++ b/trunk/ACE/ace/Containers_T.cpp
@@ -0,0 +1,1937 @@
+// $Id$
+
+#ifndef ACE_CONTAINERS_T_CPP
+#define ACE_CONTAINERS_T_CPP
+
+#include "ace/Log_Msg.h"
+#include "ace/Malloc_Base.h"
+#include "ace/OS_Memory.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#include "ace/Containers.h"
+
+#if !defined (__ACE_INLINE__)
+#include "ace/Containers_T.inl"
+#endif /* __ACE_INLINE__ */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Bounded_Stack)
+
+template <class T> void
+ACE_Bounded_Stack<T>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_Bounded_Stack<T>::dump");
+#endif /* ACE_HAS_DUMP */
+}
+
+template<class T>
+ACE_Bounded_Stack<T>::ACE_Bounded_Stack (size_t size)
+ : size_ (size),
+ top_ (0)
+{
+ ACE_NEW (this->stack_,
+ T[size]);
+ ACE_TRACE ("ACE_Bounded_Stack<T>::ACE_Bounded_Stack");
+}
+
+template<class T>
+ACE_Bounded_Stack<T>::ACE_Bounded_Stack (const ACE_Bounded_Stack<T> &s)
+ : size_ (s.size_),
+ top_ (s.top_)
+{
+ ACE_NEW (this->stack_,
+ T[s.size_]);
+
+ ACE_TRACE ("ACE_Bounded_Stack<T>::ACE_Bounded_Stack");
+
+ for (size_t i = 0; i < this->top_; i++)
+ this->stack_[i] = s.stack_[i];
+}
+
+template<class T> void
+ACE_Bounded_Stack<T>::operator= (const ACE_Bounded_Stack<T> &s)
+{
+ ACE_TRACE ("ACE_Bounded_Stack<T>::operator=");
+
+ if (&s != this)
+ {
+ if (this->size_ < s.size_)
+ {
+ delete [] this->stack_;
+ ACE_NEW (this->stack_,
+ T[s.size_]);
+ this->size_ = s.size_;
+ }
+ this->top_ = s.top_;
+
+ for (size_t i = 0; i < this->top_; i++)
+ this->stack_[i] = s.stack_[i];
+ }
+}
+
+template<class T>
+ACE_Bounded_Stack<T>::~ACE_Bounded_Stack (void)
+{
+ ACE_TRACE ("ACE_Bounded_Stack<T>::~ACE_Bounded_Stack");
+ delete [] this->stack_;
+}
+
+// ----------------------------------------
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Fixed_Stack)
+
+template <class T, size_t ACE_SIZE> void
+ACE_Fixed_Stack<T, ACE_SIZE>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_Fixed_Stack<T, ACE_SIZE>::dump");
+#endif /* ACE_HAS_DUMP */
+}
+
+template<class T, size_t ACE_SIZE>
+ACE_Fixed_Stack<T, ACE_SIZE>::ACE_Fixed_Stack (void)
+ : size_ (ACE_SIZE),
+ top_ (0)
+{
+ ACE_TRACE ("ACE_Fixed_Stack<T, ACE_SIZE>::ACE_Fixed_Stack");
+}
+
+template<class T, size_t ACE_SIZE>
+ACE_Fixed_Stack<T, ACE_SIZE>::ACE_Fixed_Stack (const ACE_Fixed_Stack<T, ACE_SIZE> &s)
+ : size_ (s.size_),
+ top_ (s.top_)
+{
+ ACE_TRACE ("ACE_Fixed_Stack<T, ACE_SIZE>::ACE_Fixed_Stack");
+ for (size_t i = 0; i < this->top_; i++)
+ this->stack_[i] = s.stack_[i];
+}
+
+template<class T, size_t ACE_SIZE> void
+ACE_Fixed_Stack<T, ACE_SIZE>::operator= (const ACE_Fixed_Stack<T, ACE_SIZE> &s)
+{
+ ACE_TRACE ("ACE_Fixed_Stack<T, ACE_SIZE>::operator=");
+
+ if (&s != this)
+ {
+ this->top_ = s.top_;
+
+ for (size_t i = 0; i < this->top_; i++)
+ this->stack_[i] = s.stack_[i];
+ }
+}
+
+template<class T, size_t ACE_SIZE>
+ACE_Fixed_Stack<T, ACE_SIZE>::~ACE_Fixed_Stack (void)
+{
+ ACE_TRACE ("ACE_Fixed_Stack<T, ACE_SIZE>::~ACE_Fixed_Stack");
+}
+
+//----------------------------------------
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Unbounded_Stack)
+
+template <class T> void
+ACE_Unbounded_Stack<T>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ // ACE_TRACE ("ACE_Unbounded_Stack<T>::dump");
+#endif /* ACE_HAS_DUMP */
+}
+
+template<class T>
+ACE_Unbounded_Stack<T>::ACE_Unbounded_Stack (ACE_Allocator *alloc)
+ : head_ (0),
+ cur_size_ (0),
+ allocator_ (alloc)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack<T>::ACE_Unbounded_Stack");
+ if (this->allocator_ == 0)
+ this->allocator_ = ACE_Allocator::instance ();
+
+ ACE_NEW_MALLOC (this->head_,
+ (ACE_Node<T> *) this->allocator_->malloc (sizeof (ACE_Node<T>)),
+ ACE_Node<T>);
+ this->head_->next_ = this->head_;
+}
+
+template<class T> void
+ACE_Unbounded_Stack<T>::delete_all_nodes (void)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack<T>::delete_all_nodes");
+
+ while (this->is_empty () == 0)
+ {
+ ACE_Node<T> *temp = this->head_->next_;
+ this->head_->next_ = temp->next_;
+ ACE_DES_FREE_TEMPLATE (temp, this->allocator_->free,
+ ACE_Node, <T>);
+ }
+
+ this->cur_size_ = 0;
+
+ ACE_ASSERT (this->head_ == this->head_->next_
+ && this->is_empty ());
+}
+
+template<class T> void
+ACE_Unbounded_Stack<T>::copy_all_nodes (const ACE_Unbounded_Stack<T> &s)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack<T>::copy_all_nodes");
+
+ ACE_ASSERT (this->head_ == this->head_->next_);
+
+ ACE_Node<T> *temp = this->head_;
+
+ for (ACE_Node<T> *s_temp = s.head_->next_;
+ s_temp != s.head_;
+ s_temp = s_temp->next_)
+ {
+ ACE_Node<T> *nptr = temp->next_;
+ ACE_NEW_MALLOC (temp->next_,
+ (ACE_Node<T> *) this->allocator_->malloc (sizeof (ACE_Node<T>)),
+ ACE_Node<T> (s_temp->item_, nptr));
+ temp = temp->next_;
+ }
+ this->cur_size_ = s.cur_size_;
+}
+
+template<class T>
+ACE_Unbounded_Stack<T>::ACE_Unbounded_Stack (const ACE_Unbounded_Stack<T> &s)
+ : head_ (0),
+ cur_size_ (0),
+ allocator_ (s.allocator_)
+{
+ if (this->allocator_ == 0)
+ this->allocator_ = ACE_Allocator::instance ();
+
+ ACE_NEW_MALLOC (this->head_,
+ (ACE_Node<T> *) this->allocator_->malloc (sizeof (ACE_Node<T>)),
+ ACE_Node<T>);
+ this->head_->next_ = this->head_;
+
+ // ACE_TRACE ("ACE_Unbounded_Stack<T>::ACE_Unbounded_Stack");
+ this->copy_all_nodes (s);
+}
+
+template<class T> void
+ACE_Unbounded_Stack<T>::operator= (const ACE_Unbounded_Stack<T> &s)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack<T>::operator=");
+
+ if (this != &s)
+ {
+ this->delete_all_nodes ();
+ this->copy_all_nodes (s);
+ }
+}
+
+template<class T>
+ACE_Unbounded_Stack<T>::~ACE_Unbounded_Stack (void)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack<T>::~ACE_Unbounded_Stack");
+
+ this->delete_all_nodes ();
+ ACE_DES_FREE_TEMPLATE (head_,
+ this->allocator_->free,
+ ACE_Node,
+ <T>);
+}
+
+template<class T> int
+ACE_Unbounded_Stack<T>::push (const T &new_item)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack<T>::push");
+
+ ACE_Node<T> *temp = 0;
+
+ ACE_NEW_MALLOC_RETURN (temp,
+ static_cast<ACE_Node<T> *> (this->allocator_->malloc (sizeof (ACE_Node<T>))),
+ ACE_Node<T> (new_item, this->head_->next_),
+ -1);
+ this->head_->next_ = temp;
+ this->cur_size_++;
+ return 0;
+}
+
+template<class T> int
+ACE_Unbounded_Stack<T>::pop (T &item)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack<T>::pop");
+
+ if (this->is_empty ())
+ return -1;
+ else
+ {
+ ACE_Node<T> *temp = this->head_->next_;
+ item = temp->item_;
+ this->head_->next_ = temp->next_;
+
+ ACE_DES_FREE_TEMPLATE (temp,
+ this->allocator_->free,
+ ACE_Node,
+ <T>);
+ this->cur_size_--;
+ return 0;
+ }
+}
+
+template <class T> int
+ACE_Unbounded_Stack<T>::find (const T &item) const
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack<T>::find");
+ // Set <item> into the dummy node.
