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+// -*- C++ -*-
+
+//==========================================================================
+/**
+ * @file NT_Service.h
+ *
+ * $Id$
+ *
+ * @author Steve Huston <shuston@riverace.com>
+ */
+//==========================================================================
+
+#ifndef ACE_NT_SERVICE_H
+#define ACE_NT_SERVICE_H
+
+#include /**/ "ace/pre.h"
+
+#include /**/ "ace/config-all.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#if defined (ACE_WIN32) && !defined (ACE_HAS_PHARLAP) && \
+ !defined (ACE_HAS_WINCE)
+
+#include "ace/ACE.h"
+#include "ace/OS_Log_Msg_Attributes.h"
+#include "ace/Service_Object.h"
+#include "ace/Task.h"
+#include "ace/OS_NS_errno.h" // needed for those using our macros
+
+// ACE_NT_SERVICE_START_TIMEOUT is an estimate of the number of
+// milliseconds your service will take to start. Default is 5
+// seconds; you can pass a different value (or set one) when you
+// create the ACE_NT_Service object for your service.
+#if !defined ACE_NT_SERVICE_START_TIMEOUT
+#define ACE_NT_SERVICE_START_TIMEOUT 5000
+#endif /* ACE_NT_SERVICE_TIMEOUT */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/**
+ * @class ACE_NT_Service
+ *
+ * @brief Provide the base class which defines the interface for controlling
+ * an NT service.
+ *
+ * NT Services can be implemented using the framework defined by
+ * the ACE_NT_Service class, and the macros defined in this file.
+ * Some quick refresher notes on NT Services:
+ *
+ * - The main program defines an array of entries describing the
+ * services offered. The ACE_NT_SERVICE_ENTRY macro can help with
+ * this.
+ * - For each service, a separate ServiceMain and Handler function
+ * need to be defined. These are taken care of by the
+ * ACE_NT_SERVICE_DEFINE macro.
+ * - When the main program/thread calls
+ * StartServiceCtrlDispatcher, NT creates a thread for each
+ * service, and runs the ServiceMain function for the service in
+ * that new thread. When that thread exits, the service is gone.
+ *
+ * To use this facility, you could derive a class from
+ * ACE_Service_Object (if you want to start via ACE's service
+ * configurator), or use any other class to run when the image
+ * starts (assuming that NT runs the image). You must set up an
+ * NT SERVICE_TABLE_ENTRY array to define your service(s). You
+ * can use the ACE_NT_SERVICE_... macros defined below for this.
+ *
+ * A SERVICE_TABLE might look like this:
+ * ACE_NT_SERVICE_REFERENCE(Svc1); // If service is in another file
+ * SERVICE_TABLE_ENTRY myServices[] = {
+ * ACE_NT_SERVICE_ENTRY ("MyNeatService", Svc1),
+ * { 0, 0 } };
+ *
+ * In the file where your service(s) are implemented, use the
+ * ACE_NT_SERVICE_DEFINE macro to set up the following:
+ * 1. A pointer to the service's implementation object (must be derived
+ * from ACE_NT_Service).
+ * 2. The service's Handler function (forwards all requests to the
+ * ACE_NT_Service-derived object's handle_control function).
+ * 3. The service's ServiceMain function. Creates a new instance
+ * of the ACE_NT_Service-derived class SVCCLASS, unless one has
+ * been created already.
+ *
+ * If you are using all the default constructor values, you can
+ * let the generated ServiceMain function create the object, else
+ * you need to create it by hand before calling
+ * StartServiceCtrlDispatcher. Set the pointer so ServiceMain
+ * won't create another one. Another reason you may want to do
+ * the object creation yourself is if you want to also implement
+ * suspend and resume functions (the ones inherited from
+ * ACE_Service_Object) to do something intelligent to the services
+ * which are running, like call their handle_control functions to
+ * request suspend and resume actions, similar to what NT would do
+ * if a Services control panel applet would do if the user clicks
+ * on Suspend.
+ */
+class ACE_Export ACE_NT_Service : public ACE_Task<ACE_MT_SYNCH>
+{
+
+public:
+ // = Initialization and termination methods.
+ /// Constructor primarily for use when running the service.
+ ACE_NT_Service (DWORD start_timeout = ACE_NT_SERVICE_START_TIMEOUT,
+ DWORD service_type = SERVICE_WIN32_OWN_PROCESS,
+ DWORD controls_mask = SERVICE_ACCEPT_STOP);
+
+ /// Constructor primarily for use when inserting/removing/controlling
+ /// the service.
