// -*- C++ -*- //============================================================================= /** * @file MEM_IO.h * * @author Nanbor Wang */ //============================================================================= #ifndef ACE_MEM_IO_H #define ACE_MEM_IO_H #include /**/ "ace/pre.h" #include /**/ "ace/ACE_export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #if (ACE_HAS_POSITION_INDEPENDENT_POINTERS == 1) #include "ace/SOCK.h" #include "ace/MEM_SAP.h" #include "ace/Message_Block.h" #include "ace/Process_Semaphore.h" #include "ace/Process_Mutex.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL class ACE_Export ACE_Reactive_MEM_IO : public ACE_MEM_SAP { public: ACE_Reactive_MEM_IO (void); virtual ~ACE_Reactive_MEM_IO (void); /** * Initialize the MEM_SAP object. * * @a options is used to pass in the Malloc_Options to initialize * underlying ACE_MMAP. */ virtual int init (ACE_HANDLE handle, const ACE_TCHAR *name, MALLOC_OPTIONS *options); /** * Fetch location of next available data into . * As this operation read the address of the data off the socket * using ACE::recv, @a timeout only applies to ACE::recv. */ virtual ssize_t recv_buf (ACE_MEM_SAP_Node *&buf, int flags, const ACE_Time_Value *timeout); /** * Wait to to @a timeout amount of time to send @a buf. If * times out a -1 is returned with @c errno == ETIME. If it succeeds * the number of bytes sent is returned. */ virtual ssize_t send_buf (ACE_MEM_SAP_Node *buf, int flags, const ACE_Time_Value *timeout); /** * Convert the buffer offset @a off to absolute address to @a buf. * Return the size of valid information containing in the @a buf, * -1 if is not initialized. */ ssize_t get_buf_len (const ACE_OFF_T off, ACE_MEM_SAP_Node *&buf); }; #if defined (ACE_WIN32) || !defined (_ACE_USE_SV_SEM) class ACE_Export ACE_MT_MEM_IO : public ACE_MEM_SAP { public: /// Structure for a simple queue typedef struct { ACE_MEM_SAP_Node::ACE_MEM_SAP_NODE_PTR head_; ACE_MEM_SAP_Node::ACE_MEM_SAP_NODE_PTR tail_; } MQ_Struct; class Simple_Queue { public: Simple_Queue (void); Simple_Queue (MQ_Struct *mq); int init (MQ_Struct *mq, ACE_MEM_SAP::MALLOC_TYPE *malloc); int write (ACE_MEM_SAP_Node *new_msg); ACE_MEM_SAP_Node *read (void); private: MQ_Struct *mq_; ACE_MEM_SAP::MALLOC_TYPE *malloc_; }; typedef struct { ACE_SYNCH_PROCESS_SEMAPHORE *sema_; ACE_SYNCH_PROCESS_MUTEX *lock_; Simple_Queue queue_; } Channel; ACE_MT_MEM_IO (void); virtual ~ACE_MT_MEM_IO (void); /** * Initialize the MEM_SAP object. */ virtual int init (ACE_HANDLE handle, const ACE_TCHAR *name, MALLOC_OPTIONS *options); int fini (); /** * Fetch location of next available data into . * As this operation read the address of the data off the socket * using ACE::recv, @a timeout only applies to ACE::recv. */ virtual ssize_t recv_buf (ACE_MEM_SAP_Node *&buf, int flags, const ACE_Time_Value *timeout); /** * Wait to to @a timeout amount of time to send @a buf. If * times out a -1 is returned with @c errno == ETIME. If it succeeds * the number of bytes sent is returned. */ virtual ssize_t send_buf (ACE_MEM_SAP_Node *buf, int flags, const ACE_Time_Value *timeout); private: Channel recv_channel_; Channel send_channel_; }; #endif /* ACE_WIN32 || !_ACE_USE_SV_SEM */ /** * @class ACE_MEM_IO * * @brief Defines the methods for the ACE shared memory wrapper I/O * routines (e.g., send/recv). * The shared memory transport uses ACE_SOCK_* class to * implement the signaling mechanism so we can easily use the * new mechanism with the Reactor pattern (which uses select * under the hood.) * ACE_MEM_Acceptor and ACE_MEM_Connector are used to establish * connections. When a connection is established, * ACE_MEM_Acceptor creates the MMAP file for data exchange and * sends the location of the file (complete path name) to * ACE_MEM_Connector thru the socket. ACE_MEM_Connector then * reads the location of the file off the socket and opens up * the same MMAP