+ this->head_->item_ = item;
+
+ ACE_Node<T> *temp = this->head_->next_;
+
+ // Keep looping until we find the item.
+ while (!(temp->item_ == item))
+ temp = temp->next_;
+
+ // If we found the dummy node then it's not really there, otherwise,
+ // it is there.
+ return temp == this->head_ ? -1 : 0;
+}
+
+template <class T> int
+ACE_Unbounded_Stack<T>::insert (const T &item)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack<T>::insert");
+
+ if (this->find (item) == 0)
+ return 1;
+ else
+ return this->push (item);
+}
+
+template <class T> int
+ACE_Unbounded_Stack<T>::remove (const T &item)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack<T>::remove");
+
+ // Insert the item to be founded into the dummy node.
+ this->head_->item_ = item;
+
+ ACE_Node<T> *curr = this->head_;
+
+ while (!(curr->next_->item_ == item))
+ curr = curr->next_;
+
+ if (curr->next_ == this->head_)
+ return -1; // Item was not found.
+ else
+ {
+ ACE_Node<T> *temp = curr->next_;
+ // Skip over the node that we're deleting.
+ curr->next_ = temp->next_;
+ this->cur_size_--;
+ ACE_DES_FREE_TEMPLATE (temp,
+ this->allocator_->free,
+ ACE_Node,
+ <T>);
+ return 0;
+ }
+}
+
+//--------------------------------------------------
+ACE_ALLOC_HOOK_DEFINE(ACE_Double_Linked_List_Iterator_Base)
+
+template <class T>
+ACE_Double_Linked_List_Iterator_Base<T>::ACE_Double_Linked_List_Iterator_Base (const ACE_Double_Linked_List<T> &dll)
+ : current_ (0), dllist_ (&dll)
+{
+ // Do nothing
+}
+
+template <class T>
+ACE_Double_Linked_List_Iterator_Base<T>::ACE_Double_Linked_List_Iterator_Base (const ACE_Double_Linked_List_Iterator_Base<T> &iter)
+ : current_ (iter.current_),
+ dllist_ (iter.dllist_)
+{
+ // Do nothing
+}
+
+
+template <class T> T *
+ACE_Double_Linked_List_Iterator_Base<T>::next (void) const
+{
+ return this->not_done ();
+}
+
+template <class T> int
+ACE_Double_Linked_List_Iterator_Base<T>::next (T *&ptr) const
+{
+ ptr = this->not_done ();
+ return ptr ? 1 : 0;
+}
+
+
+template <class T> int
+ACE_Double_Linked_List_Iterator_Base<T>::done (void) const
+{
+ return this->not_done () ? 0 : 1;
+}
+
+template <class T> T &
+ACE_Double_Linked_List_Iterator_Base<T>::operator* (void) const
+{
+ return *(this->not_done ());
+}
+
+// @@ Is this a valid retasking? Make sure to check with Purify and
+// whatnot that we're not leaking memory or doing any other screwing things.
+template <class T> void
+ACE_Double_Linked_List_Iterator_Base<T>::reset (ACE_Double_Linked_List<T> &dll)
+{
+ current_ = 0;
+ dllist_ = &dll;
+}
+
+ template <class T> int
+ACE_Double_Linked_List_Iterator_Base<T>::go_head (void)
+{
+ this->current_ = static_cast<T*> (dllist_->head_->next_);
+ return this->current_ ? 1 : 0;
+}
+
+template <class T> int
+ACE_Double_Linked_List_Iterator_Base<T>::go_tail (void)
+{
+ this->current_ = static_cast<T*> (dllist_->head_->prev_);
+ return this->current_ ? 1 : 0;
+}
+
+template <class T> T *
+ACE_Double_Linked_List_Iterator_Base<T>::not_done (void) const
+{
+ if (this->current_ != this->dllist_->head_)
+ return this->current_;
+ else
+ return 0;
+}
+
+template <class T> T *
+ACE_Double_Linked_List_Iterator_Base<T>::do_advance (void)
+{
+ if (this->not_done ())
+ {
+ this->current_ = static_cast<T*> (this->current_->next_);
+ return this->not_done ();
+ }
+ else
+ return 0;
+}
+
+template <class T> T *
+ACE_Double_Linked_List_Iterator_Base<T>::do_retreat (void)
+{
+ if (this->not_done ())
+ {
+ this->current_ = static_cast<T*> (this->current_->prev_);
+ return this->not_done ();
+ }
+ else
+ return 0;
+}
+
+template <class T> void
+ACE_Double_Linked_List_Iterator_Base<T>::dump_i (void) const
+{
+ ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("current_ = %x"), this->current_));
+ ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
+}
+
+//--------------------------------------------------
+ACE_ALLOC_HOOK_DEFINE(ACE_Double_Linked_List_Iterator)
+
+template <class T>
+ACE_Double_Linked_List_Iterator<T>::ACE_Double_Linked_List_Iterator (const ACE_Double_Linked_List<T> &dll)
+ : ACE_Double_Linked_List_Iterator_Base <T> (dll)
+{
+ this->current_ = static_cast<T*> (dll.head_->next_);
+ // Advance current_ out of the null area and onto the first item in
+ // the list
+}
+
+template <class T> void
+ACE_Double_Linked_List_Iterator<T>::reset (ACE_Double_Linked_List<T> &dll)
+{
+ this->ACE_Double_Linked_List_Iterator_Base <T>::reset (dll);
+ this->current_ = static_cast<T*> (dll.head_->next_);
+ // Advance current_ out of the null area and onto the first item in
+ // the list
+}
+
+template <class T> int
+ACE_Double_Linked_List_Iterator<T>::first (void)
+{
+ return this->go_head ();
+}
+
+template <class T> int
+ACE_Double_Linked_List_Iterator<T>::advance (void)
+{
+ return this->do_advance () ? 1 : 0;
+}
+
+template <class T> T*
+ACE_Double_Linked_List_Iterator<T>::advance_and_remove (int dont_remove)
+{
+ T* item = 0;
+ if (dont_remove)
+ this->do_advance ();
+ else
+ {
+ item = this->next ();
+ this->do_advance ();
+ // It seems dangerous to remove nodes in an iterator, but so it goes...
