#include "ace/FoxReactor/FoxReactor.h" FXDEFMAP(ACE_FoxReactor) ACE_FoxReactorMap[]={ FXMAPFUNCS(SEL_IO_READ,0,MAXKEY,ACE_FoxReactor::onFileEvents), FXMAPFUNCS(SEL_IO_WRITE,0,MAXKEY,ACE_FoxReactor::onFileEvents), FXMAPFUNCS(SEL_IO_EXCEPT,0,MAXKEY,ACE_FoxReactor::onFileEvents), FXMAPFUNCS(SEL_TIMEOUT,0,MAXKEY,ACE_FoxReactor::onTimerEvents), }; FXIMPLEMENT(ACE_FoxReactor,FXObject,ACE_FoxReactorMap,ARRAYNUMBER(ACE_FoxReactorMap)) ACE_ALLOC_HOOK_DEFINE (ACE_FoxReactor) // Must be called with lock held ACE_FoxReactor::ACE_FoxReactor (FXApp* a, size_t size, bool restart, ACE_Sig_Handler *h) : ACE_Select_Reactor (size, restart, h), fxapp(a) { // When the ACE_Select_Reactor is constructed it creates the notify // pipe and registers it with the register_handler_i() method. The // FoxReactor overloads this method BUT because the // register_handler_i occurs when constructing the base class // ACE_Select_Reactor, the ACE_Select_Reactor register_handler_i() // is called not the FoxReactor register_handler_i(). This means // that the notify pipe is registered with the ACE_Select_Reactor // event handling code not the FoxReactor and so notfications don't // work. To get around this we simply close and re-opened the // notification handler in the constructor of the FoxReactor. #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) this->notify_handler_->close (); this->notify_handler_->open (this, 0); #endif /* ACE_MT_SAFE */ } ACE_FoxReactor::~ACE_FoxReactor (void) { } void ACE_FoxReactor::fxapplication(FXApp *a) { fxapp=a; } // This is just the from ace/Reactor.cpp // but we use the Fox functions to wait for an event, not . return ACE_OS::select(width, wait_set.rd_mask_, wait_set.wr_mask_, wait_set.ex_mask_, (ACE_Time_Value *) &ACE_Time_Value::zero); } long ACE_FoxReactor::onFileEvents(FXObject* /* ob */, FXSelector se, void* handle){ FXSelector sel=FXSELTYPE(se); ACE_Select_Reactor_Handle_Set dispatch_set; bool f=false; if(sel==SEL_IO_READ){ dispatch_set.rd_mask_.set_bit(ACE_HANDLE(reinterpret_cast(handle))); f=true; } else if(sel==SEL_IO_WRITE){ dispatch_set.wr_mask_.set_bit(ACE_HANDLE(reinterpret_cast(handle))); f=true; } else if(sel==SEL_IO_EXCEPT){ dispatch_set.ex_mask_.set_bit(ACE_HANDLE(reinterpret_cast(handle))); f=true; }; if(f) dispatch (1, dispatch_set); return 1; } long ACE_FoxReactor::onTimerEvents(FXObject* /* ob */, FXSelector /* sel */, void* /* handle */) { // Deal with any timer events ACE_Select_Reactor_Handle_Set handle_set; this->dispatch (0, handle_set ); // Set next timeout signal this->reset_timeout (); return 0; } int ACE_FoxReactor::register_handler_i (ACE_HANDLE handle, ACE_Event_Handler *handler, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_FoxReactor::register_handler_i"); int const result = ACE_Select_Reactor::register_handler_i (handle, handler, mask); if (result == -1) return -1; unsigned long condition = 0; if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::READ_MASK)) ACE_SET_BITS (condition, FX::INPUT_READ); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::WRITE_MASK)) ACE_SET_BITS (condition, FX::INPUT_WRITE); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK)) ACE_SET_BITS (condition, FX::INPUT_EXCEPT); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK)) ACE_SET_BITS (condition, FX::INPUT_READ); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK)) { ACE_SET_BITS (condition, FX::INPUT_WRITE); // connected, you