// $Id$ // ============================================================================ // // = LIBRARY // asnmp // // = FILENAME // snmp.cpp // // = DESCRIPTION // The basic SNMPv1 API - blocking version using UDP/IPv4 transport // and addressing. // // = AUTHOR // Peter E Mellquist class design/orig code // Michael R MacFaden mrm@cisco.com / rework API, use ACE facilities // ============================================================================ /*=================================================================== Copyright (c) 1996 Hewlett-Packard Company ATTENTION: USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS. Permission to use, copy, modify, distribute and/or sell this software and/or its documentation is hereby granted without fee. User agrees to display the above copyright notice and this license notice in all copies of the software and any documentation of the software. User agrees to assume all liability for the use of the software; Hewlett-Packard makes no representations about the suitability of this software for any purpose. It is provided "AS-IS without warranty of any kind,either express or implied. User hereby grants a royalty-free license to any and all derivatives based upon this software code base. =====================================================================*/ #define INCLUDE_SNMP_ERR_STRINGS_ //----[ snmp++ includes ]---------------------------------------------- #include "asnmp/snmp.h" // class def for this module #include "asnmp/oid.h" // class def for oids #include "asnmp/enttraps.h" // class def for well known trap oids #include "asnmp/vb.h" // class def for vbs #include "asnmp/address.h" // class def for addresses #include "asnmp/wpdu.h" // adapter to cmu_library / wire protocol #include "asnmp/transaction.h" // synchronous transaction processor #include "ace/OS_NS_string.h" #include "ace/OS_NS_unistd.h" #include "ace/OS_NS_time.h" ACE_RCSID(asnmp, snmp, "$Id$") const coldStartOid coldStart; const warmStartOid warmStart; const linkDownOid linkDown; const linkUpOid linkUp; const authenticationFailureOid authenticationFailure; const egpNeighborLossOid egpNeighborLoss; const snmpTrapEnterpriseOid snmpTrapEnterprise; char Snmp::host_name_[MAXHOSTNAMELEN] = ""; Snmp::Snmp(unsigned short port): result_(0), construct_status_(SNMP_CLASS_ERROR), last_transaction_status_(0) { ACE_TRACE("Snmp::Snmp"); ACE_INET_Addr addr(port); // any port,address is ok if (iv_snmp_session_.open(addr) < 0) { last_transaction_status_ = errno; // open udp/ipv4 socket ACE_DEBUG((LM_DEBUG, "Snmp::snmp::open port %d failed", port)); return; } // initial request id randomly generated then monotonically incremented req_id_ = (unsigned) ACE_OS::time(0); construct_status_ = SNMP_CLASS_SUCCESS; return; } Snmp::~Snmp() { ACE_TRACE("Snmp::~Snmp"); iv_snmp_session_.close(); } int Snmp::valid() const { return construct_status_; } // given error code, return string definition // class version // static const char * Snmp::error_string(int last_transaction_status_) { ACE_TRACE("Snmp::error_string"); return ((last_transaction_status_ < 0) ? ((last_transaction_status_ < MAX_NEG_ERROR)? nErrs[ abs(MAX_NEG_ERROR) + 1] : nErrs[abs(last_transaction_status_)]): ((last_transaction_status_ > MAX_POS_ERROR)? pErrs[MAX_POS_ERROR+1] : pErrs[last_transaction_status_])); } // instance version const char * Snmp::error_string() { return Snmp::error_string(last_transaction_status_); } void Snmp::check_default_port(UdpTarget& target, unsigned short port) { UdpAddress tmp; target.get_address(tmp); if (tmp.get_port() == 0) { tmp.set_port(port); target.set_address(tmp); } } int Snmp::run_transaction(Pdu& pdu, UdpTarget& target) { int rc, done = 0; // 1. set unique id to match this packet on return size_t hold_req_id = req_id_++; set_request_id(&pdu, hold_req_id); // 2. write request to agent transaction trans(pdu, target, iv_snmp_session_); // this call blocks while it attempts to retrieve agent response while (!done) { if ((rc = trans.run()) < 0) { last_transaction_status_ = rc; return rc; } else { trans.result(pdu); // verify this is the pdu we are after if (pdu.get_request_id() == hold_req_id) done = 1 ; } } return 0; } int Snmp::run_transaction(Pdu& pdu, UdpTarget& target, Snmp_Result * cb) { if (!cb) return run_transaction(pdu, target); // 1. set unique id to match this packet on return hold_req_id_ = req_id_++; set_request_id(&pdu, hold_req_id_); pdu_ = &pdu; result_ = cb; // 2. write request to agent transaction * trans = new transaction(pdu, target, iv_snmp_session_); return trans->run(this); } void Snmp::result(transaction *t, int rc) { t->result(*pdu_); // verify this is the pdu we are after if (pdu_->get_request_id() == hold_req_id_) { last_transaction_status_ = rc; delete t; result_->result(this, rc); } else { rc = t->run(this); if (rc < 0) { delete t; result_->result(this, rc); } } } int Snmp::validate_args(const Pdu& pdu, const UdpTarget& target) const { // 0. check object status if (construct_status_ != SNMP_CLASS_SUCCESS) return construct_status_; // 1. check args passed if ( !pdu.valid() || !target.valid() ) return SNMP_INVALID_ARGS; return 0; } // SYNC API: write request to wire then wait for reply or timeout int Snmp::get( Pdu &pdu, UdpTarget &target, Snmp_Result * cb) { ACE_TRACE("Snmp::get"); int rc; if ((rc = validate_args(pdu, target)) != 0) return rc; pdu.set_type( sNMP_PDU_GET); check_default_port(target); return run_transaction(pdu, target, cb); } int Snmp::get_next( Pdu &pdu, UdpTarget &target, Snmp_Result * cb) { ACE_TRACE("Snmp::get_next"); int rc; if ((rc = validate_args(pdu, target)) != 0) return rc; pdu.set_type( sNMP_PDU_GETNEXT); check_default_port(target); return run_transaction(pdu, target, cb); } int Snmp::set( Pdu &pdu, UdpTarget &target, Snmp_Result * cb) { ACE_TRACE("Snmp::set"); int rc; if ((rc = validate_args(pdu, target)) != 0) return rc; pdu.set_type( sNMP_PDU_SET); check_default_port(target); return run_transaction(pdu, target, cb); } // one way, best of luck, non-confirmed alert int Snmp::trap( Pdu &pdu, UdpTarget &target) { ACE_TRACE("Snmp::trap"); int rc; if ((rc = validate_args(pdu, target)) != 0) return rc; pdu.set_type( sNMP_PDU_V1TRAP); check_default_port(target, DEF_TRAP_PORT); // 2. write request to agent transaction trans(pdu, target, iv_snmp_session_); if (trans.send() > 0) // expect number of bytes sent on return 0; last_transaction_status_ = SNMP_CLASS_INTERNAL_ERROR; return -1; } // Allow host name to be overriden. Supplying a null pointer or zero // length string removes the override. void Snmp::override_host_name(const char* name) { if (name) { ACE_OS::strncpy(host_name_, name, MAXHOSTNAMELEN); host_name_[MAXHOSTNAMELEN-1] = 0; } else { host_name_[0] = 0; } } // Returns the current host name in the supplied string. void Snmp::get_host_name(char* name, int len) { if (name) { if (ACE_OS::strlen(host_name_) > 0) { ACE_OS::strncpy(name, host_name_, len); name[len-1] = 0; } else { if (ACE_OS::hostname(name, len-1) == -1) name[0] = 0; } } } Snmp_Result::~Snmp_Result() {}