+ ACE_Double_Linked_List<T> *dllist =
+ const_cast<ACE_Double_Linked_List<T> *> (this->dllist_);
+ dllist->remove (item);
+ }
+ return item;
+}
+
+template <class T> void
+ACE_Double_Linked_List_Iterator<T>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ this->dump_i ();
+#endif /* ACE_HAS_DUMP */
+}
+
+// Prefix advance.
+
+template <class T>
+ACE_Double_Linked_List_Iterator<T> &
+ACE_Double_Linked_List_Iterator<T>::operator++ (void)
+{
+ this->do_advance ();
+ return *this;
+}
+
+
+// Postfix advance.
+
+template <class T>
+ACE_Double_Linked_List_Iterator<T>
+ACE_Double_Linked_List_Iterator<T>::operator++ (int)
+{
+ ACE_Double_Linked_List_Iterator<T> retv (*this);
+ this->do_advance ();
+ return retv;
+}
+
+
+// Prefix reverse.
+
+template <class T>
+ACE_Double_Linked_List_Iterator<T> &
+ACE_Double_Linked_List_Iterator<T>::operator-- (void)
+{
+ this->do_retreat ();
+ return *this;
+}
+
+
+// Postfix reverse.
+
+template <class T>
+ACE_Double_Linked_List_Iterator<T>
+ACE_Double_Linked_List_Iterator<T>::operator-- (int)
+{
+ ACE_Double_Linked_List_Iterator<T> retv (*this);
+ this->do_retreat ();
+ return retv;
+}
+
+
+//--------------------------------------------------
+ACE_ALLOC_HOOK_DEFINE(ACE_Double_Linked_List_Reverse_Iterator)
+
+ template <class T>
+ACE_Double_Linked_List_Reverse_Iterator<T>::ACE_Double_Linked_List_Reverse_Iterator (ACE_Double_Linked_List<T> &dll)
+ : ACE_Double_Linked_List_Iterator_Base <T> (dll)
+{
+ this->current_ = static_cast<T*> (dll.head_->prev_);
+ // Advance current_ out of the null area and onto the last item in
+ // the list
+}
+
+template <class T> void
+ACE_Double_Linked_List_Reverse_Iterator<T>::reset (ACE_Double_Linked_List<T> &dll)
+{
+ this->ACE_Double_Linked_List_Iterator_Base <T>::reset (dll);
+ this->current_ = static_cast<T*> (dll.head_->prev_);
+ // Advance current_ out of the null area and onto the last item in
+ // the list
+}
+
+template <class T> int
+ACE_Double_Linked_List_Reverse_Iterator<T>::first (void)
+{
+ return this->go_tail ();
+}
+
+template <class T> int
+ACE_Double_Linked_List_Reverse_Iterator<T>::advance (void)
+{
+ return this->do_retreat () ? 1 : 0;
+}
+
+template <class T> T*
+ACE_Double_Linked_List_Reverse_Iterator<T>::advance_and_remove (int dont_remove)
+{
+ T* item = 0;
+ if (dont_remove)
+ this->do_retreat ();
+ else
+ {
+ item = this->next ();
+ this->do_retreat ();
+ // It seems dangerous to remove nodes in an iterator, but so it goes...
+ ACE_Double_Linked_List<T> *dllist =
+ const_cast<ACE_Double_Linked_List<T> *> (this->dllist_);
+ dllist->remove (item);
+ }
+ return item;
+}
+
+template <class T> void
+ACE_Double_Linked_List_Reverse_Iterator<T>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ this->dump_i ();
+#endif /* ACE_HAS_DUMP */
+}
+
+// Prefix advance.
+
+template <class T>
+ACE_Double_Linked_List_Reverse_Iterator<T> &
+ACE_Double_Linked_List_Reverse_Iterator<T>::operator++ (void)
+{
+ this->do_retreat ();
+ return *this;
+}
+
+
+// Postfix advance.
+
+template <class T>
+ACE_Double_Linked_List_Reverse_Iterator<T>
+ACE_Double_Linked_List_Reverse_Iterator<T>::operator++ (int)
+{
+ ACE_Double_Linked_List_Reverse_Iterator<T> retv (*this);
+ this->do_retreat ();
+ return retv;
+}
+
+
+// Prefix reverse.
+
+template <class T>
+ACE_Double_Linked_List_Reverse_Iterator<T> &
+ACE_Double_Linked_List_Reverse_Iterator<T>::operator-- (void)
+{
+ this->do_advance ();
+ return *this;
+}
+
+
+// Postfix reverse.
+
+template <class T>
+ACE_Double_Linked_List_Reverse_Iterator<T>
+ACE_Double_Linked_List_Reverse_Iterator<T>::operator-- (int)
+{
+ ACE_Double_Linked_List_Reverse_Iterator<T> retv (*this);
+ this->do_advance ();
+ return retv;
+}
+
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Double_Linked_List)
+
+ template <class T>
+ACE_Double_Linked_List<T>:: ACE_Double_Linked_List (ACE_Allocator *alloc)
+ : size_ (0), allocator_ (alloc)
+{
+ if (this->allocator_ == 0)
+ this->allocator_ = ACE_Allocator::instance ();
+
+ ACE_NEW_MALLOC (this->head_,
+ (T *) this->allocator_->malloc (sizeof (T)),
+ T);
+ this->init_head ();
+}
+
+template <class T>
+ACE_Double_Linked_List<T>::ACE_Double_Linked_List (const ACE_Double_Linked_List<T> &cx)
+ : allocator_ (cx.allocator_)
+{
+ if (this->allocator_ == 0)
+ this->allocator_ = ACE_Allocator::instance ();
+
+ ACE_NEW_MALLOC (this->head_,
+ (T *) this->allocator_->malloc (sizeof (T)),
+ T);
+ this->init_head ();
+ this->copy_nodes (cx);
+ this->size_ = cx.size_;
+}
+
+template <class T> void
+ACE_Double_Linked_List<T>::operator= (const ACE_Double_Linked_List<T> &cx)
+{
+ if (this != &cx)
+ {
+ this->delete_nodes ();
+ this->copy_nodes (cx);
+ }
+}
+
+template <class T>
+ACE_Double_Linked_List<T>::~ACE_Double_Linked_List (void)
+{
+ this->delete_nodes ();
+
+ ACE_DES_FREE (head_,
+ this->allocator_->free,
+ T);
+
+ this->head_ = 0;
+}
+
+template <class T> int
+ACE_Double_Linked_List<T>::is_empty (void) const
+{
+ return this->size () ? 0 : 1;
+}
+
+template <class T> int
+ACE_Double_Linked_List<T>::is_full (void) const
+{
+ return 0; // We have no bound.
