diff options
Diffstat (limited to 'trunk/TAO/tao/Strategies/UIOP_Connection_Handler.cpp')
-rw-r--r-- | trunk/TAO/tao/Strategies/UIOP_Connection_Handler.cpp | 260 |
1 files changed, 260 insertions, 0 deletions
diff --git a/trunk/TAO/tao/Strategies/UIOP_Connection_Handler.cpp b/trunk/TAO/tao/Strategies/UIOP_Connection_Handler.cpp new file mode 100644 index 00000000000..66ad7e60780 --- /dev/null +++ b/trunk/TAO/tao/Strategies/UIOP_Connection_Handler.cpp @@ -0,0 +1,260 @@ +// $Id$ + +#include "tao/Strategies/UIOP_Connection_Handler.h" + +#if TAO_HAS_UIOP == 1 + +#include "tao/Strategies/UIOP_Transport.h" +#include "tao/Strategies/UIOP_Endpoint.h" +#include "tao/debug.h" +#include "tao/ORB_Core.h" +#include "tao/ORB.h" +#include "tao/CDR.h" +#include "tao/Timeprobe.h" +#include "tao/Server_Strategy_Factory.h" +#include "tao/Base_Transport_Property.h" +#include "tao/GIOP_Message_Lite.h" +#include "tao/Transport_Cache_Manager.h" +#include "tao/Resume_Handle.h" +#include "tao/Thread_Lane_Resources.h" +#include "tao/Protocols_Hooks.h" + +ACE_RCSID (Strategies, + UIOP_Connection_Handler, + "$Id$") + +TAO_BEGIN_VERSIONED_NAMESPACE_DECL + +TAO_UIOP_Connection_Handler::TAO_UIOP_Connection_Handler (ACE_Thread_Manager *t) + : TAO_UIOP_SVC_HANDLER (t, 0 , 0), + TAO_Connection_Handler (0) +{ + // This constructor should *never* get called, it is just here to + // make the compiler happy: the default implementation of the + // Creation_Strategy requires a constructor with that signature, we + // don't use that implementation, but some (most?) compilers + // instantiate it anyway. + ACE_ASSERT (0); +} + + +TAO_UIOP_Connection_Handler::TAO_UIOP_Connection_Handler ( + TAO_ORB_Core *orb_core, + CORBA::Boolean flag) + : TAO_UIOP_SVC_HANDLER (orb_core->thr_mgr (), 0, 0), + TAO_Connection_Handler (orb_core) +{ + TAO_UIOP_Transport* specific_transport = 0; + ACE_NEW (specific_transport, + TAO_UIOP_Transport (this, orb_core, flag)); + + // store this pointer (indirectly increment ref count) + this->transport (specific_transport); +} + + +TAO_UIOP_Connection_Handler::~TAO_UIOP_Connection_Handler (void) +{ + delete this->transport (); + int const result = + this->release_os_resources (); + + if (result == -1 && TAO_debug_level) + { + ACE_ERROR ((LM_ERROR, + ACE_TEXT("TAO (%P|%t) - UIOP_Connection_Handler::") + ACE_TEXT("~UIOP_Connection_Handler, ") + ACE_TEXT("release_os_resources() failed %m\n"))); + } +} + +int +TAO_UIOP_Connection_Handler::open_handler (void *v) +{ + return this->open (v); +} + +int +TAO_UIOP_Connection_Handler::open (void*) +{ + if (this->shared_open() == -1) + return -1; + + TAO_UIOP_Protocol_Properties protocol_properties; + + // Initialize values from ORB params. + protocol_properties.send_buffer_size_ = + this->orb_core ()->orb_params ()->sock_sndbuf_size (); + protocol_properties.recv_buffer_size_ = + this->orb_core ()->orb_params ()->sock_rcvbuf_size (); + + TAO_Protocols_Hooks *tph = + this->orb_core ()->get_protocols_hooks (); + + bool client = + this->transport ()->opened_as () == TAO::TAO_CLIENT_ROLE;; + + ACE_DECLARE_NEW_CORBA_ENV; + + ACE_TRY + { + if (client) + { + tph->client_protocol_properties_at_orb_level ( + protocol_properties + ACE_ENV_ARG_PARAMETER); + ACE_TRY_CHECK; + } + else + { + tph->server_protocol_properties_at_orb_level ( + protocol_properties + ACE_ENV_ARG_PARAMETER); + ACE_TRY_CHECK; + } + } + ACE_CATCHANY + { + return -1; + } + ACE_ENDTRY; + ACE_CHECK_RETURN (-1); + + if (this->set_socket_option (this->peer (), + protocol_properties.send_buffer_size_, + protocol_properties.recv_buffer_size_) == -1) + return -1; + + if (this->transport ()->wait_strategy ()->non_blocking ()) + { + if (this->peer ().enable (ACE_NONBLOCK) == -1) + return -1; + } + + // Called by the <Strategy_Acceptor> when the handler is completely + // connected. + ACE_UNIX_Addr addr; + + if (this->peer ().get_remote_addr (addr) == -1) + return -1; + + if (TAO_debug_level > 0) + ACE_DEBUG ((LM_DEBUG, + ACE_TEXT ("TAO (%P|%t) UIOP connection to server ") + ACE_TEXT ("<%s> on %d\n"), + addr.get_path_name (), this->peer ().get_handle ())); + + // Set that the transport is now connected, if fails we return -1 + // Use C-style cast b/c otherwise we get warnings on lots of + // compilers + if (!this->transport ()->post_open ((size_t) this->get_handle ())) + return -1; + + this->state_changed (TAO_LF_Event::LFS_SUCCESS, + this->orb_core ()->leader_follower ()); + + return 0; +} + +int +TAO_UIOP_Connection_Handler::resume_handler (void) +{ + return ACE_Event_Handler::ACE_APPLICATION_RESUMES_HANDLER; +} + +int +TAO_UIOP_Connection_Handler::close_connection (void) +{ + return this->close_connection_eh (this); +} + +int +TAO_UIOP_Connection_Handler::handle_input (ACE_HANDLE h) +{ + return this->handle_input_eh (h, this); +} + +int +TAO_UIOP_Connection_Handler::handle_output (ACE_HANDLE handle) +{ + const int result = + this->handle_output_eh (handle, this); + + if (result == -1) + { + this->close_connection (); + return 0; + } + + return result; +} + +int +TAO_UIOP_Connection_Handler::handle_timeout (const ACE_Time_Value &, + const void *) +{ + // Using this to ensure this instance will be deleted (if necessary) + // only after reset_state(). Without this, when this refcount==1 - + // the call to close() will cause a call to remove_reference() which + // will delete this. At that point this->reset_state() is in no + // man's territory and that causes SEGV on some platforms (Windows!) + + TAO_Auto_Reference<TAO_UIOP_Connection_Handler> safeguard (*this); + + // NOTE: Perhaps not the best solution, as it feels like the upper + // layers should be responsible for this? + + // We don't use this upcall for I/O. This is only used by the + // Connector to indicate that the connection timedout. Therefore, + // we should call close(). + int ret = this->close (); + this->reset_state (TAO_LF_Event::LFS_TIMEOUT); + return ret; +} + +int +TAO_UIOP_Connection_Handler::handle_close (ACE_HANDLE, + ACE_Reactor_Mask) +{ + ACE_ASSERT (0); + return 0; +} + +int +TAO_UIOP_Connection_Handler::close (u_long) +{ + return this->close_handler (); +} + +int +TAO_UIOP_Connection_Handler::release_os_resources (void) +{ + return this->peer().close (); +} + +int +TAO_UIOP_Connection_Handler::add_transport_to_cache (void) +{ + ACE_UNIX_Addr addr; + + // Get the peername. + if (this->peer ().get_remote_addr (addr) == -1) + return -1; + + // Construct an UIOP_Endpoint object + TAO_UIOP_Endpoint endpoint (addr); + + // Construct a property object + TAO_Base_Transport_Property prop (&endpoint); + + TAO::Transport_Cache_Manager &cache = + this->orb_core ()->lane_resources ().transport_cache (); + + // Add the handler to Cache + return cache.cache_idle_transport (&prop, + this->transport ()); +} + +TAO_END_VERSIONED_NAMESPACE_DECL + +#endif /*TAO_HAS_UIOP == 1*/ |