// $Id$ #include "ace/Log_Msg_IPC.h" #include "ace/Log_Record.h" #include "ace/CDR_Stream.h" #include "ace/Truncate.h" ACE_RCSID(ace, Log_Msg_IPC, "$Id$") ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_Log_Msg_IPC::ACE_Log_Msg_IPC (void) { } ACE_Log_Msg_IPC::~ACE_Log_Msg_IPC (void) { (void) this->close (); } int ACE_Log_Msg_IPC::open (const ACE_TCHAR *logger_key) { ACE_LOG_MSG_IPC_CONNECTOR con; return con.connect (this->message_queue_, ACE_LOG_MSG_IPC_ADDR (logger_key)); } int ACE_Log_Msg_IPC::reset (void) { if (this->message_queue_.get_handle () != ACE_INVALID_HANDLE) { // If we don't do this, handles aren't reused on Win32 and the // server eventually crashes! return this->close (); } return 0; } int ACE_Log_Msg_IPC::close (void) { return this->message_queue_.close (); } ssize_t ACE_Log_Msg_IPC::log (ACE_Log_Record &log_record) { // Serialize the log record using a CDR stream, allocate enough // space for the complete . size_t max_payload_size = 4 // type + 4 // pid + 12 // timestamp + 4 // process id + 4 // data length + log_record.msg_data_len () // message + ACE_CDR::MAX_ALIGNMENT; // padding; // Insert contents of into payload stream. ACE_OutputCDR payload (max_payload_size); payload << log_record; // Get the number of bytes used by the CDR stream. If it becomes desireable // to support payloads more than 4GB, this field will need to be changed // to a 64-bit value. ACE_CDR::ULong length = ACE_Utils::truncate_cast (payload.total_length ()); // Send a header so the receiver can determine the byte order and // size of the incoming CDR stream. ACE_OutputCDR header (ACE_CDR::MAX_ALIGNMENT + 8); header << ACE_OutputCDR::from_boolean (ACE_CDR_BYTE_ORDER); // Store the size of the payload that follows header << ACE_CDR::ULong (length); // Use an iovec to send both buffer and payload simultaneously. iovec iov[2]; iov[0].iov_base = header.begin ()->rd_ptr (); iov[0].iov_len = 8; iov[1].iov_base = payload.begin ()->rd_ptr (); iov[1].iov_len = length; #if defined (ACE_HAS_STREAM_PIPES) // Use the API if supported to ensure correct message // queueing according to priority. ACE_Str_Buf header_msg (static_cast (header.begin ()->rd_ptr ()), static_cast (8)); ACE_Str_Buf payload_msg (static_cast (payload.begin ()->rd_ptr ()), static_cast (length)); return this->message_queue_.send (&header_msg, &payload_msg, static_cast (log_record.priority ()), MSG_BAND); #else // We're running over sockets, so send header and payload // efficiently using "gather-write". return this->message_queue_.sendv_n (iov, 2); #endif /* ACE_HAS_STREAM_PIPES */ } ACE_END_VERSIONED_NAMESPACE_DECL