+}
+
+template <class T> T *
+ACE_Double_Linked_List<T>::insert_tail (T *new_item)
+{
+ // Insert it before <head_>, i.e., at tail.
+ this->insert_element (new_item, 1);
+ return new_item;
+}
+
+template <class T> T *
+ACE_Double_Linked_List<T>::insert_head (T *new_item)
+{
+ this->insert_element (new_item); // Insert it after <head_>, i.e., at head.
+ return new_item;
+}
+
+template <class T> T *
+ACE_Double_Linked_List<T>::delete_head (void)
+{
+ T *temp;
+
+ if (this->is_empty ())
+ return 0;
+
+ temp = static_cast<T *> (this->head_->next_);
+ // Detach it from the list.
+ this->remove_element (temp);
+ return temp;
+}
+
+template <class T> T *
+ACE_Double_Linked_List<T>::delete_tail (void)
+{
+ T *temp;
+
+ if (this->is_empty ())
+ return 0;
+
+ temp = static_cast <T *> (this->head_->prev_);
+ // Detach it from the list.
+ this->remove_element (temp);
+ return temp;
+}
+
+template <class T> void
+ACE_Double_Linked_List<T>::reset (void)
+{
+ this->delete_nodes ();
+}
+
+template <class T> int
+ACE_Double_Linked_List<T>::get (T *&item, size_t slot)
+{
+ ACE_Double_Linked_List_Iterator<T> iter (*this);
+
+ for (size_t i = 0;
+ i < slot && !iter.done ();
+ i++)
+ iter.advance ();
+
+ item = iter.next ();
+ return item ? 0 : -1;
+}
+
+template <class T> size_t
+ACE_Double_Linked_List<T>::size (void) const
+{
+ return this->size_;
+}
+
+template <class T> void
+ACE_Double_Linked_List<T>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ // Dump the state of an object.
+#endif /* ACE_HAS_DUMP */
+}
+
+#if 0
+template <class T> T *
+ACE_Double_Linked_List<T>::find (const T &item)
+{
+ for (ACE_Double_Linked_List_Iterator<T> iter (*this);
+ !iter.done ();
+ iter.advance ())
+ {
+ T *temp = iter.next ();
+
+ if (*temp == item)
+ return temp;
+ }
+
+ return 0;
+}
+
+template <class T> int
+ACE_Double_Linked_List<T>::remove (const T &item)
+{
+ T *temp = this->find (item);
+
+ if (temp != 0)
+ return this->remove (temp);
+ else
+ return -1;
+}
+#endif /* 0 */
+
+template <class T> int
+ACE_Double_Linked_List<T>::remove (T *n)
+{
+ return this->remove_element (n);
+}
+
+template <class T> void
+ACE_Double_Linked_List<T>::delete_nodes (void)
+{
+ while (! this->is_empty ())
+ {
+ T * temp = static_cast<T*> (this->head_->next_);
+ this->remove_element (temp);
+ ACE_DES_FREE (temp,
+ this->allocator_->free,
+ T);
+ }
+}
+
+template <class T> void
+ACE_Double_Linked_List<T>::copy_nodes (const ACE_Double_Linked_List<T> &c)
+{
+ for (ACE_Double_Linked_List_Iterator<T> iter (c);
+ !iter.done ();
+ iter.advance ())
+ {
+ T* temp = 0;
+ ACE_NEW_MALLOC (temp,
+ (T *)this->allocator_->malloc (sizeof (T)),
+ T (*iter.next ()));
+ this->insert_tail (temp);
+ }
+}
+
+template <class T> void
+ACE_Double_Linked_List<T>::init_head (void)
+{
+ this->head_->next_ = this->head_;
+ this->head_->prev_ = this->head_;
+}
+
+template <class T> int
+ACE_Double_Linked_List<T>::insert_element (T *new_item,
+ int before,
+ T *old_item)
+{
+ if (old_item == 0)
+ old_item = this->head_;
+
+ if (before)
+ old_item = static_cast<T *> (old_item->prev_);
+
+ new_item->next_ = old_item->next_;
+ new_item->next_->prev_ = new_item;
+ new_item->prev_ = old_item;
+ old_item->next_ = new_item;
+ this->size_++;
+ return 0; // Well, what will cause errors here?
+}
+
+template <class T> int
+ACE_Double_Linked_List<T>::remove_element (T *item)
+{
+ // Notice that you have to ensure that item is an element of this
+ // list. We can't do much checking here.
+
+ if (item == this->head_ || item->next_ == 0
+ || item->prev_ == 0 || this->size () == 0) // Can't remove head
+ return -1;
+
+ item->prev_->next_ = item->next_;
+ item->next_->prev_ = item->prev_;
+ item->next_ = item->prev_ = 0; // reset pointers to prevent double removal.
+ this->size_--;
+ return 0;
+}
+
+//--------------------------------------------------
+ACE_ALLOC_HOOK_DEFINE(ACE_Fixed_Set)
+
+template <class T, size_t ACE_SIZE> size_t
+ACE_Fixed_Set<T, ACE_SIZE>::size (void) const
+{
+ ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::size");
+ return this->cur_size_;
+}
+
+template <class T, size_t ACE_SIZE> void
+ACE_Fixed_Set<T, ACE_SIZE>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::dump");
+#endif /* ACE_HAS_DUMP */
+}
+
+template <class T, size_t ACE_SIZE>
+ACE_Fixed_Set<T, ACE_SIZE>::~ACE_Fixed_Set (void)
+{
+ ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::~ACE_Fixed_Set");
+ this->cur_size_ = 0;
+}
+
+template <class T, size_t ACE_SIZE>
+ACE_Fixed_Set<T, ACE_SIZE>::ACE_Fixed_Set (const ACE_Fixed_Set<T, ACE_SIZE> &fs)
+ : cur_size_ (fs.cur_size_)
+{
+ ACE_TRACE ("ACE_Fixed_Set<T>::ACE_Fixed_Set");
+
+ for (size_t i = 0, j = 0; i < fs.max_size_ && j < this->cur_size_; ++i)
+ if (fs.search_structure_[i].is_free_ == 0)
+ this->search_structure_[j++] = fs.search_structure_[i];
+}
+
+template <class T, size_t ACE_SIZE> void
+ACE_Fixed_Set<T, ACE_SIZE>::operator= (const ACE_Fixed_Set<T, ACE_SIZE> &fs)
+{
+ ACE_TRACE ("ACE_Fixed_Set<T>::operator=");
+
+ if (this != &fs)
+ {
+ this->cur_size_ = fs.cur_size_;
+
+ for (size_t i = 0, j = 0; i < fs.max_size_ && j < this->cur_size_; ++i)
+ if (fs.search_structure_[i].is_free_ == 0)
+ this->search_structure_[j++] = fs.search_structure_[i];
+ }
+}
+
+template <class T, size_t ACE_SIZE>
+ACE_Fixed_Set<T, ACE_SIZE>::ACE_Fixed_Set (void)
+ : cur_size_ (0),
+ max_size_ (ACE_SIZE)
+{
+ ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::ACE_Fixed_Set");
+ for (size_t i = 0; i < this->max_size_; i++)
+ this->search_structure_[i].is_free_ = 1;
+}
+
+template <class T, size_t ACE_SIZE> int
+ACE_Fixed_Set<T, ACE_SIZE>::find (const T &item) const
+{
+ ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::find");
+
+ for (size_t i = 0, j = 0; i < this->max_size_ && j < this->cur_size_; ++i)
+ if (this->search_structure_[i].is_free_ == 0)
+ {
+ if (this->search_structure_[i].item_ == item)
+ return 0;
+ ++j;
+ }
+
+ return -1;
+}
+
+template <class T, size_t ACE_SIZE> int
+ACE_Fixed_Set<T, ACE_SIZE>::insert (const T &item)
+{
+ ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::insert");
+ ssize_t first_free = -1; // Keep track of first free slot.