+ ACE_NT_Service (const ACE_TCHAR *name,
+ const ACE_TCHAR *desc = 0,
+ DWORD start_timeout = ACE_NT_SERVICE_START_TIMEOUT,
+ DWORD service_type = SERVICE_WIN32_OWN_PROCESS,
+ DWORD controls_mask = SERVICE_ACCEPT_STOP);
+
+ virtual ~ACE_NT_Service (void);
+
+ // = Functions to operate the service
+
+ /**
+ * Hook called to open the service. By default, sets the service
+ * status to SERVICE_START_PENDING, calls the @c svc() method,
+ * interprets and sets the service status, and returns.
+ */
+ virtual int open (void *args = 0);
+
+ /**
+ * Hook called when terminating the service. Inherited from
+ * ACE_Shared_Object. Default implementation sets the service status
+ * to SERVICE_STOPPED.
+ */
+ virtual int fini (void);
+
+ /**
+ * The actual service implementation. This function need not be overridden
+ * by applications that are just using SCM capabilities, but must be
+ * by subclasses when actually running the service. It is expected that
+ * this function will set the status to RUNNING.
+ */
+ virtual int svc (void);
+
+ /**
+ * This function is called in response to a request from the Service
+ * Dispatcher. It must interact with the <svc> function to effect the
+ * requested control operation. The default implementation handles
+ * all requests as follows:
+ * SERVICE_CONTROL_STOP: set stop pending, set cancel flag
+ * SERVICE_CONTROL_PAUSE: set pause pending, <suspend>, set paused
+ * SERVICE_CONTROL_CONTINUE: set continue pending, <resume>, set running
+ * SERVICE_CONTROL_INTERROGATE: reports current status
+ * SERVICE_CONTROL_SHUTDOWN: same as SERVICE_CONTROL_STOP.
+ */
+ virtual void handle_control (DWORD control_code);
+
+ /// Set the svc_handle_ member. This is only a public function because
+ /// the macro-generated service function calls it.
+ void svc_handle (const SERVICE_STATUS_HANDLE new_svc_handle);
+
+
+ // = Methods which can be used to do SCP-like functions. The first group
+ // are used to register/insert and remove the service's definition in the
+ // SCM registry.
+
+ /// Sets the name and description for the service.
+ /// If desc is 0, it takes the same value as name.
+ void name (const ACE_TCHAR *name, const ACE_TCHAR *desc = 0);
+
+ /// Get the service name.
+ const ACE_TCHAR *name (void) const;
+
+ /// Get the service description.
+ const ACE_TCHAR *desc (void) const;
+
+ /// Sets the host machine
+ void host (const ACE_TCHAR *host);
+
+ /// Get the host machine.
+ const ACE_TCHAR *host (void) const;
+
+ /**
+ * Insert (create) the service in the NT Service Control Manager,
+ * with the given creation values. exe_path defaults to the path name
+ * of the program that calls the function. All other 0-defaulted arguments
+ * pass 0 into the service creation, taking NT_specified defaults.
+ * Returns -1 on error, 0 on success.
+ */
+ int insert (DWORD start_type = SERVICE_DEMAND_START,
+ DWORD error_control = SERVICE_ERROR_IGNORE,
+ const ACE_TCHAR *exe_path = 0,
+ const ACE_TCHAR *group_name = 0,
+ LPDWORD tag_id = 0,
+ const ACE_TCHAR *dependencies = 0,
+ const ACE_TCHAR *account_name = 0,
+ const ACE_TCHAR *password = 0);
+
+ /**
+ * Remove the service from the NT Service Control Manager. Returns -1 on
+ * error, 0 on success. This just affects the SCM and registry - the
+ * can and will keep running fine if it is already running.
+ */
+ int remove (void);
+
+ /// Sets the startup type for the service. Returns -1 on error, 0 on success.
+ int startup (DWORD startup);
+
+ /// Returns the current startup type.
+ DWORD startup (void);
+
+ // = Methods to control ACE_Log_Msg behavior in the service.
+
+ /**
+ * Set the ACE_Log_Msg attributes that the service thread will use to
+ * initialize its ACE_Log_Msg instance. This is how the initiating
+ * thread's logging ostream, etc. get into the service thread. The
+ * logging attributes in effect when this function is called are what
+ * the service thread will have at its disposal when it starts; therefore,
+ * the main thread should set up logging options for the process, and
+ * call this function just before calling the StartServiceCtrlDispatcher
+ * function.
+ */
+ void capture_log_msg_attributes (void);
+
+ /**
+ * Set the ACE_Log_Msg attributes in the current thread to those saved
+ * in the most recent call to @c capture_log_msg_attributes(). This function
+ * should be called from the service's service thread. Ideally, it is the
+ * first method called to be sure that any logging done is incorporated
+ * correctly into the process's established logging setup.
+ */
+ void inherit_log_msg_attributes (void);
+
+ // = Methods which control the service's execution.
