// $Id$ #include "ace/Filecache.h" #include "ace/Object_Manager.h" #include "ace/Log_Msg.h" #include "ace/ACE.h" #include "ace/Guard_T.h" #include "ace/OS_NS_string.h" #include "ace/OS_NS_time.h" #include "ace/OS_NS_unistd.h" #include "ace/OS_NS_fcntl.h" #include "ace/Truncate.h" #if defined (ACE_WIN32) // Specifies no sharing flags. #define R_MASK ACE_DEFAULT_OPEN_PERMS #define W_MASK 0 #else #define R_MASK S_IRUSR|S_IRGRP|S_IROTH #define W_MASK S_IRUSR|S_IRGRP|S_IROTH|S_IWUSR|S_IWGRP|S_IWOTH #endif /* ACE_WIN32 */ #if defined (ACE_WIN32) // See if you can get rid of some of these. #define READ_FLAGS (FILE_FLAG_SEQUENTIAL_SCAN | \ FILE_FLAG_OVERLAPPED | \ O_RDONLY) // static const int RCOPY_FLAGS = (FILE_FLAG_SEQUENTIAL_SCAN | // O_RDONLY); #define WRITE_FLAGS (FILE_FLAG_SEQUENTIAL_SCAN | \ FILE_FLAG_OVERLAPPED | \ O_RDWR | O_CREAT | O_TRUNC) // static const int WCOPY_FLAGS = (FILE_FLAG_SEQUENTIAL_SCAN | // O_RDWR | O_CREAT | O_TRUNC); #else #define READ_FLAGS O_RDONLY // static const int RCOPY_FLAGS = O_RDONLY; #define WRITE_FLAGS (O_RDWR | O_CREAT | O_TRUNC) // static const int WCOPY_FLAGS = O_RDWR | O_CREAT | O_TRUNC; #endif /* ACE_WIN32 */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL // static data members ACE_Filecache *ACE_Filecache::cvf_ = 0; void ACE_Filecache_Handle::init (void) { this->file_ = 0; this->handle_ = ACE_INVALID_HANDLE; } ACE_Filecache_Handle::ACE_Filecache_Handle (void) : file_ (0), handle_ (0), mapit_ (0) { this->init (); } ACE_Filecache_Handle::ACE_Filecache_Handle (const ACE_TCHAR *filename, ACE_Filecache_Flag mapit) : file_ (0), handle_ (0), mapit_ (mapit) { this->init (); // Fetch the file from the Virtual_Filesystem let the // Virtual_Filesystem do the work of cache coherency. // Filecache will also do the acquire, since it holds the lock at // that time. this->file_ = ACE_Filecache::instance ()->fetch (filename, mapit); } ACE_Filecache_Handle::ACE_Filecache_Handle (const ACE_TCHAR *filename, int size, ACE_Filecache_Flag mapit) : file_ (0), handle_ (0), mapit_ (mapit) { this->init (); if (size == 0) ACE_Filecache::instance ()->remove (filename); else { // Since this is being opened for a write, simply create a new // ACE_Filecache_Object now, and let the destructor add it into CVF // later // Filecache will also do the acquire, since it holds the lock at // that time. this->file_ = ACE_Filecache::instance ()->create (filename, size); } } ACE_Filecache_Handle::~ACE_Filecache_Handle (void) { if (this->handle_ != ACE_INVALID_HANDLE) // this was dup ()'d ACE_OS::close (this->handle_); ACE_Filecache::instance ()->finish (this->file_); } void * ACE_Filecache_Handle::address (void) const { return this->file_ == 0 ? 