+ size_t i;
+
+ for (i = 0;
+ i < this->max_size_ && first_free == -1;
+ ++i)
+
+ // First, make sure we don't allow duplicates.
+
+ if (this->search_structure_[i].is_free_ == 0)
+ {
+ if (this->search_structure_[i].item_ == item)
+ return 1;
+ }
+ else
+ first_free = i;
+
+ // If we found a free spot let's reuse it.
+
+ if (first_free > -1)
+ {
+ this->search_structure_[first_free].item_ = item;
+ this->search_structure_[first_free].is_free_ = 0;
+ this->cur_size_++;
+ return 0;
+ }
+ else /* No more room! */
+ {
+ errno = ENOMEM;
+ return -1;
+ }
+}
+
+template <class T, size_t ACE_SIZE> int
+ACE_Fixed_Set<T, ACE_SIZE>::remove (const T &item)
+{
+ ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::remove");
+
+ for (size_t i = 0, j = 0;
+ i < this->max_size_ && j < this->cur_size_;
+ ++i)
+ if (this->search_structure_[i].is_free_ == 0)
+ {
+ if (this->search_structure_[i].item_ == item)
+ {
+ // Mark this entry as being free.
+ this->search_structure_[i].is_free_ = 1;
+
+ --this->cur_size_;
+ return 0;
+ }
+ else
+ ++j;
+ }
+
+ return -1;
+}
+
+//--------------------------------------------------
+ACE_ALLOC_HOOK_DEFINE(ACE_Fixed_Set_Iterator_Base)
+
+template <class T, size_t ACE_SIZE> void
+ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::dump_i (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::dump_i");
+#endif /* ACE_HAS_DUMP */
+}
+
+template <class T, size_t ACE_SIZE>
+ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::ACE_Fixed_Set_Iterator_Base (ACE_Fixed_Set<T, ACE_SIZE> &s)
+ : s_ (s),
+ next_ (-1),
+ iterated_items_ (0)
+{
+ ACE_TRACE ("ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::ACE_Fixed_Set_Iterator_Base");
+ this->advance ();
+}
+
+template <class T, size_t ACE_SIZE> int
+ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::advance (void)
+{
+ ACE_TRACE ("ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::advance");
+
+ if (this->iterated_items_ < this->s_.cur_size_)
+ {
+ for (++this->next_;
+ static_cast<size_t> (this->next_) < this->s_.max_size_;
+ ++this->next_)
+ if (this->s_.search_structure_[this->next_].is_free_ == 0)
+ {
+ ++this->iterated_items_;
+ return 1;
+ }
+ }
+ else
+ ++this->next_;
+
+ return 0;
+}
+
+template <class T, size_t ACE_SIZE> int
+ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::first (void)
+{
+ ACE_TRACE ("ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::first");
+
+ next_ = -1;
+ iterated_items_ = 0;
+ return this->advance ();
+}
+
+template <class T, size_t ACE_SIZE> int
+ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::done (void) const
+{
+ ACE_TRACE ("ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::done");
+
+ return ! (this->iterated_items_ < this->s_.cur_size_);
+}
+
+template <class T, size_t ACE_SIZE> int
+ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::next_i (T *&item)
+{
+ ACE_TRACE ("ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::next_i");
+
+ if (static_cast<size_t> (this->next_) < this->s_.max_size_)
+ do
+ {
+ if (this->s_.search_structure_[this->next_].is_free_ == 0)
+ {
+ item = &this->s_.search_structure_[this->next_].item_;
+ this->advance ();
+ return 1;
+ }
+ }
+ while (this->advance () == 1);
+
+ return 0;
+}
+
+//--------------------------------------------------
+ACE_ALLOC_HOOK_DEFINE(ACE_Fixed_Set_Iterator)
+
+template <class T, size_t ACE_SIZE> void
+ACE_Fixed_Set_Iterator<T, ACE_SIZE>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ this->dump_i ();
+#endif /* ACE_HAS_DUMP */
+}
+
+template <class T, size_t ACE_SIZE>
+ACE_Fixed_Set_Iterator<T, ACE_SIZE>::ACE_Fixed_Set_Iterator (ACE_Fixed_Set<T, ACE_SIZE> &s)
+ : ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE> (s)
+{
+ ACE_TRACE ("ACE_Fixed_Set_Iterator<T, ACE_SIZE>::ACE_Fixed_Set_Iterator");
+}
+
+template <class T, size_t ACE_SIZE> int
+ACE_Fixed_Set_Iterator<T, ACE_SIZE>::next (T *&item)
+{
+ ACE_TRACE ("ACE_Fixed_Set_Iterator<T, ACE_SIZE>::next");
+ return this->next_i (item);
+}
+
+template <class T, size_t ACE_SIZE> int
+ACE_Fixed_Set_Iterator<T, ACE_SIZE>::remove (T *&item)
+{
+ ACE_TRACE ("ACE_Fixed_Set_Iterator<T, ACE_SIZE>::remove");
+
+ if (this->s_.search_structure_[this->next_].is_free_ == 0)
+ {
+ item = &this->s_.search_structure_[this->next_].item_;
+ this->s_.remove (*item);
+ --(this->iterated_items_);
+ return 1;
+ }
+
+ return 0;
+}
+
+template <class T, size_t ACE_SIZE> T&
+ACE_Fixed_Set_Iterator<T, ACE_SIZE>::operator* (void)
+{
+ T *retv = 0;
+
+ if (this->s_.search_structure_[this->next_].is_free_ == 0)
+ retv = &this->s_.search_structure_[this->next_].item_;
+
+ ACE_ASSERT (retv != 0);
+
+ return *retv;
+}
+
+//--------------------------------------------------
+ACE_ALLOC_HOOK_DEFINE(ACE_Fixed_Set_Const_Iterator)
+
+template <class T, size_t ACE_SIZE> void
+ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ this->dump_i ();
+#endif /* ACE_HAS_DUMP */
+}
+
+template <class T, size_t ACE_SIZE>
+ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>::ACE_Fixed_Set_Const_Iterator (const ACE_Fixed_Set<T, ACE_SIZE> &s)
+ : ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE> (s)
+{
+ ACE_TRACE ("ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>::ACE_Fixed_Set_Const_Iterator");
+}
+
+template <class T, size_t ACE_SIZE> int
+ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>::next (const T *&item)
+{
+ ACE_TRACE ("ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>::next");
+
+ return this->next_i (item);
+}
+
+template <class T, size_t ACE_SIZE> const T&
+ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>::operator* (void) const
+{
+ const T *retv = 0;
+
+ if (this->s_.search_structure_[this->next_].is_free_ == 0)
+ retv = &this->s_.search_structure_[this->next_].item_;
+
+ ACE_ASSERT (retv != 0);
+
+ return *retv;
+}
+
+//--------------------------------------------------
+ACE_ALLOC_HOOK_DEFINE(ACE_Bounded_Set)
+
+template <class T> void
+ACE_Bounded_Set<T>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_Bounded_Set<T>::dump");
+#endif /* ACE_HAS_DUMP */
+}
+
+template <class T>
+ACE_Bounded_Set<T>::~ACE_Bounded_Set (void)
