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-rw-r--r--trunk/TAO/tao/Synch_Reply_Dispatcher.cpp120
1 files changed, 120 insertions, 0 deletions
diff --git a/trunk/TAO/tao/Synch_Reply_Dispatcher.cpp b/trunk/TAO/tao/Synch_Reply_Dispatcher.cpp
new file mode 100644
index 00000000000..9dbdcb0eabd
--- /dev/null
+++ b/trunk/TAO/tao/Synch_Reply_Dispatcher.cpp
@@ -0,0 +1,120 @@
+// $Id$
+
+#include "tao/Synch_Reply_Dispatcher.h"
+#include "tao/ORB_Core.h"
+#include "tao/Pluggable_Messaging_Utils.h"
+#include "tao/debug.h"
+
+
+ACE_RCSID (tao,
+ Synch_Reply_Dispatcher,
+ "$Id$")
+
+TAO_BEGIN_VERSIONED_NAMESPACE_DECL
+
+// Constructor.
+TAO_Synch_Reply_Dispatcher::TAO_Synch_Reply_Dispatcher (
+ TAO_ORB_Core *orb_core,
+ IOP::ServiceContextList &sc
+ )
+ : reply_service_info_ (sc),
+ orb_core_ (orb_core),
+ db_ (sizeof buf_,
+ ACE_Message_Block::MB_DATA,
+ this->buf_,
+ this->orb_core_->input_cdr_buffer_allocator (),
+ this->orb_core_->locking_strategy (),
+ ACE_Message_Block::DONT_DELETE,
+ this->orb_core_->input_cdr_dblock_allocator ()),
+ reply_cdr_ (&db_,
+ ACE_Message_Block::DONT_DELETE,
+ TAO_ENCAP_BYTE_ORDER,
+ TAO_DEF_GIOP_MAJOR,
+ TAO_DEF_GIOP_MINOR,
+ orb_core)
+{
+ // As a TAO_LF_Event we start in the active state....
+ this->state_changed_i (TAO_LF_Event::LFS_ACTIVE);
+}
+
+// Destructor.
+TAO_Synch_Reply_Dispatcher::~TAO_Synch_Reply_Dispatcher (void)
+{
+}
+
+TAO_InputCDR &
+TAO_Synch_Reply_Dispatcher::reply_cdr (void)
+{
+ return this->reply_cdr_;
+}
+
+int
+TAO_Synch_Reply_Dispatcher::dispatch_reply (
+ TAO_Pluggable_Reply_Params &params)
+{
+ if (params.input_cdr_ == 0)
+ return -1;
+
+ this->reply_status_ = params.reply_status_;
+
+ // Steal the buffer, that way we don't do any unnecesary copies of
+ // this data.
+ CORBA::ULong const max = params.svc_ctx_.maximum ();
+ CORBA::ULong const len = params.svc_ctx_.length ();
+ IOP::ServiceContext* context_list = params.svc_ctx_.get_buffer (1);
+ this->reply_service_info_.replace (max, len, context_list, 1);
+
+ // Must reset the message state, it is possible that the same reply
+ // dispatcher is used because the request must be re-sent.
+ //this->message_state_.reset (0);
+
+ // Transfer the <params.input_cdr_>'s content to this->reply_cdr_
+ if (ACE_BIT_DISABLED ((*params.input_cdr_).start()->data_block()->flags(),
+ ACE_Message_Block::DONT_DELETE))
+ {
+ // Data block is on the heap, so just duplicate it.
+ this->reply_cdr_ = *params.input_cdr_;
+ this->reply_cdr_.clr_mb_flags( ACE_Message_Block::DONT_DELETE );
+ }
+ else
+ {
+ ACE_Data_Block *db =
+ this->reply_cdr_.clone_from (*params.input_cdr_);
+
+ if (db == 0)
+ {
+ if (TAO_debug_level > 2)
+ {
+ ACE_ERROR ((LM_ERROR,
+ "TAO (%P|%t) - Synch_Reply_Dispatcher::dispatch_reply "
+ "clone_from failed \n"));
+ }
+ return -1;
+ }
+
+ // See whether we need to delete the data block by checking the
+ // flags. We cannot be happy that we initally allocated the
+ // datablocks of the stack. If this method is called twice, as is in
+ // some cases where the same invocation object is used to make two
+ // invocations like forwarding, the release becomes essential.
+ if (ACE_BIT_DISABLED (db->flags (),
+ ACE_Message_Block::DONT_DELETE))
+ {
+ db->release ();
+ }
+ }
+
+ this->state_changed (TAO_LF_Event::LFS_SUCCESS,
+ this->orb_core_->leader_follower ());
+
+ return 1;
+}
+
+void
+TAO_Synch_Reply_Dispatcher::connection_closed (void)
+{
+ this->state_changed (TAO_LF_Event::LFS_CONNECTION_CLOSED,
+ this->orb_core_->leader_follower ());
+}
+
+TAO_END_VERSIONED_NAMESPACE_DECL