+
+ // These methods to start/pause/resume/stop/check the service all
+ // have the following common behavior with respect to <wait_time>
+ // and return value. <wait_time> is a pointer to an ACE_Time_Value
+ // object. If not supplied (a zero pointer) the function will wait
+ // indefinitely for the action to be finalized (service reach
+ // running state, completely shut down, etc.) or get "stuck" before
+ // returning. If the time is supplied, it specifies how long to
+ // wait for the service to reach a steady state, and on return, it
+ // is updated to the service's last reported wait hint. So, if you
+ // want to control the waiting yourself (for example, you want to
+ // react to UI events during the wait) specify a <wait_time> of (0,
+ // 0) and use the updated time to know when to check the service's
+ // state again. NOTE!!!! The wait_time things don't work yet. The
+ // calls always check status once, and do not wait for it to change.
+ //
+ // The return value from start_svc, stop_svc, pause_svc,
+ // continue_svc is 0 if the request to NT to effect the change was
+ // made successfully. The service may refuse to change, or not do
+ // what you wanted; so if you need to know, supply a <svc_state>
+ // pointer to receive the service's reported last state on return
+ // and check it to see if it's what you want. The functions only
+ // return -1 when the actual request to the service is refused -
+ // this would include privilege restrictions and if the service is
+ // not configured to receive the request (this is most likely to
+ // happen in the case of pause and continue).
+
+ /**
+ * Start the service (must have been inserted before). wait_time is
+ * the time to wait for the service to reach a steady state before
+ * returning. If it is 0, the function waits as long as it takes
+ * for the service to reach the 'running' state, or gets stuck in
+ * some other state, or exits. If <wait_time> is supplied, it is
+ * updated on return to hold the service's last reported wait hint.
+ * svc_state can be used to receive the state which the service
+ * settled in. If the value is 0, the service never ran. argc/argv
+ * are passed to the service's ServiceMain function when it starts.
+ * Returns 0 for success, -1 for error.
+ */
+ int start_svc (ACE_Time_Value *wait_time = 0,
+ DWORD *svc_state = 0,
+ DWORD argc = 0, const ACE_TCHAR **argv = 0);
+
+ /**
+ * Requests the service to stop. Will wait up to <wait_time> for
+ * the service to actually stop. If not specified, the function
+ * waits until the service either stops or gets stuck in some other
+ * state before it stops. If <svc_state> is specified, it receives
+ * the last reported state of the service. Returns 0 if the request
+ * was made successfully, -1 if not.
+ */
+ int stop_svc (ACE_Time_Value *wait_time = 0, DWORD *svc_state = 0);
+
+ /// Pause the service.
+ int pause_svc (ACE_Time_Value *wait_time = 0, DWORD *svc_state = 0);
+
+ /// Continue the service.
+ int continue_svc (ACE_Time_Value *wait_time = 0, DWORD *svc_state = 0);
+
+ /**
+ * Get the current state for the service. If <wait_hint> is not 0,
+ * it receives the service's reported wait hint. Note that this
+ * function returns 0 on failure (not -1 as is usual in ACE). A
+ * zero return would (probably) only be returned if there is either
+ * no service with the given name in the SCM database, or the caller
+ * does not have sufficient rights to access the service state. The
+ * set of valid service state values are all greater than 0.
+ */
+ DWORD state (ACE_Time_Value *wait_hint = 0);
+
+ /// A version of <state> that returns -1 for failure, 0 for success.
+ /// The DWORD pointed to by pstate receives the state value.
+ int state (DWORD *pstate, ACE_Time_Value *wait_hint = 0);
+
+ /**
+ * Test access to the object's service in the SCM. The service must
+ * already have been inserted in the SCM database. This function
+ * has no affect on the service itself. Returns 0 if the specified
+ * access is allowed, -1 otherwise (either the access is denied, or
+ * there is a problem with the service's definition - check
+ * ACE_OS::last_error to get the specific error indication.
+ */
+ int test_access (DWORD desired_access = SERVICE_ALL_ACCESS);
+
+ /// Declare the dynamic allocation hooks.
+ ACE_ALLOC_HOOK_DECLARE;
+
+protected:
+ int report_status (DWORD new_status, DWORD time_hint = 0);
+
+ /**
+ * Return the svc_sc_handle_ member. If the member is null, it
+ * retrieves the handle from the Service Control Manager and caches
+ * it.
+ */
+ SC_HANDLE svc_sc_handle (void);
+
+ /**
+ * Waits for the service to reach <desired_state> or get
+ * (apparently) stuck before it reaches that state. Will wait at
+ * most <wait_time> to get to the desired state. If <wait_time> is
+ * 0, then the function keeps waiting until the desired state is
+ * reached or the service doesn't update its state any further. The
+ * svc_status_ class member is updated upon return.
+ */
+ void wait_for_service_state (DWORD desired_state,
+ ACE_Time_Value *wait_time);
+
+ /// Called by <handle_control> when a stop/shutdown was requested.
