// $Id$ #include "ace/LSOCK_Acceptor.h" #if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS) #include "ace/Log_Category.h" #include "ace/OS_NS_unistd.h" #include "ace/OS_NS_sys_socket.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_ALLOC_HOOK_DEFINE(ACE_LSOCK_Acceptor) // Return the local endpoint address. int ACE_LSOCK_Acceptor::get_local_addr (ACE_Addr &a) const { ACE_TRACE ("ACE_LSOCK_Acceptor::get_local_addr"); ACE_UNIX_Addr& target = dynamic_cast (a); target = this->local_addr_; return 0; } void ACE_LSOCK_Acceptor::dump (void) const { #if defined (ACE_HAS_DUMP) ACE_TRACE ("ACE_LSOCK_Acceptor::dump"); ACELIB_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); this->local_addr_.dump (); ACELIB_DEBUG ((LM_DEBUG, ACE_END_DUMP)); #endif /* ACE_HAS_DUMP */ } // Do nothing routine for constructor. ACE_LSOCK_Acceptor::ACE_LSOCK_Acceptor (void) { ACE_TRACE ("ACE_LSOCK_Acceptor::ACE_LSOCK_Acceptor"); } int ACE_LSOCK_Acceptor::open (const ACE_Addr &remote_sap, int reuse_addr, int protocol_family, int backlog, int protocol) { ACE_TRACE ("ACE_LSOCK_Acceptor::open"); this->local_addr_ = *((ACE_UNIX_Addr *) &remote_sap); // This is a gross hack... return ACE_SOCK_Acceptor::open (remote_sap, reuse_addr, protocol_family, backlog, protocol); } // General purpose routine for performing server ACE_SOCK creation. ACE_LSOCK_Acceptor::ACE_LSOCK_Acceptor (const ACE_Addr &remote_sap, int reuse_addr, int protocol_family, int backlog, int protocol) { ACE_TRACE ("ACE_LSOCK_Acceptor::ACE_LSOCK_Acceptor"); if (this->open (remote_sap, reuse_addr, protocol_family, backlog, protocol) == -1) ACELIB_ERROR ((LM_ERROR, "ACE_LSOCK_Acceptor::ACE_LSOCK_Acceptor")); } // General purpose routine for accepting new connections. int ACE_LSOCK_Acceptor::accept (ACE_LSOCK_Stream &new_stream, ACE_Addr *remote_addr, ACE_Time_Value *timeout, bool restart, bool reset_new_handle) const { ACE_TRACE ("ACE_LSOCK_Acceptor::accept"); int in_blocking_mode = 0; if (this->shared_accept_start (timeout, restart, in_blocking_mode) == -1) return -1; else { sockaddr *addr = 0; int len = 0; if (remote_addr != 0) { len = remote_addr->get_size (); addr = (sockaddr *) remote_addr->get_addr (); } do new_stream.set_handle (ACE_OS::accept (this->get_handle (), addr, &len)); while (new_stream.get_handle () == ACE_INVALID_HANDLE && restart != 0 && errno == EINTR && timeout == 0); // Reset the size of the addr, which is only necessary for UNIX // domain sockets. if (new_stream.get_handle () != ACE_INVALID_HANDLE && remote_addr != 0) remote_addr->set_size (len); } return this->shared_accept_finish (new_stream, in_blocking_mode, reset_new_handle); } // Close down the UNIX domain stream and remove the rendezvous point // from the file system. int ACE_LSOCK_Acceptor::remove (void) { ACE_TRACE ("ACE_LSOCK_Acceptor::remove"); int result = this->close (); return ACE_OS::unlink (this->local_addr_.get_path_name ()) == -1 || result == -1 ? -1 : 0; } ACE_END_VERSIONED_NAMESPACE_DECL #endif /* ACE_LACKS_UNIX_DOMAIN_SOCKETS */