+{
+ ACE_TRACE ("ACE_Bounded_Set<T>::~ACE_Bounded_Set");
+ delete [] this->search_structure_;
+}
+
+template <class T>
+ACE_Bounded_Set<T>::ACE_Bounded_Set (void)
+ : cur_size_ (0),
+ max_size_ (static_cast<size_t> (ACE_Bounded_Set<T>::DEFAULT_SIZE))
+{
+ ACE_TRACE ("ACE_Bounded_Set<T>::ACE_Bounded_Set");
+
+ ACE_NEW (this->search_structure_,
+ ACE_TYPENAME ACE_Bounded_Set<T>::Search_Structure[this->max_size_]);
+
+ for (size_t i = 0; i < this->max_size_; ++i)
+ this->search_structure_[i].is_free_ = 1;
+}
+
+template <class T> size_t
+ACE_Bounded_Set<T>::size (void) const
+{
+ ACE_TRACE ("ACE_Bounded_Set<T>::size");
+ return this->cur_size_;
+}
+
+template <class T>
+ACE_Bounded_Set<T>::ACE_Bounded_Set (const ACE_Bounded_Set<T> &bs)
+ : cur_size_ (bs.cur_size_),
+ max_size_ (bs.max_size_)
+{
+ ACE_TRACE ("ACE_Bounded_Set<T>::ACE_Bounded_Set");
+
+ ACE_NEW (this->search_structure_,
+ ACE_TYPENAME ACE_Bounded_Set<T>::Search_Structure[this->max_size_]);
+
+ for (size_t i = 0; i < this->cur_size_; i++)
+ this->search_structure_[i] = bs.search_structure_[i];
+}
+
+template <class T> void
+ACE_Bounded_Set<T>::operator= (const ACE_Bounded_Set<T> &bs)
+{
+ ACE_TRACE ("ACE_Bounded_Set<T>::operator=");
+
+ if (this != &bs)
+ {
+ if (this->max_size_ < bs.cur_size_)
+ {
+ delete [] this->search_structure_;
+ ACE_NEW (this->search_structure_,
+ ACE_TYPENAME ACE_Bounded_Set<T>::Search_Structure[bs.cur_size_]);
+ this->max_size_ = bs.cur_size_;
+ }
+
+ this->cur_size_ = bs.cur_size_;
+
+ for (size_t i = 0; i < this->cur_size_; i++)
+ this->search_structure_[i] = bs.search_structure_[i];
+ }
+}
+
+template <class T>
+ACE_Bounded_Set<T>::ACE_Bounded_Set (size_t size)
+ : cur_size_ (0),
+ max_size_ (size)
+{
+ ACE_TRACE ("ACE_Bounded_Set<T>::ACE_Bounded_Set");
+ ACE_NEW (this->search_structure_,
+ ACE_TYPENAME ACE_Bounded_Set<T>::Search_Structure[size]);
+
+ for (size_t i = 0; i < this->max_size_; i++)
+ this->search_structure_[i].is_free_ = 1;
+}
+
+template <class T> int
+ACE_Bounded_Set<T>::find (const T &item) const
+{
+ ACE_TRACE ("ACE_Bounded_Set<T>::find");
+
+ for (size_t i = 0; i < this->cur_size_; i++)
+ if (this->search_structure_[i].item_ == item
+ && this->search_structure_[i].is_free_ == 0)
+ return 0;
+
+ return -1;
+}
+
+template <class T> int
+ACE_Bounded_Set<T>::insert (const T &item)
+{
+ ACE_TRACE ("ACE_Bounded_Set<T>::insert");
+ int first_free = -1; // Keep track of first free slot.
+ size_t i;
+
+ for (i = 0; i < this->cur_size_; i++)
+ // First, make sure we don't allow duplicates.
+
+ if (this->search_structure_[i].item_ == item
+ && this->search_structure_[i].is_free_ == 0)
+ return 1;
+ else if (this->search_structure_[i].is_free_ && first_free == -1)
+ first_free = static_cast<int> (i);
+
+ if (first_free > -1) // If we found a free spot let's reuse it.
+ {
+ this->search_structure_[first_free].item_ = item;
+ this->search_structure_[first_free].is_free_ = 0;
+ return 0;
+ }
+ else if (i < this->max_size_) // Insert at the end of the active portion.
+ {
+ this->search_structure_[i].item_ = item;
+ this->search_structure_[i].is_free_ = 0;
+ this->cur_size_++;
+ return 0;
+ }
+ else /* No more room! */
+ {
+ errno = ENOMEM;
+ return -1;
+ }
+}
+
+template <class T> int
+ACE_Bounded_Set<T>::remove (const T &item)
+{
+ ACE_TRACE ("ACE_Bounded_Set<T>::remove");
+ for (size_t i = 0; i < this->cur_size_; i++)
+ if (this->search_structure_[i].item_ == item)
+ {
+ // Mark this entry as being free.
+ this->search_structure_[i].is_free_ = 1;
+
+ // If we just unbound the highest entry, then we need to
+ // figure out where the next highest active entry is.
+ if (i + 1 == this->cur_size_)
+ {
+ while (i > 0 && this->search_structure_[--i].is_free_)
+ continue;
+
+ if (i == 0 && this->search_structure_[i].is_free_)
+ this->cur_size_ = 0;
+ else
+ this->cur_size_ = i + 1;
+ }
+ return 0;
+ }
+
+ return -1;
+}
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Bounded_Set_Iterator)
+
+ template <class T> void
+ACE_Bounded_Set_Iterator<T>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_Bounded_Set_Iterator<T>::dump");
+#endif /* ACE_HAS_DUMP */
+}
+
+template <class T>
+ACE_Bounded_Set_Iterator<T>::ACE_Bounded_Set_Iterator (ACE_Bounded_Set<T> &s)
+ : s_ (s),
+ next_ (-1)
+{
+ ACE_TRACE ("ACE_Bounded_Set_Iterator<T>::ACE_Bounded_Set_Iterator");
+ this->advance ();
+}
+
+template <class T> int
+ACE_Bounded_Set_Iterator<T>::advance (void)
+{
+ ACE_TRACE ("ACE_Bounded_Set_Iterator<T>::advance");
+
+ for (++this->next_;
+ static_cast<size_t> (this->next_) < this->s_.cur_size_
+ && this->s_.search_structure_[this->next_].is_free_;
+ ++this->next_)
+ continue;
+
+ return static_cast<size_t> (this->next_) < this->s_.cur_size_;
+}
+
+template <class T> int
+ACE_Bounded_Set_Iterator<T>::first (void)
+{
+ ACE_TRACE ("ACE_Bounded_Set_Iterator<T>::first");
+
+ next_ = -1;
+ return this->advance ();
+}
+
+template <class T> int
+ACE_Bounded_Set_Iterator<T>::done (void) const
+{
+ ACE_TRACE ("ACE_Bounded_Set_Iterator<T>::done");
+
+ return static_cast<ACE_CAST_CONST size_t> (this->next_) >=
+ this->s_.cur_size_;
+}
+
+template <class T> int
+ACE_Bounded_Set_Iterator<T>::next (T *&item)
+{
+ ACE_TRACE ("ACE_Bounded_Set_Iterator<T>::next");
+ if (static_cast<size_t> (this->next_) < this->s_.cur_size_)
+ {
+ item = &this->s_.search_structure_[this->next_].item_;
+ return 1;
+ }
+ else
+ return 0;
+}
+
+ACE_ALLOC_HOOK_DEFINE(ACE_DNode)
+
+ template <class T>
+ACE_DNode<T>::ACE_DNode (const T &i, ACE_DNode<T> *n, ACE_DNode<T> *p)
+ : next_ (n), prev_ (p), item_ (i)
+{
+}
+
+template <class T>
+ACE_DNode<T>::~ACE_DNode (void)
+{
+}
+
+// ****************************************************************
+
+template <class T> void
+ACE_Unbounded_Stack_Iterator<T>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ // ACE_TRACE ("ACE_Unbounded_Stack_Iterator<T>::dump");
+#endif /* ACE_HAS_DUMP */
+}
+
+template <class T>
+ACE_Unbounded_Stack_Iterator<T>::ACE_Unbounded_Stack_Iterator (ACE_Unbounded_Stack<T> &q)
+ : current_ (q.head_->next_),
