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+// $Id$
+
+// This test program illustrates the performance difference between
+// three versions of wrappers for thread mutexes. These three
+// versions exercise various combinations of the following classes:
+//
+// Thread_Mutex --
+// This version is just like ACE_Thread_Mutex, which doesn't use
+// inheritance and dynamic binding.
+//
+// Mutex_Base --
+// This is an abstract base class that defines the
+// acquire()/release() interface.
+//
+// Thread_Mutex_Derived --
+// This derived from Mutex_Base and uses inheritance and
+// dynamic binding.
+//
+// The following are the results I got when running this on our
+// SPARCstation 20 model 712:
+//
+// ./test_mutex 1000000
+// iterations = 1000000
+// Thread_Mutex
+// real time = 1.727843 secs, user time = 1.729262 secs, system time = 0.000325 secs
+// time per call = 1.747843 usecs
+// Thread_Mutex_Derived
+// real time = 1.730225 secs, user time = 1.724744 secs, system time = 0.000096 secs
+// time per call = 1.730225 usecs
+// Mutex_Base
+// real time = 2.112831 secs, user time = 2.104245 secs, system time = 0.000095 secs
+// time per call = 2.112831 usecs
+//
+// My conclusions are as follows:
+//
+// 1. If your C++ compiler optimizes calls to virtual functions that
+// are made through instances of derived classes, then the
+// performance of the Thread_Mutex and Thread_Mutex_Derived are
+// essentially identical.
+//
+// 2. The overhead from using virtual functions is approximately
+// 20%. Naturally, as the amount of contention goes up, the
+// relative overhead of the virtual function calls will decrease.
+//
+// Keep in mind, however, that using virtual functions to implement
+// the Thread_Mutex will make it infeasible to put instances of
+// Thread_Mutex into shared memory since the vptrs won't point to the
+// correct vtables...
+
+#include "ace/Log_Msg.h"
+#include "ace/Profile_Timer.h"
+#include "ace/OS_main.h"
+#include "ace/OS_NS_Thread.h"
+
+ACE_RCSID(Misc, test_mutex, "$Id$")
+
+#if defined (ACE_HAS_THREADS)
+
+static const int DEFAULT_ITERATIONS = 100000000;
+
+// A thread mutex that doesn't use virtual functions.
+class Thread_Mutex
+{
+public:
+ Thread_Mutex (void);
+ ~Thread_Mutex (void);
+ int acquire (void);
+ int release (void);
+
+private:
+ ACE_mutex_t mutex_;
+};
+
+Thread_Mutex::Thread_Mutex (void)
+{
+ ACE_OS::mutex_init (&this->mutex_);
+}
+
+Thread_Mutex::~Thread_Mutex (void)
+{
+ ACE_OS::mutex_destroy (&this->mutex_);
+}
+
+inline int
+Thread_Mutex::acquire (void)
+{
+ return ACE_OS::mutex_lock (&this->mutex_);
+}
+
+inline int
+Thread_Mutex::release (void)
+{
+ return ACE_OS::mutex_unlock (&this->mutex_);
+}
+
+// Base class for mutex, declares pure virtual functions.
+class Mutex_Base
+{
+public:
+ virtual ~Mutex_Base (void);
+ virtual int acquire (void) = 0;
+ virtual int release (void) = 0;
+};
+
+Mutex_Base::~Mutex_Base (void)
+{
+}
+
+// Subclass for threaded mutex, defines virtual functions.
