From 4c1ec894e4845156036937d1e4dbfcae3fd6f3f3 Mon Sep 17 00:00:00 2001 From: Johnny Willemsen Date: Thu, 15 Feb 2007 13:41:25 +0000 Subject: Thu Feb 15 13:38:58 UTC 2007 Johnny Willemsen --- ACE/ace/Message_Queue.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'ACE/ace/Message_Queue.h') diff --git a/ACE/ace/Message_Queue.h b/ACE/ace/Message_Queue.h index 6e92639459f..3e1713ac712 100644 --- a/ACE/ace/Message_Queue.h +++ b/ACE/ace/Message_Queue.h @@ -38,9 +38,9 @@ template class ACE_Message_Queue_Reverse_Iterator; * @brief Base class for ACE_Message_Queue, which is the central * queueing facility for messages in the ACE framework. * - * For all the pointer parameters the caller will - * block until action is possible if == 0. Otherwise, it - * will wait until the absolute time specified in * + * For all the ACE_Time_Value pointer parameters the caller will + * block until action is possible if @a timeout == 0. Otherwise, it + * will wait until the absolute time specified in *@a timeout * elapses. * * A queue is always in one of three states: @@ -94,8 +94,8 @@ public: /** * Retrieve the first ACE_Message_Block without removing it. Note - * that uses <{absolute}> time rather than <{relative}> - * time. If the elapses without receiving a message -1 is + * that @a timeout uses <{absolute}> time rather than <{relative}> + * time. If the @a timeout elapses without receiving a message -1 is * returned and is set to . If the queue is * deactivated -1 is returned and is set to . * Otherwise, returns -1 on failure, else the number of items still -- cgit v1.2.1