+ stack_ (q)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack_Iterator<T>::ACE_Unbounded_Stack_Iterator");
+}
+
+template <class T> int
+ACE_Unbounded_Stack_Iterator<T>::advance (void)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack_Iterator<T>::advance");
+ this->current_ = this->current_->next_;
+ return this->current_ != this->stack_.head_;
+}
+
+template <class T> int
+ACE_Unbounded_Stack_Iterator<T>::first (void)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack_Iterator<T>::first");
+ this->current_ = this->stack_.head_->next_;
+ return this->current_ != this->stack_.head_;
+}
+
+template <class T> int
+ACE_Unbounded_Stack_Iterator<T>::done (void) const
+{
+ ACE_TRACE ("ACE_Unbounded_Stack_Iterator<T>::done");
+
+ return this->current_ == this->stack_.head_;
+}
+
+template <class T> int
+ACE_Unbounded_Stack_Iterator<T>::next (T *&item)
+{
+ // ACE_TRACE ("ACE_Unbounded_Stack_Iterator<T>::next");
+ if (this->current_ == this->stack_.head_)
+ return 0;
+ else
+ {
+ item = &this->current_->item_;
+ return 1;
+ }
+}
+
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Ordered_MultiSet)
+
+
+ template <class T>
+ACE_Ordered_MultiSet<T>::ACE_Ordered_MultiSet (ACE_Allocator *alloc)
+ : head_ (0)
+ , tail_ (0)
+ , cur_size_ (0)
+ , allocator_ (alloc)
+{
+ // ACE_TRACE ("ACE_Ordered_MultiSet<T>::ACE_Ordered_MultiSet");
+
+ if (this->allocator_ == 0)
+ this->allocator_ = ACE_Allocator::instance ();
+}
+
+template <class T>
+ACE_Ordered_MultiSet<T>::ACE_Ordered_MultiSet (const ACE_Ordered_MultiSet<T> &us)
+ : head_ (0)
+ , tail_ (0)
+ , cur_size_ (0)
+ , allocator_ (us.allocator_)
+{
+ ACE_TRACE ("ACE_Ordered_MultiSet<T>::ACE_Ordered_MultiSet");
+
+ if (this->allocator_ == 0)
+ this->allocator_ = ACE_Allocator::instance ();
+
+ this->copy_nodes (us);
+}
+
+template <class T>
+ACE_Ordered_MultiSet<T>::~ACE_Ordered_MultiSet (void)
+{
+ // ACE_TRACE ("ACE_Ordered_MultiSet<T>::~ACE_Ordered_MultiSet");
+
+ this->delete_nodes ();
+}
+
+
+template <class T> void
+ACE_Ordered_MultiSet<T>::operator= (const ACE_Ordered_MultiSet<T> &us)
+{
+ ACE_TRACE ("ACE_Ordered_MultiSet<T>::operator=");
+
+ if (this != &us)
+ {
+ this->delete_nodes ();
+ this->copy_nodes (us);
+ }
+}
+
+
+template <class T> int
+ACE_Ordered_MultiSet<T>::insert (const T &item)
+{
+ // ACE_TRACE ("ACE_Ordered_MultiSet<T>::insert");
+
+ return this->insert_from (item, this->head_, 0);
+}
+
+template <class T> int
+ACE_Ordered_MultiSet<T>::insert (const T &new_item,
+ ITERATOR &iter)
+{
+ // ACE_TRACE ("ACE_Ordered_MultiSet<T>::insert using iterator");
+
+ return this->insert_from (new_item, iter.current_, &iter.current_);
+}
+
+template <class T> int
+ACE_Ordered_MultiSet<T>::remove (const T &item)
+{
+ // ACE_TRACE ("ACE_Ordered_MultiSet<T>::remove");
+
+ ACE_DNode<T> *node = 0;
+
+ int result = locate (item, 0, node);
+
+ // if we found the node, remove from list and free it
+ if (node && (result == 0))
+ {
+ if (node->prev_)
+ node->prev_->next_ = node->next_;
+ else
+ head_ = node->next_;
+
+ if (node->next_)
+ node->next_->prev_ = node->prev_;
+ else
+ tail_ = node->prev_;
+
+ this->cur_size_--;
+
+ ACE_DES_FREE_TEMPLATE (node,
+ this->allocator_->free,
+ ACE_DNode,
+ <T>);
+ return 0;
+ }
+
+ return -1;
+}
+
+template <class T> int
+ACE_Ordered_MultiSet<T>::find (const T &item,
+ ITERATOR &iter) const
+{
+ // search an occurance of item, using iterator's current position as a hint
+ ACE_DNode<T> *node = iter.current_;
+ int result = locate (item, node, node);
+
+ // if we found the node, update the iterator and indicate success
+ if (node && (result == 0))
+ {
+ iter.current_ = node;
+ return 0;
+ }
+
+ return -1;
+}
+
+
+
+template <class T> void
+ACE_Ordered_MultiSet<T>::reset (void)
+{
+ ACE_TRACE ("reset");
+
+ this->delete_nodes ();
+}
+
+template <class T> void
+ACE_Ordered_MultiSet<T>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ // ACE_TRACE ("ACE_Ordered_MultiSet<T>::dump");
+ //
+ // ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
+ // ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nhead_ = %u"), this->head_));
+ // ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nhead_->next_ = %u"), this->head_->next_));
+ // ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\ncur_size_ = %d\n"), this->cur_size_));
+ //
+ // T *item = 0;
+ // size_t count = 1;
+ //
+ // for (ACE_Ordered_MultiSet_Iterator<T> iter (*(ACE_Ordered_MultiSet<T> *) this);
+ // iter.next (item) != 0;
+ // iter.advance ())
+ // ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("count = %d\n"), count++));
+ //
+ // ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
+#endif /* ACE_HAS_DUMP */
+}
+
+template <class T> int
+ACE_Ordered_MultiSet<T>::insert_from (const T &item, ACE_DNode<T> *position,
+ ACE_DNode<T> **new_position)
+{
+ // ACE_TRACE ("ACE_Ordered_MultiSet<T>::insert_from");
+
+ // create a new node
+ ACE_DNode<T> *temp;
+ ACE_NEW_MALLOC_RETURN (temp,
+ static_cast<ACE_DNode<T>*> (this->allocator_->malloc (sizeof (ACE_DNode<T>))),
+ ACE_DNode<T> (item),
+ -1);
+ // obtain approximate location of the node
+ int result = locate (item, position, position);
+
+ // if there are nodes in the multiset
+ if (position)
+ {
+ switch (result)
+ {
+ // insert after the approximate position
+ case -1:
+
+ // if there is a following node
+ if (position->next_)
+ {
+ // link up with the following node
+ position->next_->prev_ = temp;
+ temp->next_ = position->next_;
+ }
+ else
+ // appending to the end of the set
+ tail_ = temp;
+
+ // link up with the preceeding node
+ temp->prev_ = position;
+ position->next_ = temp;
+
+ break;
+
+ // insert before the position
+ case 0:
+ case 1:
+
+ // if there is a preceeding node
+ if (position->prev_)
+ {
+ // link up with the preceeding node
+ position->prev_->next_ = temp;
+ temp->prev_ = position->prev_;
+ }
+ else
+ // prepending to the start of the set
+ head_ = temp;
+
+ // link up with the preceeding node
+ temp->next_ = position;
+ position->prev_ = temp;
+
+ break;
+
+ default:
+ return -1;
+ }
+ }
+ else
+ {
+ // point the head and tail to the new node.
