From 1fabcdf25e251e5a81531178dc302ea5cdc358fe Mon Sep 17 00:00:00 2001 From: Ossama Othman Date: Wed, 25 Jul 2001 20:19:35 +0000 Subject: Added project files for the client and server binaries. --- TAO/tests/DLL_ORB/DLL_ORB.dsw | 30 ++++++++++++ TAO/tests/DLL_ORB/client.dsp | 104 ++++++++++++++++++++++++++++++++++++++++++ TAO/tests/DLL_ORB/server.dsp | 104 ++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 238 insertions(+) create mode 100644 TAO/tests/DLL_ORB/client.dsp create mode 100644 TAO/tests/DLL_ORB/server.dsp diff --git a/TAO/tests/DLL_ORB/DLL_ORB.dsw b/TAO/tests/DLL_ORB/DLL_ORB.dsw index 14954dd6028..54c61096de5 100644 --- a/TAO/tests/DLL_ORB/DLL_ORB.dsw +++ b/TAO/tests/DLL_ORB/DLL_ORB.dsw @@ -27,6 +27,36 @@ Package=<4> ############################################################################### +Project: "client"=.\client.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Test_Client_Module + End Project Dependency +}}} + +############################################################################### + +Project: "server"=.\server.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Test_Server_Module + End Project Dependency +}}} + +############################################################################### + Global: Package=<5> diff --git a/TAO/tests/DLL_ORB/client.dsp b/TAO/tests/DLL_ORB/client.dsp new file mode 100644 index 00000000000..f0ca1d961b6 --- /dev/null +++ b/TAO/tests/DLL_ORB/client.dsp @@ -0,0 +1,104 @@ +# Microsoft Developer Studio Project File - Name="client" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=client - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "client.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "client.mak" CFG="client - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "client - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "client - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "client - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\.." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 ACE.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\..\ace" + +!ELSEIF "$(CFG)" == "client - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\.." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ACEd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\ace" + +!ENDIF + +# Begin Target + +# Name "client - Win32 Release" +# Name "client - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx" +# Begin Source File + +SOURCE=.\client.cpp + +!IF "$(CFG)" == "client - Win32 Release" + +!ELSEIF "$(CFG)" == "client - Win32 Debug" + +# ADD CPP /I "..\..\.." + +!ENDIF + +# End Source File +# End Group +# End Target +# End Project diff --git a/TAO/tests/DLL_ORB/server.dsp b/TAO/tests/DLL_ORB/server.dsp new file mode 100644 index 00000000000..b1e7bc8fe26 --- /dev/null +++ b/TAO/tests/DLL_ORB/server.dsp @@ -0,0 +1,104 @@ +# Microsoft Developer Studio Project File - Name="server" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=server - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "server.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "server.mak" CFG="server - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "server - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "server - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "server - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\.." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 ACE.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\..\ace" + +!ELSEIF "$(CFG)" == "server - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\.." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ACEd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\ace" + +!ENDIF + +# Begin Target + +# Name "server - Win32 Release" +# Name "server - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx" +# Begin Source File + +SOURCE=.\server.cpp + +!IF "$(CFG)" == "server - Win32 Release" + +!ELSEIF "$(CFG)" == "server - Win32 Debug" + +# ADD CPP /I "..\..\.." + +!ENDIF + +# End Source File +# End Group +# End Target +# End Project -- cgit v1.2.1