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-rw-r--r--trunk/ACE/ace/High_Res_Timer.inl177
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diff --git a/trunk/ACE/ace/High_Res_Timer.inl b/trunk/ACE/ace/High_Res_Timer.inl
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+// -*- C++ -*- */
+//
+// $Id$
+
+#include "ace/Global_Macros.h"
+
+#if defined (ACE_WIN32)
+# include "ace/OS_NS_sys_time.h"
+#endif /* ACE_WIN32 */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+// Be very careful before changing the calculations inside
+// ACE_High_Res_Timer. The precision matters and we are using integer
+// calculations not floating point. Also look closely at the emulated 64
+// bit int class (inside Basic_Types{h,i,cpp} before changing
+// anything. It's operator/ only returns 32 bits not 64 bits, among
+// other things.
+
+ACE_INLINE void
+ACE_High_Res_Timer::hrtime_to_tv (ACE_Time_Value &tv,
+ const ACE_hrtime_t hrt)
+{
+ // The following are based on the units of global_scale_factor_
+ // being 1/microsecond. Therefore, dividing by it converts
+ // clock ticks to microseconds.
+ tv.sec ((long) (hrt / (ACE_UINT32) ACE_HR_SCALE_CONVERSION /
+ global_scale_factor ()));
+
+ // Calculate usec in a manner that's compatible with ACE_U_LongLong.
+ // hrt = (tv.sec * ACE_ONE_SECOND_IN_USECS + tv.usec) * global_scale_factor_
+ // tv.usec = hrt / global_scale_factor_ - tv.sec * ACE_ONE_SECOND_IN_USECS
+ // That first term will be lossy, so factor out global_scale_factor_:
+ // tv.usec = (hrt - tv.sec * ACE_ONE_SECOND_IN_USECS * global_scale_factor_)/
+ // global_scale_factor
+ ACE_hrtime_t tmp = tv.sec ();
+ tmp *= ((ACE_UINT32) ACE_HR_SCALE_CONVERSION * global_scale_factor ());
+#if defined (ACE_WIN32)
+ // Win32's scale factor is in ticks/msec, so multiply up to usec.
+ ACE_hrtime_t subsec = hrt - tmp; // Remainder of ticks < 1sec
+ ACE_UINT32 msec = (ACE_UINT32) (subsec / global_scale_factor ()); // #msec
+ ACE_hrtime_t usec64 = subsec - (msec * global_scale_factor ());
+# if defined (ACE_LACKS_LONGLONG_T)
+ ACE_UINT32 usec = usec64.lo();
+# else
+ ACE_UINT32 usec = (ACE_UINT32) usec64;
+# endif // ACE_LACKS_LONGLONG_T
+ // (tick * usec/msec) / tick/msec = usec
+ usec = (usec * 1000) / (ACE_UINT32) global_scale_factor ();
+ tv.usec ((msec * 1000) + usec);
+#else
+ tv.usec ((long) ((hrt - tmp) / global_scale_factor ()));
+#endif
+}
+
+
+ACE_INLINE ACE_Time_Value
+ACE_High_Res_Timer::gettimeofday (const ACE_OS::ACE_HRTimer_Op op)
+{
+#if defined (ACE_WIN32)
+ // Get the global scale factor if there isn't one yet.
+ if (ACE_High_Res_Timer::global_scale_factor_status_ == 0)
+ ACE_High_Res_Timer::global_scale_factor ();
+
+ // If there isn't a high-res timer, use gettimeofday ();
+ if (ACE_High_Res_Timer::global_scale_factor_status_ == -1)
+ return ACE_OS::gettimeofday ();
+#endif /* ACE_WIN32 */
+
+ ACE_Time_Value tv;
+ ACE_High_Res_Timer::hrtime_to_tv (tv,
+ ACE_OS::gethrtime (op));
+ return tv;
+}
+
+
+// Get the current high res timer as the time of day. This is intended
+// to be used for a gettimeofday replacement in ACE_Timer_Queue and
+// derived classes so the timers will bebased on high res timers rather
+// than wall clock time. It uses the ACE_High_Res_Timer::gettimeofday
+// function, which is deprecated. If it gets removed, please move the
+// code down here, intact.