file. ACE_MEM_Stream at each side then * contains a reference to the ACE_Mallo object using the same * MMAP file. * When sending information using methods provided in this * class, ACE_MEM_IO requests a chunk of memory from the * MALLOC_TYPE object, copy the data into the shared memory and * send the memory offset (from the start of the ACE_Malloc) * across the socket. This action also servers as a signal to * the other end. The receiving side then reverses the * procedures and copies the information into user buffer. */ class ACE_Export ACE_MEM_IO : public ACE_SOCK { public: /// Constructor. ACE_MEM_IO (void); /// Destructor. ~ACE_MEM_IO (void); typedef enum { Reactive, MT } Signal_Strategy; /** * Initialize the MEM_SAP object. */ int init (const ACE_TCHAR *name, ACE_MEM_IO::Signal_Strategy type = ACE_MEM_IO::Reactive, ACE_MEM_SAP::MALLOC_OPTIONS *options = 0); /** * Finalizing the MEM_IO object. This method doesn't invoke * the method. */ int fini (void); /// Send an @a n byte buffer to the other process using shm_malloc_ /// connected thru the socket. ssize_t send (const void *buf, size_t n, int flags) ; /// Recv an @a n byte buffer from the shm_malloc_ thru connected socket. ssize_t recv (void *buf, size_t n, int flags) ; /// Send an @a n byte buffer to the other process using shm_malloc_ /// connected thru the socket. ssize_t send (const void *buf, size_t n) ; /// Recv an @a n byte buffer from the shm_malloc_ thru connected socket. ssize_t recv (void *buf, size_t n) ; /** * Wait to to @a timeout amount of time to send up to @a n bytes into * @a buf from (uses the call). If times out * a -1 is returned with @c errno == ETIME. If it succeeds the * number of bytes sent is returned. */ ssize_t send (const void *buf, size_t n, const ACE_Time_Value *timeout); /** * Wait to to @a timeout amount of time to send up to @a n bytes into * @a buf from (uses the call). If times out * a -1 is returned with @c errno == ETIME. If it succeeds the * number of bytes sent is returned. */ ssize_t send (const void *buf, size_t n, int flags, const ACE_Time_Value *timeout); /** * Wait to to @a timeout amount of time to send the @a message_block. * If times out a -1 is returned with @c errno == ETIME. If * it succeeds the number of bytes sent is returned. */ ssize_t send (const ACE_Message_Block *message_block, const ACE_Time_Value *timeout); /** * Wait up to @a timeout amount of time to receive up to @a n bytes * into @a buf from (uses the call). If times * out a -1 is returned with @c errno == ETIME. If it succeeds the * number of bytes received is returned. */ ssize_t recv (void *buf, size_t n, const ACE_Time_Value *timeout); /** * Wait up to @a timeout amount of time to receive up to @a n bytes * into @a buf from (uses the call). If times * out a -1 is returned with @c errno == ETIME. If it succeeds the * number of bytes received is returned. */ ssize_t recv (void *buf, size_t n, int flags, const ACE_Time_Value *timeout); /// Dump the state of an object. void dump () const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; /// Return the local endpoint port number. Returns 0 if successful, /// else -1. /* int get_local_port (u_short &) const; /// Return the port number of the remotely connected peer (if there /// is one). Returns 0 if successful, else -1. int get_remote_port (u_short &) const; */ private: ssize_t fetch_recv_buf (int flag, const ACE_Time_Value *timeout); /// Actual deliverying mechanism. ACE_MEM_SAP *deliver_strategy_; /// Internal pointer for support recv/send. ACE_MEM_SAP_Node *recv_buffer_; /// Record the current total buffer size of . ssize_t buf_size_; /// Record the current read pointer location in . ssize_t cur_offset_; }; ACE_END_VERSIONED_NAMESPACE_DECL #if defined (__ACE_INLINE__) #include "ace/MEM_IO.inl" #endif /* __ACE_INLINE__ */ #endif /* ACE_HAS_POSITION_INDEPENDENT_POINTERS == 1 */ #include /**/ "ace/post.h" #endif /* ACE_SOCK_IO_H */