0 : this->file_->address (); } ACE_HANDLE ACE_Filecache_Handle::handle (void) const { if (this->handle_ == ACE_INVALID_HANDLE && this->file_ != 0) { ACE_Filecache_Handle *mutable_this = const_cast (this); mutable_this->handle_ = ACE_OS::dup (this->file_->handle ()); } return this->handle_; } int ACE_Filecache_Handle::error (void) const { if (this->file_ == 0) return -1; else return this->file_->error (); } ACE_OFF_T ACE_Filecache_Handle::size (void) const { if (this->file_ == 0) return -1; else return this->file_->size (); } // ------------------ // ACE_Filecache_Hash // ------------------ #define ACE_Filecache_Hash \ ACE_Hash_Map_Manager_Ex, ACE_Equal_To, ACE_Null_Mutex> #define ACE_Filecache_Hash_Entry \ ACE_Hash_Map_Entry template <> ACE_Filecache_Hash_Entry::ACE_Hash_Map_Entry ( const ACE_TCHAR *const &ext_id, ACE_Filecache_Object *const &int_id, ACE_Filecache_Hash_Entry *next, ACE_Filecache_Hash_Entry *prev) : ext_id_ (ext_id ? ACE_OS::strdup (ext_id) : ACE_OS::strdup (ACE_TEXT (""))), int_id_ (int_id), next_ (next), prev_ (prev) { } template <> ACE_Filecache_Hash_Entry::ACE_Hash_Map_Entry (ACE_Filecache_Hash_Entry *next, ACE_Filecache_Hash_Entry *prev) : ext_id_ (0), next_ (next), prev_ (prev) { } template <> ACE_Filecache_Hash_Entry::~ACE_Hash_Map_Entry (void) { ACE_OS::free ((void *) ext_id_); } // We need these template specializations since KEY is defined as a // ACE_TCHAR*, which doesn't have a hash() or equal() method defined on it. template <> unsigned long ACE_Filecache_Hash::hash (const ACE_TCHAR *const &ext_id) { return ACE::hash_pjw (ext_id); } template <> int ACE_Filecache_Hash::equal (const ACE_TCHAR *const &id1, const ACE_TCHAR *const &id2) { return ACE_OS::strcmp (id1, id2) == 0; } #undef ACE_Filecache_Hash #undef ACE_Filecache_Hash_Entry // ------------- // ACE_Filecache // ------------- ACE_Filecache * ACE_Filecache::instance (void) { // Double check locking pattern. if (ACE_Filecache::cvf_ == 0) { ACE_SYNCH_RW_MUTEX &lock = *ACE_Managed_Object::get_preallocated_object (ACE_Object_Manager::ACE_FILECACHE_LOCK); ACE_GUARD_RETURN (ACE_SYNCH_RW_MUTEX, ace_mon, lock, 0); // @@ James, please check each of the ACE_NEW_RETURN calls to // make sure that it is safe to return if allocation fails. if (ACE_Filecache::cvf_ == 0) ACE_NEW_RETURN (ACE_Filecache::cvf_, ACE_Filecache, 0); } return ACE_Filecache::cvf_; } ACE_Filecache::ACE_Filecache (void) : size_ (ACE_DEFAULT_VIRTUAL_FILESYSTEM_TABLE_SIZE), hash_ (size_) { } ACE_Filecache::~ACE_Filecache (void) { } ACE_Filecache_Object * ACE_Filecache::insert_i (const ACE_TCHAR *filename, ACE_SYNCH_RW_MUTEX &filelock, int mapit) { ACE_Filecache_Object *handle = 0; if (this->hash_.find (filename, handle) == -1) { ACE_NEW_RETURN (handle, ACE_Filecache_Object (filename, filelock, 0, mapit), 0); // ACE_DEBUG ((LM_DEBUG, ACE_TEXT (" (%t) CVF: creating %s\n"), filename)); if (this->hash_.bind (filename, handle) == -1) { delete handle; handle = 0; } } else handle = 0; return handle; } ACE_Filecache_Object * ACE_Filecache::remove_i (const ACE_TCHAR *filename) { ACE_Filecache_Object *handle = 0; // Disassociate file from the cache. if (this->hash_.unbind (filename, handle) == 0) { handle->stale_ = 1; // Try a lock. If it succeeds, we can delete it now. // Otherwise, it will clean itself up later. if (handle->lock_.tryacquire_write () == 0) { delete handle; handle = 0; } } else handle = 0; return handle; } ACE_Filecache_Object * ACE_Filecache::update_i (const ACE_TCHAR *filename, ACE_SYNCH_RW_MUTEX &filelock, int mapit) { ACE_Filecache_Object *handle = 0; handle = this->remove_i (filename); handle = this->insert_i (filename, filelock, mapit); return handle; } int ACE_Filecache::find (const ACE_TCHAR *filename) { return this->hash_.find (filename); } ACE_Filecache_Object * ACE_Filecache::remove (const ACE_TCHAR *filename) { ACE_Filecache_Object *handle = 0; ACE_OFF_T loc = ACE::hash_pjw (filename) % this->size_; ACE_SYNCH_RW_MUTEX &hashlock = this->hash_lock_[loc]; // ACE_SYNCH_RW_MUTEX &filelock = this->file_lock_[loc]; if (this->hash_.find (filename, handle) != -1) { ACE_WRITE_GUARD_RETURN (ACE_SYNCH_RW_MUTEX, ace_mon, hashlock, 0); return this->remove_i (filename); } return 0; } ACE_Filecache_Object * ACE_Filecache::fetch (const ACE_TCHAR *filename, int mapit) { ACE_Filecache_Object *handle = 0; ACE_OFF_T loc = ACE::hash_pjw (filename) % this->size_; ACE_SYNCH_RW_MUTEX &hashlock = this->hash_lock_[loc]; ACE_SYNCH_RW_MUTEX &filelock = this->file_lock_[loc]; filelock.acquire_read (); if (this->hash_.find (filename, handle) == -1) { ACE_WRITE_GUARD_RETURN (ACE_SYNCH_RW_MUTEX, ace_mon, hashlock, 0); // Second check in the method call handle = this->insert_i (filename, filelock, mapit); if (handle == 0) filelock.release (); } else { if (handle->update ()) { { // Double check locking pattern ACE_WRITE_GUARD_RETURN (ACE_SYNCH_RW_MUTEX, ace_mon, hashlock, 0); // Second check in the method call handle = this->update_i (filename, filelock, mapit); if (handle == 0) filelock.release (); } } // ACE_DEBUG ((LM_DEBUG, ACE_TEXT (" (%t) CVF: found %s\n"), filename)); } return handle; } ACE_Filecache_Object * ACE_Filecache::create (const ACE_TCHAR *filename, int size) { ACE_Filecache_Object *handle = 0; ACE_OFF_T loc = ACE::hash_pjw (filename) % this->size_; ACE_SYNCH_RW_MUTEX &filelock = this->file_lock_[loc]; ACE_NEW_RETURN (handle, ACE_Filecache_Object (filename, size, filelock), 0); handle->acquire (); return handle; } ACE_Filecache_Object * ACE_Filecache::finish (ACE_Filecache_Object *&file) { if (file == 0) return file; ACE_OFF_T loc = ACE::hash_pjw (file->filename_) % this->size_; ACE_SYNCH_RW_MUTEX &hashlock = this->hash_lock_[loc]; if (file != 0) switch (file->action_) { case ACE_Filecache_Object::ACE_WRITING: { ACE_WRITE_GUARD_RETURN (ACE_SYNCH_RW_MUTEX, ace_mon, hashlock, 0); file->release (); this->remove_i (file->filename_); #if 0 int result = this->hash_.bind (file->filename (), file); if (result == 0) file->acquire (); #else // Last one using a stale file is resposible for deleting it. if (file->stale_) { // Try a lock. If it succeds, we can delete it now. // Otherwise, it will clean itself up later. if (file->lock_.tryacquire_write () == 0) { delete file; file = 0; } } #endif } break; default: file->release (); // Last one using a stale file is resposible for deleting it. if (file->stale_) { // Try a lock. If it succeds, we can delete it now. // Otherwise, it will clean itself up later. if (file->lock_.tryacquire_write () == 0) { delete file; file = 0; } } break; } return file; } void ACE_Filecache_Object::init (void) { this->filename_[0] = '\0'; this->handle_ = ACE_INVALID_HANDLE; this->error_ = ACE_SUCCESS; this->tempname_ = 0; this->size_ = 0; ACE_OS::memset (&(this->stat_), 0, sizeof (this->stat_)); } ACE_Filecache_Object::ACE_Filecache_Object (void) : tempname_ (0), mmap_ (), handle_ (0), // stat_ (), size_ (0), action_ (0), error_ (0), stale_ (0), // sa_ (), junklock_ (), lock_ (junklock_) { this->init (); } ACE_Filecache_Object::ACE_Filecache_Object (const ACE_TCHAR *filename, ACE_SYNCH_RW_MUTEX &lock, LPSECURITY_ATTRIBUTES sa, int mapit) : tempname_ (0), mmap_ (), handle_ (0), // stat_ (), size_ (0), action_ (0), error_ (0), stale_ (0), sa_ (sa), junklock_ (), lock_ (lock) { this->init (); // ASSERT strlen(filename) < sizeof (this->filename_) ACE_OS::strcpy (this->filename_, filename); this->action_ = ACE_Filecache_Object::ACE_READING; // place ourselves into the READING state // Can we access the file? if (ACE_OS::access (this->filename_, R_OK) == -1) { this->error_i (ACE_Filecache_Object::ACE_ACCESS_FAILED); return; } // Can we stat the file? if (ACE_OS::stat (this->filename_, &this->stat_) == -1) { this->error_i (ACE_Filecache_Object::ACE_STAT_FAILED); return; } this->size_ = ACE_Utils::truncate_cast (this->stat_.st_size); this->tempname_ = this->filename_; // Can we open the file? this->handle_ = ACE_OS::open (this->tempname_, READ_FLAGS, R_MASK, this->sa_); if (this->handle_ == ACE_INVALID_HANDLE) { this->error_i (ACE_Filecache_Object::ACE_OPEN_FAILED, ACE_TEXT ("ACE_Filecache_Object::ctor: open")); return; } if (mapit) { // Can we map the file? if (this->mmap_.map (this->handle_, static_cast (-1), PROT_READ, ACE_MAP_PRIVATE, 0, 0, this->sa_) != 0) { this->error_i (ACE_Filecache_Object::ACE_MEMMAP_FAILED, ACE_TEXT ("ACE_Filecache_Object::ctor: map")); ACE_OS::close (this->handle_); this->handle_ = ACE_INVALID_HANDLE; return; } } // Ok, finished! this->action_ = ACE_Filecache_Object::ACE_READING; } ACE_Filecache_Object::ACE_Filecache_Object (const ACE_TCHAR *filename, ACE_OFF_T size, ACE_SYNCH_RW_MUTEX &lock, LPSECURITY_ATTRIBUTES sa) : stale_ (0), sa_ (sa), lock_ (lock) { this->init (); this->size_ = size; ACE_OS::strcpy (this->filename_, filename); this->action_ = ACE_Filecache_Object::ACE_WRITING; // Can we access the file? if (ACE_OS::access (this->filename_, R_OK|W_OK) == -1 // Does it exist? && ACE_OS::access (this->filename_, F_OK) != -1) { // File exists, but we cannot access it. this->error_i (ACE_Filecache_Object::ACE_ACCESS_FAILED); return; } this->tempname_ = this->filename_; // Can we open the file? this->handle_ = ACE_OS::open (this->tempname_, WRITE_FLAGS, W_MASK, this->sa_); if (this->handle_ == ACE_INVALID_HANDLE) { this->error_i (ACE_Filecache_Object::ACE_OPEN_FAILED, ACE_TEXT ("ACE_Filecache_Object::acquire: open")); return; } // Can we write? if (ACE_OS::pwrite (this->handle_, "", 1, this->size_ - 1) != 1) { this->error_i (ACE_Filecache_Object::ACE_WRITE_FAILED, ACE_TEXT ("ACE_Filecache_Object::acquire: write")); ACE_OS::close (this->handle_); return; } // Can we map? if (this->mmap_.map (this->handle_, this->size_, PROT_RDWR, MAP_SHARED, 0, 0, this->sa_) != 0) { this->error_i (ACE_Filecache_Object::ACE_MEMMAP_FAILED, ACE_TEXT ("ACE_Filecache_Object::acquire: map")); ACE_OS::close (this->handle_); } // Ok, done! } ACE_Filecache_Object::~ACE_Filecache_Object (void) { if (this->error_ == ACE_SUCCESS) { this->mmap_.unmap (); ACE_OS::close (this->handle_); this->handle_ = ACE_INVALID_HANDLE; } this->lock_.release (); } int ACE_Filecache_Object::acquire (void) { return this->lock_.tryacquire_read (); } int ACE_Filecache_Object::release (void) { if (this->action_ == ACE_WRITING) { // We are safe since only one thread has a writable Filecache_Object #if 0 ACE_HANDLE original = ACE_OS::open (this->filename_, WRITE_FLAGS, W_MASK, this->sa_); if (original == ACE_INVALID_HANDLE) this->error_ = ACE_Filecache_Object::ACE_OPEN_FAILED; else if (ACE_OS::write (original, this->mmap_.addr (), this->size_) == -1) { this->error_ = ACE_Filecache_Object::ACE_WRITE_FAILED; ACE_OS::close (original); ACE_OS::unlink (this->filename_); } else if (ACE_OS::stat (this->filename_, &this->stat_) == -1) this->error_ = ACE_Filecache_Object::ACE_STAT_FAILED; #endif this->mmap_.unmap (); ACE_OS::close (this->handle_); this->handle_ = ACE_INVALID_HANDLE; #if 0 // Leave the file in an acquirable state. this->handle_ = ACE_OS::open (this->tempname_, READ_FLAGS, R_MASK); if (this->handle_ == ACE_INVALID_HANDLE) { this->error_i (ACE_Filecache_Object::ACE_OPEN_FAILED, "ACE_Filecache_Object::acquire: open"); } else if (this->mmap_.map (this->handle_, -1, PROT_READ, ACE_MAP_PRIVATE, 0, 0, this->sa_) != 0) { this->error_i (ACE_Filecache_Object::ACE_MEMMAP_FAILED, "ACE_Filecache_Object::acquire: map"); ACE_OS::close (this->handle_); this->handle_ = ACE_INVALID_HANDLE; } this->action_ = ACE_Filecache_Object::ACE_READING; #endif } return this->lock_.release (); } int ACE_Filecache_Object::error (void) const { // The existence of the object means a read lock is being held. return this->error_; } int ACE_Filecache_Object::error_i (int error_value, const ACE_TCHAR *s) { s = s; ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p.\n"), s)); this->error_ = error_value; return error_value; } const ACE_TCHAR * ACE_Filecache_Object::filename (void) const { // The existence of the object means a read lock is being held. return this->filename_; } ACE_OFF_T ACE_Filecache_Object::size (void) const { // The existence of the object means a read lock is being held. return this->size_; } ACE_HANDLE ACE_Filecache_Object::handle (void) const { // The existence of the object means a read lock is being held. return this->handle_; } void * ACE_Filecache_Object::address (void) const { // The existence of the object means a read lock is being held. return this->mmap_.addr (); } int ACE_Filecache_Object::update (void) const { // The existence of the object means a read lock is being held. int result; ACE_stat statbuf; if (ACE_OS::stat (this->filename_, &statbuf) == -1) result = 1; else result = ACE_OS::difftime (this->stat_.st_mtime, statbuf.st_mtime) < 0; return result; } ACE_END_VERSIONED_NAMESPACE_DECL