+ACE_INLINE ACE_Time_Value
+ACE_High_Res_Timer::gettimeofday_hr (void)
+{
+ return ACE_High_Res_Timer::gettimeofday ();
+}
+
+
+ACE_INLINE ACE_hrtime_t
+ACE_High_Res_Timer::gettime (const ACE_OS::ACE_HRTimer_Op op)
+{
+#if defined (ACE_WIN32)
+ // Get the global scale factor if there isn't one yet.
+ if (ACE_High_Res_Timer::global_scale_factor_status_ == 0)
+ ACE_High_Res_Timer::global_scale_factor ();
+
+ // If there isn't a high-res timer, use gettimeofday ();
+ if (ACE_High_Res_Timer::global_scale_factor_status_ == -1)
+ {
+ ACE_Time_Value tv = ACE_OS::gettimeofday ();
+ // Return the time in microseconds because the global_scale_factor_
+ // is 1.
+ return tv.sec () * ACE_ONE_SECOND_IN_USECS + tv.usec ();
+ }
+#endif /* ACE_WIN32 */
+
+ return ACE_OS::gethrtime (op);
+}
+
+ACE_INLINE ACE_hrtime_t
+ACE_High_Res_Timer::elapsed_hrtime (const ACE_hrtime_t end,
+ const ACE_hrtime_t start)
+{
+ if (end > start)
+ return end - start;
+ return (~start + 1 + end); // Wrapped-around counter diff
+}
+
+ACE_INLINE
+ACE_High_Res_Timer::~ACE_High_Res_Timer (void)
+{
+}
+
+ACE_INLINE void
+ACE_High_Res_Timer::start (const ACE_OS::ACE_HRTimer_Op op)
+{
+ ACE_TRACE ("ACE_High_Res_Timer::start");
+ this->start_ = ACE_High_Res_Timer::gettime (op);
+}
+
+ACE_INLINE void
+ACE_High_Res_Timer::stop (const ACE_OS::ACE_HRTimer_Op op)
+{
+ ACE_TRACE ("ACE_High_Res_Timer::stop");
+ this->end_ = ACE_High_Res_Timer::gettime (op);
+}
+
+ACE_INLINE void
+ACE_High_Res_Timer::start_incr (const ACE_OS::ACE_HRTimer_Op op)
+{
+ ACE_TRACE ("ACE_High_Res_Timer::start_incr");
+ this->start_incr_ = ACE_High_Res_Timer::gettime (op);
+}
+
+ACE_INLINE void
+ACE_High_Res_Timer::stop_incr (const ACE_OS::ACE_HRTimer_Op op)
+{
+ ACE_TRACE ("ACE_High_Res_Timer::stop_incr");
+ this->total_ +=
+ ACE_High_Res_Timer::elapsed_hrtime (ACE_High_Res_Timer::gettime (op),
+ this->start_incr_);
+}
+
+ACE_INLINE void
+ACE_High_Res_Timer::elapsed_microseconds (ACE_hrtime_t &usecs) const
+{
+ ACE_hrtime_t elapsed = ACE_High_Res_Timer::elapsed_hrtime (this->end_,
+ this->start_);
+#if defined (ACE_WIN32)
+ // Win32 scale factor is in msec
+ // This could give overflow when measuring a long time with a
+ // big global_scale_factor() (> 48 days with a 4Ghz tick freq.)
+ // To be looked after in the future.
+ usecs = (ACE_hrtime_t) ((elapsed * 1000) / global_scale_factor ());
+#else
+ usecs = (ACE_hrtime_t) (elapsed / global_scale_factor ());
+#endif
+}
+
+ACE_INLINE void
+ACE_High_Res_Timer::global_scale_factor (ACE_UINT32 gsf)
+{
+ global_scale_factor_ = gsf;
+}
+
+ACE_END_VERSIONED_NAMESPACE_DECL