may write ACE_SET_BITS (condition, FX::INPUT_READ); // connected, you have data/err } if (condition != 0) { fxapp->addInput(handle, condition, this, 0); } return 0; } int ACE_FoxReactor::register_handler_i (const ACE_Handle_Set &handles, ACE_Event_Handler *handler, ACE_Reactor_Mask mask) { return ACE_Select_Reactor::register_handler_i (handles, handler, mask); } int ACE_FoxReactor::remove_handler_i (ACE_HANDLE handle, ACE_Reactor_Mask mask) { ACE_TRACE ("ACE_FoxReactor::remove_handler_i"); // In the registration phase we registered first with // ACE_Select_Reactor and then with X. Now we are now doing things // in reverse order. int condition = 0; if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::READ_MASK)) ACE_SET_BITS (condition, FX::INPUT_READ); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::WRITE_MASK)) ACE_SET_BITS (condition, FX::INPUT_WRITE); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK)) ACE_SET_BITS (condition, FX::INPUT_EXCEPT); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK)) ACE_SET_BITS (condition, FX::INPUT_READ); if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK)) { ACE_SET_BITS (condition, FX::INPUT_WRITE); // connected, you may write ACE_SET_BITS (condition, FX::INPUT_READ); // connected, you have data/err } // First clean up the corresponding X11Input. fxapp->removeInput ((int)handle,condition); // ACE_reinterpret_cast(int,handle)); // Now let the reactor do its work. return ACE_Select_Reactor::remove_handler_i (handle, mask); } int ACE_FoxReactor::remove_handler_i (const ACE_Handle_Set &handles, ACE_Reactor_Mask mask) { return ACE_Select_Reactor::remove_handler_i (handles, mask); } // The following function ensures there's an Fox timeout for the first // timeout in the Reactor's Timer_Queue. void ACE_FoxReactor::reset_timeout (void) { ACE_Time_Value *max_wait_time = this->timer_queue_->calculate_timeout (0); if (max_wait_time != 0) { float t = max_wait_time->sec () + max_wait_time->usec () / 1000000.0F; fxapp->addTimeout (this, 0, t*1000); } } int ACE_FoxReactor::reset_timer_interval (long timer_id, const ACE_Time_Value &interval) { ACE_TRACE ("ACE_FoxReactor::reset_timer_interval"); ACE_MT (ACE_GUARD_RETURN (ACE_Select_Reactor_Token, ace_mon, this->token_, -1)); int const result = ACE_Select_Reactor::reset_timer_interval (timer_id, interval); if (result == -1) return -1; else { this->reset_timeout (); return result; } } long ACE_FoxReactor::schedule_timer (ACE_Event_Handler *event_handler, const void *arg, const ACE_Time_Value &delay, const ACE_Time_Value &interval) { ACE_TRACE ("ACE_FoxReactor::schedule_timer"); ACE_MT (ACE_GUARD_RETURN (ACE_Select_Reactor_Token, ace_mon, this->token_, -1)); long result = ACE_Select_Reactor::schedule_timer (event_handler, arg, delay, interval); if (result == -1) return -1; else { this->reset_timeout (); return result; } } int ACE_FoxReactor::cancel_timer (ACE_Event_Handler *handler, int dont_call_handle_close) { ACE_TRACE ("ACE_FoxReactor::cancel_timer"); if (ACE_Select_Reactor::cancel_timer (handler, dont_call_handle_close) == -1) return -1; else { this->reset_timeout (); return 0; } } int ACE_FoxReactor::cancel_timer (long timer_id, const void **arg, int dont_call_handle_close) { ACE_TRACE ("ACE_FoxReactor::cancel_timer"); if (ACE_Select_Reactor::cancel_timer (timer_id, arg, dont_call_handle_close) == -1) return -1; else { this->reset_timeout (); return 0; } }