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Diffstat (limited to 'trunk/ACE/performance-tests/Misc/test_mutex.cpp')
-rw-r--r-- | trunk/ACE/performance-tests/Misc/test_mutex.cpp | 238 |
1 files changed, 238 insertions, 0 deletions
diff --git a/trunk/ACE/performance-tests/Misc/test_mutex.cpp b/trunk/ACE/performance-tests/Misc/test_mutex.cpp new file mode 100644 index 00000000000..51c0b07a41c --- /dev/null +++ b/trunk/ACE/performance-tests/Misc/test_mutex.cpp @@ -0,0 +1,238 @@ +// $Id$ + +// This test program illustrates the performance difference between +// three versions of wrappers for thread mutexes. These three +// versions exercise various combinations of the following classes: +// +// Thread_Mutex -- +// This version is just like ACE_Thread_Mutex, which doesn't use +// inheritance and dynamic binding. +// +// Mutex_Base -- +// This is an abstract base class that defines the +// acquire()/release() interface. +// +// Thread_Mutex_Derived -- +// This derived from Mutex_Base and uses inheritance and +// dynamic binding. +// +// The following are the results I got when running this on our +// SPARCstation 20 model 712: +// +// ./test_mutex 1000000 +// iterations = 1000000 +// Thread_Mutex +// real time = 1.727843 secs, user time = 1.729262 secs, system time = 0.000325 secs +// time per call = 1.747843 usecs +// Thread_Mutex_Derived +// real time = 1.730225 secs, user time = 1.724744 secs, system time = 0.000096 secs +// time per call = 1.730225 usecs +// Mutex_Base +// real time = 2.112831 secs, user time = 2.104245 secs, system time = 0.000095 secs +// time per call = 2.112831 usecs +// +// My conclusions are as follows: +// +// 1. If your C++ compiler optimizes calls to virtual functions that +// are made through instances of derived classes, then the +// performance of the Thread_Mutex and Thread_Mutex_Derived are +// essentially identical. +// +// 2. The overhead from using virtual functions is approximately +// 20%. Naturally, as the amount of contention goes up, the +// relative overhead of the virtual function calls will decrease. +// +// Keep in mind, however, that using virtual functions to implement +// the Thread_Mutex will make it infeasible to put instances of +// Thread_Mutex into shared memory since the vptrs won't point to the +// correct vtables... + +#include "ace/Log_Msg.h" +#include "ace/Profile_Timer.h" +#include "ace/OS_main.h" +#include "ace/OS_NS_Thread.h" + +ACE_RCSID(Misc, test_mutex, "$Id$") + +#if defined (ACE_HAS_THREADS) + +static const int DEFAULT_ITERATIONS = 100000000; + +// A thread mutex that doesn't use virtual functions. +class Thread_Mutex +{ +public: + Thread_Mutex (void); + ~Thread_Mutex (void); + int acquire (void); + int release (void); + +private: + ACE_mutex_t mutex_; +}; + +Thread_Mutex::Thread_Mutex (void) +{ + ACE_OS::mutex_init (&this->mutex_); +} + +Thread_Mutex::~Thread_Mutex (void) +{ + ACE_OS::mutex_destroy (&this->mutex_); +} + +inline int +Thread_Mutex::acquire (void) +{ + return ACE_OS::mutex_lock (&this->mutex_); +} + +inline int +Thread_Mutex::release (void) +{ + return ACE_OS::mutex_unlock (&this->mutex_); +} + +// Base class for mutex, declares pure virtual functions. +class Mutex_Base +{ +public: + virtual ~Mutex_Base (void); + virtual int acquire (void) = 0; + virtual int release (void) = 0; +}; + +Mutex_Base::~Mutex_Base (void) +{ +} + +// Subclass for threaded mutex, defines virtual functions. +class Thread_Mutex_Derived : public Mutex_Base +{ +public: + Thread_Mutex_Derived (void); + virtual ~Thread_Mutex_Derived (void); + virtual int acquire (void); + virtual int release (void); + +private: + ACE_mutex_t mutex_; +}; + +Thread_Mutex_Derived::Thread_Mutex_Derived (void) +{ + ACE_OS::mutex_init (&this->mutex_); +} + +Thread_Mutex_Derived::~Thread_Mutex_Derived (void) +{ + ACE_OS::mutex_destroy (&this->mutex_); +} + +inline int +Thread_Mutex_Derived::acquire (void) +{ + return ACE_OS::mutex_lock (&this->mutex_); +} + +inline int +Thread_Mutex_Derived::release (void) +{ + return ACE_OS::mutex_unlock (&this->mutex_); +} + +static Thread_Mutex thread_mutex; +static Thread_Mutex_Derived thread_mutex_derived; +static Mutex_Base *mutex_base = &thread_mutex_derived; + +int +ACE_TMAIN (int argc, ACE_TCHAR *argv[]) +{ + ACE_Profile_Timer timer; + int iterations = argc > 1 ? ACE_OS::atoi (argv[1]) : DEFAULT_ITERATIONS; + int i; + + ACE_DEBUG ((LM_DEBUG, "iterations = %d\n", iterations)); + + timer.start (); + + // Test the thread mutex (which doesn't use inheritance or dynamic + // binding). + + for (i = 0; i < iterations; i++) + { + thread_mutex.acquire (); + thread_mutex.release (); + } + + timer.stop (); + + ACE_Profile_Timer::ACE_Elapsed_Time et; + + timer.elapsed_time (et); + + ACE_DEBUG ((LM_DEBUG, "Thread_Mutex\n")); + ACE_DEBUG ((LM_DEBUG, "real time = %f secs, user time = %f secs, system time = %f secs\n", + et.real_time, et.user_time, et.system_time)); + + ACE_DEBUG ((LM_DEBUG, "time per call = %f usecs\n", + (et.real_time / double (iterations)) * 1000000)); + + // Test the thread mutex derived (which does use inheritance or + // dynamic binding). Note that we call this via an instance of the + // derived class, so good C++ compilers should optimize the virtual + // function calls in this case. + + timer.start (); + + for (i = 0; i < iterations; i++) + { + thread_mutex_derived.acquire (); + thread_mutex_derived.release (); + } + + timer.stop (); + + timer.elapsed_time (et); + + ACE_DEBUG ((LM_DEBUG, "Thread_Mutex_Derived\n")); + ACE_DEBUG ((LM_DEBUG, "real time = %f secs, user time = %f secs, system time = %f secs\n", + et.real_time, et.user_time, et.system_time)); + + ACE_DEBUG ((LM_DEBUG, "time per call = %f usecs\n", + (et.real_time / double (iterations)) * 1000000)); + + // Test the thread mutex derived (which does use inheritance or + // dynamic binding). Note that we call this via a pointer to the + // base class, which points to an instance of the derived class. + // Thus, C++ compilers won't be able to optimize the virtual + // function calls in this case. + + timer.start (); + + for (i = 0; i < iterations; i++) + { + mutex_base->acquire (); + mutex_base->release (); + } + + timer.stop (); + + timer.elapsed_time (et); + + ACE_DEBUG ((LM_DEBUG, "Mutex_Base\n")); + ACE_DEBUG ((LM_DEBUG, "real time = %f secs, user time = %f secs, system time = %f secs\n", + et.real_time, et.user_time, et.system_time)); + + ACE_DEBUG ((LM_DEBUG, "time per call = %f usecs\n", + (et.real_time / double (iterations)) * 1000000)); + return 0; +} +#else +int +ACE_TMAIN (int, ACE_TCHAR *[]) +{ + ACE_ERROR ((LM_ERROR, "threads not supported on this platform\n")); + return 0; +} +#endif /* ACE_HAS_THREADS */ |