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+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file Proactor_Impl.h
+ *
+ * $Id$
+ *
+ * @author Alexander Babu Arulanthu <alex@cs.wustl.edu>
+ * @author Alexander Libman <alibman@ihug.com.au>
+ */
+//=============================================================================
+
+
+#ifndef ACE_PROACTOR_IMPL_H
+#define ACE_PROACTOR_IMPL_H
+#include /**/ "ace/pre.h"
+
+#include /**/ "ace/config-all.h"
+
+#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS)
+// This only works on standard Win32 platforms and on Unix platforms supporting
+// aio calls.
+
+#include "ace/Asynch_IO.h"
+#include "ace/Reactor.h"
+#include "ace/Countdown_Time.h"
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/**
+ * @class ACE_Proactor_Impl
+ *
+ * @brief A manager for asynchronous event demultiplexing. This class
+ * is the base class for all the concrete implementation
+ * classes.
+ *
+ * See the Proactor pattern description at
+ * http://www.cs.wustl.edu/~schmidt/proactor.ps.gz for more
+ * details.
+ */
+class ACE_Export ACE_Proactor_Impl : public ACE_Event_Handler
+{
+
+public:
+ /// Virtual destruction.
+ virtual ~ACE_Proactor_Impl (void);
+
+ /// Close the IO completion port.
+ virtual int close (void) = 0;
+
+ /// This method adds the @a handle to the I/O completion port. This
+ /// function is a no-op function for Unix systems.
+ virtual int register_handle (ACE_HANDLE handle,
+ const void *completion_key) = 0;
+
+ /**
+ * Dispatch a single set of events. If @a wait_time elapses before
+ * any events occur, return 0. Return 1 on success i.e., when a
+ * completion is dispatched, non-zero (-1) on errors and errno is
+ * set accordingly.
+ */
+ virtual int handle_events (ACE_Time_Value &wait_time) = 0;
+
+ /**
+ * Block indefinitely until at least one event is dispatched.
+ * Dispatch a single set of events. If <wait_time> elapses before
+ * any events occur, return 0. Return 1 on success i.e., when a
+ * completion is dispatched, non-zero (-1) on errors and errno is
+ * set accordingly.
+ */
+ virtual int handle_events (void) = 0;
+
+ /// Add wakeup dispatch threads (reinit).
+ virtual int wake_up_dispatch_threads (void) = 0;
+
+ /// Close all dispatch threads.
+ virtual int close_dispatch_threads (int wait) = 0;
+
+ /// Get number of thread used as a parameter to CreatIoCompletionPort.
+ virtual size_t number_of_threads (void) const = 0;
+
+ /// Set number of thread used as a parameter to CreatIoCompletionPort.
+ virtual void number_of_threads (size_t threads) = 0;
+
+ /// Get the event handle.
+ virtual ACE_HANDLE get_handle (void) const = 0;
+
+ //
+ // = Factory methods for the operations
+ //
+ // Note that the user does not have to use or know about these
+ // methods.
+
+ /// Create the correct implementation class for doing Asynch_Read_Stream.
+ virtual ACE_Asynch_Read_Stream_Impl *create_asynch_read_stream (void) = 0;
+
+ /// Create the correct implementation class for doing Asynch_Write_Stream.
+ virtual ACE_Asynch_Write_Stream_Impl *create_asynch_write_stream (void) = 0;
+
+ /// Create the correct implementation class for doing Asynch_Read_File.
+ virtual ACE_Asynch_Read_File_Impl *create_asynch_read_file (void) = 0;
+
+ /// Create the correct implementation class for doing Asynch_Write_File.
+ virtual ACE_Asynch_Write_File_Impl *create_asynch_write_file (void) = 0;
+
+ /// Create the correct implementation class for doing Asynch_Accept.
+ virtual ACE_Asynch_Accept_Impl *create_asynch_accept (void) = 0;
+
+ /// Create the correct implementation class for doing Asynch_Connect.
+ virtual ACE_Asynch_Connect_Impl *create_asynch_connect (void) = 0;
+
+ /// Create the correct implementation class for doing Asynch_Transmit_File.
+ virtual ACE_Asynch_Transmit_File_Impl *create_asynch_transmit_file (void) = 0;
+
+ /// Create the correct implementation class for doing
+ /// Asynch_Read_Dgram.
+ virtual ACE_Asynch_Read_Dgram_Impl *create_asynch_read_dgram (void) = 0;
+
+ /// Create the correct implementation class for doing
+ /// Asynch_Write_Dgram.
+ virtual ACE_Asynch_Write_Dgram_Impl *create_asynch_write_dgram (void) = 0;
+
+ //
+ // = Factory methods for the results
+ //
+ // Note that the user does not have to use or know about these
+ // methods unless they want to "fake" results.
+
+ /// Create the correct implementation class for ACE_Asynch_Read_Stream::Result class.
+ virtual ACE_Asynch_Read_Stream_Result_Impl *
+ create_asynch_read_stream_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
+ ACE_HANDLE handle,
+ ACE_Message_Block &message_block,
+ size_t bytes_to_read,
+ const void* act,
+ ACE_HANDLE event = ACE_INVALID_HANDLE,
+ int priority = 0,
+ int signal_number = ACE_SIGRTMIN) = 0;
+
+ /// Create the correct implementation class for ACE_Asynch_Write_Stream::Result.