+ virtual void stop_requested (DWORD control_code);
+
+ /// Called by <handle_control> when a pause was requested.
+ virtual void pause_requested (DWORD control_code);
+
+ /// Called by <handle_control> when a continue was requested.
+ virtual void continue_requested (DWORD control_code);
+
+ /// Called by <handle_control> when a interrogate was requested.
+ virtual void interrogate_requested (DWORD control_code);
+
+protected:
+ /// Estimate of init time needed
+ DWORD start_time_;
+ /// Service handle - doesn't need close.
+ SERVICE_STATUS_HANDLE svc_handle_;
+ SERVICE_STATUS svc_status_;
+
+ /// Service's SCM handle
+ SC_HANDLE svc_sc_handle_;
+ ACE_TCHAR *name_;
+ ACE_TCHAR *desc_;
+ ACE_TCHAR *host_;
+
+ /// ACE_Log_Msg attributes to inherit from the starting thread.
+ ACE_OS_Log_Msg_Attributes log_msg_attributes_;
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+// These macros help to get things set up correctly at compile time
+// and to take most of the grudge work out of creating the proper
+// functions and doing the registrations.
+//
+// ACE_NT_SERVICE_DEFINE - defines the 'ServiceMain' function which NT will
+// call in its own thread when the service control
+// dispatcher starts.
+
+#define ACE_NT_SERVICE_DEFINE(SVCNAME, SVCCLASS, SVCDESC) \
+ ACE_NT_Service * _ace_nt_svc_obj_##SVCNAME = 0; \
+ VOID WINAPI ace_nt_svc_handler_##SVCNAME (DWORD fdwControl) { \
+ _ace_nt_svc_obj_##SVCNAME->handle_control(fdwControl); \
+ } \
+ VOID WINAPI ace_nt_svc_main_##SVCNAME (DWORD dwArgc, \
+ ACE_TCHAR **lpszArgv) { \
+ int delete_svc_obj = 0; \
+ if (_ace_nt_svc_obj_##SVCNAME == 0) { \
+ ACE_NEW (_ace_nt_svc_obj_##SVCNAME, SVCCLASS); \
+ if (_ace_nt_svc_obj_##SVCNAME == 0) \
+ return; \
+ delete_svc_obj = 1; \
+ } \
+ else \
+ _ace_nt_svc_obj_##SVCNAME->inherit_log_msg_attributes (); \
+ _ace_nt_svc_obj_##SVCNAME->init(dwArgc, lpszArgv); \
+ _ace_nt_svc_obj_##SVCNAME->svc_handle( \
+ ACE_TEXT_RegisterServiceCtrlHandler(SVCDESC, \
+ &ace_nt_svc_handler_##SVCNAME)); \
+ _ace_nt_svc_obj_##SVCNAME->open(); \
+ _ace_nt_svc_obj_##SVCNAME->wait(); \
+ _ace_nt_svc_obj_##SVCNAME->fini(); \
+ if (delete_svc_obj) { \
+ delete _ace_nt_svc_obj_##SVCNAME; \
+ _ace_nt_svc_obj_##SVCNAME = 0; \
+ } \
+ return; \
+ }
+
+#define ACE_NT_SERVICE_REFERENCE(SVCNAME) \
+extern ACE_NT_Service * _ace_nt_svc_obj_##SVCNAME; \
+extern VOID WINAPI ace_nt_svc_main_##SVCNAME (DWORD dwArgc, \
+ ACE_TCHAR **lpszArgv);
+
+#define ACE_NT_SERVICE_ENTRY(SVCDESC, SVCNAME) \
+ { SVCDESC, &ace_nt_svc_main_##SVCNAME }
+
+#define ACE_NT_SERVICE_RUN(SVCNAME, SVCINSTANCE, RET) \
+ ACE_TEXT_SERVICE_TABLE_ENTRY _ace_nt_svc_table[2] = \
+ { \
+ ACE_NT_SERVICE_ENTRY(ACE_TEXT (#SVCNAME), SVCNAME), \
+ { 0, 0 } \
+ }; \
+ _ace_nt_svc_obj_##SVCNAME = SVCINSTANCE; \
+ _ace_nt_svc_obj_##SVCNAME->capture_log_msg_attributes (); \
+ ACE_OS::last_error (0); \
+ int RET = ACE_TEXT_StartServiceCtrlDispatcher(_ace_nt_svc_table);
+
+#if defined (__ACE_INLINE__)
+#include "ace/NT_Service.inl"
+#endif /* __ACE_INLINE__ */
+
+#endif /* ACE_WIN32 && !ACE_HAS_PHARLAP && !ACE_HAS_WINCE */
+
+#include /**/ "ace/post.h"
+
+#endif /* ACE_SERVICE_OBJECT_H */