+ this->head_ = temp;
+ this->tail_ = temp;
+ }
+
+ this->cur_size_++;
+ if (new_position)
+ *new_position = temp;
+
+ return 0;
+}
+
+template <class T> int
+ACE_Ordered_MultiSet<T>::locate (const T &item, ACE_DNode<T> *start_position,
+ ACE_DNode<T> *&new_position) const
+{
+ if (! start_position)
+ start_position = this->head_;
+
+ // If starting before the item, move forward until at or just before
+ // item.
+ while (start_position && start_position->item_ < item &&
+ start_position->next_)
+ start_position = start_position->next_;
+
+ // If starting after the item, move back until at or just after item
+ while (start_position && item < start_position->item_ &&
+ start_position->prev_)
+ start_position = start_position->prev_;
+
+ // Save the (approximate) location in the passed pointer.
+ new_position = start_position;
+
+ // Show the location is after (1), before (-1) , or at (0) the item
+ if (!new_position)
+ return 1;
+ else if (item < new_position->item_)
+ return 1;
+ else if (new_position->item_ < item)
+ return -1;
+ else
+ return 0;
+}
+
+// Looks for first occurance of <item> in the ordered set, using the
+// passed starting position as a hint: if there is such an instance,
+// it updates the new_position pointer to point to one such node and
+// returns 0; if there is no such node, then if there is a node before
+// where the item would have been, it updates the new_position pointer
+// to point to this node and returns -1; if there is no such node,
+// then if there is a node after where the item would have been, it
+// updates the new_position pointer to point to this node (or 0 if
+// there is no such node) and returns 1;
+
+template <class T> void
+ACE_Ordered_MultiSet<T>::copy_nodes (const ACE_Ordered_MultiSet<T> &us)
+{
+ ACE_DNode<T> *insertion_point = this->head_;
+
+ for (ACE_DNode<T> *curr = us.head_;
+ curr != 0;
+ curr = curr->next_)
+ this->insert_from (curr->item_, insertion_point, &insertion_point);
+}
+
+template <class T> void
+ACE_Ordered_MultiSet<T>::delete_nodes (void)
+{
+ // iterate through list, deleting nodes
+ for (ACE_DNode<T> *curr = this->head_;
+ curr != 0;
+ )
+ {
+ ACE_DNode<T> *temp = curr;
+ curr = curr->next_;
+ ACE_DES_FREE_TEMPLATE (temp,
+ this->allocator_->free,
+ ACE_DNode,
+ <T>);
+ }
+
+ this->head_ = 0;
+ this->tail_ = 0;
+ this->cur_size_ = 0;
+}
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Ordered_MultiSet_Iterator)
+
+template <class T>
+ACE_Ordered_MultiSet_Iterator<T>::ACE_Ordered_MultiSet_Iterator (ACE_Ordered_MultiSet<T> &s)
+ : current_ (s.head_),
+ set_ (s)
+{
+ // ACE_TRACE ("ACE_Ordered_MultiSet_Iterator<T>::ACE_Ordered_MultiSet_Iterator");
+}
+
+template <class T> int
+ACE_Ordered_MultiSet_Iterator<T>::next (T *&item) const
+{
+ // ACE_TRACE ("ACE_Ordered_MultiSet_Iterator<T>::next");
+ if (this->current_)
+ {
+ item = &this->current_->item_;
+ return 1;
+ }
+
+ return 0;
+}
+
+template <class T> T&
+ACE_Ordered_MultiSet_Iterator<T>::operator* (void)
+{
+ //ACE_TRACE ("ACE_Ordered_MultiSet_Iterator<T>::operator*");
+ T *retv = 0;
+
+ int result = this->next (retv);
+ ACE_ASSERT (result != 0);
+ ACE_UNUSED_ARG (result);
+
+ return *retv;
+}
+
+ACE_ALLOC_HOOK_DEFINE (ACE_DLList_Node)
+
+template <class T> T *
+ACE_DLList<T>::insert_tail (T *new_item)
+{
+ ACE_DLList_Node *temp1, *temp2;
+ void *temp = new_item;
+ ACE_NEW_MALLOC_RETURN (temp1,
+ static_cast<ACE_DLList_Node *> (this->allocator_->malloc (sizeof (ACE_DLList_Node))),
+ ACE_DLList_Node (temp),
+ 0);
+ temp2 = ACE_DLList_Base::insert_tail (temp1);
+ return (T *) (temp2 ? temp2->item_ : 0);
+}
+
+template <class T> T *
+ACE_DLList<T>::insert_head (T *new_item)
+{
+ ACE_DLList_Node *temp1;
+ void *temp = new_item;
+ ACE_NEW_MALLOC_RETURN (temp1,
+ (ACE_DLList_Node *) this->allocator_->malloc (sizeof (ACE_DLList_Node)),
+ ACE_DLList_Node (temp), 0);
+ ACE_DLList_Node *temp2 =
+ ACE_DLList_Base::insert_head (temp1);
+ return (T *) (temp2 ? temp2->item_ : 0);
+}
+
+template <class T> T *
+ACE_DLList<T>::delete_head (void)
+{
+ ACE_DLList_Node *temp1 = ACE_DLList_Base::delete_head ();
+ T *temp2 = (T *) (temp1 ? temp1->item_ : 0);
+ ACE_DES_FREE (temp1,
+ this->allocator_->free,
+ ACE_DLList_Node);
+
+ return temp2;
+}
+
+template <class T> T *
+ACE_DLList<T>::delete_tail (void)
+{
+ ACE_DLList_Node *temp1 = ACE_DLList_Base::delete_tail ();
+ T *temp2 = (T *) (temp1 ? temp1->item_ : 0);
+ ACE_DES_FREE (temp1,
+ this->allocator_->free,
+ ACE_DLList_Node);
+ return temp2;
+}
+
+// ****************************************************************
+
+// Compare this array with <s> for equality.
+
+template <class T> bool
+ACE_Array<T>::operator== (const ACE_Array<T> &s) const
+{
+ if (this == &s)
+ return true;
+ else if (this->size () != s.size ())
+ return false;
+
+ const size_t len = s.size ();
+ for (size_t slot = 0; slot < len; ++slot)
+ if ((*this)[slot] != s[slot])
+ return false;
+
+ return true;
+}
+
+// ****************************************************************
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#endif /* ACE_CONTAINERS_T_CPP */