+class Thread_Mutex_Derived : public Mutex_Base
+{
+public:
+ Thread_Mutex_Derived (void);
+ virtual ~Thread_Mutex_Derived (void);
+ virtual int acquire (void);
+ virtual int release (void);
+
+private:
+ ACE_mutex_t mutex_;
+};
+
+Thread_Mutex_Derived::Thread_Mutex_Derived (void)
+{
+ ACE_OS::mutex_init (&this->mutex_);
+}
+
+Thread_Mutex_Derived::~Thread_Mutex_Derived (void)
+{
+ ACE_OS::mutex_destroy (&this->mutex_);
+}
+
+inline int
+Thread_Mutex_Derived::acquire (void)
+{
+ return ACE_OS::mutex_lock (&this->mutex_);
+}
+
+inline int
+Thread_Mutex_Derived::release (void)
+{
+ return ACE_OS::mutex_unlock (&this->mutex_);
+}
+
+static Thread_Mutex thread_mutex;
+static Thread_Mutex_Derived thread_mutex_derived;
+static Mutex_Base *mutex_base = &thread_mutex_derived;
+
+int
+ACE_TMAIN (int argc, ACE_TCHAR *argv[])
+{
+ ACE_Profile_Timer timer;
+ int iterations = argc > 1 ? ACE_OS::atoi (argv[1]) : DEFAULT_ITERATIONS;
+ int i;
+
+ ACE_DEBUG ((LM_DEBUG, "iterations = %d\n", iterations));
+
+ timer.start ();
+
+ // Test the thread mutex (which doesn't use inheritance or dynamic
+ // binding).
+
+ for (i = 0; i < iterations; i++)
+ {
+ thread_mutex.acquire ();
+ thread_mutex.release ();
+ }
+
+ timer.stop ();
+
+ ACE_Profile_Timer::ACE_Elapsed_Time et;
+
+ timer.elapsed_time (et);
+
+ ACE_DEBUG ((LM_DEBUG, "Thread_Mutex\n"));
+ ACE_DEBUG ((LM_DEBUG, "real time = %f secs, user time = %f secs, system time = %f secs\n",
+ et.real_time, et.user_time, et.system_time));
+
+ ACE_DEBUG ((LM_DEBUG, "time per call = %f usecs\n",
+ (et.real_time / double (iterations)) * 1000000));
+
+ // Test the thread mutex derived (which does use inheritance or
+ // dynamic binding). Note that we call this via an instance of the
+ // derived class, so good C++ compilers should optimize the virtual
+ // function calls in this case.
+
+ timer.start ();
+
+ for (i = 0; i < iterations; i++)
+ {
+ thread_mutex_derived.acquire ();
+ thread_mutex_derived.release ();
+ }
+
+ timer.stop ();
+
+ timer.elapsed_time (et);
+
+ ACE_DEBUG ((LM_DEBUG, "Thread_Mutex_Derived\n"));
+ ACE_DEBUG ((LM_DEBUG, "real time = %f secs, user time = %f secs, system time = %f secs\n",
+ et.real_time, et.user_time, et.system_time));
+
+ ACE_DEBUG ((LM_DEBUG, "time per call = %f usecs\n",
+ (et.real_time / double (iterations)) * 1000000));
+
+ // Test the thread mutex derived (which does use inheritance or
+ // dynamic binding). Note that we call this via a pointer to the
+ // base class, which points to an instance of the derived class.
+ // Thus, C++ compilers won't be able to optimize the virtual
+ // function calls in this case.
+
+ timer.start ();
+
+ for (i = 0; i < iterations; i++)
+ {
+ mutex_base->acquire ();
+ mutex_base->release ();
+ }
+
+ timer.stop ();
+
+ timer.elapsed_time (et);
+
+ ACE_DEBUG ((LM_DEBUG, "Mutex_Base\n"));
+ ACE_DEBUG ((LM_DEBUG, "real time = %f secs, user time = %f secs, system time = %f secs\n",
+ et.real_time, et.user_time, et.system_time));
+
+ ACE_DEBUG ((LM_DEBUG, "time per call = %f usecs\n",
+ (et.real_time / double (iterations)) * 1000000));
+ return 0;
+}
+#else
+int
+ACE_TMAIN (int, ACE_TCHAR *[])
+{
+ ACE_ERROR ((LM_ERROR, "threads not supported on this platform\n"));
+ return 0;
+}
+#endif /* ACE_HAS_THREADS */