// -*- C++ -*- //========================================================================= /** * @file Encoding_Converter_Factory.h * * $Id$ * * This class can be used to create encoding converters of various types. * * @author Chad Elliott */ //========================================================================= #ifndef ACE_ENCODING_CONVERTER_FACTORY_H #define ACE_ENCODING_CONVERTER_FACTORY_H #include /**/ "ace/pre.h" #include "ace/Basic_Types.h" #if defined (ACE_USES_WCHAR) #include /**/ "ace/ACE_export.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL class ACE_Encoding_Converter; /** Create an encoding converter based on the source or hint. * This class allows users to avoid knowing any concrete converter types. */ class ACE_Export ACE_Encoding_Converter_Factory { public: /// This enum is used to tell what type of converter to create. enum Encoding_Hint { ACE_UTF_32BE, ACE_UTF_32LE, ACE_UTF_16BE, ACE_UTF_16LE, ACE_UTF_8, ACE_NONE }; /// Create an encoding converter based on the source. If a hint is /// given, it just creates the specified type of converter without looking /// at the source. static ACE_Encoding_Converter* create (const ACE_Byte* source, size_t source_size, Encoding_Hint hint = ACE_NONE); }; ACE_END_VERSIONED_NAMESPACE_DECL #endif /* ACE_USES_WCHAR */ #include /**/ "ace/post.h" #endif /* ACE_ENCODING_CONVERTER_FACTORY_H */