+ virtual ACE_Asynch_Write_Stream_Result_Impl *
+ create_asynch_write_stream_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
+ ACE_HANDLE handle,
+ ACE_Message_Block &message_block,
+ size_t bytes_to_write,
+ const void* act,
+ ACE_HANDLE event = ACE_INVALID_HANDLE,
+ int priority = 0,
+ int signal_number = ACE_SIGRTMIN) = 0;
+
+ /// Create the correct implementation class for ACE_Asynch_Read_File::Result.
+ virtual ACE_Asynch_Read_File_Result_Impl *
+ create_asynch_read_file_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
+ ACE_HANDLE handle,
+ ACE_Message_Block &message_block,
+ size_t bytes_to_read,
+ const void* act,
+ u_long offset,
+ u_long offset_high,
+ ACE_HANDLE event = ACE_INVALID_HANDLE,
+ int priority = 0,
+ int signal_number = ACE_SIGRTMIN) = 0;
+
+ /// Create the correct implementation class for ACE_Asynch_Write_File::Result.
+ virtual ACE_Asynch_Write_File_Result_Impl *
+ create_asynch_write_file_result (const ACE_Handler::Proxy_Ptr &handler,
+ ACE_HANDLE handle,
+ ACE_Message_Block &message_block,
+ size_t bytes_to_write,
+ const void* act,
+ u_long offset,
+ u_long offset_high,
+ ACE_HANDLE event = ACE_INVALID_HANDLE,
+ int priority = 0,
+ int signal_number = ACE_SIGRTMIN) = 0;
+
+ /// Create the correct implementation class for ACE_Asynch_Read_Dgram::Result.
+ virtual ACE_Asynch_Read_Dgram_Result_Impl *
+ create_asynch_read_dgram_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
+ ACE_HANDLE handle,
+ ACE_Message_Block *message_block,
+ size_t bytes_to_read,
+ int flags,
+ int protocol_family,
+ const void* act,
+ ACE_HANDLE event = ACE_INVALID_HANDLE,
+ int priority = 0,
+ int signal_number = ACE_SIGRTMIN) = 0;
+
+ /// Create the correct implementation class for ACE_Asynch_Write_Dgram::Result.
+ virtual ACE_Asynch_Write_Dgram_Result_Impl *
+ create_asynch_write_dgram_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
+ ACE_HANDLE handle,
+ ACE_Message_Block *message_block,
+ size_t bytes_to_write,
+ int flags,
+ const void* act,
+ ACE_HANDLE event = ACE_INVALID_HANDLE,
+ int priority = 0,
+ int signal_number = ACE_SIGRTMIN) = 0;
+
+ /// Create the correct implementation class for ACE_Asynch_Accept::Result.
+ virtual ACE_Asynch_Accept_Result_Impl *
+ create_asynch_accept_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
+ ACE_HANDLE listen_handle,
+ ACE_HANDLE accept_handle,
+ ACE_Message_Block &message_block,
+ size_t bytes_to_read,
+ const void* act,
+ ACE_HANDLE event = ACE_INVALID_HANDLE,
+ int priority = 0,
+ int signal_number = ACE_SIGRTMIN) = 0;
+
+ /// Create the correct implementation class for ACE_Asynch_Connect::Result.
+ virtual ACE_Asynch_Connect_Result_Impl *
+ create_asynch_connect_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
+ ACE_HANDLE connect_handle,
+ const void* act,
+ ACE_HANDLE event = ACE_INVALID_HANDLE,
+ int priority = 0,
+ int signal_number = ACE_SIGRTMIN) = 0;
+
+ /// Create the correct implementation class for ACE_Asynch_Transmit_File::Result.
+ virtual ACE_Asynch_Transmit_File_Result_Impl *
+ create_asynch_transmit_file_result (const ACE_Handler::Proxy_Ptr &handler_proxy,
+ ACE_HANDLE socket,
+ ACE_HANDLE file,
+ ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
+ size_t bytes_to_write,
+ u_long offset,
+ u_long offset_high,
+ size_t bytes_per_send,
+ u_long flags,
+ const void *act,
+ ACE_HANDLE event = ACE_INVALID_HANDLE,
+ int priority = 0,
+ int signal_number = ACE_SIGRTMIN) = 0;
+
+ /**
+ * Create the correct implementation object for the Timer
+ * result. POSIX_SIG_Proactor will create a Timer object with a
+ * meaningful signal number, if you leave the signal number as 0.
+ */
+ virtual ACE_Asynch_Result_Impl *
+ create_asynch_timer (const ACE_Handler::Proxy_Ptr &handler_proxy,
+ const void *act,
+ const ACE_Time_Value &tv,
+ ACE_HANDLE event = ACE_INVALID_HANDLE,
+ int priority = 0,
+ int signal_number = 0) = 0;
+
+ /**
+ * Post @a how_many completions to the completion port so that all
+ * threads can wake up. This is used in conjunction with the
+ * <run_event_loop>.
+ */
+ virtual int post_wakeup_completions (int how_many) = 0;
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */
+#include /**/ "ace/post.h"
+#endif /* ACE_PROACTOR_IMPL_H */